Commit graph

25 commits

Author SHA1 Message Date
Eric Engestrom
dfd70bab4a loader: gc loader_get_extensions_name() and __DRI_DRIVER_{GET_,}EXTENSIONS defines
Leaving the defines in include/GL/internal/dri_interface.h because I'm
not sure if something needs it.

Fixes: fa541a887c ("loader: delete loader_open_driver()")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30266>
2024-07-19 20:38:19 +00:00
Mike Blumenkrantz
fa541a887c loader: delete loader_open_driver()
no longer used

Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29771>
2024-07-18 20:30:43 +00:00
Adam Jackson
91e1ea52c9 mesa_interface: Move out of GL/internal/
Move it into src/gallium/include/ to make it absolutely clear this is a Mesa detail.
While we're at it, clean up its include sites, including some places
where we can just include kopper_interface.h instead since it includes
mesa_interface.h as its first act.

Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28378>
2024-07-17 23:47:05 +00:00
Adam Jackson
6be17e222d treewide: Include mesa_interface.h not dri_interface.h
We're about to split the latter off as a compatibility detail for older
versions of Xorg, and the former includes the latter at this point, so
this should be just to prove no functional change.

Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28378>
2024-07-17 23:47:04 +00:00
Luc Ma
3825e24085 loader: silence implicit-load zink error by the loader
Since commit 7d9ea77b45 ("glx: add automatic zink fallback loading between hw
and sw drivers"), zink could be tried as a fallback. It'd better silence
if the zink loading is implicit and on fail as what commit 4cc975c6e9 ("glx: silence
more implicit-load zink errors") has done. But there seems to be one
left bebind, which is spit when building swrast but no zink with -Dglx=dri.

v2: plumb the flag through from egl/glx to the loader (zmike)

Signed-off-by: Luc Ma <luc@sietium.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28970>
2024-05-10 14:19:59 +00:00
Leandro Ribeiro
e10d8cd5dd loader: add loader_is_device_render_capable()
Add helper function to check if a device is render-capable.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24825>
2023-10-17 20:31:13 +00:00
Leandro Ribeiro
9ec9849c85 kmsro: try to use only compatible render-capable devices
Since commit "pipe-loader: add
pipe_loader_get_compatible_render_capable_device_fd()", we have a
function to query a render-only driver that is available and is
compatible with the KMS-only device.

So start to use it, instead of selecting whatever render-only driver is
available to use.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24825>
2023-10-17 20:31:13 +00:00
Leandro Ribeiro
3c977f55f5 loader: add driver list as parameter in loader_open_render_node_platform_device()
In a later commit in this series, we'll need to open the first supported
render-only platform device that we can find.

In order to avoid calling loader_open_render_node_platform_device()
multiple times (what is quite expensive), change this function to take a
driver list (instead of a single driver name) as parameter.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24825>
2023-10-17 20:31:13 +00:00
Leandro Ribeiro
cd2854ccfb loader: rename loader_open_render_node() to loader_open_render_node_platform_device()
This function ignore devices that are not on the platform bus. So rename
it to better reflect that.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24825>
2023-10-17 20:31:13 +00:00
Yogesh Mohan Marimuthu
1a0ec8e8d3 loader,glx,egl,vl,d3d: loader_get_user_preferred_fd() function to return original_fd
v1: return original_fd in loader_get_user_preferred_fd() (Pierre-Eric)
v2: fix *original_id crash for android, haiku... (Pierre-Eric)
    remove extra comment (Pierre-Eric)
v2: also return render fd in case of original_fd passed is NULL (Pierre-Eric)

Signed-off-by: Yogesh Mohan Marimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13422>
2023-01-24 12:51:35 +00:00
Emma Anholt
6229b48aaa gbm: Promote dri_bind_extensions() to the loader util library.
It's better than EGL's copy of it by having optional ext support in the
match structs, and GLX wishes it had either of the two.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20069>
2022-12-05 19:26:41 +00:00
Leandro Ribeiro
a25d4dd276 loader: add function to get render node from dev_t
Add function loader_get_render_node() to help us to get a render node
from dev_t. If the device does not expose a render node, this new
function returns NULL.

As this function uses drmGetDeviceFromDevId(), we bump libdrm minimal
version to 2.4.109.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11248>
2021-11-26 16:06:09 +00:00
James Jones
bc343154f8 loader: Factor out driver library loading code
Separate the path-building and dlopen() portion of
loader_open_driver() from the DRI extension
loading logic. The former will be shared by the
GBM backend loading logic in a subsequent change.

Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
2021-07-06 16:57:59 +00:00
Eric Engestrom
26149d119b loader: replace int/1/0 with bool/true/false
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-07 21:30:16 +01:00
Eric Engestrom
95d62baac5 loader: deduplicate logger function declaration
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-12-04 16:29:32 +00:00
Eric Anholt
d971a4230d loader: Factor out the common driver opening logic from each loader.
I copied the code from egl_dri2.c, but the functionality was equivalent
between all the loaders other than their particular environment variables.

v2: Drop the logging function equivalent to loader_default_logger()
    (requested by Eric, Emil).  Move the SCons workaround across.  Drop
    the now-unused driGetDriverExtensions() declaration that was lost in a
    rebase.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v1)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (v1)
2018-11-16 17:49:17 -08:00
Christian Gmeiner
ab348885eb loader: add loader_open_render_node(..)
This helper is almost a 1:1 copy of tegra_open_render_node().

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-08-31 21:46:03 +02:00
Eric Engestrom
4a1238a452 egl: turn one more boolean int into a bool
Same as the previous commit, but this one was split out because it's
a bit more complicated: this field is given as a pointer to a function,
so the function had to be changed as well, and the function was use in
a bunch of places, which needed updating as well.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-06-21 21:42:14 +01:00
Christian Gmeiner
0890aa6f7f loader: add loader_get_extensions_name(..) helper
Changes since v1:
 - renamed function to loader_get_extensions_name
 - moved function into loader

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>

V2: [Emil Velikov]
 - Use local define.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:55:33 +00:00
Emil Velikov
af7abc512c loader: remove loader_get_driver_for_fd() driver_type
Reminiscent from the pre-loader days, were we had multiple instances of
the loader logic in separate places and one could build a "GALLIUM_ONLY"
version.

Since that is no longer the case and the loaders (glx/egl/gbm) do not
(and should not) require to know any classic/gallium specific we can
drop the argument and the related code.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:29 +01:00
Derek Foreman
9c92746349 loader: Rename drm_open_device() to loader_open_device() and share it
This is already our common idiom for opening files with CLOEXEC and
it's a little ugly, so let's share this one implementation.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-23 16:54:51 +01:00
Alexander von Gluck IV
8362068c1b egl: Add needed extern "C" for C++ access
* Haiku's egl driver is C++ due to the interface natively being C++

Reviewed-⁠by: Brian Paul <brianp@vmware.com>
2015-05-14 14:08:37 -04:00
Zoë Blade
05e7f7f438 Fix a few typos
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2015-04-27 17:28:29 +03:00
Axel Davy
7ab925a6aa loader: add gpu selection code via DRI_PRIME.
v2: Fix the leak of device_name
v3: Rebased

It enables to use the DRI_PRIME env var to specify
which gpu to use.
Two syntax are supported:
If DRI_PRIME is 1 it means: take any other gpu than the default one.
If DRI_PRIME is the ID_PATH_TAG of a device: choose this device if
possible.

The ID_PATH_TAG is a tag filled by udev.
You can check it with 'udevadm info' on the device node.
For example it can be "pci-0000_01_00_0".

Render-nodes need to be enabled to choose another gpu,
and they need to have the ID_PATH_TAG advertised.
It is possible for not very recent udev that the tag
is not advertised for render-nodes, then
ones need to add a file containing:

SUBSYSTEM=="drm", IMPORT{builtin}="path_id"

in /etc/udev/rules.d/

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-07-01 13:07:30 +10:00
Emil Velikov
8c2e7fd846 loader: introduce the loader util lib
All the various window system integration layers duplicate roughly the
same code for figuring out device and driver name, pci-id's, etc.  Which
is sad.  So extract it out into a loader util lib.

v2 (Emil)
* Separate the introduction of libloader from the code de-duplication.
* Strip out non-pci devices support.
* Add scons + Android build system support.
* Add VISIBILITY_CFLAGS to avoid exporting the loader funcs.

v3 (Emil)
* PIPE_OS_ANDROID is undefined at this scope, use ANDROID
* Make sure we define _EGL_NO_DRM when building only swrast

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-18 18:47:27 +00:00