stall and flush+stall are not the same; in some cases, the driver must only
stall and never flush, so ensure that this is possible to avoid infinite
recursion
fixes Metro Last Light: Redux benchmark mode
Fixes: d8905446d6 ("zink: rework oom flushing")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12652>
Most of the code that implements entry points for commands doesn't need
to be manually written. So just drop it.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12369>
For drivers such as Lavapipe that record the commands at the execution
stage.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12369>
It can be used by lavapipe and also by drivers for GPUs with command
streams that require values related to the framebuffer, thus the command
stream emission for secondary buffers needs to be deferred until the
framebuffer is known (execution time).
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12369>
It will be needed for generating code that needs to know the size of
arrays.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12369>
SQ_NON_EVENT was originally meant to fix a perf issue on Navi1x, but using
the event actually makes the perf worse.
This improves perf for viewperf/snx.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12656>
Do it when we bind shaders.
The advantages are:
- no need to memset the fields when any shader variant state is changed
(e.g. culling on/off)
- no need to recompute the fields every time that happens
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12656>
This simplifies si_update_shaders. It also makes it more obvious that
si_update_shaders could become a C++ template one day.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12656>
This just changes the calcs to be cleaner and easier to interpret.
Adjust the inclusive (x0/y0) by -1 like before, and then flip the
sign for the correct direction.
Add full pixel to the exclusive side after scaling, this is do
show that this value is incorrect and the next patch fixes that
taking multisample into account
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12504>
The state wasn't storing the shader depth/stencil outputs
per-sample, so only the last sample emitted was being used
for the late depth test and stencil ref.
Noticed while trying to fix some vulkan depth stencil resolve
issues
Fixes: a0195240c4 ("llvmpipe: handle multisample early depth test/late depth write")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12504>
According to OES_EGL_image_external_essl3:
On p. 196 in the errors section for BindImageTexture, replace the
last error with the following:
"An INVALID_OPERATION error is generated if <texture> is neither the
name of an immutable texture object, nor the name of an external
texture object."
According to OES_EGL_image_external:
The command
void EGLImageTargetTexture2DOES(enum target, eglImageOES image);
with <target> set to TEXTURE_EXTERNAL_OES defines the currently bound
external texture object to be a target sibling of <image>.
...
If <target> is not TEXTURE_EXTERNAL_OES, the error INVALID_ENUM is
generated. (Note: if GL_OES_EGL_image is supported then <target> may
also be TEXTURE_2D).
Currently, mesa only allows GL_TEXTURE_EXTERNAL_OES textures to be bound
by glBindImageTexture. However, the language of the specification does not
appear to use "external" to refer to GL_TEXTURE_EXTERNAL_OES specifically,
since OES_EGL_image_external allows external eglImageOES to be attached
to GL_TEXTURE_2D in the presence of GL_OES_EGL_image. Thus, it should be
interpreted to refer to all types of external textures, including 2D
textures attached via glEGLImageTargetTexture2DOES.
Fixes: ed43dd62ac ("main: allow external textures for BindImageTexture")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12383>