These lines look like they were mistakenly introduced, and cause a
significant perf hit. Eg. this fix improves the Horizon Zero Dawn
in-game benchamark by ~42% on my ampere machine (5992 pts -> 8517 pts).
Fixes: d16e75e55f ("nak: Lower texture inputs for Kepler B")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35100>
u_blitter doesn't support this, and changing u_blitter to support a niche
lavapipe feature seems like overkill
fixes dEQP-VK.conditional_rendering.conditional_ignore.resolve_image*
cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35076>
Without this no temporary workaround is applied to PTL as by
default INTEL_STEPPING_RELEASE is returned and it is larger than
any stepping.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35110>
this allows eliminating surface refcounting and objects
which, relatively speaking, don't serve much purpose
see MR for details
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34054>
An application is allowed to bind an empty descriptor set in a place
where a pipeline layout has no descriptor set layout. For example :
pipeline_layout_A :
set0 : NULL
set1 : descriptor_set_layout_A
vkCmdBindDescriptor :
set0 : descriptor_set_B (with layout bindingCount=0)
set1 : descriptor_set_C (compatible with descriptor_set_layout_A)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13227
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35125>
This enables implementations to pass context data between begin and
end tracing points, which is useful for more complex performance monitoring.
The change is minimal and only affects the function signatures and return
values, with no functional changes to existing behavior.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34893>
Xe2+ still requires lowering 64bit image load/store to 2x32bit for the
message format. But atomics work without lowering.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34876>
llvmpipe driver name needs to be added to the list triggering MESON_GEN_LLVM_STUB := true
due to swrast driver name being an invalid gallium driver
swrast driver name is still used for lavapipe vulkan driver
Fixes: a3909092 ("meson: drop deprecated `swrast` alias for softpipe+llvmpipe")
Backport-to: 25.1
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35121>
Otherwise validation that depends on the _IntegerDrawBuffers and
_FP32DrawBuffers bitfield can end up stale.
Fixes: d04d9da98c ("st/mesa: fix _IntegerBuffers bitfield use")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35063>
When an application issues a sparse binding operation, it may be the
case that the state the app is setting is the state that is already
there. In that case, both n_l3l2_binds and n_l1_binds are zero, so the
batch doesn't contain anything and, since 0802bbd486, we just skip
the batch submission and return.
The problem is that skipping the batch submission and returning
ignores the synchronization: there may be syncobjs that we have to
wait and, more importantly, there may be syncobjs that we have to
signal.
This case is exercised by vkd3d-proton's test suite, but I'm not aware
of any other workload that triggers it. This commit only affects
Meteor Lake and older, as TR-TT is only the default behavior for the
platforms running i915.ko.
Testcase: vkd3d-proton/d3d12/test_sparse_buffer_memory_lifetime
Fixes: 0802bbd486 ("anv/trtt: don't submit empty batches when there are no binds to do")
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35078>
Freedreno limits set_global_binding() to 16 resource entries
(MAX_GLOBAL_BUFFERS), however RustiCL can pass more global resources
(e.g. OpenCL CTS test api / min_max_constant_args requires passing of
17). Follow example of other drivers and use dynamic array for global
bindings.
Backport-to: 25.1
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35122>
Commit cf40099730 ("meson: deprecate gallium-xa") deprecated XA
tracker, but didn't disable it by default. Thus any attempt to disable
it would cause a deprecated option warning. Flip the default to disable
XA tracker by default.
Fixes: cf40099730 ("meson: deprecate gallium-xa")
Backport-to: 25.1
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35113>
Previously, brw_try_override_assembly was only called when a debug flag was
enabled. However, during investigations involving workloads such as Steam
games, enabling the debug flag results in excessive NIR and ISA output to
stderr, making debugging more difficult.
This change ensures that brw_try_override_assembly is called when the
INTEL_SHADER_ASM_READ_PATH is set, regardless of the debug flag. This
improves usability in scenarios where minimal debug output is desired.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35115>
Coverity is upset that we're using `ptr` after we've `munmap`ed up to
the offset of the region, even though we're just moving past the
unmapped region to the still mapped region. Attempt to make it happy by
doing that calculation before unmapping. If it's still mad there's
nothing left we can do.
CID: 1646981
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
CID: 1646956
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35114>
Coverity points out that we're using a 32bit type on the left side here,
so the entire operation is done as 32 bit instead of 64
CID: 1646960
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35114>
In practice, I don't think it's actually going to overflow, but it could
in theory, which coverity is pointing out.
CID: 1647010
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35114>
The cubemap-to-array pass was changing variable types from samplerCubeArray
to sampler2DArray but leaving the corresponding deref instruction types
unchanged. This caused NIR validation to fail with "instr->type ==
instr->var->type" assertion.
Fix by updating both the variable type and the deref instruction type
to maintain consistency required by NIR validation.
Cc: mesa-stable
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35117>