Commit graph

3670 commits

Author SHA1 Message Date
Erik Faye-Lund
86662655ec Revert "nir: Use get_once() helper for one-time init's"
This reverts commit c9062df1d5.

Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7760>
2020-11-25 09:44:11 +00:00
Jason Ekstrand
9fa1cdfe7f intel/rt: Implement push constants as global memory reads
They're not really "push" anymore but that's because there is no such
thing as push constants in bindless shaders on Intel.  They should be
fast enough, though.  There is some room for debate here as to whether
we want to do the pull in NIR or push it into the back-end.  The
advantage of doing it in the back-end is that it'd be easier to use
MOV_INDIRECT for indirect push constant access rather than falling back
to a dataport message.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
cb261b03e5 intel/rt: Add lowering for ray-walk intrinsics in any-hit shaders
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
7ce7c93755 intel/rt: Implement traceRay()
This is a little bit more work than executeCallable() because we also
have to set up the MemRay data structure which the ray traversal
hardware uses to keep its state.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
75209d5bd1 intel/fs: Add and implement intel-specific ray-tracing intrinsics
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
fad81a3968 intel/rt: Add a pass to lower shader call instructions
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
ca88cd8e5a intel/rt: Add return instructions at the end of ray-tracing shaders
Each callable ray-tracing shader shader stage has to perform a return
operation at the end.  In the case of raygen shaders, it retires the
bindless thread because the raygen shader is always the root of the call
tree.  In the case of any-hit shaders, the default action is accep the
hit.  For callable, miss, and closest-hit shaders, it does a return
operation.  The assumption is that the calling shader has placed a
BINDLESS_SHADER_RECORD address for the return in the first QWord of the
callee's scratch space.  The return operation simply loads this value
and calls a btd_spawn intrinsic to jump to it.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
6e50db4eda intel/rt: Add builder helpers for accessing RT data structures
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
1f6e70c85a intel/fs: Add and implement a load_global_const_block intrinsic
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:09 +00:00
Jason Ekstrand
7280b0911d intel/compiler: Add support for bindless shaders
The Intel bindless thread dispatch model is very simple.  When a compute
shader is to be used for bindless dispatch, it can request a set of
stack IDs.  These are allocated per-dual-subslice by the hardware and
recycled automatically when the stack ID is returned.  Passed to the
bindless dispatch are a global argument address, a stack ID, and an
address of the BINDLESS_SHADER_RECORD to invoke.  When the bindless
shader is dispatched, it is passed its stack ID as well as the global
and local argument pointers.  The local argument pointer is the address
of the BINDLESS_SHADER_RECORD plus some offset which is specified as
part of the BINDLESS_SHADER_RECORD.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:09 +00:00
Jason Ekstrand
a7dd172aaa nir/lower_io: Support shader_call_data in vars_to_explicit_types
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:09 +00:00
Jason Ekstrand
477d2f0379 nir/lower_io: Allow ray_hit_attrib in lower_vars_to_explicit_types
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:09 +00:00
Jason Ekstrand
bbbb0600f6 nir: Add a helper to get the live set at a cursor
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:09 +00:00
Jason Ekstrand
630e54a08b nir: Add a halt instruction type
Halt is like a return for the entire shader or exit() if you prefer to
think of it that way.  Once an invocation hits a halt, it's 100% dead.
Any writes to output variables which happened before the halt do,
however, still apply.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:09 +00:00
Rob Clark
c9062df1d5 nir: Use get_once() helper for one-time init's
Makes the code more concise, and makes helgrind/drd happy at the same
time!

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7644>
2020-11-24 21:03:34 +00:00
Rob Clark
53f7d539cd util: Add helgrind support for simple_mtx
Annoyingly mtypes.h pulls in simple_mtx, which means we end up needing
to sprinkle a lot of idep_mesautil around.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3773
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7644>
2020-11-24 21:03:34 +00:00
Daniel Schürmann
1c17223c02 nir/opt_peephole_select: respect selection_control when collapsing ifs
Totals from 34 (0.02% of 138013) affected shaders (RAVEN):
CodeSize: 625888 -> 626336 (+0.07%); split: -0.00%, +0.08%
Instrs: 124121 -> 124229 (+0.09%); split: -0.00%, +0.09%
Cycles: 1403072 -> 1403588 (+0.04%); split: -0.01%, +0.04%
VMEM: 5308 -> 5364 (+1.06%); split: +1.07%, -0.02%
Copies: 12773 -> 12838 (+0.51%); split: -0.08%, +0.59%
Branches: 5758 -> 5801 (+0.75%); split: -0.21%, +0.96%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7478>
2020-11-24 08:39:35 +00:00
Daniel Schürmann
28395407eb nir/opt_peephole_select: collapse nested IFs if applicable
Single-sided nested IFs can sometimes be collapsed
even if they cannot be flattened.
This optimization re-uses block_check_for_allowed_instrs()
to determine if it is beneficial to collapse the IFs.
Additionally, it is required that the phis of the outer IF
become trivial after this optimization, so that no additional
bcsel instructions are added.
This optimization turns

   if (cond1) {
      <allowed instruction>
      if (cond2) {
         <any code>
      } else {
      }
   } else {
   }

into

   <allowed instruction>
   if (cond1 && cond2) {
      <any code>
   } else {
   }

Totals from 17044 (12.35% of 138013) affected shaders (RAVEN):
SGPRs: 1246416 -> 1246256 (-0.01%); split: -0.01%, +0.00%
VGPRs: 802752 -> 802736 (-0.00%); split: -0.01%, +0.01%
SpillSGPRs: 45857 -> 45850 (-0.02%); split: -0.07%, +0.05%
CodeSize: 85318240 -> 85208592 (-0.13%); split: -0.15%, +0.02%
Instrs: 16769049 -> 16738195 (-0.18%); split: -0.20%, +0.02%
Cycles: 947328732 -> 947145796 (-0.02%); split: -0.03%, +0.01%
VMEM: 7271539 -> 7274090 (+0.04%); split: +0.05%, -0.01%
SMEM: 925983 -> 927374 (+0.15%); split: +0.19%, -0.04%
VClause: 294334 -> 294340 (+0.00%); split: -0.00%, +0.00%
SClause: 633600 -> 634048 (+0.07%); split: -0.01%, +0.08%
Copies: 1589650 -> 1580573 (-0.57%); split: -0.66%, +0.09%
Branches: 540830 -> 525767 (-2.79%); split: -2.79%, +0.00%
PreSGPRs: 902500 -> 902415 (-0.01%); split: -0.02%, +0.01%
PreVGPRs: 759992 -> 760019 (+0.00%); split: -0.00%, +0.01%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7478>
2020-11-24 08:39:35 +00:00
Samuel Pitoiset
88b5a2b80b nir: fix gathering cross invocation info
Fixes: 5b77b14448 ("nir: Use src_is_invocation_id in get_deref_info.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7730>
2020-11-23 11:00:17 +00:00
Timur Kristóf
5b77b14448 nir: Use src_is_invocation_id in get_deref_info.
Signed-off-by: Timur Kristof <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7622>
2020-11-21 19:38:57 -05:00
Marek Olšák
e78c089aae nir: fix gathering patch IO usage with lowered IO
Fixes: 17af07024d - nir: gather all IO info from IO intrinsics

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7622>
2020-11-21 19:38:55 -05:00
Marek Olšák
aadfdb962f nir: fix gathering TCS cross invocation access with lowered IO
Fixes: abe9588ff0 - nir: gather tess.tcs_cross_invocation info from lowered IO intrinsics

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7622>
2020-11-21 19:38:53 -05:00
Rhys Perry
8c3abcab6d nir/copy_prop_vars: avoid a duplicate lookup if src == vec_src
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Rhys Perry
33eeb994be nir/copy_prop_vars: use nir_deref_and_path
Instead of recreating paths, create them once when needed using
nir_deref_and_path.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Rhys Perry
abc3225927 nir/deref: add helpers to lazily create paths
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Rhys Perry
7d8c06d484 nir/search: check for changes before adding uses to worklist
So it doesn't uselessly add instructions to the worklist.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Rhys Perry
556a20afe6 nir/search: check instr type before adding to worklist
nir_algebraic_instr() ignores non-ALU instructions, so there's no point.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Rhys Perry
4832262560 nir/loop_analyze: initialize loop variables on demand
Zero'ing the allocation and calling initialize_ssa_def() for every
ssa def can be expensive. Since we only use a subset of the allocated
variables, initialize it only when needed.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Rhys Perry
be7b20135e nir/copy_prop_vars,nir/dead_write_vars: ignore read-only loads
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Rhys Perry
276e241b57 nir: add nir_var_vec_indexable_modes
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7511>
2020-11-20 13:57:34 +00:00
Daniel Schürmann
fb01882ddb nir: add nir_phi_get_src_from_block() helper
Returns the phi_src corresponding to a given nir_block.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2804>
2020-11-20 13:46:41 +01:00
Daniel Schürmann
8d477baa4f nir: allow for cheap intrinsics in nir_opt_peephole_select()
Also added nir_instr_type_ssa_undef for convenience.
Out of the added intrinsics, it seems that only load_helper_invocation
has an effect on tested games.

Totals from 446 (0.32% of 138013) affected shaders (RAVEN):
SGPRs: 17600 -> 17688 (+0.50%); split: -0.09%, +0.59%
VGPRs: 14140 -> 14312 (+1.22%); split: -0.03%, +1.24%
CodeSize: 1157696 -> 1131208 (-2.29%)
MaxWaves: 3430 -> 3427 (-0.09%)
Instrs: 220402 -> 214200 (-2.81%)
Cycles: 900776 -> 875752 (-2.78%)
VMEM: 160894 -> 180439 (+12.15%); split: +12.19%, -0.04%
SMEM: 19854 -> 20169 (+1.59%); split: +1.74%, -0.16%
VClause: 3597 -> 3604 (+0.19%)
SClause: 7258 -> 7248 (-0.14%); split: -0.15%, +0.01%
Copies: 17060 -> 16336 (-4.24%); split: -4.44%, +0.20%
Branches: 3995 -> 2518 (-36.97%)
PreSGPRs: 11972 -> 12148 (+1.47%); split: -0.13%, +1.60%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2804>
2020-11-20 13:46:41 +01:00
Jason Ekstrand
783b895ec9 nir: Rewrite lower_undef_to_zero
This both fixes its metadata handling (it was flagging dirty regardless
of progress) and reduces the entire pass to 21 LOC including whitespace
by making better use of helpers.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Jesse Natalie
ff05da7f8d microsoft: Add CLC frontend and kernel/compute support to DXIL converter
This adds a standalone library which can convert through the pipeline of
OpenCL C -> SPIR -> SPIR-V -> NIR -> DXIL. It can add in the libclc
implementations of various library functions in the NIR phase, and
also massages the NIR to shift it more towards graphics-style compute.

This is leveraged by the out-of-tree OpenCLOn12 runtime
(https://github.com/microsoft/OpenCLOn12).

This is the combination of a lot of commits from our development branch,
containing code by several authors.

Co-authored-by: Boris Brezillon <boris.brezillon@collabora.com>
Co-authored-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Boris Brezillon
cab995b463 nir: Make nir_build_deref_offset() support ptr_as_array
nir_build_deref_offset() can be extended to support calculating an
offset relative to a base pointer.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Jesse Natalie
9c4dce1d96 nir: Add nir_alu_type -> glsl_base_type conversion helper
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Boris Brezillon
a42c846d24 nir: Fix nextafter() for hardware that don't support denorms
We need to make sure we never return a denorm float, either by flushing
the denorm to 0 or by adjusting the minimum non-zero value.

v2 (Rhys): Use shader float controls execution mode instead of a dedicated option

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Jesse Natalie
b94b827add panfrost/util: Move nir_undef_to_zero into core nir and add 'lower'
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Jason Ekstrand
c730ace12b nir,clover: Drop nir_lower_mem_constant_vars
We have a more generic helper now so clover doesn't need quite as many
special paths.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Jason Ekstrand
2e8e275075 nir: Add a more generic helper for gathering constant initializers
The one we had was tied to nir_var_mem_constant but we also need it for
global and, one day, I can imagine us needing it for shared (though
there's currently no spec that requires it).

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Jason Ekstrand
f727e98d22 nir/lower_io: Add data OOB asserts to write_constant
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
2020-11-18 04:05:37 +00:00
Lionel Landwerlin
3f91f4e2ab nir: don't consider txf_ms_mcs a query instruction
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6172>
2020-11-16 12:13:53 +00:00
Alejandro Piñeiro
5169dfd1fd nir/lower_tex: clarify nir_lower_tex_options indexing
This doesn't matter too much on OpenGL as texture id and sampler id
are the same, but become relevant if using the lowering for Vulkan.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7545>
2020-11-14 15:59:02 +00:00
Rhys Perry
bf5cea7232 nir: allow reordering of loads from read-only modes
fossil-db (Navi):
Totals from 710 (0.51% of 138917) affected shaders:
SGPRs: 45007 -> 44791 (-0.48%)
VGPRs: 36116 -> 36284 (+0.47%); split: -0.03%, +0.50%
CodeSize: 3811540 -> 3795332 (-0.43%); split: -0.43%, +0.00%
MaxWaves: 8018 -> 8005 (-0.16%)
Instrs: 758383 -> 755084 (-0.44%); split: -0.44%, +0.01%
Cycles: 5786240 -> 5758848 (-0.47%); split: -0.48%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7600>
2020-11-13 17:25:01 +00:00
Rhys Perry
eb7507681f nir: add nir_var_mem_ubo to nir_var_read_only_modes
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7600>
2020-11-13 17:25:01 +00:00
Daniel Schürmann
0ef5f3552f nir: add strength reduction pattern for imod/irem with pow2 divisor.
Affected games are Detroit : Become Human and Doom : Eternal.

Totals from 6262 (4.54% of 138013) affected shaders (RAVEN):
SGPRs: 678472 -> 678640 (+0.02%)
VGPRs: 498288 -> 498360 (+0.01%)
CodeSize: 67064196 -> 65926000 (-1.70%)
MaxWaves: 19390 -> 19382 (-0.04%)
Instrs: 13175372 -> 12932517 (-1.84%)
Cycles: 1444043256 -> 1443022576 (-0.07%); split: -0.08%, +0.01%
VMEM: 929560 -> 908726 (-2.24%); split: +0.39%, -2.63%
SMEM: 406207 -> 400062 (-1.51%); split: +0.46%, -1.97%
VClause: 215168 -> 215031 (-0.06%)
SClause: 443312 -> 442324 (-0.22%); split: -0.25%, +0.03%
Copies: 1350793 -> 1344326 (-0.48%); split: -0.52%, +0.04%
Branches: 506432 -> 506370 (-0.01%); split: -0.02%, +0.01%
PreSGPRs: 619652 -> 619619 (-0.01%)
PreVGPRs: 473212 -> 473168 (-0.01%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/175>
2020-11-13 15:59:03 +01:00
Marek Olšák
cb20d58f45 nir: optimize nir_lower_discard_to_demote to lower discard/demote both ways
This is smarter and also lowers demote to discard if helper invocations are
not needed.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7586>
2020-11-12 21:02:05 +00:00
Marek Olšák
d5039f99b4 nir: gather shader_info::needs_all_helper_invocations
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7586>
2020-11-12 21:02:05 +00:00
Marek Olšák
baa5807e36 nir: rename needs_helper_invocations to needs_quad_helper_invocations
This indicates that only quad operations use helper invocations.
Also handle quad_swizzle_amd.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7586>
2020-11-12 21:02:05 +00:00
Marek Olšák
96c12b7dc2 nir: optionally shuffle local invocation IDs for compute quad derivatives
Used by radeonsi. local_invocation_index is lowered only when quad
derivatives are enabled.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7586>
2020-11-12 21:02:05 +00:00