The interpretation of the fields is different depending whether the
instruction is a SEND/MATH or not.
This fixes the disassembly output for non-SEND/MATH instructions that
have both in-order and out-of-order dependencies. Their dependencies
were wrongly represented as `@A $B` when the correct would be `@A
$B.dst`.
Fixes: 6154cdf924 ("intel/eu/gen12: Add auxiliary type to represent SWSB information during codegen.")
Fixes: 83612c0127 ("intel/disasm/gen12: Disassemble software scoreboard information.")
Acked-by: Francisco Jerez <currojerez@riseup.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3660>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3660>
It fits snugly in a u64, just give a macro for direct computation rather
than fudging around with bitfields. Not sure if this actually matters
with well-optimized compilers but it makes the code subjectively cleaner
so it's worth it for that if nothing else.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3838>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3838>
Rather than manipulating job descriptor headers as fat pointers (slow)
and using fancy manipulation functions for programatically building the
tree in arbitrary orders (slow and complicated) and then having to do a
topological sort at runtime every frame (slow) which requires traversing
said headers in GPU memory (slow!)... we finally know enough about
the hardware to just get things right the first time, or second for
next_job linking. So rip out all that code and replace it with a much
better routine to create, upload, and queue a job all in one (since now
it's the same operation essentially - which is much better for memory
access patterns, by the way) and most everything falls into place
gracefully according to the rules we've set out. Even wallpapering isn't
*so* terrible if you just... move that one little... giant... hack out
of sight... ahem....
panfrost_scoreboard_link_batch is no longer a bottleneck, mostly because
it no longer exists :-)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3836>
This way we avoid duplicating job traversal logic.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3836>
Some of this code is, to put it mildly, impossibly ancient horsedropping
crazy cruft.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3836>
We would like a mode to skip decoding job payloads so we can just
inspect for faults.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3836>
The code is about to change so the whole uint-story isn't as true as it
used to be. So let's soften up the semantics a bit here; we only care
about if we're doing a typed ot untyped store here, really.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3763>
Rewriting the variable bindings is nasty and error-prone, and this code
triggered an assert when trying to resolve API bindings into Vulkan
bindings.
This code still needs some tweaks, but this makes things much better,
and fixes a few bugs where we incorrectly accounted for the
array-indexes.
Fixes: 1c3f4c0704 ("zink: fixup sampler-usage")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3826>
It was disabled because untested, but CTS is happy with it.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3808>
This change adds getImage/putImage callbacks to the swrast pbuffer
loader extension.
This fixes a recent crash with Weston as well as a crashing
test with classic swrast without an official gitlab issue.
v2: Determine bytes per pixel differently and fix non X11 builds.
v3: Plug memory leak and fix crash on out of bounds access.
(Daniel Stone)
v4: Follow the code structure of the wayland get/put image
implementation - hopefully being more obvious.
Handle 64 bits formats.
Use BufferSize directly.
(Emil Velikov)
v5: Change pixel size computation.
(Eric Engestrom)
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2219
Fixes: d6edccee8d "egl: add EGL_platform_device support"
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3711>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3711>
This can prevent the execution of some function like lima_ctx_buff_va
which is passed in as parameter when no dump case.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
flush current submit only when there is any draw pending instead of
flush all submits.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
After multi lima_submit, commands for one lima_submit may not be
flushed when change framebuffer. But we want to track command
stream for one submit, so save dump file for each submit.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
draw code path does not use framebuffer info, only flush
code path use it now.
Use zsbuf/cbuf in submit instead of context.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
clear info is needed when submit flush and may be changed after
framebuffer switch, so we need to move it into submit.
This also fixes 5 dEQP tests as a side effect: clear info is per
submit so clear value when one submit won't affect next submit.
v2:
remove fixed dEQP test from CI list.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
This information is preserved across draws and needed
when task submission.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
We need to flush submit which write to the FBO before read it as
texture.
v2:
rename lima_flush_previous_write_submit to
lima_flush_previous_submit_writing_resouce.
v3:
delay add submit to hash_table to lima_update_submit_wb when really
know the render target will be written.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
lima_submit is created by lima_submit_get() in draw/clear functions
and freed after submit to kernel.
There is a hash map to find the same lima_submit for color/depth
buffer combination if user switch framebuffer w/o flush the command
then switch back again.
v2:
rename lima_flush_submit to lima_flush_submit_accessing_bo.
v3:
delay flush access submit to lima_update_submit_wb when really know
if this submit will write to the target buffer.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
Replace all usage of "ctx->submit" in draw code path with
lima_submit_get(). This function will create new submit
in the following changes.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
lima_ctx_buff is used cross function calls in draws. But plbu/vs_cmd
and pp_stack are used immediately after create. And we need to get
rid of "ctx->submit" in the flush code path which exists in
lima_ctx_buff.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
No need to save the bo, just map and va for use in this submit
is enough.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
For creating stream buffer which is used in single submit
and freed after the submit is passed to kernel driver.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
"ctx->submit" won't be used directly, so remove the usage in
lima_submit.c by directly passing the submit parameter. And
more data in lima_context will be moved to lima_submit, so
"ctx" will be replaced by "submit" in those functions.
v2:
rename lima_submit_flush to lima_do_submit.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>