loader: rename loader_open_render_node() to loader_open_render_node_platform_device()

This function ignore devices that are not on the platform bus. So rename
it to better reflect that.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24825>
This commit is contained in:
Leandro Ribeiro 2023-09-21 16:34:25 -03:00 committed by Marge Bot
parent 3fdea1567d
commit cd2854ccfb
3 changed files with 3 additions and 3 deletions

View file

@ -579,7 +579,7 @@ tegra_screen_create(int fd)
screen->fd = fd;
screen->gpu_fd = loader_open_render_node("nouveau");
screen->gpu_fd = loader_open_render_node_platform_device("nouveau");
if (screen->gpu_fd < 0) {
if (errno != ENOENT)
fprintf(stderr, "failed to open GPU device: %s\n", strerror(errno));

View file

@ -133,7 +133,7 @@ iris_predicate(int fd)
}
int
loader_open_render_node(const char *name)
loader_open_render_node_platform_device(const char *name)
{
drmDevicePtr devices[MAX_DRM_DEVICES], device;
int i, num_devices, fd = -1;

View file

@ -44,7 +44,7 @@ int
loader_open_device(const char *);
int
loader_open_render_node(const char *name);
loader_open_render_node_platform_device(const char *name);
char *
loader_get_render_node(dev_t device);