Commit graph

29386 commits

Author SHA1 Message Date
Vinson Lee
e19195c185 progs/xdemos: Fix memory leak in pbinfo.c. 2009-11-20 15:52:53 -08:00
Vinson Lee
e0857962b9 progs/xdemos: Fix memory leak in pbdemo.c. 2009-11-20 15:48:29 -08:00
Vinson Lee
538a8df652 progs/xdemos: Fix memory leak in glxpbdemo.c. 2009-11-20 15:18:19 -08:00
Marek Olšák
015e7e7724 r300g: emit R300_TEX_ENABLE to indicate there are no textures bound
Previously, this reg wasn't emitted at all if texture_count == 0.
2009-11-20 15:12:18 -08:00
Marek Olšák
ae70cd1f02 r300g: remove variant states from emit_state_invariant 2009-11-20 15:08:52 -08:00
Vinson Lee
a4720a1a32 progs/xdemos: Remove duplicate code in glxinfo.c. 2009-11-20 15:06:56 -08:00
Vinson Lee
66a4ec14c3 progs/xdemos: Add assert in corender.c. 2009-11-20 15:03:16 -08:00
Corbin Simpson
6a95996abb r300g: Texrect factor cleanup.
(0, 0, 0, 1) is a much saner default value, and texrect factors only need
to be (1/s, 1/t, 0, 1).
2009-11-20 14:56:13 -08:00
Marek Olšák
f4041b37e2 r300g: fix rectangle textures on r3xx
Adapted from Maciej Cencora's patch.
2009-11-20 14:47:31 -08:00
Vinson Lee
f6541773c4 i915g: Add missing break statement in i915_debug.c. 2009-11-20 14:31:42 -08:00
Vinson Lee
36e2074b63 gallium/util: Initialize variables in u_pack_color.h. 2009-11-20 14:20:15 -08:00
Corbin Simpson
06ec216d19 r300g: Clean up bitcounting function.
I didn't see this in u_math; surely somebody else has this wheel
reinvented elsewhere.
2009-11-20 14:10:59 -08:00
Corbin Simpson
6a3eb1f91b r300g: Use MAX3 and MIN3. 2009-11-20 14:10:45 -08:00
Corbin Simpson
37ba97421c util: Add MAX3 and MIN3. 2009-11-20 14:08:58 -08:00
Marek Olšák
beea241374 r300g: set better values in the R300_VAP_CNTL register 2009-11-20 13:33:37 -08:00
Alan Hourihane
0295edf596 Fix comment to use /* */ rather than // 2009-11-20 18:11:30 +00:00
Alan Hourihane
904469dcd2 Fix indentation. 2009-11-20 18:10:54 +00:00
Alan Hourihane
8f648cd3e4 Fix vega compilation. 2009-11-20 18:09:10 +00:00
Alan Hourihane
a24631bcd7 Fix memory leak. 2009-11-20 18:08:29 +00:00
Richard Li
08e5d1ecad r600 : eliminate Wondows line ending for test code. 2009-11-20 11:03:09 -05:00
Michal Krol
b89cd8afc5 glsl/pp: Expand unknown identifiers to 0 in if/elif expressions. 2009-11-20 08:59:50 +01:00
Keith Whitwell
95d7aca4b9 i965g: fix typo converting wm src regs 2009-11-19 20:40:41 -08:00
Keith Whitwell
9507a6c206 i965g: fragment shader immediates working 2009-11-19 20:02:42 -08:00
Keith Whitwell
63b0af0775 i965g: first pass at vs immediates in curbe 2009-11-19 19:51:14 -08:00
Keith Whitwell
3fafe2b969 progs/vp: add param and imm test 2009-11-19 19:50:19 -08:00
Keith Whitwell
d2f4c80c8b i965g: get linear vs perspective interpolation working again 2009-11-19 19:41:25 -08:00
Keith Whitwell
4fb77ef840 i965g: include interpolation info in fs signature 2009-11-19 19:31:32 -08:00
Keith Whitwell
34a01929d5 i965g: special case setup when fs has no inputs 2009-11-19 19:29:33 -08:00
Keith Whitwell
47cef2bb8f i965g: add new state flag tracking fs signature changes 2009-11-19 18:55:18 -08:00
Keith Whitwell
c58e20fbbb i965g: fix typo in previous commit 2009-11-19 18:47:07 -08:00
Dave Airlie
3f2c77659c Merge remote branch 'origin/mesa_7_7_branch' 2009-11-20 11:48:10 +10:00
Dave Airlie
f8ea531820 r100: fix texture_from_pixmap and compiz.
r100 state emission has separate rect and non-rect states,
if we are doing TFP for a TEXTURE_2D we shouldn't use the rect
states as they won't get emitted properly.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-11-20 11:47:00 +10:00
Keith Whitwell
7e5cd3eb14 progs/fp: add simple imm, param tests 2009-11-19 16:53:02 -08:00
Keith Whitwell
8db59a1fa3 i965g: setup nr_attrs should track nr fragment shader inputs
This would be equivalent to taking the nr outputs of the vp varient
2009-11-19 16:14:44 -08:00
Keith Whitwell
1b9eda4c74 i965g: get fragment constants sort-of working 2009-11-19 16:09:39 -08:00
Keith Whitwell
9e4f3eaf66 i965g: make the load-before-use vs immediate path work 2009-11-19 15:04:00 -08:00
Keith Whitwell
25cbf9b4da i965g: fix initialization of texture width/height/depth arrays
Will remove these arrays in another branch - they're completely redundant.
2009-11-19 14:47:24 -08:00
Richard Li
b09e74901a r600 : Clean up a bit test code mess. 2009-11-19 17:41:10 -05:00
Vinson Lee
8b808d50e2 st/xorg: Fix infinite loop in copy_packed_data. 2009-11-19 14:40:00 -08:00
Keith Whitwell
683e35f726 gallium: don't use arrays for texture width,height,depth 2009-11-19 14:39:34 -08:00
Vinson Lee
4ab8dbe593 progs/xdemos: Add missing break statement in offset.c. 2009-11-19 14:20:26 -08:00
Brian Paul
4e6c79ac16 st/mesa: replace st_flush() with pipe->flush()
We only need to flush the gallium driver in this case.
Fixes a recursive state validation bug.
2009-11-19 15:18:23 -07:00
Brian Paul
2198497203 vbo: added recursion check in vbo_exec_FlushVertices() 2009-11-19 15:17:56 -07:00
Richard Li
48dfd3938e r600 : change shader pop method for now. 2009-11-19 16:55:16 -05:00
Brian Paul
dc41d62250 st/mesa: get rid of compressed_num_bytes() code 2009-11-19 14:35:38 -07:00
Brian Paul
92863109af st/mesa: remove is_compressed_mesa_format() 2009-11-19 14:17:31 -07:00
Brian Paul
273f4d6b5f st/mesa: remove pointless assertion 2009-11-19 14:17:31 -07:00
Brian Paul
3f40166500 softpipe: whitespace/indentation fixes 2009-11-19 14:17:31 -07:00
Richard Li
49b3f4a6bc Merge branch 'master' of ssh://richardradeon@git.freedesktop.org/git/mesa/mesa 2009-11-19 16:17:13 -05:00
Richard Li
6345a7ba44 r600 : check in shader code test enable flag: if flag
R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler.
The test base is /mesa/progs/glsl/brick, and changes
shader code in CH06-brick.frag/vert to test different logic op
combination. (if,else,while,function,...). The stack depth code is not
in yet, so it is hard coded now. So complex code would not run (such as
things like 8 loops embeded loop in loop).
2009-11-19 16:05:43 -05:00