Commit graph

523 commits

Author SHA1 Message Date
Tapani Pälli
f97f938650 nir: change asserts to unreachable in nir_type_conversion_op
this is to avoid following compilation error on Android:

   error: control may reach end of non-void function [-Werror,-Wreturn-type]

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-01-11 10:08:13 +02:00
Kenneth Graunke
5297267a1c nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
In Vulkan, we always have both the TCS and TES available in the same
pipeline, so we can simply use the TCS OutputVertices execution mode
value as the TES PatchVertices built-in.

For GLSL, we handle this in the linker.  But we could use this pass
in the case when both TCS and TES are linked together, if we wanted.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-10 13:21:53 -08:00
Vinson Lee
01d80bed1f nir: Fix anonymous union initialization with older GCC.
Fix this build error with GCC 4.4.7.

  CC     nir/nir_opt_copy_prop_vars.lo
nir/nir_opt_copy_prop_vars.c: In function ‘copy_prop_vars_block’:
nir/nir_opt_copy_prop_vars.c:765: error: unknown field ‘deref’ specified in initializer
nir/nir_opt_copy_prop_vars.c:765: warning: missing braces around initializer
nir/nir_opt_copy_prop_vars.c:765: warning: (near initialization for ‘(anonymous).<anonymous>’)
nir/nir_opt_copy_prop_vars.c:765: warning: initialization from incompatible pointer type

Fixes: 62332d139c ("nir: Add a local variable-based copy propagation pass")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 23:25:32 -08:00
Thomas Hindoe Paaboel Andersen
5b4fa21d53 nir: remove duplicated foreach loop
The foreach loop was called both in the else case and right after. The
indentation seems to indicate that the extra call was from a previous
version with an else section with out curly brackets.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 17:04:47 -08:00
Juan A. Suarez Romero
c2acf97fcc nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
So far, input_reads was a bitmap tracking which vertex input locations
were being used.

In OpenGL, an attribute bigger than a vec4 (like a dvec3 or dvec4)
consumes just one location, any other small attribute. So we mark the
proper bit in inputs_read, and also the same bit in double_inputs_read
if the attribute is a dvec3/dvec4.

But in Vulkan, this is slightly different: a dvec3/dvec4 attribute
consumes two locations, not just one. And hence two bits would be marked
in inputs_read for the same vertex input attribute.

To avoid handling two different situations in NIR, we just choose the
latest one: in OpenGL, when creating NIR from GLSL/IR, any dvec3/dvec4
vertex input attribute is marked with two bits in the inputs_read bitmap
(and also in the double_inputs_read), and following attributes are
adjusted accordingly.

As example, if in our GLSL/IR shader we have three attributes:

layout(location = 0) vec3  attr0;
layout(location = 1) dvec4 attr1;
layout(location = 2) dvec3 attr2;

then in our NIR shader we put attr0 in location 0, attr1 in locations 1
and 2, and attr2 in location 3 and 4.

Checking carefully, basically we are using slots rather than locations
in NIR.

When emitting the vertices, we do a inverse map to know the
corresponding location for each slot.

v2 (Jason):
- use two slots from inputs_read for dvec3/dvec4 NIR from GLSL/IR.

v3 (Jason):
- Fix commit log error.
- Use ladder ifs and fix braces.
- elements_double is divisible by 2, don't need DIV_ROUND_UP().
- Use if ladder instead of a switch.
- Add comment about hardware restriction in 64bit vertex attributes.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 10:42:22 +01:00
Samuel Iglesias Gonsálvez
27cf6a369f nir: add nir_type_conversion_op()
This function returns the nir_op corresponding to the conversion between
the given nir_alu_type arguments.

This function lacks support for integer-based types with bit_size != 32
and for float16 conversion ops.

v2:
- Improve readiness of the code and delete cases that don't happen now (Jason)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Samuel Iglesias Gonsálvez
3a571fcc43 nir: add nir_get_nir_type_for_glsl_type()
v2 (Jason):
- Refactor nir_get_nir_type_for_glsl_type() to avoid using unneeded helpers (Jason)

v3:
- Use return directly (Jason)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Timothy Arceri
1130f82a88 nir: add another comparison simplification
On BDW:

total instructions in shared programs: 13061877 -> 13060965 (-0.01%)
instructions in affected programs: 133569 -> 132657 (-0.68%)
helped: 566
HURT: 0

total cycles in shared programs: 256611784 -> 256599536 (-0.00%)
cycles in affected programs: 861016 -> 848768 (-1.42%)
helped: 379
HURT: 73

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 12:32:16 +11:00
Kenneth Graunke
3371de38f2 nir: Turn bcsel of +/- 1.0 and 0.0 into b2f sequences.
On BDW:

total instructions in shared programs: 13074882 -> 13068703 (-0.05%)
instructions in affected programs: 1823116 -> 1816937 (-0.34%)
helped: 4187
HURT: 537

total cycles in shared programs: 256622718 -> 256425382 (-0.08%)
cycles in affected programs: 123790120 -> 123592784 (-0.16%)
helped: 3823
HURT: 2037

total spills in shared programs: 15276 -> 14929 (-2.27%)
spills in affected programs: 9446 -> 9099 (-3.67%)
helped: 352
HURT: 1

total fills in shared programs: 20496 -> 20144 (-1.72%)
fills in affected programs: 13040 -> 12688 (-2.70%)
helped: 352
HURT: 1

LOST:   2
GAINED: 21

v2: Rely on 'a' being a well-formed boolean (Connor, Eric).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 12:32:16 +11:00
Kenneth Graunke
1c50d31c26 nir: Convert ineg(b2i(a)) to a if it's a boolean.
On BDW:

total instructions in shared programs: 13071119 -> 13070371 (-0.01%)
instructions in affected programs: 83424 -> 82676 (-0.90%)
helped: 505
HURT: 45 (all TCS, all hurt by a single instruction)

total cycles in shared programs: 256601322 -> 256588932 (-0.00%)
cycles in affected programs: 819410 -> 807020 (-1.51%)
helped: 450
HURT: 57

total loops in shared programs: 2950 -> 2942 (-0.27%)
loops in affected programs: 8 -> 0
helped: 7
HURT: 0

v2: Drop unnecessary 'a@bool' annotation (Connor, Eric).
    Add a comment explaining the rule (Ian).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-01-09 12:32:16 +11:00
Jason Ekstrand
62332d139c nir: Add a local variable-based copy propagation pass
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2017-01-06 16:44:28 -08:00
Jason Ekstrand
830dca74fe nir/builder: Add a helper for getting the most recently added instruction
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2017-01-06 16:44:28 -08:00
Jason Ekstrand
75a6707984 nir/builder: Add a load_deref_var helper
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2017-01-06 16:44:28 -08:00
Jason Ekstrand
13a2f20740 nir/dead_variables: Remove shader-local variables that are only written
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2017-01-06 16:44:28 -08:00
Jason Ekstrand
58fe5c57cd nir/dead_variables: Removed shared variables when requested
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2017-01-06 16:44:28 -08:00
Timothy Arceri
4b7dfd8812 nir: fix loop iteration count calculation for floats
Fixes performance regression in SynMark PSPom caused by loops with float
counters not always unrolling.

For example:

   for (float i = 0.02; i < 0.9; i += 0.11)
      ...

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-04 14:48:36 +11:00
Jason Ekstrand
8495ece52e nir/split_var_copies: Use a nir_shader rather than a void *mem_ctx
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Jason Ekstrand
ffa4ba71d9 nir/opt_peephole_select: Pass around the actual nir_shader
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Jason Ekstrand
cd6f736c07 nir/conditional_if: Properly use the builder
We were passing around a void *mem_ctx and using that to initialize the
builder which was wrong since that pointed to ralloc_parent(impl) which
is the shader but the builder is supposed to be initialized with the
nir_function_impl.

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Jason Ekstrand
47b54a6f74 nir/lower_var_copies: Use a shader rather than a void *mem_ctx
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Jason Ekstrand
c4ccdfa513 nir/lower_io: Use the builder instead of carrying a mem_ctx
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Jason Ekstrand
c8e0612165 nir/from_ssa: Use nir_builder for emit_copy
This lets us get rid of the void *mem_ctx parameter and make things a
bit more type safe.

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Jason Ekstrand
134a5ad31c nir: Make nir_copy_deref follow the "clone" pattern
We rename it to nir_deref_clone, re-order the sources to match the other
clone functions, and expose nir_deref_var_clone.  This past part, in
particular, lets us get rid of quite a few lines since we no longer have
to call nir_copy_deref and wrap it in deref_as_var.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Jason Ekstrand
a4d1eb443e nir: Rewrite lower_regs_to_ssa to use the phi builder
This keeps some of Connor's original code.  However, while I was at it,
I updated this very old pass to a bit more modern NIR.
2016-12-29 16:02:44 -08:00
Jason Ekstrand
67a70889f6 nir/phi-builder: Set the value in the block when creating a phi
After we figure out the value that we are going to return, we have a
loop that walks up the dominance tree and sets the value in each of the
blocks that doesn't have one yet.  In the case of the phi, the def is
set to NEEDS_PHI not NULL, so the last one where the phi node actually
goes never gets filled out.  This can lead to duplicating the phi node
unnecessarily.
2016-12-29 16:02:44 -08:00
Jason Ekstrand
baf1aa1334 nir: Add foreach_register helper macros 2016-12-29 16:02:44 -08:00
Jason Ekstrand
fb181196de nir: Rename convert_to_ssa lower_regs_to_ssa
This matches the naming of nir_lower_vars_to_ssa, the other to-SSA pass.
2016-12-29 16:02:44 -08:00
Timothy Arceri
5f323198ea nir: stop gcc warning about uninitialised variables
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-29 13:47:11 +11:00
Jason Ekstrand
d55835b8bd nir/algebraic: Add optimizations for "a == a && a CMP b"
This sequence shows up The Talos Principal, at least under Vulkan,
and prevents loop analysis from properly computing trip counts in a
few loops.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-12-22 16:27:19 -08:00
Jason Ekstrand
6d9f576b56 nir: Add a pass for moving SPIR-V continue blocks to the ends of loops
When shaders come in from SPIR-V, we handle continue blocks by placing
the contents of the continue inside of a "if (!first_iteration)".  We do
this so that we can properly handle the fact that continues in SPIR-V
jump to the continue block at the end of the loop rather than jumping
directly to the top of the loop like they do in NIR.  In particular, the
increment step of a simple for loop ends up in the continue block.  This
pass looks for this case in loops that don't actually have any continues
and moves the continue contents to the end of the loop instead.  We need
this because loop unrolling doesn't work if the increment is inside of a
condition.

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-12-22 16:27:19 -08:00
Jason Ekstrand
1111a05f90 nir: Add an optimization pass to remove trivial continues
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-12-22 16:27:19 -08:00
Jason Ekstrand
993e9195d4 nir: Correctly handle blocks in cf_node_cf_tree_next
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-12-22 16:27:19 -08:00
Timothy Arceri
f20ba7ad44 nir: update nir_lower_returns to only predicate instructions when needed
Unless an if statement contains nested returns we can simply add
any following instructions to the branch without the return.

V2: fix handling if_nested_return value when there is a sibling if/loop
that doesn't contain a return. (Spotted by Ken)

V3:
 - add a better comment to the new variable
 - remove instructions after if when both branches return

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-23 10:59:32 +11:00
Timothy Arceri
51daccb289 nir: add a loop unrolling pass
V2:
- tidy ups suggested by Connor.
- tidy up cloning logic and handle copy propagation
 based of suggestion by Connor.
- use nir_ssa_def_rewrite_uses to fix up lcssa phis
  suggested by Connor.
- add support for complex loop unrolling (two terminators)
- handle case were the ssa defs use outside the loop is already a phi
- support unrolling loops with multiple terminators when trip count
  is know for each terminator

V3:
- set correct num_components when creating phi in complex unroll
- rewrite update remap table based on Jasons suggestions.
- remove unrequired extract_loop_body() helper as suggested by Jason.
- simplify the lcssa phi fix up code for simple loops as per Jasons suggestions.
- use mem context to keep track of hash table memory as suggested by Jason.
- move is_{complex,simple}_loop helpers to the unroll code
- require nir_metadata_block_index
- partially rewrote complex unroll to be simpler and easier to follow.

V4:
- use rzalloc() when creating nir_phi_src but not setting pred right away
 fixes regression cause by ralloc() no longer zeroing memory.

V5:
- simplify calling of complex_unroll()
- use new loop terminator fields to get the break/continue from blocks
  and simplify loop unrolling code
- handle slightly less trivial loop terminators. if branches can
  now have instructions but can only contain a single block.
- use nir print type IR snippets in unroll function descriptions
- add better explanation and variable for why we need to clone
  additional times when the second terminator it the limiting
  terminator.
- partially convert out of ssa before unrolling loops (suggested by Jason)

v6:
- remove unused nir_builder
- use Jasons new from ssa helper
- tidy/fixup cursor use
- unroll terminators that contain control flow correctly
- unroll complex loops with control flow before the terminators
  correctly

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-23 10:15:36 +11:00
Timothy Arceri
f8407a5398 nir: add helper for cloning nir_cf_list
V2:
- updated to create a generic list clone helper nir_cf_list_clone()
- continue to assert on clone when fallback flag not set as suggested
  by Jason.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-23 10:15:36 +11:00
Timothy Arceri
b84dfa0f62 nir: update fixup_phi_srcs() to handle registers
We need to do this because we partially get out of SSA when unrolling
and cloning loops.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-23 10:15:36 +11:00
Timothy Arceri
d781320974 nir: create helper for fixing phi srcs when cloning
This will be useful for fixing phi srcs when cloning a loop body
during loop unrolling.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-23 10:15:36 +11:00
Thomas Helland
ec8423a4b1 nir: Add a LCSAA-pass
V2: Do a "depth first search" to convert to LCSSA

V3: Small comment fixup

V4: Rebase, adapt to removal of function overloads

V5: Rebase, adapt to relocation of nir to compiler/nir
    Still need to adapt to potential if-uses
    Work around nir_validate issue

V6 (Timothy):
 - tidy lcssa and stop leaking memory
 - dont rewrite the src for the lcssa phi node
 - validate lcssa phi srcs to avoid postvalidate assert
 - don't add new phi if one already exists
 - more lcssa phi validation fixes
 - Rather than marking ssa defs inside a loop just mark blocks inside
   a loop. This is simpler and fixes lcssa for intrinsics which do
   not have a destination.
 - don't create LCSSA phis for loops we won't unroll
 - require loop metadata for lcssa pass
 - handle case were the ssa defs use outside the loop is already a phi

V7: (Timothy)
- pass indirect mask to metadata call

v8: (Timothy)
- make convert to lcssa a helper function rather than a nir pass
- replace inside loop bitset with on the fly block index logic.
- remove lcssa phi validation special cases
- inline code from useless helpers, suggested by Jason.
- always do lcssa on loops, suggested by Jason.
- stop making lcssa phis special. Add as many source as the block
  has predecessors, suggested by Jason.

V9: (Timothy)
- fix regression with the is_lcssa_phi field not being initialised
  to false now that ralloc() doesn't zero out memory.

V10: (Timothy)
- remove extra braces in SSA example, pointed out by Topi

V11: (Timothy)
- add missing support for LCSSA phis in if conditions.

V12: (Timothy)
- small tidy up suggested by Jason.
- always create lcssa phi even if it just points to an lcssa
  phi from an inner loop

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-23 10:15:36 +11:00
Thomas Helland
6772a17acc nir: Add a loop analysis pass
This pass detects induction variables and calculates the
trip count of loops to be used for loop unrolling.

V2: Rebase, adapt to removal of function overloads

V3: (Timothy Arceri)
 - don't try to find trip count if loop terminator conditional is a phi
 - fix trip count for do-while loops
 - replace conditional type != alu assert with return
 - disable unrolling of loops with continues
 - multiple fixes to memory allocation, stop leaking and don't destroy
   structs we want to use for unrolling.
 - fix iteration count bugs when induction var not on RHS of condition
 - add FIXME for && conditions
 - calculate trip count for unsigned induction/limit vars

V4: (Timothy Arceri)
- count instructions in a loop
- set the limiting_terminator even if we can't find the trip count for
 all terminators. This is needed for complex unrolling where we handle
 2 terminators and the trip count is unknown for one of them.
- restruct structs so we don't keep information not required after
 analysis and remove dead fields.
- force unrolling in some cases as per the rules in the GLSL IR pass

V5: (Timothy Arceri)
- fix metadata mask value 0x10 vs 0x16

V6: (Timothy Arceri)
- merge loop_variable and nir_loop_variable structs and lists suggested by Jason
- remove induction var hash table and store pointer to induction information in
  the loop_variable suggested by Jason.
- use lowercase list_addtail() suggested by Jason.
- tidy up init_loop_block() as per Jasons suggestions.
- replace switch with nir_op_infos[alu->op].num_inputs == 2 in
  is_var_basic_induction_var() as suggested by Jason.
- use nir_block_last_instr() in and rename foreach_cf_node_ex_loop() as suggested
  by Jason.
- fix else check for is_trivial_loop_terminator() as per Connors suggetions.
- simplify offset for induction valiables incremented before the exit conditions is
  checked.
- replace nir_op_isub check with assert() as it should have been lowered away.

V7: (Timothy Arceri)
- use rzalloc() on nir_loop struct creation. Worked previously because ralloc()
  was broken and always zeroed the struct.
- fix cf_node_find_loop_jumps() to find jumps when loops contain
  nested if statements. Code is tidier as a result.

V8: (Timothy Arceri)
- move is_trivial_loop_terminator() to nir.h so we can use it to assert is
  the loop unroll pass
- fix analysis to not bail when looking for terminator when the break is in the else
  rather then the if
- added new loop terminator fields: break_block, continue_from_block and
  continue_from_then so we don't have to gather these when doing unrolling.
- get correct array length when forcing unrolling of variables
  indexed arrays that are the same size as the iteration count
- add support for induction variables of type float
- update trival loop terminator check to allow an if containing
  instructions as long as both branches contain only a single
  block.

V9: (Timothy)
 - bunch of tidy ups and simplifications suggested by Jason.
 - rewrote trivial terminator detection, now the only restriction is there
   must be no nested jumps, anything else goes.
 - rewrote the iteration test to use nir_eval_const_opcode().
 - count instruction properly even when forcing an unroll.
 - bunch of other tidy ups and simplifications.

V10: (Timothy)
 - some trivial tidy ups suggested by Jason.
 - conditional fix for break inside continue branch by Jason.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-23 10:15:36 +11:00
Jason Ekstrand
a620f66872 nir: Add a couple quick-and-dirty out-of-SSA helpers
These are designed for use within an optimization pass when SSA becomes
more pain than it's worth.  They're very naive and don't generate
anything close to optimal register-based NIR.  Also, they may result in
shaders which do not validate because of, for instance, registers in phi
sources.  However, the register-based into-SSA pass should be pretty
efficient at cleaning up the mess.

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-12-23 10:15:35 +11:00
Ian Romanick
ee1f35eb69 nir: Trivial clean ups in the generated nir_constant_expressions.c
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-12-19 15:55:44 -08:00
Ian Romanick
3c7066c1ed nir: Silence unused parameter warnings in nir_constant_expression.c
nir/nir_constant_expressions.c:290:25: warning: unused parameter 'num_components' [-Wunused-parameter]
 evaluate_ball3(unsigned num_components, nir_const_value *_src)
                         ^
nir/nir_constant_expressions.c: In function 'evaluate_fddx':
nir/nir_constant_expressions.c:1282:57: warning: unused parameter '_src' [-Wunused-parameter]
 evaluate_fddx(unsigned num_components, nir_const_value *_src)
                                                         ^

v2: Unconditionally mark the parameters as MAYBE_UNUSED instead of
conditionally adding (void) casts to keep the generator simple.
Suggested by Jason.

Number of total warnings in my build reduced from 1575 to 1485
(reduction of 89).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-12-19 15:55:44 -08:00
Ian Romanick
4300693a07 nir: Silence missing field initializer warnings for vectors in nir_constant_expressions
nir/nir_constant_expressions.c: In function 'evaluate_ball2':
nir/nir_constant_expressions.c:279:7: warning: missing initializer for field 'z' of 'struct bool_vec' [-Wmissing-field-initializers]
       };
       ^
nir/nir_constant_expressions.c:234:10: note: 'z' declared here
    bool z;
          ^

Number of total warnings in my build reduced from 2532 to 2304
(reduction of 228).

v2: Initialize bool vectors with 0 instead of false to keep the
generator simpler.  Suggested by Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-12-19 15:55:44 -08:00
Thomas Helland
a66818830a nir: Remove nir_array from lower_locals_to_regs
We do nothing but initialize it, add to it, and delete it.
This is a fallout from removing constant initializer support.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-16 12:02:28 -08:00
Timothy Arceri
3421b3f5a3 nir: Turn imov/fmov of undef into undef
Reverting the previous attempt at this a5502a721f resulted in
the following Vulkan test failing.

dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex

This time we use the num_components from the alu dest rather than
num_inputs to the op to determine the size of the undef.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99100
2016-12-16 20:32:59 +11:00
Iago Toral Quiroga
47351b843a nir/lower_tex: fix number of components in replace_gradient_with_lod()
We should make the dest in the textureLod() operation have the same number
of components as the destination in the original textureGrad()

Fixes regression in ES3-CTS.gtf.GL3Tests.shadow

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99072
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-12-15 08:34:55 +01:00
Timothy Arceri
a5502a721f Revert "nir: Turn imov/fmov of undef into undef."
This reverts commit 6aa730000f.

This was changing the size of the undef to always be 1 (the number of inputs
to imov and fmov) which is wrong, we could be moving a vec4 for example.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-12-15 17:05:12 +11:00
Iago Toral Quiroga
da3389a331 nir/lower_tex: lower gradients on shadow cube maps if lower_txd_shadow is set
Even if lower_txd_cube_map isn't. Suggested by Ken to make the flag more
consistent with its name.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-12-13 10:33:29 +01:00
Iago Toral Quiroga
5be2e785b1 nir/lower_tex: add lowering for texture gradient on shadow samplers
This is ported from the Intel lowering pass that we use with GLSL IR.
This takes care of lowering texture gradients on shadow samplers other
than cube maps. Intel hardware requires this for gen < 8.

v2 (Ken):
 - Use the helper function to retrieve ddx/ddy
 - Swizzle away size components we are not interested in

v3:
- Get rid of the ddx/ddy helper and use nir_tex_instr_src_index
  instead (Ken, Eric)

v4:
- Add a 'continue' statement if the lowering makes progress because it
  replaces the original texture instruction

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v3)
2016-12-13 10:32:52 +01:00
Iago Toral Quiroga
a8e740c354 nir/lower_tex: add lowering for texture gradient on cube maps
This is ported from the Intel lowering pass that we use with GLSL IR.
The NIR pass only handles cube maps, not shadow samplers, which are
also lowered for gen < 8 on Intel hardware. We will add support for
that in a later patch, at which point we should be able to remove
the GLSL IR lowering pass.

v2:
- added a helper to retrieve ddx/ddy parameters (Ken)
- No need to make size.z=1.0, we are only using component x anyway (Iago)

v3:
- Get rid of the ddx/ddy helper and use nir_tex_instr_src_index
  instead (Ken, Eric)

v4:
- When emitting the textureLod operation, copy all texture parameters
  from the original textureGrad() (except for ddx/ddy) using a loop
- Add a 'continue' statement if the lowering makes progress because it
  replaces the original texture instruction

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v3)
2016-12-13 10:32:00 +01:00