../../src/util/.libs/libmesautil.a(libmesautil_la-u_queue.o): In function `u_thread_setname':
/builddir/build/BUILD/mesa-17.3.1/src/util/../../src/util/u_thread.h:66: undefined reference to `pthread_setname_np'
../../src/util/.libs/libmesautil.a(libmesautil_la-u_queue.o): In function `thrd_join':
/builddir/build/BUILD/mesa-17.3.1/src/util/../../include/c11/threads_posix.h:336: undefined reference to `pthread_join'
../../src/util/.libs/libmesautil.a(libmesautil_la-u_queue.o): In function `u_thread_create':
/builddir/build/BUILD/mesa-17.3.1/src/util/../../src/util/u_thread.h:48: undefined reference to `pthread_sigmask'
../../src/util/.libs/libmesautil.a(libmesautil_la-u_queue.o): In function `thrd_create':
/builddir/build/BUILD/mesa-17.3.1/src/util/../../include/c11/threads_posix.h:296: undefined reference to `pthread_create'
../../src/util/.libs/libmesautil.a(libmesautil_la-u_queue.o): In function `u_thread_create':
/builddir/build/BUILD/mesa-17.3.1/src/util/../../src/util/u_thread.h:50: undefined reference to `pthread_sigmask'
/builddir/build/BUILD/mesa-17.3.1/src/util/../../src/util/u_thread.h:50: undefined reference to `pthread_sigmask'
../../src/util/.libs/libmesautil.a(libmesautil_la-u_queue.o): In function `call_once':
/builddir/build/BUILD/mesa-17.3.1/src/util/../../include/c11/threads_posix.h:96: undefined reference to `pthread_once'
../../src/util/.libs/libmesautil.a(libmesautil_la-u_queue.o): In function `u_thread_get_time_nano':
/builddir/build/BUILD/mesa-17.3.1/src/util/../../src/util/u_thread.h:84: undefined reference to `pthread_getcpuclockid'
collect2: error: ld returned 1 exit status
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Igor Gnatenko <ignatenko@redhat.com>
(cherry picked from commit 23ce168048)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104818
In commit 3f353342a6 (present in 17.3.0)
we started unconditionally using I915_EXEC_NO_RELOC, which was
introduced in Linux v3.9. ChromeOS kernel 3.8 has backported this,
so it should work too.
Running on older kernels would likely result in every single batch
being rejected by the kernel, which is pretty catastrophic. Yet, it
appears that nobody noticed. So, let's just bump the official
requirement and move forward ever so slowly.
Fixes: 3f353342a6 ("i965: Use I915_EXEC_NO_RELOC")
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit c3cd2aac27)
The emission of vertex attributes corresponding to dvec3 and dvec4
vertex shader input variables was not correct when the <size> passed
to the VertexAttribL* commands was <= 2.
In 61a8a55f55 ("i965/gen8: Fix vertex attrib upload for dvec3/4
shader inputs"), for gen8+ we needed to determine if the attrib was
dual slot to emit 128 or 256-bit, independently of the VAO size.
Similarly, for gen < 8 we also need to determine whether the attrib is
dual slot to force the emission of 256-bits through 2 uploads.
Additionally, we make use of the ISL_FORMAT_R32_FLOAT format in this
second upload to fill these unspecified components with zeros, as we
also do for gen8+.
Fixes the following test on Haswell:
KHR-GL46.vertex_attrib_binding.basic-inputL-case1
v2: Added more inline comments to explain why we are using
ISL_FORMAT_R32_FLOAT and its consequences, as requested by
Alejandro and Antía.
Fixes: 75968a668e ("i965/gen7: expose OpenGL 4.2 on Haswell when
supported")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103006
Cc: Alejandro Piñeiro <apinheiro@igalia.com>
Cc: Juan A. Suarez Romero <jasuarez@igalia.com>
Cc: Antia Puentes <apuentes@igalia.com>
Cc: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Antia Puentes <apuentes@igalia.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 5a7aba2e0a)
This can lead to a situation where cache flushes could get conditionally
disabled while still clearing the flush_bits, and thus flushes due to
application pipeline barriers may never get executed.
Fixes: a6c2001ace (radv: add support for cmd predication.)
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit ef272b161e)
[Emil Velikov: trivial conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/amd/vulkan/radv_cmd_buffer.c
This fixes some dEQP tests that generated bad shaders.
Fixes: b6f6ead19 (virgl: drop const dimensions on first block.)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Tested-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 49c61d8b84)
This ports a fix from amdvlk, to fix the sizing for mip levels
when block compressed images are viewed using uncompressed views.
My original fix didn't power the clamping, but it looks like
the clamping is required to stop the sizing going too large.
Fixes:
dEQP-VK.image.texel_view_compatible.graphic.extended*bc*
Doesn't crash DOW3 anymore.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit f6cc15dccd)
Sort the output to ensure build reproducibility
Signed-off-by: Maxin B. John <maxin.john@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Fixes: 0ab04ba979 ("anv: Use python to generate ICD json files")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 8116b9170b)
This seems to be broken, at least the cts tests fail.
This fixes:
dEQP-VK.renderpass.suballocation.multisample.d32_sfloat_s8_uint.samples_4
dEQP-VK.renderpass.suballocation.multisample.d32_sfloat_s8_uint.samples_8
2 samples seems to pass fine, amdvlk doesn't appear to enable TC for
possibly some other reasons here.
This is most likely a hack.
v1.1: add a bit of explaination text. (Samuel)
Fixes: ad3d98da9 (radv: enable tc compatible htile for d32s8 also.)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit f4c534ef68)
The default was toggled a while back, but the text wasn't updated.
Fixes: bd526ec9e1 ("configure: Always default to
--enable-driglx-direct")
Cc: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit 6aeef54644)
We don't want to advertise experimental extensions in actual releases.
However, there's no harm in leaving the code lying around in the tree.
[Emil Velikov: port from equivalent ANV commit]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
We don't want to advertise experimental extensions in actual releases.
However, there's no harm in leaving the code lying around in the tree.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/intel/vulkan/anv_device.c
Take into account the resource format, instead of applying a hardcoded
32bpp. This not only over-allocates 16bpp formats, but also results in
a wrong stride being filled into the handle.
Fixes: 848b49b288 ("gallium: add renderonly library")
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit 0c71a19fe4)
If we ever hit this edge-case, it can theoretically cause problem for
CNL because we could end up changing render targets without re-emitting
3DSTATE_MULTISAMPLE which is part of the pipeline. Just get rid of the
edge case.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 97938dac36)
If there is a break inside the else clause and this means we
are breaking from a loop, the loop finalise will want to insert
the LOOP_BREAK/CONTINUE instruction, however if we don't emit
the else there is no where for these to end up, so they will end
up in the wrong place.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101442
Tested-By: Gert Wollny <gw.fossdev@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 8d633f067b)
We assigned the function that gets the device uuid to the GetDriverUuid
function pointer and the function that gets the driver uuid to the
GetDeviceUuid function pointer inside the state tracker. Exchanged the
pointers.
cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 8096b558a7)
[Emil Velikov: trivial conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collaboral.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Conflicts:
src/mesa/state_tracker/st_context.c
Without this, we may end up dereferencing blend before we check for
binding->index != UINT32_MAX. However, Vulkan allows the blend state to
be NULL so long as you don't have any color attachments. This fixes a
segfault when running The Talos Principal.
Fixes: 12f4e00b69
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit c8949e2498)
Some hardware (CHV, BXT) have special restrictions on register regions
when doing integer multiplication. We want to respect those when we
lower to DxW multiplication.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 18fde36ced)
Squashed with:
i965/fs: Reset the register file to VGRF in lower_integer_multiplication
18fde36ced changed the way temporary
registers were allocated in lower_integer_multiplication so that we
allocate regs_written(inst) space and keep the stride of the original
destination register. This was to ensure that any MUL which originally
followed the CHV/BXT integer multiply regioning restrictions would
continue to follow those restrictions even after lowering. This works
fine except that I forgot to reset the register file to VGRF so, even
though they were assigned a number from alloc.allocate(), they had the
wrong register file. This caused some GLES 3.0 CTS tests to start
failing on Sandy Bridge due to attempted reads from the MRF:
ES3-CTS.functional.shaders.precision.int.highp_mul_fragment.snbm64
ES3-CTS.functional.shaders.precision.int.mediump_mul_fragment.snbm64
ES3-CTS.functional.shaders.precision.int.lowp_mul_fragment.snbm64
ES3-CTS.functional.shaders.precision.uint.highp_mul_fragment.snbm64
ES3-CTS.functional.shaders.precision.uint.mediump_mul_fragment.snbm64
ES3-CTS.functional.shaders.precision.uint.lowp_mul_fragment.snbm64
This commit remedies this problem by, instead of copying inst->dst and
overwriting nr, just make a new register and set the region to match
inst->dst.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103626
Fixes: 18fde36ced
Cc: "17.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit db682b8f0e)
v2: Only add as dependencies for gallium-osmesa and gallium-xlib
CC: <mesa-stable@lists.freedesktop.org>
Signed-of-by: Chuck Atkins <chuck.atkins@kitware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 6ac5e851f1)
We need to enable the pos float location 2 mode anytime we have
persample not just when forced by the frag shader.
This fixes:
dEQP-VK.pipeline.multisample.min_sample_shading*
Fixes: 58c97a079 (radv: enable location at sample when persample is forced.)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 298554541d)
The only purpose of this function is to disable aux on texture surfaces
when the corresponding renderbuffer has aux disabled. However, the act
of disabling aux on the renderbuffer will cause it to be resolved and
intel_miptree_texture_aux_usage will already check the resolved status
of a texture and return ISL_AUX_USAGE_NONE for it. Even if we used CCS
for it, that wouldn't really be a problem because the CCS will be in the
pass-through state and so it would effectively be ignored.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 468ea3cc45)
Only one of the callers of intel_miptree_render_aux_usage actually took
brw->draw_aux_buffer_disabled into account. This was causing us to
ignore draw_aux_buffer_disabled for the intel_miptree_prepare_render.
This isn't a problem because the draw_aux_buffer_disabled entry was set
during texture preparation and we already did the resolve at that time.
However, this also meant that the aux_usage we were passing to
brw_cache_flush_for_render and brw_render_cache_add_bo was wrong so our
automatic cache flushing around aux_usage changes wasn't happening.
This was causing GPU hangs in Oxenfree.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104711
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104411
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104383
Fixes: ea0d2e98ec
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d38ec24f53)
Both callers of intel_miptree_prepare/finish_render have to call
intel_miptree_render_aux_usage anyway for other reasons. They may as
well pass the result in instead of us calling it again.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit dfe0217905)
Create a list in decoder to store all render picture buffer pointers that
currently being used in reference picture lists.
During get message buffer call, check each pointer in render_pic_list[]
within given pic->ref[] list, remove pointer that no longer being used by
pic->ref[]. Then add current render surface pointer to the render_pic_list[]
and assign the associated index to result.curr_idx.
As a result, result.curr_idx will have the correct index to represent the
current render picture, instead of the previous increamenting values.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 2ec48039b8)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104745
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/gallium/drivers/radeon/radeon_uvd.c
Create a list in decoder to store all render picture buffer pointers that
currently being used in reference picture lists.
During get message buffer call, check each pointer in render_pic_list[]
within given pic->ref[] list, remove pointer that no longer being used by
pic->ref[]. Then add current render surface pointer to the render_pic_list[]
and assign the associated index to result.curr_idx.
As a result, result.curr_idx will have the correct index to represent the
current render picture, instead of the previous increamenting values.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit f2bfd1cbb7)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104745
This is to fix VA-API issues with GStreamer and MPEG2.
Since gstreamer does not pass quantiser matrices with each frame, invalid
pointers were being passed to the driver. This patch addresses the same.
Signed-off-by: Indrajit Das <indrajit-kumar.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 338638a8af)
Only update them when the pointers are valid.
Signed-off-by: Indrajit Das <indrajit-kumar.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit f5277e8492)
Only upload them when the pointers are valid.
Signed-off-by: Indrajit Das <indrajit-kumar.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 38dee62c9a)
Signed-off-by: Indrajit Das <indrajit-kumar.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit e05d5b0cf3)
radeonsi has a workaround for this, but it uses a R16A16 format,
which vulkan doesn't have, we could probably come up with a work
around but for now just avoid hw resolves.
Fixes:
dEQP-VK.renderpass.suballocation.multisample.r16g16_*norm*
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 2a04f5481d (radv/meta: select resolve paths)
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit c727ea9370)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/amd/vulkan/radv_meta_resolve.c
From reading AMDVLK it currently never uses hw resolve paths.
This patch takes from radeonsi which doesn't use hw resolve
for integer formats, and does the same for radv.
This fixes:
dEQP-VK.renderpass.suballocation.multisample*uint tests.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 2a04f5481d (radv/meta: select resolve paths)
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 4df414bbd2)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Conflicts:
src/amd/vulkan/radv_meta_resolve.c
Some of the hw resolve passes need the SPI color format setup
correctly.
This fixes lots of 16-bit and 32-bit format tests in
dEQP-VK.renderpass.suballocation.multisample*
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 316d762186)
They are dummy objects but the spec requires layout to not be
NULL, this just makes sure we are creating valid pipeline layout
objects. This will allow us to remove some useless checks.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 3595a11648)