According to the Vulkan spec 21.4 "Conditional Rendering",
only clearing attachments with vkCmdClearAttachments is subject to
conditional rendering.
Subpass clear and vkCmdClearColorImage / vkCmdClearDepthStencilImage
should always be executed even if it happens in a
conditional rendering block.
Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16654>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Martin Roukala <martin.roukala@mupuf.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16702>
MEC (the compute queue firmware) does not support real
predication, so we have to emulate that using COND_EXEC
packets before each dispatch.
Additionally, COND_EXEC doesn't have an inverted mode, so
in order to support inverted mode conditional rendering, we
allocate a new piece of memory in which we invert the condition.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6533
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16653>
Rename radv_emit_global_shader_pointers to radv_emit_graphics_shader_pointers
and don't call it on compute queues. Note that the registers
that this function sets, are not available on the async compute
queue anyway.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16395>
In the future we'll need a 1:N mapping between radv_queue objects and
HW queues, meaning that 1 radv_queue object will need to be able to
submit to multiple queues. To do that, we'll must also maintain a different
state for each HW queue.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16395>
This will be needed for a future refactor of these functions
where we won't pass radv_queue to them anymore.
Also remove the radv_queue pointer from functions which
don't actually need it.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16395>
This is to prevent excessive code repetition, and hopefully make the
code a bit easier to read.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16395>
Put the shader ring information into a separate structure.
Also clean up how this information is used when generating the preambles
and add a few comments that explain how it works.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16395>
Ray queries and acceleration structure builds
are quite stable now and so we can enable those
features for CI and more feedback and bug reports.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16007>
We use magic numbers for node types in many
places of the RADV code. This commit adds an enum
for the node types and uses it to replace magic
numbers in the acceleration structure build code.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16650>
I should have introduced radv_graphics_pipeline_info earlier. More
states will be added later.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16643>
Instead of using a union in radv_pipeline, this introduces new
structures for graphics, compute and library pipelines which inherit
from radv_pipeline. This will ease graphics pipeline libary implem.
There is still no radv_raytracing_pipeline because RADV actually
uses a compute pipeline for everything but it could be introduced
later when necessary.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16603>
This removes a TON of pipeline->device occurences which were a mess.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16603>
These functions should only emit registers and not change the pipeline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16603>
This would be needed by some NIR pass during linking. Given that NGG
settings are currently dispatched in many places, I don't think this
should hurt but it should be refactored at some point.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16404>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Martin Roukala <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16604>
Except the viewport/scissor arrays to avoid useless array copies.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16552>
It's part of the pre-rasterization state of graphics pipeline libs.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16552>
LLVM uses an implicit argument for the ring offsets and this lowering
was just broken.
This fixes tessellation and geometry on all generations with LLVM.
Fixes: 896a55f47d ("radv: Lower ABI in NIR for tess/ESGS/NGG shader arguments.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16530>
We do not need this any longer since
radv_acceleration_structure.c uses
radv_fill_buffer now instead.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16517>
It turns out, that the fuchsia sort may actually
perform clears with size < 16 which hits an assert
in radv_fill_buffer_shader. This fixes random
crashes in Control.
Fixes: be57b08 ("radv: Build accaleration structures using LBVH")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16517>
Makes the bo parameter optional which is useful
for the clears performed by acceleration structure
build commands.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16517>
We can't use UINT16_ABGR for the alpha channel. Always use 32_ABGR.
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16509>