Brian
fdf513e07a
document some bug fixes, lots of new features
2007-03-13 16:12:23 -06:00
Brian
8d9db3dd03
fix ctx->Pixel.PostConvolutionScale/Bias subscript bugs
2007-03-13 16:07:04 -06:00
Brian
fd08463dea
Check for, simplify vec2/3/4(x). Only do call adapting for constructors.
2007-03-13 15:58:40 -06:00
Brian
c7b2cce418
improve literal printing
2007-03-13 15:57:09 -06:00
Brian
000b2899b9
disable some debug output
2007-03-13 15:55:54 -06:00
Brian
a49a865cf5
better error msg for undefined function, disable some debug output
2007-03-13 15:55:41 -06:00
Brian
948c60badc
get rid of float_multiply, float_add, float_divide
2007-03-13 15:00:14 -06:00
Brian
d8070889d7
alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning
2007-03-13 11:00:21 -06:00
Brian
c000843a14
be smarter about which fragment attribs are interpolated before running frag progs
2007-03-13 10:58:48 -06:00
Brian
da55430952
comment about SPAN_* vs FRAG_BIT_* values
2007-03-13 10:58:23 -06:00
Brian
17ad1d12eb
Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask.
...
Also, fix an assertion.
2007-03-13 10:53:16 -06:00
Brian
8b9842a256
Shuffle some code around in the emit_tex() and emit_move() instructions.
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Note that the inst ptr returned by new_instruction() may become invalid
after calling emit_() since the emit functions may allocate new instructions
which is done vial realloc().
Also, add some new assertions to try to catch this kind of bug.
2007-03-13 10:49:08 -06:00
Brian
7265e6928e
properly compute ctx->Texture._EnabledCoordUnits
2007-03-13 10:28:26 -06:00
Brian
b3a22d0ed6
Implement GL_ARB_texture_rectangle support
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This includes the sampler2DRect and sampler2DRectShadow types and
the texture2DRect(), texture2DRectProj(), etc. built-in functions.
2007-03-12 17:29:50 -06:00
Brian
8946d7f029
Add array bounds checking, fix memleaks, add null ptr checks.
2007-03-12 10:52:52 -06:00
Brian
d2a6f43eaf
extra stuff for drawbuffers test
2007-03-12 10:30:36 -06:00
Brian
3f7ef618b6
added drawbuffers.c
2007-03-11 17:30:13 -06:00
Brian
15aa7aaa93
add NULL ptr check
2007-03-11 17:29:54 -06:00
Brian
ccb80d7ec4
Test the GL_ARB_draw_buffers extension.
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Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian
1c09bcfdda
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
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GL_MAX_DRAW_BUFFERS is currently 4.
Added gl_FragData[] output for fragment programs.
In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
2007-03-11 17:00:39 -06:00
Brian
d23dd812ad
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
2007-03-10 14:07:28 -07:00
Brian
7d39c1ae76
Fix TEXREL issues.
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Patch submitted by Christoph Brill.
See http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml
2007-03-10 11:50:50 -07:00
Brian
823c041fde
check for EXT_blend_equation_separate for 2.0
2007-03-10 11:48:59 -07:00
Brian
10b5895597
Implement gl_FrontFacing for fragment shaders.
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For the time being, we put the gl_FrontFacing value in the FOGC.Y input
register. Combining FOGC and FrontFacing in one register is a bit of a
hack and may need to be changed someday.
2007-03-10 11:30:19 -07:00
Brian
1fcb4ecc07
clean-up formatting
2007-03-10 10:56:06 -07:00
Brian
c9872b80c8
add NULL ptr check in emit_cond()
2007-03-10 10:37:18 -07:00
Michel Dänzer
38f7f81518
i915tex: Fix build against libdrm git...
2007-03-10 17:12:58 +01:00
Michel Dänzer
beffb4e88c
i915tex: Fix intel_wait_flips being declared implicitly.
2007-03-10 16:40:22 +01:00
Michel Dänzer
97775f9904
i915tex: Fix build against released version of libdrm.
2007-03-10 16:08:11 +01:00
Stephane Marchesin
ced8870a6a
nouveau: fix nv04 swtcl.
2007-03-10 13:46:26 +01:00
Stephane Marchesin
4f12b37a56
nouveau: fix the nv04 swtcl code.
2007-03-10 01:30:34 +01:00
Stephane Marchesin
581a594033
nouveau: oops don't debug by default.
2007-03-10 01:30:34 +01:00
Stephane Marchesin
df1c3ff3dd
nouveau: some fixes to the nv04 state code.
2007-03-10 01:30:33 +01:00
Stephane Marchesin
e61f674844
nouveau: add a fifo size debug check.
2007-03-10 01:30:33 +01:00
Brian
46bd63819e
use gl_ModelViewProjectionMatrixTranspose in ftransform()
2007-03-09 17:02:12 -07:00
Brian
ff95925e70
add NULL ptr check
2007-03-09 16:53:44 -07:00
Michel Dänzer
30b914e2ca
Merge branch 'i915tex-pageflip'
2007-03-10 00:19:17 +01:00
Brian
b9ea936150
added GL_CURRENT_PROGRAM
2007-03-09 15:41:25 -07:00
Michel Dänzer
6e0878becf
i915tex: Wait for pending scheduled flips before switching vsync pipe.
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This avoids hangs when the vblank sequence numbers are not in sync between
pipes, in particular when they run at different refresh rates.
2007-03-09 20:00:13 +01:00
Michel Dänzer
bb0760ca4f
i915tex: Set intel_fb->vbl_waited to current instead of what we aimed for.
2007-03-09 19:56:55 +01:00
Brian
2cf5fd48d1
Merge branch 'origin' into glsl-compiler-1
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Conflicts:
src/mesa/main/context.c
2007-03-09 11:43:53 -07:00
Brian
9f44247acf
fix _mesa_uniform_matrix() transpose bug
2007-03-09 11:34:18 -07:00
Michel Dänzer
36b4e25da3
i915tex: Sync pages between pipes immediately again.
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This should be safe now that we no longer use the MI_WAIT_FOR_EVENT instruction
incorrectly and should also work correctly with applications that render to the
front buffer.
2007-03-09 17:52:29 +01:00
Brian
b03e1712b2
gl_ClipVertex not supported yet
2007-03-09 09:51:55 -07:00
Michel Dänzer
81536789d2
i915tex: Do not wait for pending flips on both pipes at the same time.
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The MI_WAIT_FOR_EVENT instruction does not support waiting for several events
at once, so this should fix the lockups with page flipping when both pipes are
enabled.
2007-03-09 17:42:55 +01:00
Brian
f9f79c8d77
New IMAGE_RED_TO_LUMINANCE flag passed to _mesa_pack_rgba_span_float() to fix glGetTexImage(GL_LUMINANCE) bug #10232 .
2007-03-09 09:13:49 -07:00
Michel Dänzer
4d9901a1ca
r300: Also update window state when it's already bound but its stamp changed.
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And set new cliprects before deriving other state from them. This ensures
cliprects aren't accessed after having been freed.
Thanks to Panagiotis Papadakos for testing various iterations of this.
2007-03-09 09:43:17 +01:00
Brian
a706b0b8bd
added missing bvec2/3/4 constructors
2007-03-08 16:08:55 -07:00
Brian
05b74e4ae4
fix broken vec4_seq, vec4_sne instructions
2007-03-08 15:59:20 -07:00
Brian
2f35a17f38
Update lessThan(), lessThanEqual() functions, improve some matrix constructors.
2007-03-08 15:53:05 -07:00