Commit graph

4065 commits

Author SHA1 Message Date
Sagar Ghuge
7e098db1ae anv: Disable storage image compression for possible atomic ops
It looks like atomics are slow on compressed surfaces so when enabling
compression for storage images that can be possibly used for atomic
operation hinders performance. Lets just disable compression in this
scenario.

v2: Reword comment (Ken)
    Allow mutable with 16/32/64 bits (Ken)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14712>
2022-06-01 10:05:19 +00:00
Jason Ekstrand
e5ff2c2242 anv: Use nir_shader_gather_xfb_info
Now that the resulting xfb_info is stashed on the shader, we can put
this with all the other NIR stuff and only fetch it out at the last
minute when we upload the kernel.

Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16750>
2022-05-31 23:09:30 +00:00
Jason Ekstrand
3e04432b3a nir: Rename nir_gather_xfb_info to nir_shader_get_xfb_info
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16750>
2022-05-31 23:09:30 +00:00
Jason Ekstrand
8d8fb6429c anv: Implement VK_EXT_image_view_min_lod
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14129>
2022-05-31 13:42:28 +00:00
Marcin Ślusarz
0f46a8fbfe anv: remove invalid copy/pasted comment
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16773>
2022-05-30 11:46:13 +00:00
Marcin Ślusarz
34b5a717c0 anv: remove redundant code calculating dynamic states mask
pipeline->dynamic_states is already set by anv_graphics_pipeline_init
since 231651fd89.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16773>
2022-05-30 11:46:13 +00:00
Lionel Landwerlin
09caa8902c anv: move internal RT shaders to the internal cache
Those shaders are just like the blorp ones.

v2: Use a single internal cache for blorp/RT (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7f1e82306c ("anv: Switch to the new common pipeline cache")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16741>
2022-05-28 10:14:03 +00:00
Jason Ekstrand
5d0b09be5b anv: Use the base vk_buffer struct
This mostly gets us the vk_buffer_range() helper but may be useful in
the future.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16607>
2022-05-27 18:38:57 -05:00
Jason Ekstrand
dfedeccc13 intel: Only set VectorMaskEnable when needed
For cases with lots of very small primitives, this may improve
performance because we're not executing those dead channels all the
time.

Shader-db reports no instruction or cycle-count changes.  However, by
hacking up the driver to report when this optimization triggers, it
appears to affect about 10% of shader-db.

v2 (Kenneth Graunke): Always enable VMask prior to XeHP for now,
because using VMask on those platforms allows us to perform the
eliminate_find_live_channel() optimization.  However, XeHP doesn't
seem to have packed fragment shader dispatch, so we lose that
optimization regardless, and there's no reason not to avoid vmask.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1054>
2022-05-27 21:52:48 +00:00
Jason Ekstrand
0d28de212a anv: Don't disable the fragment shader if XFB is enabled
It turns out that we need a fragment shader for streamout.  Whh?  From
Lionel's reading of simulator sources, it seems the streamout unit is
looking at enabled next stages.  It'll generate output to the clipper in
the following cases :

 - 3DSTATE_STREAMOUT::ForceRendering = ON
 - PS enabled
 - Stencil test enabled
 - depth test enabled
 - depth write enabled
 - some other depth/hiz clear condition

Forcing rendering without a PS seems like a recipe for hangs so it's
probably better to just enable the PS in this case.

Fixes: 36ee2fd61c ("anv: Implement the basic form of VK_EXT_transform_feedback")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16506>
2022-05-27 14:33:53 +00:00
Jason Ekstrand
73b3efcd59 anv: Handle the null FS optimization after compiling shaders
Actually compile and cache the no-op fragment shader but remove it from
the pipeline if we determine it's a no-op.  This way we always have it
even if it's not strictly needed.

Fixes: 36ee2fd61c ("anv: Implement the basic form of VK_EXT_transform_feedback")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16506>
2022-05-27 14:33:53 +00:00
Jason Ekstrand
9fe6caf4e7 anv: Drop alpha_to_coverage from the NULL FS optimization
Starting with Ivy Bridge, we implement alpha-to-coverage by writting
gl_SampleMask with a pattern based on alpha.  This will show up in
wm_prog_data::uses_omask so we don't need to look at the key.

Fixes: 36ee2fd61c ("anv: Implement the basic form of VK_EXT_transform_feedback")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16506>
2022-05-27 14:33:53 +00:00
Michael Skorokhodov
10b6d9230c anv: Update line range
This commit increases the maximum line width to 8.0 for SLK+
and to 7.9921875 for BDW and earlier.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6234
Fixes: fce0027d ("anv: Unbreak wide lines on HSW/BDW")
Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15879>
2022-05-24 23:09:26 +00:00
Viktoriia Palianytsia
e39a5f2b9f anv: Add workaround for sample mask with multisampling
The game Batman: Arkham Knight expects OpenGL behavior
with sample mask and multisampling which is different
from the Vulkan one.
This workaround fix changes key->ignore_sample_mask_out
value that is used for
prog_data->uses_omask definition in brv_fs.cpp(9740)
In that way prog_data->uses_omask also changes it value
and the cloak stops flickering.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6078

Signed-off-by: Viktoriia Palianytsia <v.palianytsia@globallogic.com>

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16551>
2022-05-24 14:43:57 +00:00
Jason Ekstrand
c24aa449d0 vulkan,anv,turnip: Add a common CmdBindVertexBuffers wrapper
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16611>
2022-05-20 02:12:37 +00:00
Kenneth Graunke
27314718a3 intel: Drop Wa_1409226450 (stall before instruction cache invalidation)
Production Tigerlake and DG1 hardware shouldn't need this workaround.
It was only needed on the very first steppings which never went public.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16575>
2022-05-19 21:31:45 +00:00
Lionel Landwerlin
1c077ca9c0 u_trace/anv/iris: drop cs argument for recording traces
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16605>
2022-05-19 19:04:28 +00:00
Lionel Landwerlin
773f41e3e4 intel/perf: disable sseu setting on Gfx12.5+
This is rejected by i915.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16144>
2022-05-17 19:55:10 +00:00
Lionel Landwerlin
6f63bc38e7 intel/perf: add OA A counter type
On Gfx12.5 products, we'll need to capture a couple of A counters that
are not captured in MI_RPC reports. Those are actually global,
previously all A counters were per context.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16144>
2022-05-17 19:55:10 +00:00
Lionel Landwerlin
efc2782f97 intel/perf: store a copy of devinfo
In the future we'll pull more information off devinfo.

v2: Constify pointers (Ian)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16144>
2022-05-17 19:55:10 +00:00
Jason Ekstrand
fc8d2543fc vulkan,v3dv: Add a driver_internal flag to vk_image_view_init/create
We already had a little workaround for v3dv where, for some if its meta
ops, it had to bind a depth/stenicil image as color.  Instead of
special-casing binding depth/stencil as color, let's flip on the
drier_internal flag and get rid of most of the checks in that case.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16376>
2022-05-17 18:14:55 +00:00
Lionel Landwerlin
17fc7b20b1 anv: fix primitives generated queries values
Numbers in some situations are incorrect because we don't stall
properly before capturing the register value.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6412
Fixes: a468f26ca5 ("anv: implement VK_EXT_primitives_generated_query")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16505>
2022-05-14 10:47:29 +00:00
Marcin Ślusarz
1542ab70eb anv: handle primitive shading rate for mesh
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16030>
2022-05-13 13:05:51 +00:00
Marcin Ślusarz
aa1c128b54 anv: disable streamout before emitting mesh shading state
Fixes tests which use secondary command buffers.

Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16493>
2022-05-13 09:43:02 +00:00
Marcin Ślusarz
f083df8710 anv: update task/mesh distribution with the recommended values
Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16493>
2022-05-13 09:43:02 +00:00
Vadym Shovkoplias
55c71217ec driconf: Add a limit_trig_input_range option
With this option enabled range of input values for fsin and fcos is
limited to [-2*pi : 2*pi] by calculating the reminder after 2*pi modulo
division. This helps to improve calculation precision for large input
arguments on Intel.

-v2: Add limit_trig_input_range option to prog_key to update shader
     cache (Lionel)

Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16388>
2022-05-13 06:47:53 +00:00
Kenneth Graunke
ad537edc7c anv: Fix INTEL_DEBUG=bat on XeHP
We no longer emit STATE_BASE_ADDRESS in every batch on XeHP, so the
decoder might not know what the various base addresses are if it's only
looking at a single batch.  Fortunately, they also never change, so we
can just emit them once here.

On earlier platforms, initializing them here should be harmless.  We'll
emit STATE_BASE_ADDRESS if we change them, which will update these.

Thanks to Iván Briano for catching this.

Fixes: 8831cb38aa ("anv: Stop updating STATE_BASE_ADDRESS on XeHP")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16287>
2022-05-12 11:10:25 -07:00
Iván Briano
2e46f38902 anv: re-alloc push constants after secondary command buffers
If the secondary command buffer executed used push constants on a
different set of stages than the primary is using, we may end up not
reallocating them for the primary, getting misrender artifacts at best,
or a nice GPU hang at worst.

Fixes the tests from a CTS from the future:
dEQP-VK.dynamic_rendering.random.*

Cc: mesa-stable

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16439>
2022-05-10 21:56:49 +00:00
Chia-I Wu
b2b810ebff anv: advertise rectangularLines only for Gen10+
We use the non-strict algorithm (with parallelograms) prior to Gen10 for
wide lines.  We can not advertise rectangularLines.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Fixes: f6e7de41d7 ("anv: Implement VK_EXT_line_rasterization")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15432>
2022-05-06 18:22:19 +00:00
Lionel Landwerlin
797a8850b9 anv: remove static_state_mask
This is now unnecessary. Either an instruction is never dynamic and
it's emitted in genX_pipeline.c or it can be and it's emitted in
genX_cmd_buffer.c/gfx8_cmd_buffer/gfx7_cmd_buffer.c

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:45 +00:00
Lionel Landwerlin
74a27a6ccb anv: don't emit 3DSTATE_VF_TOPOLOGY in pipeline batch
v2: drop primitive_topology = 0xffffffff (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:45 +00:00
Lionel Landwerlin
48229d11ba anv: don't emit 3DSTATE_DEPTH_BOUNDS in pipeline batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:45 +00:00
Lionel Landwerlin
76e735d09c anv: don't emit 3DSTATE_BLEND_STATE_POINTERS in pipeline batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:45 +00:00
Lionel Landwerlin
e9d000a831 anv: don't emit 3DSTATE_WM in pipeline batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
065242d623 anv: don't emit 3DSTATE_STREAMOUT in pipeline batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
ce8bb29342 anv: never emit 3DSTATE_CPS in the pipeline batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
168b13364f anv: rework sample location
On Gfx7 we can only give the sample location for a given multisample
number. This means everytime the multisampling value changes, we have
to re-emit the locations. It's fine because it's also where
(3DSTATE_MULTISAMPLE) the number of samples is stored.

On Gfx8+ though, 3DSTATE_MULTISAMPLE only holds the number of samples
and all the sample locations for all number of samples are located in
3DSTATE_SAMPLE_PATTERN. So to be more effecient there, we need to
track the locations for all sample numbers and compare new values with
the relevant sample count when touching the dynamic state.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
810518fda7 Revert "anv: fix dynamic state emission"
This reverts commit f348103fce. The
change was causing performance regressions.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
69e6417e19 anv: add missing logic op set in pipeline dyn state
v2: add ANV_CMD_DIRTY_DYNAMIC_LOGIC_OP check (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 75ad0e4b08 ("anv: support blending logic op dynamic state")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
5048f15737 anv: reset all dynamic state after secondary execution
We don't know in what state the secondary buffer will leave the HW
when it ends. It's easier to consider everything needs to be reemitted
for now.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
4efc997472 anv: fix invalid utrace memcpy l3 config on gfx < 11
device->l3_config is only valid on Gfx11+

This only fixes using GPU_TRACE=1

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 02a4d622ed ("anv: expose a couple of emit helper to build utrace buffer copies")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16291>
2022-05-03 13:18:48 +00:00
Lionel Landwerlin
0be9cac742 anv: limit clflush usage
Discrete platforms don't have LLC, but on those, we mmap our buffers
with WC. So we shouldn't need to clflush there.

Anv already had a boolean field on the physical device to know whether
we need to use clflush(), based off the memory heaps available. So use
that instead.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15780>
2022-05-02 12:07:01 +00:00
Lionel Landwerlin
44e93b4c6f anv: fix clflush usage on utrace copy batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: cc5843a573 ("anv: implement u_trace support")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15780>
2022-05-02 12:07:01 +00:00
Lionel Landwerlin
f4f350a06c anv: reemit 3DSTATE_STREAMOUT after memcpy
This doesn't fix anything because memcpy is only used before secondary
buffer execution and we dirty everything after that.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16189>
2022-04-27 18:43:00 +00:00
Sviatoslav Peleshko
28ca5636f6 anv: workaround apps that assume full subgroups without specifying it
Without this we might choose 8 or 16 width, while the app assumes 32.
With subgroup operations it may cause wrong calculations and thus bugs.

Examples of such games are Aperture Desk Job and DOOM Eternal.

v2: Make it a driconf option instead of applying unconditionally, move
    from brw_required_dispatch_width to brw_compile_cs
v3: Rename allow_assuming_full_subgroups -> assume_full_subgroups.
    Include assume_full_subgroups value in anv_pipeline_hash_compute().
v4: Move actual workaround code from brw_fs.c -> anv_pipeline.c.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6171
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15708>
2022-04-26 13:21:43 +00:00
Lionel Landwerlin
fe413962b4 anv: skip acceleration structure in binding table emission
With mutable descriptor types, we can end up in a situation where a
binding can be, for instance, both a UBO and an acceleration
structure.

While we can promote the UBO to a binding table entry and the shader
can use it, this isn't true of acceleration structures that have no
surface state. In that case just skip the entry. The shader is already
compiled to use the descriptor entry.

In the non mutable case, the entry will not be created by
anv_nir_apply_pipeline_layout.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 63e91148b7 ("anv: Enable VK_VALVE_mutable_descriptor_type")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15969>
2022-04-25 13:19:28 +00:00
Lionel Landwerlin
b7828f56ba anv: fix acceleration structure descriptor template writes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: d258b0bf0e ("anv: Add support for binding acceleration structures")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16058>
2022-04-25 11:01:56 +00:00
Lionel Landwerlin
ace22edd30 anv: remove unused enum
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16058>
2022-04-25 11:01:56 +00:00
Lionel Landwerlin
5a52cfd88b anv: fix INTEL_DEBUG=sync
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 3684012770 ("anv: implement DEBUG_SYNC")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16101>
2022-04-22 21:59:50 +00:00
Jason Ekstrand
2d3b3b757a anv: Clean up pipeline cache helpers a bit
Instead of having two different helpers, delete the pipeline_cache ones.
Also, instead of manually handling the cache == NULL case in every
vkCreateFooPipelines call, handle it inside the helpers.  This means
that BLORP can use them too by passing cache=NULL.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13184>
2022-04-22 19:38:52 +00:00