Dota 2 and Counter-Strike 2 really want to be able to allocate memory
for both VkImages and VkBuffers from the same memory type. Xe2's
special compression-only memory type does not support buffers, which
makes these games crash. Disable CCS on these games as a workaround.
This is a temporary workaround as we're still working towards a
long-term solution (either by fixing the engine or finding a way
better expose our memory types).
Backport-to: 24.2
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11521
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
(cherry picked from commit 644dcc0337)
These memory types are useless when CCS is disabled, don't leave them
there so they don't confuse applications.
Backport-to: 24.2
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
(cherry picked from commit b4f5a04223)
Consolidate the various uses of CP_EVENT_WRITE into helpers, and use use
fd_gpu_event to manage the differences between a6xx and a7xx. This is a
bit churny as it spreading a fair bit of the CHIP template param around.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30304>
(cherry picked from commit 1f41d59059)
Our validation code doesn't need to know which bytes are accessed. It
only needs to know which grfs were accessed by an element. This also
helps to easily handle the Xe2 register size change.
Backport-to: 24.2
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28479>
(cherry picked from commit 58469620d3)
Previously this check would create a mask of the bytes used in the
grf, and then shift the mask. This worked well when there was 32 bytes
in the register because a 64-bit uint64_t could easily detect that
bytes were used in the next regiter. (The next register was the high
32-bits of the `access_mask` variable.)
With Xe2, the register size becomes 64 bytes, meaning this strategy
doesn't work. Instead of a mask, we can just check to see if more than
1 grfs are used during each loop iteration. (Suggested by Ken.) This
will make it easier to extend for Xe2 in a follow on commit.
Verified this with
dEQP-VK.subgroups.arithmetic.compute.subgroupexclusivemul_u64vec4_requiredsubgroupsize
on Xe2, which otherwise would cause the program to fail to validate
because it assumed a grf was 32 bytes.
Backport-to: 24.2
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28479>
(cherry picked from commit f2800deacb)
previously the size was checked at the top of the function, but this
ignored cases where the loader might end up resizing the drawable,
resulting in an attempted 0x0 swapchain creation based on stale
geometry
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30487>
(cherry picked from commit a6d97b0afe)
Transfer ops also use CCHE since they use the same path as
texture access.
This addresses the flakiness seen in
KHR-GL46.shader_storage_buffer_object.advanced-usage-sync-cs
CCHE wasn't being invalidated between the compute op and transfer
op which would sometimes lead to old/invalid data to be copied
in the transfer op.
Fixes: fb1c3f7f5d ("tu: Implement CCHE invalidation")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11458
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30490>
(cherry picked from commit cf9588bae6)
The user is allowed to pass a list of modifiers including
DRM_FORMAT_MOD_INVALID, meaning that the user is OK with implicit
modifiers. Since merging the DRI interfaces, this assert that we are
never returning an implicit modifier is unnecessary and also wrong. It
was originally added to be super-safe, but we now know that our drivers
work very well with modifiers, so don't need it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: 0b16d7ebb9 ("dri: Allow INVALID for modifier-less drivers")
Closes: mesa/mesa#11591
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30464>
(cherry picked from commit cd961a7e3f)
this has always called loader_bind_extensions, so it should have been
linking with the loader
cc: mesa-stable
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reported-by: Yurii Kolesnykov <root@yurikoles.com>
Tested-by: Yurii Kolesnykov <root@yurikoles.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30449>
(cherry picked from commit 827812912d)
The iova allocations need to be CPU page aligned. (The GPU itself
always supports 4k mappings regardless of the smallest CPU page size,
but GEM buffer allocations must be an integer number of CPU pages.)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Fixes: 63904240f2 ("tu: Re-enable bufferDeviceAddressCaptureReplay")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30431>
(cherry picked from commit 7fe3529715)
Not everyone has a copy class, so don't dereference it if it's not
set.
Pointed out on irc by Armada
Fixes: 65092ab1a5 ("nouveau/nvc0: add support for using common pushbuf dumper")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30421>
(cherry picked from commit 56ea4e4fa6)