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15202 commits

Author SHA1 Message Date
Hongxu Jia
05fc62d89f automake: intel: move expat handling where it's used
Linking libvulkan_intel.so can fail, due to unresolved references to
libexpat.so.

EXPAT_CFLAGS should be moved as well.

Signed-off-by: Hongxu Jia <hongxu.jia@windriver.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-10-18 14:27:20 +01:00
Tapani Pälli
6ef9bea734 anv: Install as Vulkan HAL module in Android.mk build
Now that anvil fully implements the Vulkan HAL interface, we can install
it as the vendor HAL module at /vendor/lib/hw/vulkan.${board}.so. To do
so:

  - Rename LOCAL_MODULE to vulkan.$(TARGET_BOARD_PLATFORM).
  - Use LOCAL_PROPRIETARY_MODULE to install under vendor path.

Tested by running different Sascha Williams demos on Android-IA.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
[chadv: Extract this hunk from Tapani's patch, and embed it as
 stand-alone patch in my arc-vulkan series].
Signed-off-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-18 00:23:38 -07:00
Chad Versace
053d4c328f anv: Implement VK_ANDROID_native_buffer (v9)
This implementation is correct (afaict), but takes two shortcuts
regarding the import/export of Android sync fds.

  Shortcut 1. When Android calls vkAcquireImageANDROID to import a sync
  fd into a VkSemaphore or VkFence, the driver instead simply blocks on
  the sync fd, then puts the VkSemaphore or VkFence into the signalled
  state. Thanks to implicit sync, this produces correct behavior (with
  extra latency overhead, perhaps) despite its ugliness.

  Shortcut 2. When Android calls vkQueueSignalReleaseImageANDROID to export
  a collection of wait semaphores as a sync fd, the driver instead
  submits the semaphores to the queue, then returns sync fd -1, which
  informs the caller that no additional synchronization is needed.
  Again, thanks to implicit sync, this produces correct behavior (with
  extra batch submission overhead) despite its ugliness.

I chose to take the shortcuts instead of properly importing/exporting
the sync fds for two reasons:

  Reason 1. I've already tested this patch with dEQP and with demos
  apps. It works. I wanted to get the tested patches into the tree now,
  and polish the implementation afterwards.

  Reason 2. I want to run this on a 3.18 kernel (gasp!). In 3.18, i915
  supports neither Android's sync_fence, nor upstream's sync_file, nor
  drm_syncobj. Again, I tested these patches on Android with a 3.18
  kernel and they work.

I plan to quickly follow-up with patches that remove the shortcuts and
properly import/export the sync fds.

Non-Testing
===========
I did not test at all using the Android.mk buildsystem. I may have broke
it. Please test and review that.

Testing
=======
I tested with 64-bit ARC++ on a Skylake Chromebook and a 3.18 kernel.
The following pass (as of patchset v9):

  - a little spinning cube demo APK
  - several Sascha demos
  - dEQP-VK.info.*
  - dEQP-VK.api.wsi.android.*
      (except dEQP-VK.api.wsi.android.swapchain.*.image_usage, because
      dEQP wants to create swapchains with VK_IMAGE_USAGE_STORAGE_BIT)
  - dEQP-VK.api.smoke.*
  - dEQP-VK.api.info.instance.*
  - dEQP-VK.api.info.device.*

v2:
  - Reject VkNativeBufferANDROID if the dma-buf's size is too small for
    the VkImage.
  - Stop abusing VkNativeBufferANDROID by passing it to vkAllocateMemory
    during vkCreateImage. Instead, directly import its dma-buf during
    vkCreateImage with anv_bo_cache_import(). [for jekstrand]
  - Rebase onto Tapani's VK_EXT_debug_report changes.
  - Drop `CPPFLAGS += $(top_srcdir)/include/android`. The dir does not
    exist.

v3:
  - Delete duplicate #include "anv_private.h". [per Tapani]
  - Try to fix the Android-IA build in Android.vulkan.mk by following
    Tapani's example.

v4:
  - Unset EXEC_OBJECT_ASYNC and set EXEC_OBJECT_WRITE on the imported
    gralloc buffer, just as we do for all other winsys buffers in
    anv_wsi.c. [found by Tapani]

v5:
  - Really fix the Android-IA build by ensuring that Android.vulkan.mk
    uses Mesa' vulkan.h and not Android's.  Insert -I$(MESA_TOP)/include
    before -Iframeworks/native/vulkan/include. [for Tapani]
  - In vkAcquireImageANDROID, submit signal operations to the
    VkSemaphore and VkFence. [for zhou]

v6:
  - Drop copy-paste duplication in vkGetSwapchainGrallocUsageANDROID().
    [found by zhou]
  - Improve comments in vkGetSwapchainGrallocUsageANDROID().

v7:
  - Fix vkGetSwapchainGrallocUsageANDROID() to inspect its
    VkImageUsageFlags parameter. [for tfiga]
  - This fix regresses dEQP-VK.api.wsi.android.swapchain.*.image_usage
    because dEQP wants to create swapchains with
    VK_IMAGE_USAGE_STORAGE_BIT.

v8:
  - Drop unneeded goto in vkAcquireImageANDROID. [for tfiga]

v8.1: (minor changes)
  - Drop errant hunks added by rerere in anv_device.c.
  - Drop explicit mention of VK_ANDROID_native_buffer in
    anv_entrypoints_gen.py. [for jekstrand]

v9:
  - Isolate as much Android code as possible, moving it from anv_image.c
    to anv_android.c. Connect the files with anv_image_from_gralloc().
    Remove VkNativeBufferANDROID params from all anv_image.c
    funcs. [for krh]
  - Replace some intel_loge() with vk_errorf() in anv_android.c.
  - Use © in copyright line. [for krh]

Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v5)
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> (v9)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v9)
Cc: zhoucm1 <david1.zhou@amd.com>
Cc: Tomasz Figa <tfiga@chromium.org>
2017-10-18 00:23:38 -07:00
Chad Versace
9775894f10 anv: Move size check from anv_bo_cache_import() to caller (v2)
This change prepares for VK_ANDROID_native_buffer. When the user imports
a gralloc hande into a VkImage using VK_ANDROID_native_buffer, the user
provides no size. The driver must infer the size from the internals of
the gralloc buffer.

The patch is essentially a refactor patch, but it does change behavior
in some edge cases, described below. In what follows, the "nominal size"
of the bo refers to anv_bo::size, which may not match the bo's "actual
size" according to the kernel.

Post-patch, the nominal size of the bo returned from
anv_bo_cache_import() is always the size of imported dma-buf according
to lseek(). Pre-patch, the bo's nominal size was difficult to predict.
If the imported dma-buf's gem handle was not resident in the cache, then
the bo's nominal size was align(VkMemoryAllocateInfo::allocationSize,
4096).  If it *was* resident, then the bo's nominal size was whatever
the cache returned. As a consequence, the first cache insert decided the
bo's nominal size, which could be significantly smaller compared to the
dma-buf's actual size, as the nominal size was determined by
VkMemoryAllocationInfo::allocationSize and not lseek().

I believe this patch cleans up that messy behavior. For an imported or
exported VkDeviceMemory, anv_bo::size should now be the true size of the
bo, if I correctly understand the problem (which I possibly don't).

v2:
  - Preserve behavior of aligning size to 4096 before checking. [for
    jekstrand]
  - Check size with < instead of <=, to match behavior of commit c0a4f56
    "anv: bo_cache: allow importing a BO larger than needed". [for
    chadv]
2017-10-17 23:46:06 -07:00
Chad Versace
b5dc551014 anv: Add func anv_gem_get_tiling()
Will use in VK_ANDROID_native_buffer.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-17 11:08:26 -07:00
Chad Versace
eb69a61806 anv: Move close(fd) from anv_bo_cache_import to its callers (v2)
This will allow us to implement VK_ANDROID_native_buffer without dup'ing
the fd. We must close the fd in VK_KHR_external_memory_fd, but we should
not in VK_ANDROID_native_buffer.

v2:
  - Add missing close(fd) for case
    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR, subcase
    ANV_SEMAPHORE_TYPE_BO.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-17 11:08:26 -07:00
Chad Versace
076a279a1a anv: Add field anv_image::planes[]::bo_is_owned (v2)
If this flag is set, then the image and the bo have the same lifetime.
vkDestroyImage will release the bo.

We need this for VK_ANDROID_native_buffer, because that extension
creates the VkImage *and* imports its memory during the same
call, vkCreateImage.

v2: Rebase onto VK_KHR_bind_memory2.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-17 11:08:26 -07:00
Chad Versace
a9ca8f370d anv: Better support for Android logging (v2)
In src/intel/vulkan/*, redirect all instances of printf, vk_error,
anv_loge, anv_debug, anv_finishme, anv_perf_warn, anv_assert, and their
many variants to the new intel_log functions. I believe I caught them
all.

The other subdirs of src/intel are left for a future exercise.

v2:
  - Rebase onto Tapani's VK_EXT_debug_report changes.
  - Drop unused #include <cutils/log.h>.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-17 11:08:26 -07:00
Chad Versace
aa716db0f6 intel: Add simple logging façade for Android (v2)
I'm bringing up Vulkan in the Android container of Chrome OS (ARC++).

On Android, stdio goes to /dev/null. On Android, remote gdb is even more
painful than the usual remote gdb. On Android, nothing works like you
expect and debugging is hell. I need logging.

This patch introduces a small, simple logging API that can easily wrap
Android's API. On non-Android platforms, this logger does nothing fancy.
It follows the time-honored Unix tradition of spewing everything to
stderr with minimal fuss.

My goal here is not perfection. My goal is to make a minimal, clean API,
that people hate merely a little instead of a lot, and that's good
enough to let me bring up Android Vulkan.  And it needs to be fast,
which means it must be small. No one wants to their game to miss frames
while aiming a flaming bow into the jaws of an angry robot t-rex, and
thus become t-rex breakfast, because some fool had too much fun desiging
a bloated, ideal logging API.

If people like it, perhaps we should quickly promote it to src/util.

The API looks like this:

    #define INTEL_LOG_TAG "intel-vulkan"
    #define DEBUG

    intel_logd("try hard thing with foo=%d", foo);

    n = try_foo(...);
    if (n < 0) {
        intel_loge("%s:%d: foo failed bigtime", __FILE__, __LINE__);
        return VK_ERROR_DEVICE_LOST;
    }

And produces this on non-Android:

    intel-vulkan: debug: try hard thing with foo=93
    intel-vulkan: error: anv_device.c:182: foo failed bigtime

v2: Fix meson build. [for dcbaker]

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-17 11:08:26 -07:00
Tapani Pälli
3555d36139 anv/android: Link to libsync, liblog in Android.mk
chadv: I made this patch by extracting the hunk from Tapani's patch in
https://lists.freedesktop.org/archives/mesa-dev/2017-September/169602.html.

Signed-off-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-17 11:08:26 -07:00
Chad Versace
3791fe23af anv/android: Link to Android libraries in the autotools build
A first step to supporting Vulkan on ARC++. Mesa on ARC++ uses
Autotools, not Android.mk.

Doing this now, even before VK_ANDROID_native_buffer is implemented,
allows us to incrementally add Android support to the Autotools build.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-17 11:08:26 -07:00
Jason Ekstrand
759ab66db0 anv/apply_pipeline_layout: Use nir_tex_instr_remove_src
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-10-17 07:36:00 -07:00
Jason Ekstrand
41c75b5354 nir: Add a helper for adding texture instruction sources
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-10-17 07:36:00 -07:00
Jason Ekstrand
b03b19f558 anv: Get rid of gen fall-through
In the early days of the Vulkan driver, we thought it would be a good
idea to just make genN just fall back to the genN-1 code if it didn't
need to be any different for genN.  While this seemed like a good idea,
it ultimately ended up being far simpler to just recompile everything.
We haven't been using the fall-through functionality for some time so
we're better off just deleting it so it doesn't accidentally start
causing problems.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-10-16 08:04:56 -07:00
Jason Ekstrand
9cec35579c intel/common: Improve the comments for sample positions
These are pulled directly from brw_multisample_state.h

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-10-16 08:04:56 -07:00
Jason Ekstrand
1cec500c69 blob: Use intptr_t instead of ssize_t
ssize_t is a GNU extension and is not available on Windows or MacOS.
Instead, we use intptr_t which should be effectively equivalent and is
part of the C standard.  This should fix the Windows and Mac OS builds.

Fixes: 3af1c82989
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103253
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2017-10-13 15:02:34 -07:00
Jason Ekstrand
79d403417c intel/cs: Make thread_local_id a regular builtin param
This is a lot more natural than special casing it all over the place.
We still have to do a bit of special-casing in assign_constant_locations
but it's not special-cased quite as bad as it was before.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:31 -07:00
Jason Ekstrand
8d90e28839 intel/compiler: Allocate pull_param in assign_constant_locations
Now that everything is nicely ralloc'd, we can allocate the pull_param
array in assign_constant_locations instead of higher up.  We can also
re-allocate the param array so that it's exactly the needed size.  This
should save us some memory because we're not allocating the total needed
param space for both push and pull.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:31 -07:00
Jason Ekstrand
29737eac98 intel: Allocate prog_data::[pull_]param deeper inside the compiler
Now that we're always growing the param array as-needed, we can
allocate the param array in common code and stop repeating the
allocation everywere.  In order to keep things sane, we ralloc the
[pull_]param array off of the compile context and then steal it back
to a NULL context later.  This doesn't get us all the way to where
prog_data::[pull_]param is purely an out parameter of the back-end
compiler but it gets us a lot closer.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:31 -07:00
Jason Ekstrand
2e317a4b6d anv/pipeline: Refactor setup of the prog_data::param array
Now that the only thing we put in the array up-front are client push
constants, we can simplify anv_pipeline_compile a bit.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:31 -07:00
Jason Ekstrand
6b31229592 anv/pipeline: Grow the param array for images
Before, we were calculating up-front and then filling in later.  Now we
just grow as needed in anv_nir_apply_pipeline_layout.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:31 -07:00
Jason Ekstrand
63c938fd18 anv/pipeline: Whack nir->num_uniforms to MAX_PUSH_CONSTANT_SIZE
This way any image uniforms end up having locations higher than
MAX_PUSH_CONSTANT_SIZE.  There's no bug here at the moment, but this
consistency will make the next commit easier.  Also, because
nir_apply_pipeline_layout properly increments nir->num_uniforms when
it expands the param array, we no longer need to stomp it to match
prog_data::nr_params because it already does.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:31 -07:00
Jason Ekstrand
4dfb8b3416 intel/vs: Grow the param array for clip planes
Instead of requiring the caller of brw_compile_vs to figure it out, just
grow the param array on-demand.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
6bcc5c0c75 intel/cs: Grow prog_data::param on-demand for thread_local_id_index
Instead of making the caller of brw_compile_cs add something to the
param array for thread_local_id_index, just add it on-demand in
brw_nir_intrinsics and grow the array.  This is now safe to do because
everyone is now using ralloc for prog_data::param.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
b1d1b7222a intel/compiler: Make brw_nir_lower_intrinsics compute-specific
It's already only ever called from brw_compile_cs and only handles
compute intrinsics.  Let's just make it CS-specific.  We can always
make it handle other stages again later if we want.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
2db9470d88 intel/compiler: Add a helper for growing the prog_data::param array
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
4efd079aba intel/compiler: Add a flag for pull constant support
The Vulkan driver does not support pull constants.  It simply limits
things such that we can always push everything.  Previously, we were
determining whether or not to push things based on whether or not the
prog_data::pull_param array is non-null.  This is rather hackish and
about to stop working.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
9df64b5666 anv/pipeline: Ralloc prog_data::param of the compile mem_ctx
This way we stop leaking it.  This is completely safe because, when we
hand it off to anv_shader_bin_create or anv_pipeline_cache_upload_kernel,
they make a copy of the entire param array.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
490d80fd1a anv/pipeline: Add a mem_ctx parameter to anv_pipeline_compile
This lets us avoid some of the manual ralloc stealing and prepares for
future commits in which we will want to ralloc prog_data::param.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
cfc7ed75eb i965: Store image_param in brw_context instead of prog_data
This burns an extra 10k of memory or so in the case where you don't have
any images.  However, if you have several shaders which use images, this
should be much less memory.  It also gets rid of a part of prog_data
that really has nothing to do with the compiler.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
2975e4c56a intel: Rewrite the world of push/pull params
This moves us away to the array of pointers model and onto a model where
each param is represented by a generic uint32_t handle.  We reserve 2^16
of these handles for builtins that get generated by somewhere inside the
compiler and have well-defined meanings.  Generic params have handles
whose meanings are defined by the driver.

The primary downside to this new approach is that it moves a little bit
of the work that we would normally do at compile time to draw time.  On
my laptop this hurts OglBatch6 by no more than 1% and doesn't seem to
have any measurable affect on OglBatch7.  So, while this may come back
to bite us, it doesn't look too bad.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:29 -07:00
Jason Ekstrand
b8ab78d1af anv/pipeline_cache: Rework to use multialloc and blob
This gets rid of all of our hand-rolled size calculation and
serialization code and replaces it with safe "standards" that are used
elsewhere in anv and mesa.  This should be significantly safer than
rolling our own.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-12 21:47:06 -07:00
Jason Ekstrand
2d29dd9ee4 anv/pipeline: Declare bind maps closer to their use
This is just a trivial cleanup.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-12 21:47:06 -07:00
Jason Ekstrand
ba4b7e9c44 anv/multialloc: Add new add_size helper
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-12 21:47:06 -07:00
tournier.elie
1233d32d2a meson: fix typo in isl
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Antia Puentes <apuentes@igalia.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2017-10-12 09:39:07 -07:00
Lionel Landwerlin
e568d2bd1f anv: intel: use anv_image's computed size for importing a BO
Rather than relying on size = stride * height, we can rely on
anv_image's total size.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-11 22:29:55 +01:00
Lionel Landwerlin
c0a4f56fb9 anv: bo_cache: allow importing a BO larger than needed
It's not a problem if a BO has been allocated larger than we need it
to be.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102940
Fixes: 818b857914 ("anv: Use the BO cache for DeviceMemory allocations")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
2017-10-11 22:29:55 +01:00
Kenneth Graunke
6f5abf3146 i965: Fix output register sizes when multiple variables share a slot.
ARB_enhanced_layouts allows multiple output variables to share the same
location - and these variables may not have the same sizes.  For
example, consider these output variables:

   // consume X/Y/Z components of 6 vectors
   layout(location = 0) out vec3 a[6];

   // consumes W component of the first vector
   layout(location = 0, component = 3) out float b;

Looking at the first declaration, we see that VARYING_SLOT_VAR0 needs 24
components worth of space (vec3 padded out to a vec4, 4 * 6 = 24).  But
looking at the second declaration, we would think that VARYING_SLOT_VAR0
needs only 4 components of space (a single float padded out to a vec4).

nir_setup_outputs() only considered the space requirements of the first
declaration it happened to see, so if 'float b' came first, it would
underallocate the output register space, causing brw_fs_validator.cpp
to assert fail about inst->dst.offset exceeding the register size.

Fixes Piglit's tests/spec/arb_enhanced_layouts/execution/component-layout/
vs-to-fs-array-interleave-single-location.shader_test.

Thanks to Tim Arceri for finding this bug and writing a test!

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-10-10 17:29:37 -07:00
Dave Airlie
5be3fdfa32 anv: fix assert in wsi image code.
This assert was firing just running demos.

Jason said it should be this.

Fixes: 6c7720ed78 (anv/wsi: Allocate enough memory for the entire image)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-10-11 09:52:57 +10:00
Kenneth Graunke
03087686ff i965: Don't try to decode types for non-existent src1.
KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks has a MOV that hits
this validation path.  MOVs don't have a src1 file, but calling
brw_inst_src1_type() was tripping on src1.file being BRW_IMMEDIATE_VALUE
and the hw_type being something invalid for immediates.

To work around this, just pretend src1 is src0 if there isn't a src1.

Fixes: 2572c2771d (i965: Validate "Special
       Requirements for Handling Double Precision Data Types")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102680
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2017-10-10 15:11:35 -07:00
Iago Toral Quiroga
5ec21eb1a0 i965/tes: account for the fact that dvec3/4 inputs take two slots
When computing the total size of the URB for tessellation evaluation
inputs we were not accounting for this, and instead we were always
assuming that each input would take a single vec4 slot, which could
lead to computing a smaller read size than required. Specifically, this
is a problem when the last input is a dvec3/4 such that its XY components
are stored in the the second half of a payload register (which can happen
if the offset for the input in the URB is not 64-bit aligned because
there are 32-bit inputs mixed in) and the ZW components in the
first half of the next, as in this case we would fail to account for the
extra slot required for the ZW components.

Fixes (requires another fix in CTS currently in review):
KHR-GL45.enhanced_layouts.varying_locations
KHR-GL45.enhanced_layouts.varying_array_locations

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-10 08:59:54 +02:00
Tapani Pälli
63e6db18c5 anv: fix null pointer dereference
CID: 1419033

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-10 08:17:44 +03:00
Józef Kucia
91ba331ef4 anv: Do not assert() on VK_ATTACHMENT_UNUSED
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2017-10-09 16:28:43 -07:00
Jason Ekstrand
6c7720ed78 anv/wsi: Allocate enough memory for the entire image
Previously, we allocated memory for image->plane[0].surface.isl.size
which is great if there is no compression.  However, on BDW, we can do
CCS_D on X-tiled images so we also have to allocate space for the
auxiliary buffer.  This fixes hangs in some of the WSI CTS tests and
should also reduce hangs in real applications.  In particular, it fixes
the dEQP-VK.wsi.*.incremental_present.* test group.

When we hand the image off to X11 or Wayland, it will ignore the CCS
entirely which is ok because we do a resolve when it's transitioned to
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2017-10-07 17:12:38 -07:00
Lionel Landwerlin
e262845e37 anv: fix nir.h include
All over mesa we include "nir/nir.h", we should probably do the same
here. This fixes the meson build that was broken by the ycbcr series.

Thanks to Dylan for finding the issue.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: f3e91e78a3 ("anv: add nir lowering pass for ycbcr textures")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-07 22:57:50 +01:00
Lionel Landwerlin
0763f814d7 anv/cmd_buffer: Reset state in cmd_buffer_destroy
This ensures that everything gets cleaned up properly. In particular,
it fixes a memory leak where we were leaking the push constants
structs.

Valgrind stats on
dEQP-VK.pipeline.push_constant.graphics_pipeline.range_size_128 :

Before:
HEAP SUMMARY:
    in use at exit: 2,467,513 bytes in 1,305 blocks
  total heap usage: 697,853 allocs, 696,530 frees, 138,466,600 bytes allocated

LEAK SUMMARY:
   definitely lost: 1,068 bytes in 11 blocks
   indirectly lost: 24,669 bytes in 412 blocks
     possibly lost: 0 bytes in 0 blocks
   still reachable: 2,441,776 bytes in 882 blocks
        suppressed: 0 bytes in 0 blocks

After:
HEAP SUMMARY:
    in use at exit: 2,467,381 bytes in 1,304 blocks
  total heap usage: 697,853 allocs, 696,531 frees, 138,466,600 bytes allocated

LEAK SUMMARY:
   definitely lost: 936 bytes in 10 blocks
   indirectly lost: 24,669 bytes in 412 blocks
     possibly lost: 0 bytes in 0 blocks
   still reachable: 2,441,776 bytes in 882 blocks
        suppressed: 0 bytes in 0 blocks

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "17.2 17.1" <mesa-stable@lists.freedesktop.org>
2017-10-06 17:32:34 +01:00
Lionel Landwerlin
d296dea54e anv/cmd_buffer: fix push descriptors with set > 0
When writing to set > 0, we were just wrongly writing to set 0. This
commit fixes this by lazily allocating each set as we write to them.

We didn't go for having them directly into the command buffer as this
would require an additional ~45Kb per command buffer.

v2: Allocate push descriptors from system memory rather than in BO
    streams. (Lionel)

Cc: "17.2 17.1" <mesa-stable@lists.freedesktop.org>
Fixes: 9f60ed98e5 ("anv: add VK_KHR_push_descriptor support")
Reported-by: Daniel Ribeiro Maciel <daniel.maciel@gmail.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-06 17:32:13 +01:00
Lionel Landwerlin
b24b93d584 anv: enable VK_KHR_sampler_ycbcr_conversion
v2: Make GetImageMemoryRequirements2KHR() iterate over all pInfo
    structs (Lionel)
    Handle VkSamplerYcbcrConversionImageFormatPropertiesKHR (Andrew/Jason)
    Iterator over BindImageMemory2KHR's pNext structs correctly (Jason)

v3: Revert GetImageMemoryRequirements2KHR() change from v2 (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-06 16:34:04 +01:00
Lionel Landwerlin
a62a979335 anv: enable multiple planes per image/imageView
This change introduce the concept of planes for image & views. It
matches the planes available in new formats.

We also refactor depth & stencil support through the usage of planes
for the sake of uniformity. In the backend (genX_cmd_buffer.c) we have
to take some care though with regard to auxilliary surfaces.
Multiplanar color buffers can have multiple auxilliary surfaces but
depth & stencil share the same HiZ one (only store in the depth
plane).

v2: by Jason
    Remove unused aspect parameters from anv_blorp.c
    Assert when attempting to resolve YUV images
    Drop redundant logic for plane offset in make_surface()
    Rework anv_foreach_plane_aspect_bit()

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-06 16:32:20 +01:00
Jason Ekstrand
185e719090 anv: Take an image in can_sample_with_hiz
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-10-06 16:32:19 +01:00