Commit graph

5978 commits

Author SHA1 Message Date
Samuel Pitoiset
f5c50f496c radv: enable the unified heap on APUs for Red Dead Redemption 2
This seems to resolve the memory explosion without hurting performance.
This workaround is only applied for native Vulkan.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18884>
2022-09-30 11:01:50 +02:00
Samuel Pitoiset
0974b67a6e radv: add a new drirc option to enable a unified heap on APUs
This option (radv_enable_unified_heap_on_apu) allows to force the
driver to expose only one heap of VRAM because some games seem to
perform better with that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18884>
2022-09-30 11:01:48 +02:00
Samuel Pitoiset
c8765c5244 radv: ignore shader stages that don't need to be imported with GPL
Fixes an assertion with vkoverhead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18869>
2022-09-29 16:22:50 +00:00
Samuel Pitoiset
bc0ff36885 radv: fix initializing the blend state for NULL render pass with GPL
If a library with only the vertex input interface is created, this
would crash.

This fixes segfault with vkoverhead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18869>
2022-09-29 16:22:50 +00:00
Samuel Pitoiset
6000e3f534 radv: fix initializing the attribute mask for VS input state and GPL
attribute_mask was unused when I first introduced this but now it's
used again.

This fixes a bunch of GPL regressions.

Fixes: 0feab7b9cf ("radv: prepare the VS input state for prologs created with GPL")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18862>
2022-09-29 16:02:41 +00:00
Samuel Pitoiset
a63a31a47b radv: remove NULL checks when binding a graphics pipeline
The driver no longer bind NULL graphics pipelines, so these checks
are useless.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18873>
2022-09-29 14:44:47 +00:00
Jason Ekstrand
10bc2cd3ae vulkan: Rename viewport_state::negative_one_to_one
This makes it a bit clearer what it's for.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18878>
2022-09-29 05:00:10 +00:00
Konstantin Seurer
7c6f407d4c radv: Add and use AS and scratch layout structs
The memory layout logic is duplicated between
radv_GetAccelerationStructureBuildSizesKHR and
radv_CmdBuildAccelerationStructuresKHR. This patch adds a helper that
computes the scratch and acceleration structure memory layout for a
given build configuration.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18842>
2022-09-28 12:28:01 +00:00
Samuel Pitoiset
bad75ed3f1 radv: fix emitting RBPLUS state when MRTs are compacted
The RBPLUS state needs the non-compacted SPI_SHADER_COL_FORMAT value,
otherwise the state is wrongly emitted if there is holes.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7348
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7319
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7365
Fixes: 8fcb4aa0eb ("radv: compact MRTs to save PS export memory space")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18818>
2022-09-28 11:48:16 +00:00
Bas Nieuwenhuizen
1dd5d94f65 radv: Do an early check of distance in triangle culling.
Culls like 99% of the triangles that are culled at all.

Reduces VALU usage in Q2RTX traversal by ~8%, though doesn't look
like VALU is a bottleneck at this point ...

For Control we get a ~5% reduction in VALU usage, but similarly it
doesn't look like a bottleneck.

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18830>
2022-09-28 11:08:28 +00:00
Samuel Pitoiset
29305a89b0 radv: fix handling multiview with GPL
When multiview is used, the last pre-rasterization stage should export
the layer to the fragment shader. With GPL, the next stage is
implicitly FS.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18699>
2022-09-27 11:38:07 +00:00
Samuel Pitoiset
0c6f52a999 radv: fix handling primitive ID and clip/cull distances with GPL
When compiling the pre-rasterization stages with GPL, we can't know if
the fragment shader reads the primitive ID or the clip/cull distances
as inputs and we have to export them unconditionally.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18699>
2022-09-27 11:38:06 +00:00
Samuel Pitoiset
630bb53e68 radv: fix handling ViewportIndex with GPL
When the fragment shader reads the viewport index as input and the last
pre-rasterization stage doesn't export it, it should be implicitly
zero (ie. first viewport). When the next stage is known, it's already
lowered in NIR, but with GPL we can't because we don't know if the FS
reads it. To fix this use AC_EXP_PARAM_DEFAULT_VAL_000.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18699>
2022-09-27 11:38:06 +00:00
Samuel Pitoiset
515847b2a7 radv: rework multiview lowering in NIR slightly
This will be used to export multiview unconditionally with GPL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18699>
2022-09-27 11:38:06 +00:00
Friedrich Vock
8666b1ffbf radv: Build acceleration structures using BVH IR
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18769>
2022-09-26 22:25:22 +00:00
Friedrich Vock
1c0ab3ba67 radv: Create pipelines for conversion meta shaders
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18769>
2022-09-26 22:25:22 +00:00
Friedrich Vock
45a66ab30b radv: Add conversion shader for leaf nodes
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18769>
2022-09-26 22:25:22 +00:00
Friedrich Vock
682dc5c28e radv: Add conversion shader for internal nodes
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18769>
2022-09-26 22:25:22 +00:00
Friedrich Vock
3e6033394e radv: Add BVH IR types
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18769>
2022-09-26 22:25:22 +00:00
Friedrich Vock
ca8061c2a7 radv: Split CmdBuildAccelerationStructuresKHR into different functions
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18769>
2022-09-26 22:25:22 +00:00
Friedrich Vock
c039a132d6 radv: Rename internal node shader to lbvh_internal
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18769>
2022-09-26 22:25:22 +00:00
Daniel Schürmann
8ace685432 radv/rt: inline radv_rt_pipeline_create_() helper into radv_rt_pipeline_create()
This saves some re-allocation and will help in future with RT shader functions.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18755>
2022-09-26 13:03:44 +00:00
Daniel Schürmann
40366a3aaf radv/rt: create separate radv_rt_pipeline struct
inherited from radv_compute_pipeline to contain all RT-related information.
This will make it easier to transition to RT shader functions.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18755>
2022-09-26 13:03:44 +00:00
Mike Blumenkrantz
007c6b1dd2 radv: use direct access to last_vgt_api_stage_locs for sgpr emission
radv_lookup_user_sgpr is heavy, stop using it

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18808>
2022-09-26 11:40:26 +00:00
Mike Blumenkrantz
351c4ed6d1 radv: store pointer to sgprs for last vertex stage
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18808>
2022-09-26 11:40:26 +00:00
Marcin Ślusarz
0337f449a6 radv: use nir_shader_instructions_pass in radv_nir_lower_ycbcr_textures
Changes:
- nir_metadata_preserve(..., nir_metadata_all) is called when pass doesn't
  make progress

Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12282>
2022-09-26 11:13:03 +00:00
Mike Blumenkrantz
a54d996463 radv: ALWAYS_INLINE radv_is_streamout_enabled()
v2 by Timur Kristóf:
- Use ALWAYS_INLINE instead of just inline.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18807>
2022-09-26 10:51:25 +00:00
Mike Blumenkrantz
051594fb7f radv: ALWAYS_INLINE radv_flush_descriptors
B I G  P E R F

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18807>
2022-09-26 10:51:25 +00:00
Mike Blumenkrantz
876f7f60ac radv: ALWAYS_INLINE radv_after_draw
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18807>
2022-09-26 10:51:25 +00:00
Samuel Pitoiset
7985a9df9a radv: enable NGG culling unconditionally for GPL but disable it dynamically
When compiling the pre-rasterization stages we don't know the primitive
topology, but we still want to enable NGG culling for performance. To
achieve that, NGG culling is enabled unconditionally when the topology
is unknown and disabled dynamically for points or lines.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18776>
2022-09-26 09:28:14 +02:00
Samuel Pitoiset
e7f6786d59 radv: use the maximum number of vertices per primitives for NGG with GPL
The hw will ignore the extra bits when points/lines are drawn, so this
just works as-is.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18776>
2022-09-26 09:28:14 +02:00
Samuel Pitoiset
e364670e83 radv: determine the last VGT api stage also for GPL
When compiling the pre-rasterization stages, we need to know this.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18776>
2022-09-26 09:28:14 +02:00
Samuel Pitoiset
e053f6feb3 radv: remove useless gfx10_ngg_info::enable_vertex_grouping
It's always TRUE and this will simplify future changes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18776>
2022-09-26 09:28:14 +02:00
Samuel Pitoiset
efd83e9627 radv: allow to build the pre-rasterization stages in a library
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18672>
2022-09-26 07:25:50 +00:00
Samuel Pitoiset
456543e6d8 radv: determine the last VGT api stage from the active_stages bitfield
With GPL, we can get binaries from libs directly, so this would fail.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18672>
2022-09-26 07:25:50 +00:00
Samuel Pitoiset
c08ba6a76c radv: import the GS copy shader from a library if present
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18672>
2022-09-26 07:25:50 +00:00
Samuel Pitoiset
2fd3b0bceb radv: do not free the GS copy shader binary if created from a library
Similar to other shader stages.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18672>
2022-09-26 07:25:50 +00:00
Konstantin Seurer
bf4a2b374f radv: Use scalar layout for BDA references
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18794>
2022-09-25 19:44:45 +00:00
Timur Kristóf
25e1c3d5b3 radv: Use a fallback for marketing name when libdrm doesn't know it.
Currently for GPUs which don't have a marketing name in libdrm,
RADV just prints "(null) (RADV ...)", which looks bad.

This commit replaces the "(null)" with "AMD Unknown".

Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18775>
2022-09-25 16:32:58 +00:00
Konstantin Seurer
0d66ed49b4 radv/rtpso: Use the common traversal helper
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18650>
2022-09-24 13:23:41 +00:00
Konstantin Seurer
3f72061be9 radv/rq: Use the common traversal helper
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18650>
2022-09-24 13:23:40 +00:00
Konstantin Seurer
ac45935345 radv: Add a common traversal build helper
Adds a helper for building the ray traversal loop to radv_rt_common.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18650>
2022-09-24 13:23:40 +00:00
Vinson Lee
e24a816818 radv: Fix file descriptor leak.
Fix defect reported by Coverity Scan.

Resource leak (RESOURCE_LEAK)
leaked_storage: Variable file going out of scope leaks the storage it points to.

Fixes: 5749806754 ("radv: Add Radeon Raytracing Analyzer trace dumping utilities")
Suggested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18660>
2022-09-23 22:55:14 -07:00
Bas Nieuwenhuizen
5a3411567a radv: Properly initialize all memory in RRA dumps.
Helps debugging when making RADV BVH format changes.

changes:

1. Change bool to uint32_t because padding was uninitialized
2. Named bitfields, because unnamed bitfields were never initialized.
3. Use calloc where possible.

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18734>
2022-09-24 02:01:35 +02:00
Bas Nieuwenhuizen
19aae06692 radv: Use deterministic order for dumping acceleration stuctures.
To provide deterministic RRA dumps.

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18734>
2022-09-24 02:00:42 +02:00
Bas Nieuwenhuizen
50bb0d6427 radv: Use GLSL matrices for instance transforms in BVH.
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18692>
2022-09-23 22:52:23 +00:00
Bas Nieuwenhuizen
3c09681edd radv: Use proper matrices for instance nodes.
Converts both wto and otw matrices to be full row-major 4x3 matrices.

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18692>
2022-09-23 22:52:23 +00:00
Bas Nieuwenhuizen
0f9fb8e15f radv: Remove aabb bounds from instance nodes.
I need space ...

Furthermore, this only gets used during the build, and we can eat
the cost of generating the AABB a second time there.

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18692>
2022-09-23 22:52:23 +00:00
Bas Nieuwenhuizen
b1ddb35040 radv: Translate the BVH copy shader to glsl from nir_builder.
Much easier to change.

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18692>
2022-09-23 22:52:23 +00:00
Bas Nieuwenhuizen
ffc5f52724 radv: Hardcode root node id.
Optimizes code a tiny bit, and avoid the hack of encoding the root
node id in the low bits of the BLAS address in an instance node.

This is needed to adjust serialization/deserialization as the
instance address there has to be the base address, so this avoids
some wrapping/unwrapping.

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18692>
2022-09-23 22:52:23 +00:00