Commit graph

557 commits

Author SHA1 Message Date
Steven Houston
d6a8a6ed4e v3dv: VK_KHR_display extension support
When VK_KHR_display is enabled it needs to open the primary
node on the vc4/vc5 display device, so pass it to
physical_device_init().
Extension functions call through to the wsi_common_display.c
implementations.

v2: Follow Mesa conventions for comments and char *
    Refer to vc4 display device in comments.
v3: Added Copyright © 2020 Raspberry Pi
v4: Test device has primary node when using simulator.
v5: Assert that we have a primary device. Fix trailing blank space.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3692
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7515>
2020-11-11 08:36:05 +00:00
Alejandro Piñeiro
25066eb20a v3dv/device: do nothing when asked physical device pci bus properties
When calling GetPhysicalDeviceProperties2 we were ignoring and logging
the structures for extensions not supported. But for the case of
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT we
already know that we are not going to support it, so let's just do
nothing (not even logging) when passed.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7497>
2020-11-09 12:54:56 +00:00
Alejandro Piñeiro
ca1969ca88 v3dv/util: log debug ignored stype only on debug builds
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7497>
2020-11-09 12:54:56 +00:00
Alejandro Piñeiro
1fa4a37256 v3dv/util: remove several logging functions
We already have vk_error to report errors, they add little specific
v3dv wrapping over a simple fprintf, and they are not used really
often.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7497>
2020-11-09 12:54:56 +00:00
Vinson Lee
923577c066 v3dv: Remove unsigned comparison to zero.
subpass_idx is of type uint32_t.

Fix defects reported by Coverity Scan.

Macro compares unsigned to 0 (NO_EFFECT)
unsigned_compare: This greater-than-or-equal-to-zero comparison of
an unsigned value is always true. subpass_idx >= 0U.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7325>
2020-11-06 01:42:35 +00:00
Juan A. Suarez Romero
9648bfba56 v3dv: mark the right bit to swap R/B vertex attributes
Now that the R/B swap mask for vertex attributes handles all the
attributes, ensure the right generic vertex attribute is marked.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7196>
2020-11-05 12:15:28 +00:00
Iago Toral Quiroga
0dad1a7c72 v3dv: expose more features
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7456>
2020-11-05 11:38:02 +01:00
Iago Toral Quiroga
fa869fb9b4 v3dv: add a v3dv_bo_init helper
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7440>
2020-11-04 13:56:51 +01:00
Alejandro Piñeiro
09b2bd1df9 broadcom/compiler: remove v3d_fs_key depth_enabled field.
It is not used right now, so keeping it adds some noise/confusion.

So far configuring Z test are done through the CFG_BITS. See
v3dX(emit_state) at v3dx_emit.c for v3d, and pack_cfg_bits at
v3dv_pipeline.c for v3dv. There flags like z_updates_enable and others
are filled up.

That key field seems like a leftover coming from using vc4 as
reference, as that driver defines and uses a field with name name.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7421>
2020-11-03 10:55:08 +00:00
Iago Toral Quiroga
7d6609e70d v3dv: fix occlusion query inheritance in secondary command buffers
If a secondary command buffer has occlusion query inheritance then
draw calls recorded in it should update an active occlusion query
counter started in the primary command buffer.

If executing the secondary in a primary required to emit jobs and
not just a branch instruction, then we might need to create a new
job for the primary as well, and in that case we would lose the
occlusion query state, so we need to re-emit it at that point so
any additional draw calls recorded into the secondary that is being
executed continue to update the counter.

Fixes:
dEQP-VK.query_pool.concurrent_queries.secondary_command_buffer

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7373>
2020-11-02 12:02:17 +01:00
Iago Toral Quiroga
12f87b6e7c v3dv: add support for timestamp queries
V3D doesn't provide any means to acquire timestamps from the GPU
so we have to implement these in the CPU.

v2: enable timestampComputeAndGraphics and set timestampPeriod (Piñeiro)

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7373>
2020-11-02 12:02:17 +01:00
Iago Toral Quiroga
b54c054a41 v3dv: expose VK_KHR_maintenance1
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7364>
2020-11-02 09:33:32 +01:00
Iago Toral Quiroga
53c6dc504b v3dv: implement vkTrimCommandPool
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7364>
2020-11-02 09:33:32 +01:00
Iago Toral Quiroga
0dedee7636 v3dv: update assertion to match VK_KHR_maintenance1 semantics
Fixes crashes in:
dEQP-VK.api.copy_and_blit.core.image_to_image.3d_images.*

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7364>
2020-11-02 09:33:32 +01:00
Iago Toral Quiroga
e4988e6aff v3dv: fix base slice selection for copies involving 3D images
For 3D images we should take the slice to copy from or to, from
the Z coordinate of the corresponding offset, not the base array
layer.

Fixes VK_KHR_maintenance1 tests:
dEQP-VK.api.copy_and_blit.core.image_to_image.3d_images.3d_to_2d_by_slices
dEQP-VK.api.copy_and_blit.core.image_to_image.3d_images.2d_to_3d_by_layers

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7364>
2020-11-02 09:33:32 +01:00
Iago Toral Quiroga
0a9b8077ad v3dv: add image view debug checks for VK_KHR_maintenance1
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7364>
2020-11-02 09:33:32 +01:00
Alejandro Piñeiro
e07c546763 v3dv/format: use XYZ1 swizzle for three-component formats
So far for the formats E5B9G9R9_UFLOAT_PACK32 and
B10G11R11_UFLOAT_PACK32 we were using a XYZW swizzle. But from Vulkan
spec those are three-component, without alpha, formats. So we should
use XYZ1 instead, as we were already doing for other three-component
formats.

Curiously the only case where this raised a problem were when using
clamp to border with transparent black. This change allows us to
remove the code that handled only that specific case.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7355>
2020-10-29 11:06:44 +01:00
Iago Toral Quiroga
79cd22b889 v3dv: enable alphaToOne feature
This is another case of a feature that is implemented in the compiler
and that only required that we set the shader key properly from the
pipeline state, which we were already doing.

I verified we pass the tests in dEQP-VK.pipeline.multisample.alpha_to_one.*
(we only support 4x multisampling, so we can only pass a single test there),
however, the tests seem to have a bug by which they always pass, even if
the driver doesn't actually implement alpha to one correctly. I submitted
a fix to Khronos and verified that we also pass the fixed tests (and that
we failed them if we don't actually set te shader key correctly).

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7336>
2020-10-28 07:58:29 +01:00
Iago Toral Quiroga
666817ce84 v3dv: grow meta descriptor pool dynamically
Our blit shader path allocates a descriptor pool to create
combined image sampler descriptors for blit source images. So
far, we had sized this pool statically and the driver would
fail if we ever need to allocate more descriptors than that.

With this change, we switch to using a dynamic allocation
mechanism instead where we allocate as many pools as we need to
meet descriptor set allocation requirements for the command buffer.

Also, every time a new pool needs to be created, we double its
size (up to a limit), so we can start small and avoid wasting
memory for command buffers that only have a small number of blits,
while trying to keep allocation overhead low for command buffers
that record a lot of blits.

v2: use existing framework for automatic destruction of private
    driver objects to free allocated pools.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7311>
2020-10-27 10:15:28 +00:00
Iago Toral Quiroga
e4b170a720 v3dv: enable the logicOp feature
For us this is mostly handled in the compiler by a NIR lowering so
for the Vulkan driver we only need to make sure that we program our
shader key correctly from the pipeline state, which we were already
doing.

It doesn't look like CTS has any coverage for this yet so it has only
been smoke tested, but it seems to be working correctly, as expected.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7313>
2020-10-27 07:44:37 +01:00
Iago Toral Quiroga
5f16c5b6f9 v3dv: properly describe swap_color_rb
This key field is only used for V3D versions before 4.1, so it
should not be set for v3dv. Also, it is a mask not a boolean.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7271>
2020-10-23 09:19:02 +02:00
Iago Toral Quiroga
d8cabe0cbe v3dv: compute swap_rb flag after applying all swizzles
We were computing this too early based on the view's format alone
which is not correct, since we need to consider the view's swizzle
as well.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7271>
2020-10-23 09:19:02 +02:00
Iago Toral Quiroga
8f9c5964ab v3dv: handle buffer to linear depth/stencil image copies in blit path
We can't render to linear depth/stencil so we want to convert these to a
compatible color blit.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7247>
2020-10-22 08:00:02 +02:00
Iago Toral Quiroga
61b8a49e86 v3dv: handle compressed image to buffer copies on the blit path
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7247>
2020-10-22 08:00:02 +02:00
Iago Toral Quiroga
462429b4b8 v3dv: fix Z coordinate for 3D blits
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7247>
2020-10-22 08:00:02 +02:00
Iago Toral Quiroga
a18411d9c6 v3dv: do not attempt to blit from a linear image source
The hardware only supports texturing from tiled images.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7247>
2020-10-22 08:00:02 +02:00
Iago Toral Quiroga
2118c9b562 v3dv: fix multi-layered buffer to image copies on the blit path
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7247>
2020-10-22 08:00:02 +02:00
Iago Toral Quiroga
0a4fc19605 v3dv: skip unnecessary tile loads when blitting
If we are blitting to tile boundaries we don't need to emit
tile loads. The exception to this is the case where we are
blitting only a subset of the pixel components in the image
(which we do for single aspect blits of D24S8), since in that
case we need to preserve the components we are not writing.

There is a corner case where some times we create framebuffers
that alias subregions of a larger image. In that case the edge
tiles are not padded and we can't skip the loads.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7247>
2020-10-22 08:00:02 +02:00
Vinson Lee
f5841c343b v3dv: Fix assert using assign instead of compare.
Fix defect reported by Coverity Scan.

Assign instead of compare (PW.ASSIGN_WHERE_COMPARE_MEANT)
assign_where_compare_meant: use of "=" where "==" may have been intended

Fixes: ca86c7c65a ("v3dv: assert command buffers are executable when submitting to a queue")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7156>
2020-10-20 23:05:17 +00:00
Vinson Lee
7d1fb5fffe v3dv: Initialize time before usage by free_stale_bos.
Fix defect reported by Coverity Scan.

Uninitialized scalar variable (UNINIT)
uninit_use_in_call: Using uninitialized value time.tv_sec when calling free_stale_bos.

Fixes: f78c99f357 ("v3dv/bo: add a maximum size for the bo_cache and a envvar to configure it")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7154>
2020-10-16 22:34:22 +00:00
Vinson Lee
8eb246d7f6 v3dv: Remove unsigned comparison to zero.
index is of type uint32_t.

Fix defect reported by Coverity Scan.

Macro compares unsigned to 0 (NO_EFFECT)
unsigned_compare: This greater-than-or-equal-to-zero comparison of
an unsigned value is always true. index >= 0U.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7153>
2020-10-16 15:25:37 -07:00
Vinson Lee
e32eadc586 v3dv: Fix assert using assign instead of compare.
Fix defect reported by Coverity Scan.

Assign instead of compare (PW.ASSIGN_WHERE_COMPARE_MEANT)
assign_where_compare_meant: use of "=" where "==" may have been intended

Fixes: c75846e674 ("v3dv: implement DRM modifier setup for WSI")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7124>
2020-10-15 15:55:14 -07:00
Alejandro Piñeiro
e1efc534e6 v3dv/device: Support loader interface version 3.
Port of 1e41d7f7b0:
"anv: Support loader interface version 3 (patch v2)"

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
866f9493f4 v3dv: fix buffer copies to compressed images on the blit path
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
82b9789f17 v3dv: drop a couple of obsolete comments
We only expose a coherent memory heap, so invalidation and flushing
are always no-ops for us.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
ec78ee0342 v3dv: limit blit framebuffer dimensions to max coordinates
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
43063d8de8 v3dv: generate proper UUIDs for device and driver
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
c7814bcde3 v3dv: fix blit path for copies from 3D compressed images
The aliasing we were using was not always correct. Particularly,
for 3D images, the simulator would complain about image strides
not being large enough in some cases.

This patch fixes this by aliasing both src and dst images and
carefully choosing the alias dimensions taking into account the
format chosen for the copy and the ratio of block sizes between
both images.

Playing a bit with the image dimensions used by the relevant CTS
tests we confirmed this works well for all tile layouts (lineartile,
ublinear1/2 and UIF).

This fixes all CTS tests involving 3D image copies from compressed
formats without needing to force UIF layout for all compressed
images (which would actually not work for all image sizes either).

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
24e46f70b9 v3dv: fixes for barriers in secondary command buffers
This patch addresses various issues, mostly from secondary command buffers
that recorded pipeline barriers that are not consumed in the secondary itself,
so they need to be applied to jobs that come right after the execution of the
secondary in a primary command buffer.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
376b009104 v3dv: implement workaround for GFXH-1918
Loading depth with odd width/height might cause incorrect loading
of the early-Z buffer.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
1e81bb05ae v3dv: implement workaround for GFXH-1461
If a subpass clears one aspect of Depth/Stencil but loads the other
the clear might get lost. Fix this by emitting the clear as a draw
call instead of relying on the TLB clear.

Fixes:
dEQP-VK.renderpass.suballocation.attachment.3.307

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
6fb45a04ab v3dv: flag tmu_dirty_rcl in primaries when linking secondaries that have it set
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
30534fcb29 v3dv: only advertise one memory type
Our current implemenation is always coherent.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
49549f43c7 v3dv: always program a reasonable internal depth type for copies/clears
This doesn't seem to fix anything, but it is the right thing to do.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Alejandro Piñeiro
1ed8252514 v3dv/pipeline_cache: extend pipeline cache envvar
So far V3DV_ENABLE_DEFAULT_PIPELINE_CACHE allowed to configure
pipeline cache to avoid any caching using a pipeline cache.

With this change we can be more detailed. Then envvar is not anymore a
boolean. Allowed values:

  * "off": no pipeline cache at all. PipelineCache objects behaves as
    no-op objects.

  * "no-default-cache": user PipelineCache caches nir/variants, but we
    don't provide a default cache in case the user doesn't provide a
    PipelineCache object, neither for internal pipelines.

  * "full" (default): we provide a default PipelineCache, used when
    the user doesn't provide one when creating a Pipeline, and for
    internal Pipelines.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Alejandro Piñeiro
93e3b001c6 v3dv/pipeline_cache: set a max size for the pipeline cache
We don't want to let the default pipeline cache grow without limit. We
choose a maximum number of entries that should work for all real world
applications. CTS will exceed that limit, but that is okay, as it will
prevent us from running out of memory.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
f7af9eb211 v3dv: free noop job if needed when finishing the queue
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
cec3d5e766 v3dv: clean-up after obtaining an XCB connection
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga
deb0dce1ee v3dv: don't leak dumb BO handles allocated for swapchain images
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Alejandro Piñeiro
e7ea918025 v3dv/meta_copy: fix TFU blitting when using 3D images
We had some code on blit_tfu to hande 3D images but it was wrong. For
example, it executed a copy on the 3D image no matter the depth
component copy needed. This was not detected until vk-gl-cts 1.2.4
introduced more 1D and 3D blitting tests.

Also add checks for rely on blit_shader if needed like when mirroring
on the depth component.

Fixes the following tests:
  dEQP-VK.api.copy_and_blit.core.blit_image.simple_tests.mirror_z_3d.nearest
  dEQP-VK.api.copy_and_blit.core.blit_image.simple_tests.whole_3d.nearest
  dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.simple_tests.mirror_z_3d.nearest
  dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.simple_tests.whole_3d.nearest

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00