Commit graph

3624 commits

Author SHA1 Message Date
Emma Anholt
e4aa5f7889 nir: Skip fround_even on already-integral values.
Just like the other make-the-float-an-integer opcodes.  Noticed in a
gallium nine shader run through TGSI-to-NIR, where the array index had
been floored by the user, but got implicitly rounded by DX9 array
indexing.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15870>
2022-04-16 13:07:09 -07:00
Emma Anholt
6947016b46 nir: Add lowering for fround_even on r300.
When we put NIR in the compiler stack for r300, indirect addressing broke
for gallium nine.  DX's array indirects round the float value, so the DX
shader gets mapped to a TGSI "ARR ADDR[0] src.x" instruction.  Translating
that to NIR maps to r0[f2i32(fround(src.x))].  While we might hope that in
translation back using nir-to-tgsi after optimization we would recognize
the construct and emit ARR again, that's going to be error prone (think
"what if src.x is in a NIR register?") so we need a fallback plan.  r300
will be able to handle this lowering, so get it in place first to fix the
regression.

Fixes: #6297
Fixes: 7d2ea9b0ed ("r300: Request NIR shaders from mesa/st and use NIR-to-TGSI.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15870>
2022-04-16 13:07:09 -07:00
Jason Ekstrand
5c9e4d400a nir/opcodes: fisfinite32 should return bool32
Otherwise constant-folding will fold it to 0/1 instead of 0/~0.

Fixes: 330e28155f ("nir: add 32-bit bool of fisfinite")
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15984>
2022-04-16 02:46:12 +00:00
Jason Ekstrand
319d87846c nir,microsoft: Move scale_fdiv into a common NIR pass
While we're at it, convert to nir_shader_instructions_pass() to get rid
of some boilerplate and get metadata correct.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15983>
2022-04-16 02:10:25 +00:00
Rhys Perry
46d14abeae nir/builder: add nir_{ine,ibfe,ubfe}_imm() helper
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15854>
2022-04-15 23:56:11 +00:00
Rhys Perry
9baa45c189 nir/gather_info: fix system_value_read for rt/mesh system values
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: c7eaf03068 ("radv: use shader_info::system_values_read")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15952>
2022-04-15 11:10:22 +00:00
Mike Blumenkrantz
5b0634d735 nir/lower_tex: fix rect queries with lower_rect set
queries still need the sampler_dim changed

Fixes: 682e14d3ea ("nir: lower_tex: Don't normalize coordinates for TXF with RECT")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15895>
2022-04-14 22:57:23 +00:00
Rhys Perry
778fc176b1 nir/opt_load_store_vectorize: create load_shared2_amd/store_shared2_amd
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13778>
2022-04-13 23:08:07 +00:00
Rhys Perry
dc835626b3 nir/opt_load_store_vectorize: fix broken indentation
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13778>
2022-04-13 23:08:07 +00:00
Rhys Perry
8ff122f8b8 nir: add load_shared2_amd and store_shared2_amd
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13778>
2022-04-13 23:08:07 +00:00
Rhys Perry
5c038b3f02 nir: add _amd global access intrinsics
These are the same as the normal ones, but they take an unsigned 32-bit
offset in BASE and another unsigned 32-bit offset in the last source.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14124>
2022-04-13 16:23:35 +00:00
Timur Kristóf
a7147ef1e8 nir: Handle out of bounds access in nir_vectorize_tess_levels.
Replace out of bounds loads with undef.
Then, delete instructions with out of bounds access.

Fixes: f5adf27fb9 "nir,radv: add and use nir_vectorize_tess_levels()"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6264
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15775>
2022-04-13 13:25:10 +00:00
Lionel Landwerlin
3394680368 nir/lower_shader_calls: name resume shaders
Helpful when lost in a sea of NIR :)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15887>
2022-04-13 06:59:29 +00:00
Jason Ekstrand
d0ace28790 nir/lower_int64: Fix [iu]mul_high handling
e551040c60, which added a new mechanism for 64-bit imul which is more
efficient on BDW and later Intel hardware also introduced a bug where we
weren't properly walking both X and Y.  No idea how testing didn't find
this.

Fixes: e551040c60 ("nir/glsl: Add another way of doing lower_imul64 for gen8+"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6306
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15829>
2022-04-12 23:19:38 +00:00
Marcin Ślusarz
9b23aaf3cf nir: remove gl_PrimitiveID output from MS when it's not used in FS
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15340>
2022-04-12 09:35:26 +00:00
Mike Blumenkrantz
9c212e117d nir/lower_point_size_mov: handle case where gl_Position isn't written
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15821>
2022-04-10 16:45:15 +00:00
Mike Blumenkrantz
310903d096 nir/lower_point_size_mov: fix check for overwriting existing pointsize
this should match the comment and allow overwriting injected pointsize
variables regardless of whether xfb is flagged

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15699>
2022-04-07 21:56:09 -04:00
Mike Blumenkrantz
6cfcf891c1 nir/lower_tex: avoid adding invalid LOD to RECT textures
this is illegal

Fixes: 74ec2b12be ("nir/lower_tex: Rework invalid implicit LOD lowering")

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15804>
2022-04-07 21:37:58 +00:00
Jason Ekstrand
4cd260590c nir: Dont set coord_components on txs
Fixes: e1fc23265f ("nir: Add a pass for lowering CL-style image ops to texture ops")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15758>
2022-04-07 21:13:35 +00:00
Erik Faye-Lund
ed399a179e nir/tests: do not use designated initializers in c++ code
Designated initializers require C++20, which is a bit easier said than
done to support well across meson versions. Let's avoid using them
for now instead.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15706>
2022-04-05 16:58:56 +00:00
Ian Romanick
7fd1955412 nir: intel/compiler: Lower TXD on array surfaces on DG2+
DG2 can only do sample_d and sample_d_c on 1D and 2D surfaces.  Cube
maps and 3D surfaces were already handled, but 1D array and 2D array
surfaces were not.

Fixes the following Vulkan CTS failures on DG2:

    dEQP-VK.glsl.texture_functions.texturegradclamp.isampler1darray_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.isampler2darray_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1darray_fixed_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1darray_float_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2darray_fixed_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2darray_float_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.usampler1darray_fragment
    dEQP-VK.glsl.texture_functions.texturegradclamp.usampler2darray_fragment

The Fixes: tag below is a bit misleading. This commit adds another
lowering, similar to the one in the Fixes: commit, that probably should
have been added at the same time.  I just want to make sure this commit
gets applied everywhere that commit was also applied.

Fixes: 635ed58e52 ("intel/compiler: Lower txd for 3D samplers on XeHP.")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15681>
2022-03-31 12:59:18 -07:00
Yonggang Luo
a1814067cd nir: Move the define of snprintf to header nir.h
The define of snprintf in nir_lower_atomics_to_ssbo.c is duplicated,
so remove it from this file

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14014>
2022-03-30 00:45:11 +08:00
Georg Lehmann
16be909936 nir: Add an option to lower 64bit iadd_sat.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15421>
2022-03-28 20:02:52 +00:00
Georg Lehmann
922916bf64 nir: Move lower_usub_sat64 to nir_lower_int64_options.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15421>
2022-03-28 20:02:52 +00:00
Kenneth Graunke
af529b545a nir: Teach nir_divergence_analysis about Intel-specific intrinsics
- load_reloc_const is just an immediate constant load, it's convergent.

- nir_intrinsic_load_global_const_block_intel should be convergent,
  it says the address must be uniform, and we uniformize the predicate

- Lowered image intrinsics: image_deref_load_param_intel just reads
  information about an image, as long as the image variable is
  convergent it should be too.  load_raw_intel...if the address we
  come up with is convergent, it ought to be as well.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15484>
2022-03-26 00:28:19 +00:00
Christian Gmeiner
2648ccb341 nir: Use const for nir_shader_get_entrypoint(..)
nir_shader_get_entrypoint(..) should not modify the passed nir_shader
object. Enforce this by marking shader paramenter as const.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15362>
2022-03-25 07:25:37 +00:00
Mike Blumenkrantz
4e35ed8c67 nir/lower_tex: add txp lowering option for arrays
this is illegal in vulkan, so zink needs to be able to lower these

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15510>
2022-03-23 23:18:47 +00:00
Georg Lehmann
81b2008af9 nir/legalize_16bit_sampler_srcs: Don't guess source type.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14895>
2022-03-23 20:55:39 +00:00
Georg Lehmann
b5fe1187ec nir/fold_16bit_sampler_conversions: Fix src type mismatches.
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5996
Fixes: fb29cef8 ("nir: add many passes that lower and optimize 16-bit input/outputs and samplers")
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14895>
2022-03-23 20:55:39 +00:00
Georg Lehmann
88ec73e5e8 nir/fold_16bit_sampler_conversions: Fix dest type mismatches.
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5996
Fixes: fb29cef8dd ("nir: add many passes that lower and optimize 16-bit input/outputs and samplers")
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14895>
2022-03-23 20:55:39 +00:00
Georg Lehmann
798e47be51 nir/fold_16bit_sampler_conversions: Don't fold dest upcasts.
This is not a valid optimization.

Fixes: fb29cef8dd ("nir: add many passes that lower and optimize 16-bit input/outputs and samplers")
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14895>
2022-03-23 20:55:39 +00:00
Daniel Schürmann
832d67e99d nir: rename nir_src_is_dynamically_uniform to nir_src_is_always_uniform
As this function doesn't check for any control-flow
dependence, it only returns true for statically
(or globally) uniform values.
The same holds true for is_binding_dynamically_uniform()
in nir_opt_gcm().
Rename to better reflect that property.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14994>
2022-03-23 14:02:08 +00:00
Jason Ekstrand
80a076382d nir: Allow nir_var_mem_global variables
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15486>
2022-03-23 10:24:31 +00:00
Rhys Perry
e82aba88dc nir: allow bindless image/texture/sampler handles to be vectors
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12773>
2022-03-22 16:33:27 +00:00
Rhys Perry
ff52a724d4 nir: add load_{scalar,vector}_arg_amd and load_smem_amd intrinsics
load_smem_gcn is similar to load_global/load_global_constant, but it's
guaranteed to use SMEM and it's much easier to utilize the format's 32-bit
offset source.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12773>
2022-03-22 16:33:27 +00:00
Kenneth Graunke
85d30846db nir: Print divergence status of SSA values if analysis was ever run.
After running divergence analysis, we include "div" or "con" for each
SSA def's divergence/convergence status:

	vec1 32 div ssa_35 = fddy ssa_34
	vec1 32 con ssa_36 = fddy ssa_6.x

We omit this before the first time divergence analysis has been run.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15445>
2022-03-21 22:46:34 -07:00
Qiang Yu
9401990e6f nir/linker: set varying from uniform as flat
Flat varying can save some rasterization compute cost
and register needed by shader.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15341>
2022-03-22 01:33:23 +00:00
Qiang Yu
2617e6c028 nir/linker: disable varying from uniform lowering by default
This fixes performance regression for Specviewperf/Energy
on AMD GPU. Other GPUs passing varying by memory may choose
to re-enable it as need.

Fixes: 2604625043 ("nir/linker: support uniform when optimizing varying")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15341>
2022-03-22 01:33:23 +00:00
Karol Herbst
43c3f4386b nir: fix nir_sweep for printf
I hit a memory corruption trying to implement printf for Rusticl

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15474>
2022-03-21 13:23:04 +00:00
Jason Ekstrand
e9ff6f4f06 nir/print: Add support for generic pointers
The way they're handled is that deref->modes is treated as a bitfield of
possible modes.  Variables are required to have a specific mode and
derefs with deref_type_var are as well.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13171>
2022-03-21 11:26:44 +00:00
Mike Blumenkrantz
cdcfcb7916 nir/lower_is_helper_invocation: create load_helper_invocation instr with bitsize=1
the specification stipulates that this is a bool value, so don't load it as an int
or else nir_validate explodes

Fixes: f17b41ab4f ("nir: add lowering pass for helperInvocationEXT()")

Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15402>
2022-03-21 03:20:33 +00:00
Connor Abbott
acba08b58f ir3: Implement and document ldc.k
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13148>
2022-03-17 12:15:45 +00:00
Connor Abbott
ccc64b7e00 ir3: Plumb through store_uniform_ir3 intrinsic
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13148>
2022-03-17 12:15:45 +00:00
Connor Abbott
3244e659e0 ir3: Implement basic shader preamble intrinsics
These will be used to implement the ir3-specific shader preamble
lowering in NIR. shps is conceptually similar to getone (although it
technically can't be duplicated) and shpe is similar to other barriers,
since it has to happen after any stores to the constant file in the
preamble. Add NIR intrinsics and plumbs them through ir3.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13148>
2022-03-17 12:15:45 +00:00
Connor Abbott
3b96ad70ee nir: Add a preamble optimization pass
This pass tries to move computations that are uniform for the entire
draw to the preamble. There's also an API for backends to insert their
own instructions into the preamble, for porting existing UBO pushing
passes.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13148>
2022-03-17 12:15:45 +00:00
Connor Abbott
31221ee556 nir: Add a "deep" instruction clone
For the shader preamble, we need to add support for cloning one
instruction at a time into the preamble, but we also need to rewrite
sources.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13148>
2022-03-17 12:15:45 +00:00
Connor Abbott
d1b017d479 nir: Add preamble functions
These are functions that run before the entrypoint at least once per
draw and write their results via store_preamble, and then are loaded in
the rest of the shader via load_preamble.

We will add users in the following commits.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13148>
2022-03-17 12:15:45 +00:00
Iago Toral Quiroga
fed51585c4 nir/schedule: allow drivers to decide about instruction latency
On V3D reading UBOs from uniform addresses uses a more efficient
mechanism with lower latency. On other platforms there may be
simular scenarios.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>
2022-03-09 15:53:04 +00:00
Iago Toral Quiroga
e7a4e97076 nir/schedule: use larger delay for non-filtered memory reads
This has been pending for a long time. It is not very consistent to
add a significant delay for textures and not do it for UBOs, etc
The reason we have not been doing this so far is the accumulated effect
on register pressure for V3D as shown by shader-db results below, but
from the point of view of a generic scheduler it makes sense to do this.

Later patches will address V3D specific issues with register pressure
derived from this by letting the driver control its instruction delay
settings.

total instructions in shared programs: 12662138 -> 13126587 (3.67%)
instructions in affected programs: 1813091 -> 2277540 (25.62%)
helped: 2410
HURT: 10499

total threads in shared programs: 415858 -> 407208 (-2.08%)
threads in affected programs: 17348 -> 8698 (-49.86%)
helped: 8
HURT: 4333

total uniforms in shared programs: 3711483 -> 3812698 (2.73%)
uniforms in affected programs: 128012 -> 229227 (79.07%)
helped: 3474
HURT: 2143

total max-temps in shared programs: 2138763 -> 2318430 (8.40%)
max-temps in affected programs: 318780 -> 498447 (56.36%)
helped: 588
HURT: 11997

total spills in shared programs: 3860 -> 49086 (1171.66%)
spills in affected programs: 709 -> 45935 (6378.84%)
helped: 23
HURT: 1595

total fills in shared programs: 5573 -> 55810 (901.44%)
fills in affected programs: 1067 -> 51304 (4708.25%)
helped: 23
HURT: 1595

LOST:   3
GAINED: 0

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>
2022-03-09 15:53:04 +00:00
Iago Toral Quiroga
3bd041e2fb nir/schedule: handle nir_intrinsic_group_memory_barrier
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>
2022-03-09 15:53:04 +00:00