Commit graph

49370 commits

Author SHA1 Message Date
Marek Olšák
d8d58bdcb9 r300g: implement 3D transfers
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=61351
2013-02-26 01:14:20 +01:00
Marek Olšák
3857f450a6 gallium/util: add helper util_max_layer from r600g 2013-02-26 01:14:05 +01:00
Roland Scheidegger
52c44cee1e llvmpipe: (trivial) get rid of old function prototypes.
llvmpipe_init_screen/context_texture_funcs have long been replaced
with the respective "resource" funcs.
2013-02-25 20:38:23 +01:00
Roland Scheidegger
c0ba1080df draw: make sure pipeline is revalidated when sampler views or samplers change.
Since with llvm execution parts of sampler view and sampler state is baked into
the shader, we need to revalidate otherwise the wrong shader might get used.
(Not completely sure but I think this would not be required for non-llvm case,
along with everything else in these functions.)
This caused bugs in piglit arb_texture_buffer_object-formats, because we never
noticed that the view format changed.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-25 20:38:23 +01:00
Roland Scheidegger
20183177a5 llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
This also fixes not honoring first/last_layer view parameters for array
textures, plus not honoring last_level view parameter for all textures
(neither is really used by OpenGL).
This mostly passes piglit arb_texture_buffer_object tests (it needs, however,
glsl 140 version override, plus GL 3.1 override, the latter only because
mesa does not allow ARB_tbo in non-core contexts).
Most arb_texture_buffer_object tests pass, with the exception of
arb_texture_buffer_object-formats. With "arb" parameter it passes most weirdo
formats before it segfaults in the state tracker, this looks to be some issue
with using legacy formats in core context (fails the same in softpipe).
With "core" parameter it passes with "fs", however fails with "vs" (for most
formats). This will be fixed later (debugging shows we're completely missing
the shader recompile depending on format).

v2: based on Jose's feedback, fix comments, variable/function names.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-25 20:38:23 +01:00
Eric Anholt
50a5d5dea0 i965: Fix the W value of deprecated pointcoords on pre-gen6.
When you didn't have a texcoord array bound (or a non-1 current w
attrib), we were telling the fragment shader that it could just use "1"
instead of doing expensive pre-gen6 math to invert it.  If you drew the
point with a non-1 W value, then you'd get the right size (since all the
vertex computations worked), but we'd mis-interpolate the coordinate
across the face.

Fixes the mesa pointsprite demo on GM45.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30232
Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
Note: This is a candidate for the stable branches.
2013-02-25 11:21:44 -08:00
Tapani Pälli
3cdb548bfb mesa/es: NULL check in EGLImageTargetTexture2DOES
check that pointer passed is valid and return error if not.

Note: This is a candidate for the stable branches.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2013-02-25 09:17:31 -08:00
Tapani Pälli
331967c773 mesa: add missing case in _mesa_GetTexParameterfv()
missing case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES is required
by OES_EGL_image_external extension.

Note: This is a candidate for the stable branches.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2013-02-25 09:17:20 -08:00
Jordan Justen
0486d50320 glsl: Remove VS output varyings which are optimized out of the FS
Previously when an input varying was optimized out of the
FS we would still retain it as an output of the VS.

We now build a hash of live FS input varyings rather
than looking in the FS symbol table. (The FS symbol table
will still contain the optimized out varyings.)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-02-23 16:20:28 -08:00
Vinson Lee
f6487e8911 vl: Fix off-by-one error in device_name_length allocation.
Fixes out-of-bounds write reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
2013-02-23 14:57:05 -08:00
John Kåre Alsaker
65aa1a194d llvmpipe: Fix creation of shared and scanout textures.
NOTE: This is a candidate for the stable branches.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2013-02-23 18:36:58 +00:00
José Fonseca
fdb88967e3 util/u_blitter: Set pipe_sampler_state::normalized_coords correctly.
We might want to revisit the normalized_coords semantics, but this is
the current expected behavior.

Fixes fdo bug 61091.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-23 18:36:57 +00:00
Brian Paul
2557d3f9c3 svga: remove some extraneous whitespace 2013-02-23 08:20:36 -07:00
Brian Paul
840d6faf68 st/mesa: fix debug_printf() format string warning
Use %td for ptrdiff_t (aka GLsizeiptrARB).
2013-02-23 08:20:36 -07:00
José Fonseca
0d760a8160 util/dump: Use static assertion to detect string table size mismatches.
Suggested by Brian Paul.

Could probably be extended to other enums.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-23 13:32:34 +00:00
Vinson Lee
2fa9e4c97c st/xvmc/tests: Ensure colorkey is initialized.
Fixes uninitialized scalar variable defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
2013-02-22 19:32:00 -08:00
Vinson Lee
54afbce934 st/vdpau: Fix memory leak in vlVdpBitmapSurfaceCreate.
Fixes resource leak defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
2013-02-22 19:30:03 -08:00
Vinson Lee
1bac4a1e6f st/vdpau: Fix memory leak in vlVdpOutputSurfaceCreate.
Fixes resource leak defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
2013-02-22 19:29:56 -08:00
Tapani Pälli
b4dba5bba2 glapi: mark static_dispatch false for DiscardFramebufferEXT
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61199
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Tested-by: Brad King <brad.king@kitware.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2013-02-22 17:18:08 -08:00
Brian Paul
b804fb8714 llvmpipe: rename polygon offset fields to something more specific
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 16:49:05 -07:00
Brian Paul
f93c580063 llvmpipe: add missing checks for polygon offset point/line modes
The llvm pipeline handles regular filled triangle offsets, but it
doesn't handle offsets for triangles drawn in point or line mode.

Fixes failures found with new piglit polygon-mode-offset test.

Note: This is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 16:49:05 -07:00
Brian Paul
d6b8b116ee draw: fix broken polygon offset stage
There were several issues.  We weren't handling different front/back
polygon fill modes.  We weren't checking whether the offset applied to
fill mode vs. line mode vs. point mode.

Fixes problems found with the Visualization Toolkit (VTK) test suite.

Note: This is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 16:49:05 -07:00
Brian Paul
a2c105e31e st/mesa: fix polygon offset state translation logic
The old logic was kind of twisted, but seemed to work in practice.

Note: This is a candidate for the stable branches.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-02-22 16:49:05 -07:00
Brian Paul
8bb291b0f5 st/mesa: check for dummy programs in destroy_program_variants()
When we destroy an ARB vp/fp whose ID was gen'd but not otherwise used we
get a pointer to the dummy/placeholder program.  We can't destroy that one
so just skip it.  This only failed during context tear-down because
glDeleteProgramsARB() was already aware of dummy programs.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38086

Note: This is a candidate for the stable branches.

Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
2013-02-22 16:49:05 -07:00
Brian Paul
8589cc41b3 st/mesa: fix trimming of GL_QUAD_STRIP
We sometimes convert GL_QUAD_STRIP prims into GL_TRIANGLE_STRIP, but
that changes the results of the u_trim_pipe_prim() call.  We need to
pass the original primitive type to the trim function.

Note that OpenGL's GL_x prim type values match Gallium's PIPE_PRIM_x values.

Fixes a failure in the new piglit degenerate-prims test.

Note: This is a candidate for the stable branches.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-02-22 16:49:05 -07:00
Alex Deucher
8b5acad0e9 r600g: fixup PS_PARTIAL_FLUSH flag handling for cayman
So we don't emit it twice if we ever use the flag on
cayman.

Note: this is a candidate for the 9.1 branch.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2013-02-22 18:43:27 -05:00
Alex Deucher
8442b67f5f r600g: r6xx deadlock workaround (v6)
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=50655
https://bugs.freedesktop.org/show_bug.cgi?id=47116

v2: flush along with workaround.
v3: just need a flush
v4: try WAIT_UNTIL
v5: switch to PS partial flush
v6: rework patch

Note: this is a candidate for the 9.1 branch.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2013-02-22 18:23:46 -05:00
Alex Deucher
7ebf83f109 r600g: add PS_PARTIAL_FLUSH flag
PS_PARTIAL flushes seems to be required in certain
cases to prevent hangs, especially on r6xx.

Note: this is a candidate for the 9.1 branch.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2013-02-22 18:23:31 -05:00
Ian Romanick
7ae6864f0d i965: Enable OpenGL ES 3.0 on Sandy Bridge
Regardless of what we put in the screen structure, all of the extensions
that compute_version_es2 checks are present and 3.0 will be exposed
anyway.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-02-22 13:57:44 -08:00
Anuj Phogat
cff862f90d meta: Allocate texture before initializing texture coordinates
tex->Sright and tex->Ttop are initialized during texture allocation.
This fixes depth buffer blitting failures in khronos conformance tests
when run on desktop GL 3.0.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=59495

Note: This is a candidate for stable branches.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2013-02-22 12:03:59 -08:00
Eric Anholt
92a204b493 mesa: Fix setup of ctx->Point.PointSprite for GLES2.
The recent change for GL core broke the older setup, which broke
gl_PointCoord on pre-gen6 (where gl_PointCoord is undefined if point
sprites are disabled).  Fixes the new piglit GLES-2.0/glsl-fs-pointcoord
test.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32429
Note: This is a candidate for the stable branches.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-02-22 10:55:39 -08:00
Eric Anholt
7b0731d940 i965/fs: Fix broken math on values loaded from uniform buffers on gen6.
In a debug build this led to assertion failures, but on a non-debug
build the hardware would just reference the whole vec8 instead of the
same channel 8 times.

Fixes the new piglit glsl-1.40/uniform-buffer/fs-exp2.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57121
Note: This is a candidate for the stable branches
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-02-22 10:50:50 -08:00
José Fonseca
cd01cc3b48 tgsi: Improve execution debugging.
- zero temps/outputs instead of copying (otherwise we won't be able to see
  the temps/outputs assignments for small shaders where nothing changes
  across big areas

- also show the inputs (as it's often impossible to infer from the rest)

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-22 16:19:58 +00:00
José Fonseca
f8436c17e4 util/u_dump: Update texture target strings. 2013-02-22 16:19:58 +00:00
Sergey Matyukevich
21e8af0b09 util/debug: Always use __builtin_frame_address on gcc.
Should workaround fdo bug 57563.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2013-02-22 16:19:58 +00:00
Michel Dänzer
f6b40ddd2d radeon/llvm: Remove stale comment about radeon_llvm_emit_prepare_cube_coords 2013-02-22 13:06:07 +01:00
Marek Olšák
aac8138744 r600g: fix random corruption with CP DMA in TF2
NOTE: This is a candidate for the 9.1 branch.
2013-02-22 12:49:15 +01:00
Michel Dänzer
3447cc4856 radeonsi: Don't pretend there is any R8G8B8 support
The hardware can't do it.
2013-02-22 11:44:24 +01:00
Andreas Boll
c1f2c3a80f llvmpipe/build: add DLOPEN_LIBS and PTHREAD_LIBS to the lp_test_* targets
Fixes undefined symbols.

NOTE: This is a candidate for the 9.1 branch.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61052
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 10:21:43 +01:00
Andreas Boll
c1eb585f3d targets/xa-vmwgfx: Force c++ linker to fix undefined symbols
NOTE: This is a candidate for the 9.1 branch.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61200
Reviewed-by: Matt Turner <mattst88@gmail.com>
2013-02-22 10:21:43 +01:00
Roland Scheidegger
b6f15954b4 llvmpipe: Fix rendering into PIPE_FORMAT_X8*_UNORM.
Mesa state tracker recently started using PIPE_FORMAT_X8B8G8R8_UNORM,
causing segfaults in texture-packed-formats, because swizze[chan] was
0xff for padding channel (X).

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2013-02-22 09:00:45 +00:00
José Fonseca
8ed1279b10 trace: Never close stdout/stderr.
This could happen, when a trace screen was destroyed and then recreated.
2013-02-22 08:45:07 +00:00
José Fonseca
59025d6e95 trace: Fix set_constant_buffer dumping.
We were dumping the trace driver pointer, instead of the pointer from the
underlying pipe driver.
2013-02-22 08:40:47 +00:00
Vinson Lee
b92984b2fa r600g: Fix memory leak in r600_shader_select.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reported-by: Michel Dänzer <michel@daenzer.net>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
2013-02-21 21:49:24 -08:00
Roland Scheidegger
66c3cd0be3 llvmpipe: simplify buffer allocation logic.
Now with buffer formats clarification don't need all that logic any longer.
(Note that it never would have worked in any case, because blockwidth and
blockheight were swapped any allocation with multi-byte format would have
had zero size.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 04:34:07 +01:00
Roland Scheidegger
2cfee2295f gallium/docs: improve text about resources a bit.
This clarifies some things and gets rid of some old stuff.
The most significant one is probably that buffers cannot have formats
(nearly all drivers completely ignored format and used width0 as byte size
already in any case). There seems to be no use case for "structured" buffers.
(Note while d3d11 has new Structured Buffers, these still aren't associated
with a format, rather a byte stride, which we can't do yet either way.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 04:34:07 +01:00
Roland Scheidegger
f972567671 draw: make sure key size is calculated consistently.
Some parts calculated key size by using shader information, others by using
the pipe_vertex_element information. Since it is perfectly valid to have more
vertex_elements set than the vertex shader is using those may not be the same,
so we weren't copying over all vertex_element state - this caused the tgsi dump
to assert (iterates over all vertex elements). More importantly in this
situation it would also break vertex texturing completely (since the sampler
state derived from the key is at a different position than expected).
Fix thix by deriving key->nr_vertex_elements from the shader information
instead of the pipe_vertex_element state (unlike dx10, we can't have "holes"
in pipe_vertex_element state, so this should be safe).
(Note that actual llvm shader generation does not use the pipe_vertex_element
state from the key itself in any case (althogh I guess it could) but uses
the one from draw.pt (which should be the same though contains all elements)
instead.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 04:34:07 +01:00
Tom Stellard
10bcc843f8 r300g/compiler: Fix bug in OMOD folding
The OMOD value was only being folded to one instruction in cases where
the MUL instruction was reading a value written by more than one
instruction.

NOTE: This is a candidate for the stable branches.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
2013-02-21 22:07:28 -05:00
Tom Stellard
5e1321ddf4 r300g/tests: Add helper functions for creating a full program
Now you can convert assembly strings into a full struct radeon_compiler
object and use it to test individual compiler pases.

NOTE: This is a candidate for the stable branches.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
2013-02-21 22:07:27 -05:00
Tom Stellard
bcf2e157ca r300g/tests: Exit test runner with a valid status code
This way make check can report whether or not the tests pass.

NOTE: This is a candidate for the stable branches.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
2013-02-21 22:07:27 -05:00