Commit graph

265 commits

Author SHA1 Message Date
Brian Paul
4db3c48a13 test program for NV_vertex_program and evaluators 2002-06-23 02:57:33 +00:00
Brian Paul
d373819b8c Joe Krahn's context sharing test program 2002-06-16 03:57:48 +00:00
Brian Paul
4e99da15eb test for GL_NV_texture_rectangle 2002-06-15 03:08:19 +00:00
Brian Paul
b58c5ad7b0 GGI driver updates (Filip Spacek) 2002-06-10 15:16:44 +00:00
Alan Hourihane
a5cdf99951 remove test code 2002-05-02 09:17:59 +00:00
Alan Hourihane
056b35874b glutSwapBuffers implicitly does a glFinish when swapping back to the front
buffer. We now issue a glFinish when not issuing SwapBuffers to ensure
the pipeline is complete.

(Problem found with Chromium).
2002-05-02 09:15:22 +00:00
Brian Paul
fdd631a941 removed CVS $Log comments 2002-04-22 16:03:37 +00:00
Brian Paul
62954c8c30 test program for NV_vertex_program + vertex arrays 2002-04-22 15:53:54 +00:00
Karl Schultz
17642eddf4 Added -perf option to measure frame rate. This is useful for measuring
Mesa in a more environment-independent way.
2002-04-05 17:40:20 +00:00
Brian Paul
db30cc8d00 added an error check 2002-04-02 23:53:56 +00:00
Brian Paul
3c70f6f2ac exercise GL_EXT_shadow_funcs 2002-03-23 16:34:18 +00:00
Brian Paul
a3e44f4531 fix some minor warnings 2002-03-08 19:44:28 +00:00
Brian Paul
9ff74a0f15 undo some debug changes mistakenly checked in earlier 2002-02-17 17:37:55 +00:00
Brian Paul
f204c9d2bb updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient 2002-02-16 14:54:18 +00:00
Brian Paul
026c036be0 include string.h to silence warning 2002-02-15 16:48:48 +00:00
Brian Paul
cbd9a0254e now supports > 2 texture units 2002-02-13 02:23:33 +00:00
Brian Paul
38d042a4ad silence compiler warnings 2002-02-12 16:07:47 +00:00
Brian Paul
e79de014c5 removed GLUT reference 2002-01-30 21:54:37 +00:00
Brian Paul
6a731f343e added fog and raster Z position controls 2002-01-26 17:49:30 +00:00
Jouk Jansen
43df32e438 Committing in .
-Compile support for tests on OpenVMS
 -Fixed missing header file
 -Fixed missing return value on function return

 Modified Files:
 	Mesa/descrip.mms Mesa/tests/sharedtex.c
 Added Files:
 	Mesa/tests/descrip.mms
 ----------------------------------------------------------------------
2002-01-16 14:32:46 +00:00
Karl Schultz
40fac75370 get tests working on windows (Robert Bergkvist) 2002-01-16 01:03:25 +00:00
Karl Schultz
3d587f6432 Samples working for Windows (Robert Bergkvist) 2002-01-16 00:57:54 +00:00
Karl Schultz
164ce12202 Demo updates for Windows (Robert Bergkvist) 2002-01-16 00:48:43 +00:00
Karl Schultz
83356781e1 Removed missing files and added new ones (Robert Bergkvist) 2002-01-16 00:41:16 +00:00
Brian Paul
f48bfd66da test multitexture and vertex arrays 2002-01-04 23:00:19 +00:00
Brian Paul
714cdd88a4 added some assertions to exercise glIsTexture() 2002-01-04 21:05:57 +00:00
Gareth Hughes
735d92029c - Clean up state bitmask.
- Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and
  GL_LINE.  Somewhat useful in mimicking certain Viewperf tests.
2002-01-04 09:47:17 +00:00
Gareth Hughes
a0f923d286 Add missing items from .cvsignore files, tests/Makefile 2001-12-28 06:37:40 +00:00
Brian Paul
c11120270c warp a quadmesh with a gravitational source via vertex program 2001-12-15 23:28:15 +00:00
Brian Paul
9cb3947c56 rotating, lit torus via vertex program 2001-12-15 22:33:59 +00:00
Brian Paul
797ea81d63 vertex program test program 2001-12-14 03:03:38 +00:00
Brian Paul
1b2976f79b fix some warnings 2001-11-26 17:21:46 +00:00
Brian Paul
d4ece7b2f4 minor update 2001-11-21 17:21:41 +00:00
Brian Paul
17fe22d3bf test for glXGetProcAddress() 2001-11-18 23:16:56 +00:00
Brian Paul
87c964d388 added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query 2001-11-06 15:53:00 +00:00
Karl Schultz
b10f995edf Copy the readtex.[ch] files from ../util 2001-10-26 21:01:45 +00:00
Karl Schultz
bffae58175 Allow to compile in Windows. 2001-10-04 19:14:26 +00:00
Karl Schultz
3978d026ea Build a few demos that now work with Windows. 2001-10-04 19:13:36 +00:00
Karl Schultz
954f511473 Fix up Windows makefiles so that the debug build leaves debugger info
in the libraries.  Make with NODEBUG=1 builds optimized without debug
info (doc'ed in top level Makefile.win).
2001-09-25 16:25:41 +00:00
Karl Schultz
220e77a3f7 use OSMESA_* enums for OSMesaCreateContext instead of GL_*. 2001-09-24 15:29:27 +00:00
Karl Schultz
573dd2206b clean up makefiles some more for Windows 2001-09-18 20:47:23 +00:00
Karl Schultz
b14dcea418 remove carriage return chars 2001-09-18 16:39:38 +00:00
Brian Paul
04120f6cce Win32 updates (Karl Schultz) 2001-09-14 22:19:18 +00:00
Brian Paul
306933046c WindML updates (Stephane Raimbault) 2001-09-10 19:21:13 +00:00
Brian Paul
afe4f5e6c1 simple multi-window GLUT test prog 2001-08-21 14:25:31 +00:00
Gareth Hughes
e7df7cd6ad Get rid of unfinished demo. 2001-08-21 05:42:11 +00:00
Brian Paul
976c26ca34 WindML driver (Stephane Raimbault) 2001-08-20 16:07:10 +00:00
Brian Paul
9a90775010 replace PI with pi 2001-08-13 22:36:31 +00:00
Brian Paul
601ce1d624 minor tweaks 2001-07-13 20:09:18 +00:00
Brian Paul
4d99e5b2e7 also print GL_MAX_TEXTURE_SIZE 2001-06-20 19:12:30 +00:00