Commit graph

9182 commits

Author SHA1 Message Date
Chia-I Wu
e4400a48a6 st/egl: Update GDI backend to use resource_surface. 2010-05-31 17:03:58 +08:00
Chia-I Wu
f38a20b461 st/egl: Update ximage backend to use resource_surface. 2010-05-31 17:03:58 +08:00
Chia-I Wu
e1e0307c91 st/egl: Add helper functions for use by backends.
There is only resource_surface for now.  It helps manage the resources
of a software-based native surface such as XImage or GDI.
2010-05-31 17:03:58 +08:00
Chia-I Wu
636f7becfd targets/egl: Add SConscript for egl-apis.
It will build api_OpenVG.dll on Windows.
2010-05-31 13:28:03 +08:00
Chia-I Wu
e5b5d84e8a st/vega: Use SConscript for Windows build.
Fix several portability issues and add SConscript for Windows build.
2010-05-31 13:28:01 +08:00
Chia-I Wu
a2f3115307 gallium/util: Define isfinite and isnan for MSVC.
Define isfinite and isnan to _finite and _isnan respectively for MSVC.
Those macros are needed by st/vega.
2010-05-31 13:27:58 +08:00
Chia-I Wu
f6f9d1014b st/egl: Use OS-specific module suffices.
At least, .dll is used on Windows.
2010-05-31 13:27:48 +08:00
Chia-I Wu
ec0bab3a51 targets/egl: Add SConscript for egl_gdi_swrast.
egl_gdi_swrast uses st/egl/gdi and winsys/sw/gdi to provide an EGL
driver for Windows.
2010-05-31 13:27:46 +08:00
Chia-I Wu
a8e195ec24 st/egl: Add GDI backend.
The backend uses Windows GDI driver to provide a software EGL
implementation on Windows.
2010-05-31 13:27:44 +08:00
Chia-I Wu
1e6c10f4be egl: Use SConscript for Windows build.
Fix several portability issues and add SConscript for Windows build.
2010-05-31 13:27:41 +08:00
Chia-I Wu
ba26631d0d Define PUBLIC to dllexport on MSVC.
Define PUBLIC to __declspec(dllexport) when _MVC_VER is defined.
2010-05-31 11:31:07 +08:00
Marek Olšák
21dfcde3ff r300g: set correct pitch in libdrm
to match what DDX sets. This prevents some flushes from occuring.
2010-05-31 04:16:24 +02:00
Marek Olšák
7a4601db52 r300g: remove texture usage transfer flag 2010-05-31 04:16:24 +02:00
Marek Olšák
4182d3ea00 r600g: remove unused struct r600_state
What was the purpose of it?
2010-05-31 04:16:24 +02:00
Vinson Lee
1202f17063 r600g: Remove unnecessary headers. 2010-05-30 15:30:05 -07:00
Alex Deucher
3b869b4cdb r600g: RS880 is r6xx-based
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-05-30 16:08:55 -04:00
José Fonseca
7f1c007840 llvmpipe: Remove unused framebuffer stuff from the rasterizer. 2010-05-30 16:39:14 +01:00
José Fonseca
2b7fbccfdc llvmpipe: Don't force a linear to tiled conversion after rasterization on debug builds.
Only do this if runtime debugging flags to show subtiles/tiles are set.
2010-05-30 16:39:06 +01:00
José Fonseca
82715bb227 llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.
Like the other places.
2010-05-30 16:38:46 +01:00
José Fonseca
b57e18c35c util: Add inline function for approximate floating point comparison. 2010-05-30 16:38:41 +01:00
José Fonseca
f503b3dd9d llvmpipe: Use pointer_to_func() instead of custom wrappers. 2010-05-30 16:38:23 +01:00
José Fonseca
4b29da1226 draw: Use pointer_to_func() instead of custom wrappers. 2010-05-30 16:38:03 +01:00
José Fonseca
6f67a71aad util: Generic pointer to func conversion helper.
That observes strict-aliasing rules.
2010-05-30 16:36:08 +01:00
José Fonseca
18fb9ff6d8 llvmpipe: Pass the fs variant to the rasterizer. 2010-05-30 10:30:01 +01:00
José Fonseca
dc10943038 python/retrace: Interpret resource_copy_region. 2010-05-30 10:30:01 +01:00
José Fonseca
311227abbb st/python: Expose region_copy/fill_region instead of deprecated surface_copy/fill 2010-05-30 10:30:01 +01:00
Chia-I Wu
0f37f242dd st/vega: Use FREE.
Match MALLOC with FREE.  Otherwise, it causes weird segfaults when built
with memory debugging.
2010-05-30 11:11:27 +08:00
Chia-I Wu
a5183a38c2 st/egl: Hook eglCreatePbufferFromClientBuffer.
This is some refactoring works.  Creating a pbuffer from an
EGL_OPENVG_IMAGE is still not supported.
2010-05-30 11:09:30 +08:00
Chia-I Wu
9d7219c560 st/egl: Fix eglCopyBuffers.
It was broken since surface_copy -> resource_copy_region transition.
2010-05-30 11:05:15 +08:00
Chia-I Wu
20c3d7190e st/egl: Initialize KMS backend from an fd.
Check if the native native is EGL_DEFAULT_DISPLAY.  If not, treat it as
an fd.
2010-05-30 10:52:50 +08:00
Marek Olšák
b5c147caba r600g: remove unused variable 2010-05-29 15:41:22 +02:00
Marek Olšák
7d9396d7cf r600g: fix gallium function parameters 2010-05-29 15:41:22 +02:00
Marek Olšák
1d57b6ebd1 r600g: make a local copy of viewport state 2010-05-29 15:41:22 +02:00
Jakob Bornecrantz
e7f0f6bb72 i915g: Rename winsys c file 2010-05-29 13:31:30 +02:00
Jakob Bornecrantz
835f5a65a1 i915g: Move pci id to winsys struct 2010-05-29 13:30:25 +02:00
Jakob Bornecrantz
bbaaf823fa targets/egl: Give egl targets a good build enviroment 2010-05-29 13:19:13 +02:00
Marek Olšák
ba10b2732b r600g: fix build 2010-05-29 02:31:44 +02:00
Brian Paul
e6d8b4090f llvmpipe: add PIPE_BUFFER to assertion
Fixes regression from commit f2e05acac9.
2010-05-28 13:31:23 -06:00
Brian Paul
f57edc58b5 softpipe: add PIPE_BUFFER to assertion
Fixes regression from commit f2e05acac9.
2010-05-28 13:30:24 -06:00
Brian Paul
151b3bb3af llvmpipe: add out of memory checking to triangle setup path 2010-05-28 12:52:41 -06:00
Marek Olšák
f4bcd0cab0 r300g: remove unnecessary breaks 2010-05-28 03:30:11 +02:00
Marek Olšák
ebe2b54663 r300g: report vertex format support in is_format_supported 2010-05-28 03:30:11 +02:00
Marek Olšák
3262554bb3 r300g/swtcl: fix WPOS
There you are! r300->viewport_state is undefined when using SW TCL.

Piglit score (r300g.tests):
HW TCL: 231/275
SW TCL: 233/275
2010-05-28 03:30:11 +02:00
Marek Olšák
49244df5a8 r300g/swtcl: avoid an infinite loop if an occl. query doesn't return anything 2010-05-28 03:30:11 +02:00
Jerome Glisse
6a143b8424 r600g: disable rendering
Disable rendering to avoid GPU lockup.
Use radeondb to debug shader compiler :
radeondb -c gallium.bof
radeondb -s gallium.json
Will print shader generated, best is to use fp demos to test
the compiler.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-05-27 23:24:26 +02:00
Bas Nieuwenhuizen
9e8a6f801d r600g: various fixes
- enabled flushing a buffer more than once
- enabled the blitter for r600_clear
- added some more colors to r600_is_format_supported (copied from r600_conv_pipe_format)
- r600_set_framebuffer_state now sets rctx->fb_state
- more states are saved before a blit (had to add some accounting for the viewport and the vertex elements state)
- fixed a few errors with reference counting
2010-05-27 23:24:22 +02:00
Jerome Glisse
e68b4e5053 r600g: fix driver + shader compiler backend change
Change the way we translate from c_compiler to the
asic specific representation. Should make things
simpler.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-05-27 23:24:17 +02:00
Jakob Bornecrantz
aeee52691c r600g: Integrate into build
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-05-27 23:24:12 +02:00
Jakob Bornecrantz
9abfc5ef60 r600g: Fix buffer offsets
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-05-27 23:24:07 +02:00
Marek Olšák
b8fb1d75ce r600g: adapt to latest interfaces changes
- Wrapped the buffer and texture create/destroy/transfer/... functions
  using u_resource, which is then used to implement the resource functions.
- Implemented texture transfers.
  I left the buffer and texture transfers separate because one day we'll
  need a special codepath for textures.
- Added index_bias to the draw_*elements functions.
- Removed nonexistent *REP and *FOR instructions.
- Some pipe formats have changed channel ordering, so I've removed/fixed
  nonexistent ones.
- Added stubs for create/set/destroy sampler views.
- Added a naive implementation of vertex elements state (new CSO).
- Reworked {texture,buffer}_{from,to}_handle.
- Reorganized winsys files, removed dri,egl,python directories.
- Added a new build target dri-r600.
2010-05-27 23:24:02 +02:00