Already in hard-freeze, so we don't have to worry about breaking changes.
Significant changes:
- LLVM 15 is used instead of 11 or 13
- /dev/shm has to be manually mounted
- Debian 12 uses libdrm 2.4.114
- reworked creating of rootfs, from debootstrap to mmdebstrap
- split `create-rootfs.sh` into `lava_build.sh`, `setup-rootfs.sh`, and `strip-rootfs.sh`
- dropped winehq repository for now (Debian wine is up-to-date enough)
- we use wine now, no need to call explicitly call wine64
- bumped libasan from version 6 to 8
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21977>
Now that we have nir_fsub_imm, let's use it to save some typing!
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23179>
nir_registers are only supposed to be used temporarily. They may be created by a
producer, but then must be immediately lowered prior to optimizing the produced
shader. They may be created internally by an optimization pass that doesn't want
to deal with phis, but that pass needs to lower them back to phis immediately.
Finally they may be created when going out-of-SSA if a backend chooses, but that
has to happen late.
Regardless, there should be no case where a backend sees a shader that comes in
with nir_registers needing to be lowered. The two frontend producers of
registers (tgsi_to_nir and mesa/st) both call nir_lower_regs_to_ssa to clean up
as they should. Some backend (like intel) already depend on this behaviour.
There's no need for other backends to call nir_lower_regs_to_ssa too.
Drop the pointless calls as a baby step towards replacing nir_register.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23181>
We already do _most_ of the tracking of rsc associated with a batch at
the batch level. If we manually add the handful of BOs that aren't part
of the resource tracking, we can drop the duplicate drm level tracking.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23149>
There's little point in emitting GLSL IR for the fixed-function fragment
shaders, when we can emit NIR directly instead.
This simplifies things a bit, and makes the fixed-function vertex and
fragment shaders look a lot more alike.
The reason the old code did the splats, was that TEXENV_SRC_ZERO and
TEXENV_SRC_ONE returned scalars. I decided to keep it vector, and let
the nir optimization passes clean this up instead when needed, as that
keeps the code a bit more straight forward.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
C++17 is the project-wide default since f9057cea51 ("fix(FTBFS):
meson: raise C++ standard to C++17"), so let's drop these local
overrides.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23048>
Since 624e799cc3 ("nir: Drop nir_ssa_def::name and nir_register::name"), SSA
defs don't have names, making the name argument unused. Drop it from the
signature and fix the call sites. This was done with the help of the following
Coccinelle semantic patch:
@@
expression A, B, C, D, E;
@@
-nir_ssa_dest_init(A, B, C, D, E);
+nir_ssa_dest_init(A, B, C, D);
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23078>
There are no more producers of legacy atomics so these calls are inert.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23036>
Delete the code. This isn't quite as nice as for the C drivers, because we can't
use a designated initializer in C++ without matching the order and this is an
autogenerated struct where it may not necessarily make sense to fix an order.
Not a big deal to workaround though.
Tested by diff'ing vulkaninfo output before/after the patch and confirming no
changes (other than the driverInfo git sha, the pipelineCacheUUID, the
driverUUID, and slight fluctuation in the memory budget).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23000>
We cannot immidiately free VMA range when BO is freed, we have to
wait until kernel stops considered BO as busy and frees its internal
VMA range. Otherwise userspace and kernel VMA will get desynchronized.
To fix this and re-enable replaying of BDA we place BO's information
into a queue. The queue is drained:
- On BO allocation;
- When we cannot allocate an iova passed from the client.
For more information about this see:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/7106
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18254>
For zombie vma tracking, we'll need access to the queue at bo deletion
time. This simplest way to make that work is just move queue deletion
to late in device teardown.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18254>
Since last commit drm fd is being created on per logical device
granularity, which means each logical device has its own
address space. So VMA heap could be moved to logical device.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18254>
The main reason is to simplify BO managment when
bufferDeviceAddressCaptureReplay would be enabled.
Having to track some BO information in physical device and some
info in logical device gets challenging when BOs are shared
between logical devices.
Other benefits:
- Isolation from hangs in other logical devices;
- Each logical device limited only by its own address space size.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18254>
Right now subsampled images are the same as non-subsampled images, this
will change when we actually implement them which will be an ABI break.
Disallow importing/exporting them with modifiers until that's stabilized
to force users to match the driver UUID.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20304>
When rendering a scaled tile, we need to use the original, hardware
FragCoord when accessing input attachments that are on-tile (i.e. were
rendered to in a previous subpass) because they are also scaled in the
same way that FragCoord is scaled. For input attachments that aren't
already on-tile, however, we need to use the fixed gl_FragCoord. Add a
new intrinsic and a bitfield of input attachments which should use it.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20304>
We scale the actual rendering by patching the viewport state. This is
helped by a HW bit to make the viewport index equal to the view index,
so that we can have a different scaling per-view.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20304>
FDM is implemented pretty much entirely inside the driver, by patching
various structures for each bin. This adds the core infrastructure to
sample the density map, compute the scaled bin sizes we will use, create
patchpoints, and apply them at the start of each bin before executing
the IB2.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20304>
In order to patch the command stream on the gpu, we need two features:
1. The ability to use a read-write BO instead of a read-only one, when
patching might be performed.
2. The ability to get the iova of the current position after reserving
some number of dwords, even with externally-allocated command
streams.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20304>
This is similar to old gens which couldn't support loading from GMEM
automatically. It will be needed for loads with a fragment density map,
because we need to scale the image when loading to GMEM.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20304>