This change updates the affected calls to the proper function
which is radeon_set_config_reg().
For instance, this issue is triggered with
"piglit/bin/textureSize tes isampler2DMSArray -auto -fbo":
vertex-program-two-side: ../src/gallium/drivers/radeonsi/si_state_shaders.cpp:4981: void si_emit_spi_ge_ring_state(si_context*, unsigned int): Assertion `(0x008988) >= CIK_UCONFIG_REG_OFFSET && (0x008988) < CIK_UCONFIG_REG_END' failed.
Fixes: bd71d62b8f ("radeonsi: program tessellation rings right before draws")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29645>
a93932daf0 ("ci/meson: reuse meson installation") forgot to
bump the image tags, and as a result this was merged untested and turned
out to be broken, as the fedora image.
The issue is that python in the Fedora image is not flagged as
EXTERNALLY-MANAGED, unlike what Debian does, so the
`--break-system-packages` is invalid.
Instead, remove this flag from the debian image as it makes very little
sense in a docker image.
Fixes: a93932daf0 ("ci/meson: reuse meson installation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29673>
In the case of:
c = xor(a, b)
d = not(c)
xor(d, e)
it will be optimized to:
d = xnor(a, b)
xor(d, e)
because "d" would still had a label with "instr=not(c)", it would then be
further optimized to:
d = xnor(a, b)
xnor(c, e)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11309
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29650>
When the tool is used to stress test a pipeline, if there are jobs already ran,
use their information like it does when the stress flag is not set.
This provides consistency between the behavior when stress argument is not set,
to when it is set. When it is not set, it uses the information about jobs that
are already done. When it is set, it has to use the information about the
already ran jobs. Also, it saves resources by triggering the minimum required.
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Reviewed-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29432>
I have verified the generated command stream using PM4 is similar to
the previous one on POLARIS10, VEGA10, NAVI21 and NAVI31.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29499>
Ported from RadeonSI 279315fd73 ("radeonsi: don't assume that
TC_ACTION_ENA invalidates L1 cache on gfx9")
Thanks to Rhys for noticing this by inspection.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29644>
VK_KHR_maintenance5 adds two new optional formats:
- VK_FORMAT_A1B5G5R5_UNORM_PACK16_KHR
- VK_FORMAT_A8_UNORM_KHR
The former we support natively, the latter we don't. We could
try to implement A8 with some effort by mapping it to R8 with
a 000X swizzle but that alone won't be enough, some issues we
would have to solve include:
- Border colors won't work because the texture shader state
swizzle also applies to these, so our 000X swizzle would mess
things up for them and since we don't know the format used with
the sampler in the general case, we would have always have to
create two samplers internally, one adequate for A8 and one for
the rest of formats and choose one or the other at run time.
- We would have to convert the A8 format to a compatible
R8 format but most of the transfer operations. This should be
fairly trivial since we already have infrastructure for this.
- At rendering time we would need to ensure we make our writes
from the alpha channel. This would probably require that we
use the color_fmt from the fs_key to swizzle color writes in
shaders.
- We would probably also need to special case the format for
color clears, etc
So for now, we don't support it.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29643>
This value is intended to be used to remove out of bounds array
access when unrolling loops so it should contain the comparison
that contains the the induction variable not the overall
condition of the loop terminator. So here we update the instruction
when dealing with iand/ior loop terminator conditions.
Acked-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28998>
These were removed with Icelake. While they technically still exist on
Skylake, which this compiler supports, we have never used these opcodes
in the 14 years we could have done so. So just scrap them.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29665>
nir_lower_frag_coord_to_pixel_coord was adding .5 to work around that the
drivers were mistakenly setting PIXEL_COORD_HALF_INTEGER. With the
setting corrected, the GL frontend handles it appropriately (instead of
subtracting half in the frontend for ARB_fragment_coord_conventions
integer setting and then adding the half back here), and makes the pass
reusable from Intel.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29585>
This is required by the spec and fixes
VUID-VkPipelineMultisampleStateCreateInfo-minSampleShading-00786
when running
spec@arb_stencil_texturing@glblitframebuffer corrupts state@gl_texture_2d_multisample_array
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29625>
This is a performance tuning value, recommended value is 512 on DG2.
On DG2 this was in the privileged register RT_CTRL.
Minor CFE_STATE defintion fixes from Jose.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
So we can enable each mask individually when programming registers.
Also setting Mask2/mask of the second double word so all registers in
it are also zeored during state init.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
GFX versions older than GFX 20 have 'Thread Preemption disable' while
GFX 20 has 'Thread Preemption' with value flipped in compute walker
instruction.
So here by default enabling thread preemption, only disabling it
when BTD mode is enabled as instructed in Wa_14017794102.
Similar for 3DSTATE_BTD, enabling preemption by default and
only disabling when platform is affected by Wa_14017794102.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
Right now we have a statically allocated vk_graphics_pipeline_state,
that we declare at pipeline_init, and fill at
pipeline_init_dynamic_state. This one can be static as right now it is
only needed during pipeline_init lifetime.
But to fill it, we need a vk_graphics_pipeline_all_state structure,
that right now we declare at pipeline_init_dynamic_state. But that one
become part of that vk_graphics_pipeline_state, so still needed at
pipeline_init.
This was detected when trying to refactor the code to use the
pipeline_state later on, but it raises an "invalid read" error using
valgrind with the current code. It is surprising that didn't cause any
problem.
Fixes: f2236065b7 ("v3dv: port dynamic state tracking to use Mesa Vulkan")
Cc: mesa-stable
Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29603>
Vcn4 tile number calculation doesn't consider
some input case, which could result in output
bitstream corruption, this fixed the issue.
Not using the number_of_tiles directly but from
calculation. Also change to re-use some macros
from local vcn_5_0.c to ac_vcn_enc.h header file.
Updated vcn4 spec_misc_av1 ip package.
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29556>
The downtime should be small, as this would only mean to stop/start services.
After some test, the reenable (revert this commit) will serve as final
verification.
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29647>
Android is almost never compiled at the same time as another platform so
it doesn't change anything, but having that android branch is desirable
by the end of this series anyway, so let's do this :P
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29459>