This reverts commit 1f9a0a4e6e.
This caused trouble with Lightsmark w/ i965 driver and fbo/fbo-blit-d24s8
(see bug 34894). It's probably something simple but no time to debug now.
SNB has 64k urb space, we only use piece of them.
The more urb space we alloc,
the more concurrent vs threads we can run.
push the urb space usage to the limit.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
this fixes fbo-generatemipmap-formats rgtc and s3tc in NPOT mode
with softpipe.
r600g fails to even get level 0 correct so have to look into that
a bit further.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was always converting to 8-bit per channel unsigned formats,
which isn't suitable for RGTC signed formats, this special cases
those two formats and converts to floats for those.
Signed-off-by: Dave Airlie <airlied@redhat.com>
SNORM needs a bit of work in the state tracker in order for mipmap
generation to work I believe.
I'm also not sure that having unorm fetches for an snorm format is
sane.
With signed types we weren't hitting this test however the comment
stating this doesn't happen often doesn't apply when using signed
types since an all 0 block is quite common which isn't abs min or max.
this fixes the limits correctly again also.
Signed-off-by: Dave Airlie <airlied@redhat.com>
if the values are all in the last dword, the high bits can be 0,
This fixes a valgrind warning I saw when playing with mipmaps.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Drivers can call this function as needed. It tells the VBO module to
always unmap the current glBegin/glEnd VBO when we flush. Otherwise
it's possible to be in a flushed state but still have the VBO mapped.
Among other benefits, parallel makes now work. Since many people have
parallel builds by default (via MAKEFLAGS environment variable), this
sames some irritation at release time...when there's usually not any
other irritation already.
In my last commit I introduced a build dependency upon a new libdrm.
Add the associated autoconf checks. As the headers are part of the core
libdrm, we need to bump that version and so may as well bump the chipset
specific versions simultaneously.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
With relaxed relocation checking in the kernel, we can specify a
negative delta (i.e. pointing outside of the target bo) in order to fake
a range in a large buffer. We only then need to upload the elements used
and adjust the buffer offset such that they correspond with the indices
used in the DrawArrays.
(Depends on libdrm 0209428b3918c4336018da9293cdcbf7f8fedfb6)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
... and take advantage of start_vertex_bias to trim to [min_index,
max_index] where possible (i.e. when we need to upload all arrays).
Fixes half_float_vertex(misc.fillmode.wireframe)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34595
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>