Brian Paul
f9af97c7a5
i965: checkpoint commit: use two state caches instead of one
...
The new, second cache will only be used for surface-related items.
Since we can create many surfaces the original, single cache could get
filled quickly. When we cleared it, we had to regenerate shaders, etc.
With two caches, we can avoid doing that.
2009-04-22 11:08:46 -06:00
Brian Paul
a071a8d2e7
i965: remove unused state atom entries
2009-04-22 10:44:36 -06:00
Brian Paul
f428255bde
i965: the brw_constant_buffer state atom is no longer dynamic
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No more dynamic atoms so we can simplify the state validation code a little.
2009-04-22 09:23:15 -06:00
Brian Paul
e5681fc176
i965: add _NEW_PROGRAM_CONSTANTS to mesa_bits[] list
2009-04-22 09:16:21 -06:00
Brian Paul
a36dd5d54e
i915: check the new _NEW_PROGRAM_CONSTANT flag
2009-04-22 09:14:53 -06:00
Brian Paul
1dbab84e21
i965: use _NEW_PROGRAM_CONSTANTS and always create new const buffers
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When program constants change we create a new VS constant buffer
instead of re-using the old one. This allows us to have several
const buffers in flight with vertex rendering.
2009-04-22 09:14:16 -06:00
Brian Paul
6b6a23c0f7
i965: updates to some debug code
2009-04-22 09:07:46 -06:00
Brian Paul
817dcdd280
i965: use new _NEW_PROGRAM_CONSTANTS flag instead of dynamic flags
2009-04-22 09:07:02 -06:00
Brian Paul
f48473e425
r200/r300/r500: add _NEW_PROGRAM_CONSTANTS flag
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Make sure we detect constant buffer changes indicated by the new flag.
Should be able to remove _NEW_PROGRAM (and _NEW_MODELVIEW, _NEW_LIGHT, etc)
from several places (someday.
2009-04-22 08:59:47 -06:00
Brian Paul
7843243dee
st: also check _NEW_PROGRAM flag for vertex shader constant buffers
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This is a follow-on to commit c1a3b85280 .
Note that (at this time) wherever _NEW_PROGRAM_CONSTANTS is set we're still
setting _NEW_PROGRAM so this won't really make any difference (for now).
2009-04-22 07:58:25 -06:00
Thomas Hellstrom
f057f6543d
gallium: Reinstate unconditional flushes.
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Lost in commit e50dd26ca6 .
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-22 11:42:46 +02:00
Keith Whitwell
009749b4a8
mesa: protect driver.flush() with FLUSH_CURRENT
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Need to do this to ensure vbo code unmaps its buffers before calling
the driver, which may be sitting on top of a memory manager which
objects to firing commands from a mapped buffer.
2009-04-22 09:03:17 +01:00
Brian Paul
c1a3b85280
st: play it safe for now and check _NEW_PROGRAM for shader const buffer atom
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When a new program is bound but no constants are updated we still need
to update the Gallium const buffer.
2009-04-21 17:00:54 -06:00
Brian Paul
7872b8e37e
swrast: simplify state update logic for fragment shader const buffers
2009-04-21 17:00:01 -06:00
Brian Paul
3eeefa47d0
st: use the static atoms[] array directly
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We can simplify this now that we no longer have any dynamic atoms.
2009-04-21 16:50:34 -06:00
Brian Paul
f4f39902fd
st: do away with dynamic state atom for const buffers
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Just use the new _NEW_PROGRAM_CONSTANTS flag instead.
2009-04-21 16:47:30 -06:00
Brian Paul
64e331eb52
mesa: new _NEW_PROGRAM_CONSTANTS flag
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This state flag will be used to indicate that vertex/fragment program
constants have changed. _NEW_PROGRAM will be used to indicate changes
to the vertex/fragment shader itself, or misc related state.
_NEW_PROGRAM_CONSTANTS is also set whenever a program parameter that's
tracking GL state has changed. For example, if the projection matrix is
in the parameter list, calling glFrustum() will cause _NEW_PROGRAM_CONSTANTS
to be set. This will let to remove the need for dynamic state atoms in
some drivers.
For now, we still set _NEW_PROGRAM in all the places we used to. We'll no
longer set _NEW_PROGRAM in glUniform() after drivers/etc have been updated.
2009-04-21 16:21:32 -06:00
Brian Paul
8a22e24fae
mesa: print internal.current[i] attrib
2009-04-21 16:21:32 -06:00
Brian Paul
ac1fc3f465
mesa: print parameter list dirty state flag mask
2009-04-21 16:21:32 -06:00
Brian Paul
08e7f09f34
i965: const correctness
2009-04-21 16:21:32 -06:00
Michel Dänzer
6bd4bc785e
Update GALLIUM_AUXILIARY_DIRS in configure.ac to match configs/default.
2009-04-21 18:32:42 +01:00
Maciej Cencora
584303ac8e
r300: r300 hw doesn't support any input modifiers in tex insts
2009-04-21 12:14:35 -04:00
Mathias Gottschlag
b8fff1f9f1
r300-gallium: Fix CS size mismatch
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This fixes some warnings which appear because the driver assumes a wrong
cs size (13 vs 16 register writes in some cases).
2009-04-21 09:52:30 -06:00
Brian Paul
dad1c1be18
demos: check that GL version is 2.0 or higher
2009-04-21 07:27:27 -06:00
Brian Paul
25e3a53403
st: report GL_OUT_OF_MEMORY instead of asserting
2009-04-21 07:27:26 -06:00
Keith Whitwell
e20f837f67
trivial/tri-viewport: add keys for frustrum/ortho and z coordinate
2009-04-21 11:40:59 +01:00
Keith Whitwell
6e05224bc4
trivial/tri-viewport: add more out-of-bounds background quads
2009-04-21 11:13:16 +01:00
Keith Whitwell
a38f7d9e68
trivial/tri_viewport: add space==reset key
2009-04-21 11:13:15 +01:00
Keith Whitwell
6bfcffa79e
trivial/tri_viewport: add width/height keys
2009-04-21 11:13:15 +01:00
Brian Paul
d27d79db4a
softpipe: fix softpipe_is_buffer/texture_referenced() regression
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Return the conservative PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE
value for now.
This fixes a bunch of regressions seen in piglit and glean.
2009-04-20 14:57:00 -06:00
Brian Paul
5d5db81076
swrast: fix pointer arithmetic error in get_texel_array()
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This came from commit 1b2ab02367
2009-04-20 14:15:04 -06:00
José Fonseca
29280ac69e
gdi: Don't implement broken gl_dispatch_stub_xxx.
2009-04-20 16:44:37 +01:00
José Fonseca
be6037d459
wgl: Don't implement broken gl_dispatch_stub_xxx.
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These don't respect the stdcall, so they crash upon return.
2009-04-20 16:44:37 +01:00
José Fonseca
708218119b
mesa: Correct the gl_dispatch_stub_xxx prototypes.
2009-04-20 16:44:37 +01:00
José Fonseca
01397a66c7
mesa: Handle failure to create a transfer.
2009-04-20 16:44:36 +01:00
Keith Whitwell
d017749b3e
mesa/progs: fix scons build after recent demo moves
2009-04-20 16:17:50 +01:00
Keith Whitwell
c691f96e98
trivial/tri-viewport.c - add guide lines, more triangles, make interactive
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This is becoming more like a test than a trivial/ example.
2009-04-20 16:12:11 +01:00
Keith Whitwell
53c6467aea
st: assert on pipe_buffer_create failure
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This needs a proper fix to propogate the out-of-memory condition back
up to Mesa and the app as a GL error. Until then, at least catch the
problem at its source.
2009-04-20 16:12:11 +01:00
Keith Whitwell
70588fc83c
tests/mipmap_view: add linear/nearest key
2009-04-20 16:12:11 +01:00
Keith Whitwell
c7c76ba561
util: don't set unused blend state
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Try to avoid creating multiple blend atoms.
2009-04-20 16:12:11 +01:00
Jakob Bornecrantz
8ae52413c7
trace: Add initializer for static variables
2009-04-20 16:07:44 +02:00
Maciej Cencora
6900046aad
r300: fix register-negate branch merge regression
2009-04-20 07:31:44 -06:00
Michel Dänzer
c76a2444a3
gallium: Fix glDraw/CopyPixels fragment program leak.
2009-04-20 13:05:18 +02:00
Jakob Bornecrantz
f2d2b3d8e2
trace: Enable dumping to be turned on and off
2009-04-19 16:24:41 +01:00
Jakob Bornecrantz
439c42ae8b
st: Wait to create bitmap transfer until needed
2009-04-19 16:24:41 +01:00
Jakob Bornecrantz
373e671683
autoconf: Build gallium softpipe when driver=xlib
2009-04-19 16:24:41 +01:00
Jakob Bornecrantz
90a23e340f
progs/demos: Update ignore
2009-04-19 16:24:29 +01:00
Jakob Bornecrantz
59c8e738c4
progs/glsl: Update ignore
2009-04-19 16:23:49 +01:00
José Fonseca
dc1153ce83
softpipe: Simplify softpipe_create's prototype.
2009-04-18 23:15:26 +01:00
José Fonseca
876e95dcc8
softpipe: Fix softpipe_is_texture_referenced prototype.
2009-04-18 23:15:26 +01:00