No shader-db changes on any Intel platform.
fossil-db:
Lunar Lake, Meteor Lake, and DG2 had similar results. (Lunar Lake shown)
Totals:
Instrs: 141808595 -> 141808815 (+0.00%); split: -0.00%, +0.00%
Cycle count: 22181300418 -> 22185066952 (+0.02%); split: -0.01%, +0.03%
Max live registers: 48052077 -> 48052083 (+0.00%)
Totals from 720 (0.13% of 551446) affected shaders:
Instrs: 116778 -> 116998 (+0.19%); split: -0.01%, +0.20%
Cycle count: 1197931082 -> 1201697616 (+0.31%); split: -0.21%, +0.53%
Max live registers: 56552 -> 56558 (+0.01%)
No fossil-db changes on any other Intel platform.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
No shader-db changes on any Intel platform.
v2: Fix for Xe2.
v3: Rework the way that we determine that an intrinsic can actually be
convergent. This will now depend on whether or not the important
sources have previously be determined to be convergent. Fixes
intermitent failures in some test cases (including
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.push_constant_float_16_to_32.scalar_frag).
v4: s/the it/it/ in a comment. Noticed by Ken.
fossil-db:
No fossil-db changes on Lunar Lake.
Meteor Lake and DG2 had similar results. (Meteor Lake shown)
Totals:
Instrs: 152743449 -> 152743161 (-0.00%)
Cycle count: 17399179660 -> 17399193488 (+0.00%)
Totals from 144 (0.02% of 633314) affected shaders:
Instrs: 5936 -> 5648 (-4.85%)
Cycle count: 51616 -> 65444 (+26.79%)
Tiger Lake, Ice Lake, and Skylake had similar results. (Tiger Lake shown)
Totals:
Instrs: 150646195 -> 150645907 (-0.00%)
Cycle count: 15618427818 -> 15618428942 (+0.00%)
Totals from 144 (0.02% of 632567) affected shaders:
Instrs: 6218 -> 5930 (-4.63%)
Cycle count: 39968 -> 41092 (+2.81%)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
This commit used to be "brw/emit: Allow scalar sources to 64-bit
3-source instructions". These instructions were fixed up in
brw_eu_emit. There seems to be some conflict with the <0,1,0> stride an
post-RA scheduling. The only difference between the passing code
generated by this commit and the failing code generated by the older
commit is some post-RA scheduling.
v2: Change the stride of a MAD even if the instruction isn't
lowered. MAD instructions that are already SIMD8 have to follow the same
rules. 🤦
v3: Pull the lowering out to its own pass. Update the comment in
brw_fs_validate. Suggested by Ken.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
Sources that are scalars (almost all source) and convergent generally
want <0,1,0> source stride. Sources that are vectors (e.g., texture
coordinates, SSBO write data, etc.) and convergent want no extra strides
applied. In nearly all cases LOAD_PAYLOAD lowering will do the right
thing.
v2: Use VEC in emit_pixel_interpolater_send. Suggested by Ken.
v3: With the elimination of offset_to_component(), offset() may not
convert an is_scalar source to have a zero stride. Explicitly do this
in get_nir_src and prepare_alu_destination_and_sources.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
In SIMD16 and SIMD32, storing convergent values in full 16- or
32-channel registers is wasteful. It wastes register space, and in most
cases on SIMD32, it wastes instructions. Our register allocator is not
clever enough to handle scalar allocations. It's fundamental unit of
allocation is SIMD8. Start treating convergent values as SIMD8.
Add a tracking bit in brw_reg to specify that a register represents a
convergent, scalar value. This has two implications:
1. All channels of the SIMD8 register must contain the same value. In
general, this means that writes to the register must be
force_writemask_all and exec_size = 8;
2. Reads of this register can (and should) use <0,1,0> stride. SIMD8
instructions that have restrictions on source stride can us <8,8,1>.
Values that are vectors (e.g., results of load_uniform or texture
operations) will be stored as multiple SIMD8 hardware registers.
v2: brw_fs_opt_copy_propagation_defs fix from Ken. Fix for Xe2.
v3: Eliminte offset_to_scalar(). Remove mention of vec4 backend in
brw_reg.h. Both suggested by Caio. The offset_to_scalar() change
necessitates some trickery in the fs_builder offset() function, but I
think this is an improvement overall. There is also some rework in
find_value_for_offset to account for the possibility that is_scalar
sources in LOAD_PAYLOAD might be <8;8,1> or <0;1,0>.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
This isn't used now, but future commits will add uses. Doing this as a
separate commit removes a lot of "just typing" churn from commits that
have real changes to review.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
As Asahi, Intel and soon Panfrost requires an offline compiler for their
respective internal shaders, this commit adds generic new options to
workaround meson current limitations around cross-compillation.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32719>
Disable mesh autostrip for platforms that need WA 16020916187.
Additionally, zero out the layer and viewport slots when a shading rate
is found through the brw_nir_initialize_mue pass.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32751>
The SIMD splitting pass does not handle wide force_writemask_all
instructions correctly at the moment. For example, a SIMD32 TXF
on pre-Xe2 would get split to a pair of SIMD16. But it will set
the groups to operate on channels 15:0 and 31:16. That's not what
we want for a NoMask instruction - both should be 15:0, i.e.
bld.group(inst->exec_size, 0).
We could (and perhaps should) fix the SIMD splitting pass to handle
this, but the pass already has subtle complexity in which builders
are used. Or we could alter fs_builder::group(), but that has broader
implications. As a stop-gap, just make opt_combine_covergent_txfs stop
relying on SIMD splitting. It's trivial to do and fixes the issue
without risking other breakage.
Fixes: 6341b3cd87 ("brw: Combine convergent texture buffer fetches into fewer loads")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32714>
No need to open-code this one now that we have a generic helper.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32627>
No need to open-code this one now that we have a generic helper.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32627>
According to HAS it is necessary to emit this instruction once per
context so MI_MEM_FENCE works properly.
Fixes: 86813c60a4 ("mi-builder: add read/write memory fencing support on Gfx20+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32680>
A next patch will emit more instructions in video and copy queues
for Gfx 200 and newer but the current code only creates anv_async_submit
if device has aux_map.
Instead we can always create anv_async_submit and only submit it to
hardware if any instruction was emited.
Fixes: 86813c60a4 ("mi-builder: add read/write memory fencing support on Gfx20+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32680>
The CI_JOB_TIMEOUT variable is the GitLab-defined job timeout in
seconds.
Use this variable in LAVA instead of the separate JOB_TIMEOUT,
which was intended to represent the test phase timeout (job timeout
minus 5 minutes), but was often overlooked.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32609>
Remove bogus failures caused by wrong GPU_VERSION configuration,
delete tests that no longer exist in current CTS versions, and
update expectations.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32681>
Thanks to the speedup achieved by increasing tests_per_group,
nightly jobs are now within reasonable time limits, allowing them
to be re-enabled.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32681>
Due to the slow startup time of deqp-vk, the previous default of
500 tests per group caused the jobs to run up to twice as slowly
compared to using a higher number of tests per group.
Increase the number of tests per group for all subsets of the
deqp-runner suites, which allows decreasing the fractions.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32681>
Due to the slow startup time of deqp-vk, the previous default of
500 tests per group caused the jobs to run up to twice as slowly
compared to using a higher number of tests per group.
Increase the number of tests per group for all subsets of the
deqp-runner suites, which allows decreasing the fractions.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32681>
Due to the slow startup time of deqp-vk, the previous default of
500 tests per group caused the jobs to run up to twice as slowly
compared to using a higher number of tests per group.
Increase the number of tests per group for all subsets of the
deqp-runner suites, which allows decreasing the fractions.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32681>
Modified the BVH dumping mechanism to synchronously wait for the command
buffer to complete before saving BVH data to files. This approach is
more robust compared to the previous method of dumping during
acceleration strucutre destruction.
Note: if DEBUG_BVH_ANY is enabled but intel-rt is disabled, we will wait
for nothing.
Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32585>
The current python-test job creates and compresses python related
artifacts for use by future jobs. The artifacts are currently named
`mesa-python-test` which is somewhat misleading because they are not
needed for testing python scripts or libraries.
Rename the artifacts generated by the python-test job to be more
descriptive of their purpose.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32340>
According to HSD 14016252163 if compute shader uses the sample
operation, morton walk order and set the thread group batch size to 4 is
expected to increase sampler cache hit rates by increasing sample
address locality within a subslice.
Rework:
* Caio: "||" => "&&" for type checking in instr_uses_sampler()
* Jordan: Use nir's foreach macros rather than
nir_shader_lower_instructions()
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32430>
For PTL, we can have one more additional walk order along with the
"Thread Group Batch Size" field.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32430>