The idea would be to move all the code that uses cl_emit,
cl_emit_with_prepack, v3dx_pack, and any enum/structure definition
defined on the v3d pack headers.
All those methods would be defined on v3dvx_private (that would be the
equivalent to v3dx_context.h on v3d).
This commit includes the definition of v3dX for the current version
supported (42), a function calling wrapper, and the move for v3dv_queue
methods as a reference.
About the function calling wrapper, I took the idea from anv. We don't
have on v3d, but we added it because we foresee that we will need that
functionality more often. So without that macro, in order to call the
correct version of the method from the general code we would need to
do like we do on v3d, and doing something like this:
if (devinfo->ver >= 42)
return v3d42_pack_sampler_state(sampler, pCreateInfo);
else
return v3d33_pack_sampler_state(sampler, pCreateInfo);
So with the macro we can just do this:
v3dv_X(device, pack_sampler_state)(sampler, pCreateInfo).
Note that as mentioned, that is to be used on the general code, so a
runtime decision. If we are already on version-dependant code (so at
v3dx_queue for example) we just use v3dX, as at that point is a build
time decision.
Also, fwiw, I don't like too much the name of that macro, but I was
not able to think on a better one.
v2: merge job_emit_noop_bin and job_emit_noop_render (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11310>
For consistency, as we use use the v3dvx convention to point that it
depends on the hw version. Also on OpenGL the equivalent macro is
v3dx_pack.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11310>
This is entirely implemented in the SPIR-V frontend.
Relevant CTS tests:
dEQP-VK.spirv_assembly.instruction.compute.non_semantic_info.*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11440>
The intrinsic produces a vec2, so let's honor that and avoid the weird
lowering to scalar and later reconstruction to vec2 when we find
load vulkan descriptor intrinsics.
It fixes tests like this (which require that we expose KHR_spirv_1_4):
dEQP-VK.spirv_assembly.instruction.spirv1p4.opptrequal.null_comparisons_ssbo_equal
that otherwise produce bad code that tries to access a vec2 from the result of
that intrinsic, leading to NIR validation errors.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11257>
We only support the VariablePointersStorageBuffer feature for now,
which is the only one that is mandatory, and for which we seem to
be passing all the relevant tests already.
Exposing the optional VariablePointers feature would require that
we support non-constant indexing on UBO/SSBO first.
Relevant CTS tests:
dEQP-VK.*pointer*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11257>
Make helper functions for all descriptor types and have them handle
all of the descriptor update so we can reuse them later to implement
template updates.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11213>
This extension is basically only wrapping SPV_KHR_storage_buffer_storage_class
which is entirely implemented in the SPIR-V frontend.
Relevant CTS tests:
dEQP-VK.glsl.opaque_type_indexing.ssbo_storage_buffer_decoration.*
dEQP-VK.spirv_assembly.*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11184>
Fix defect reported by Coverity Scan.
Side effect in assertion (ASSERT_SIDE_EFFECT)
assignment_where_comparison_intended: Assignment deviceMask = 1U
has a side effect. This code will work differently in a non-debug
build.
Fixes: 234e1b7356 ("v3dv: implement VK_KHR_device_group")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11197>
We initially just copied on v3dv, just in case we needed to modify
it. One year later the code is exactly the same, so let's move it to
common.
This fix an additional issue, as we were not using NEON when building
v3d_tiling.c for v3dv.
v2:
* Add "#include util/u_box.h" at v3d_tiling.h, so we can't avoid
the need to include it on other places. (Juan and Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11121>
It seems our compiler already meets the requirements and we pass
all the relevant tests for this as far as I can see.
Relevant CTS tests:
dEQP-VK.ssbo.*relaxed*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11159>
Some CTS tests use more than what we expose and other drivers
also seem to be exposing many more than us (in the order of thousands).
I don't think we want to expose a very large number since we use this
limit to size some arrays in the driver, but bumping it a bit over the
minimum of 4 required by the spec might be reasonable.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11159>
This also fixes the allocator used in v3dv_DestroyDevice.
v2: fix two more occurences of default_alloc (Roman Stratiienko)
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11117>
Always chain wsi_image_create_info to VkImageCreateInfo, which indicates
that the image is a wsi image and can be transitioned to/from
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR.
Add prime_blit_buffer to the struct as well. When set, it indicates the
prime blit destination and implies that the image is a prime blit
source.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10789>
This provides most of the implementation, but there are some
things we cannot enable until we improve of kernel submit
interface, namely:
We don't expose capacity to export SYNC_FD, although we do
have the implementation in place. This requires that we
improve our kernel interface and event wait implementation
first so we can cover the corner case where the application
submits a command buffer that includes a VkCmdWaitForEvents
and tries to export a SYNC_FD from its signal semaphores or
fence before it the event is signaled and the command buffer
is sent to the kernel for execution in full.
Likewise, we can't currently import semaphores. This is because
our current kernel submit interface can only take one syncobj.
We have been working around this so far by waiting on the last
syncobj produced from the device whenever we had to wait on any
semaphores (which is obviously suboptimal already), but this
won't work as soon as we allow importing external semaphores,
as those could (and would typically) be produced from a
different device.
Once we address the kernel bits, we should come back and enable
SYNC_FD exports as well as semaphore imports.
Relevant CTS tests:
dEQP-VK.api.external.fence.*
dEQP-VK.api.external.semaphore.*
dEQP-VK.synchronization.cross_instance.*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11105>
We can (and should) close the descriptor immediately after the import.
Gets the following CTS test to pass without requiring to increase limits
for open file descriptors:
dEQP-VK.synchronization.basic.binary_semaphore.chain
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11105>
There are some interactions between these two extensions that need to be
implemented when both are supported. Particularly:
1. Applications can create images that will be bound to swapchain memory
by passing a VkImageSwapchainCreateInfoKHR in the pNext chain
of VkImageCreateInfo. In this case we need to make sure that the
created image takes some of its parameters from the underlying
swapchain.
2. Applications can bind memory from a swapchain image to a VkImage
by passing a VkBindImageMemorySwapchainInfoKHR in the pNext chain
of VkBindImageMemoryInfo.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11037>