Will be useful later to generate string tables for the builtin types.
Note we make some extra effort to ensure C++ client code doesn't need to change,
by keeping glsl_type::*_type pointers around.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com> (Python and Meson changes)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
Fix the use of resource and sampler and keep separate index registers
for both so that indirect resource and sampler access can be done
independently.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25159>
There're two issues with the current implementation:
1. Wait semaphores are implicitly required to be SYNC_FD exportable
2. As a queue command that can further record cmds against the wsi
image, it currently doesn't account for pending cmds in the queue
beyond the wait semaphores.
This change fixes both by doing a queue submission in the call with a
SYNC_FD external signal semaphore. However, due to Android wsi not
exposing swapchain to icd, we have to cache the signal semaphore in the
queue, otherwise would have to create/destroy in each present.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25185>
This is a newer Meson construct that allows passing multiple names for
the same dependency to one call. One advantage of this is that if the
first call (lua54) fails, it won't immediately fall back to a subproject
and will try the others before falling back.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25251>
Patch removes some redudant _mesa_is_desktop_gl checks, these
extensions are available only in desktop context.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25202>
At some point I intended to track whether the pipeline had FDM enabled
and set a dirty flag, but I realized that wasn't necessary. However I
forgot to remove the useless tu_cmd_state::pipeline_has_fdm and the
viewport/scissor emission code was still using it. Fix that.
Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>
Making the sub_cs not writeable switches the BO we're emitting to, which
causes an assert failure in tu_cs_end_sub_stream() because it looks like
we have a mismatched start/end. Just make it not writeable later.
Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>
this function doesn't use the correct tc map flags, which causes
drivers to (potentially) use the wrong slab for transfer allocation
and then crash
Fixes: 51ad269198 ("aux/tc: handle stride mismatch during rp-optimized subdata")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25227>
if a set_framebuffer_state call has occurred but no draws have been
triggered, the rp info must be preserved for the driver to (eventually)
use after the sync
Fixes: 07017aa137 ("util/tc: implement renderpass tracking")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25227>
Rewrite the code to use linear_asprintf and always flip the
dimensions in place if the element type is an array. The new
code will now (correctly) flip even in the case of unsized arrays.
The flipping is done by swapping the ranges [a, b) and [b, c), as
shown below, with element type int[...] and an array of length 4.
```
+--------------- a: first bracket in the name
| +---------- b: end of the element name
| | +------- c: end of the array name
| | |
int[...][4]$
will be transformed into
int[4][...]$
```
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23278>
And fix all the errors it found.
Note that for the unsized array error, we will print the
toplevel type -- so that the fact that an inner array is
unsized can be seen.
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25200>
This is kept as a separate commit because the change looks like a lot
more than it it. The order of the two loops is swapped, then the two
loops are merged.
Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
Using a single data structure seems better. There's no appreciable
performance change. On batman_arkham_city_goty.foz, the difference
reported was 0.48%±0.36% (n=20). Several commits in the MR, including
some that should have no effect at all, reported similar changes. I
attribute this primarily changing of loop alignments and similar.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
On batman_arkham_city_goty.foz, this improves fossil-db time by
-3.83%±0.24% (n=20). This fossil takes the longest time of any in my
database.
v2: Add some comments for cmp_entry_src_entry_src and
cmp_entry_src_nr. Suggested by Ken.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
This annoyed me durning development of this MR. Every time I changed the
parameters to this internal function, I had to modify a public header
file... and trigger a much large rebuild.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
The larger predicate here already requires that inst->opcode must be
BRW_OPCODE_MOV, so it can't BRW_OPCODE_SEL. With that removed, the
other simplifications are pretty straight forward.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
The caller already loops over the sources. This means that the caller
must loop over the sources in reverse because constant propagation
prefers to propagate into the last sources first.
The shader-db and fossil-db changes (below) are all due to SEL
instructions. Changing the order sources are visited changes whether a
SEL with two immediate sources is
(+f0.0) sel g12 IMM_A IMM_B
or
(-f0.0) sel g12 IMM_B IMM_A
The ordering of the sources affects the order the constant combining
encounters the values, and the determines which value is "combined"
and which value remains an immediate.
This affects the results by luck. If there are two instructions:
(+f0.0) sel g12 IMM_A IMM_B
(+f0.0) sel g13 IMM_A IMM_C
Picking IMM_A is advantageous over picking IMM_B and IMM_C. Since the
selection algorithm in constant combining is greedy, this case
requires the algorithm see the values in just the right order for the
right thing to happen.
v2: Rebase on many, many changes. Move instruction source fixup
reordering out or try_constant_propagate.
v3: Rebase on !7698.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
This annoyed me durning development of this MR. Every time I changed the
parameters to this internal function, I had to modify a public header
file... and trigger a much large rebuild.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
If the linked list structure used depended on the list head to know when
to terminate, this would be a pretty serious bug. If try_constant_propage
or try_copy_propagate make progress, inst->src[i].nr will change. This
results in the foreach_in_list using a different list header on later
iterations of the loop.
This causes two shaders in shader-db and 9 shaders in fossil-db to
change. Looking at the code changes, these are cases where there was a
copy of a copy that gets propagated. The part that confuses me is the
VGRF numbers involved should **not** hash to the same bucket, so it
should be impossible to find the original source from the intermediate
VGRF.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
Unless the change in liveout also causes livein to change, updates to
liveout cannot have any global effect. Changes to livein already flag
additional interation.
I had additional changes in this area that didn't pan out. While working
on those change, I was a little confused about this bit of code. It's
unnecessary, so it's better to delete it.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>