Commit graph

9507 commits

Author SHA1 Message Date
Marek Olšák
cc5505088b nir: add shader_info::xfb_strides
NIR now fully contains pipe_stream_output_info in shader_info and IO
intrinsics if lower_io_variables is true. radeonsi will not use
pipe_stream_output_info after this, and other drivers are free to follow
that.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14388>
2022-03-01 21:59:55 +00:00
Marek Olšák
4636fa7f38 nir: add transform feedback info into nir_intrinsic_store_output
This will allow compaction of transform feedback varyings because they
are no longer tied to varying slots with this information.
It will also make transform feedback info available to all NIR passes
after IO is lowered. It's meant to replace pipe_stream_output_info.

Other intrinsics are not used with transform feedback.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14388>
2022-03-01 21:59:55 +00:00
Marek Olšák
2c6e41bfe1 nir: fix nir_io_semantics::gs_streams in nir_lower_io_to_scalar
gs_streams is relative to the component. Also clear the high bits.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14388>
2022-03-01 21:59:55 +00:00
Marek Olšák
73ef225fc2 nir: validate write_mask for all intrinsics that have it
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14388>
2022-03-01 21:59:55 +00:00
Mike Blumenkrantz
b28cff9f4a nir/lower_psiz_mov: stop clobbering existing exports
for this pass to work with xfb, the original value in the shader must be
preserved when xfb is active, and the driver must export only the newly
created output

Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15184>
2022-02-28 15:42:19 +00:00
Mike Blumenkrantz
3267417c22 nir/lower_psiz: create the store instruction more accurately
creating this at the start of the shader means it will get optimized out
when the pass is used to overwrite existing psiz values, and creating it
at the end means it will get optimized out in geometry shaders, so instead
just walk the instructions and create another store right after the existing one

Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15184>
2022-02-28 15:42:19 +00:00
Emma Anholt
b1f349dff4 nir: Allow the _replicates opcodes to have num_components != 4.
This required relaxing a core NIR assertion which I don't think is doing
any important validation.

The shader-db effects here are small, but they're important for avoiding a
regression when we start doing per-component DCE in opt_shrink_vectors
(https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12468)

softpipe shader-db:
total instructions in shared programs: 2859777 -> 2859454 (-0.01%)
instructions in affected programs: 18881 -> 18558 (-1.71%)
total temps in shared programs: 293994 -> 293914 (-0.03%)
temps in affected programs: 418 -> 338 (-19.14%)

i915g:
total instructions in shared programs: 407562 -> 407544 (<.01%)
instructions in affected programs: 570 -> 552 (-3.16%)

r300:
total instructions in shared programs: 1414450 -> 1414459 (<.01%)
instructions in affected programs: 44494 -> 44503 (0.02%)
total vinst in shared programs: 473782 -> 473727 (-0.01%)
vinst in affected programs: 1102 -> 1047 (-4.99%)
total sinst in shared programs: 231224 -> 231216 (<.01%)
sinst in affected programs: 432 -> 424 (-1.85%)
total temps in shared programs: 197605 -> 197607 (<.01%)
temps in affected programs: 103 -> 105 (1.94%)

crocus hsw:
total instructions in shared programs: 8158185 -> 8158134 (<.01%)
instructions in affected programs: 10927 -> 10876 (-0.47%)

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15178>
2022-02-25 12:31:48 -08:00
Timur Kristóf
962b2fe214 spirv: Use task_payload mode for generic task outputs and mesh inputs.
This new mode will be only used for the actual payload variables and
not the number of launched mesh shader workgroups, which will still
be treated as an output.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14930>
2022-02-25 06:52:07 +00:00
Timur Kristóf
f629fbd778 nir: Add new variable mode for task/mesh payload.
Task shader outputs work differently than other shaders, so they
need special consideration. Essentially, they have two kinds of
outputs:

1. Number of mesh shader workgroups to launch.
Will be still represented by a shader output.

2. Optional payload of up to (at least) 16K bytes.
These payload variables behave similarly to shared memory, but
the spec doesn't actually define them as shared memory (also, they
may be implemented differently by each backend), so we need to add
a new NIR variable mode for them.

These payload variables can't be represented by shader outputs
because the 16K bytes don't fit the 32x vec4 model that NIR uses
for its output variables.

This patch adds a new NIR variable mode: nir_var_mem_task_payload
and corresponding explicit I/O intrinsics, as well as support for
this new mode in nir_lower_io.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14930>
2022-02-25 06:52:07 +00:00
Iago Toral Quiroga
f1d20ec67c nir/nir_opt_move: handle non-SSA defs
We just skip register defs and avoid moving register reads across them.
This allows us to run this pass in non-SSA form.

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15056>
2022-02-24 11:36:00 +00:00
Iago Toral Quiroga
fe2249eac5 nir: add a nir_instr_def_is_register helper
This returns true if the instruction has a dest that is not an SSA value.

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15056>
2022-02-24 11:36:00 +00:00
Iago Toral Quiroga
0a04468704 nir/nir_opt_move: allow to move uniform loads
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15056>
2022-02-24 11:36:00 +00:00
Timothy Arceri
6eec8fcbfa glsl/nir: free GLSL IR right after we convert to NIR
Gives us memory back faster which is useful for pathalogical CTS
tests.

The GLSL IR was previously used after converting to NIR for things
like building the GL resource list but we have had a NIR version
for this for some time and I don't believe there are any other
use cases left for keeping the old IR hanging around this long.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15127>
2022-02-24 01:10:49 +00:00
Erik Faye-Lund
2cd0779f83 nir/spirv: guard macros in case of redefinition
On some systems, these macros are already defined, and being defined
slightly differently causes them to emit redefinition-warnings.

Let's wrap them in ifdefs to avoid the warnings.

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15084>
2022-02-21 19:47:17 +00:00
Rhys Perry
a9ac270c5f nir/validate: don't add instrs not present in shader to shader_gc_list
This makes the set smaller and GC list validation faster.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13547>
2022-02-21 11:57:22 +00:00
Rhys Perry
925c5f817d nir/validate: don't validate the GC list by default
This seems really slow.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13547>
2022-02-21 11:57:18 +00:00
Connor Abbott
7e8d885919 spirv: Rewrite determinant calculation
The old calculation for mat3 was clever, but it turns out that a
straightforward application of subdeterminants similar to how mat4 is
handled is more efficient: on a scalar architecture with some sort of
combined multiply+add instruction with a negate modifier (both fairly
common), the new determinant is 9 instructions vs. 15 for the old one,
and without the multiply-add it's 14 instructions vs. 18 for the old
one.  When used as a routine for inverse() the savings are compounded,
because we now use the same method as used to compute the adjucate
matrix and so CSE can combine most of the calculations with the adjucate
matrix ones.

Once mat3 and mat4 use the same method for computing determinants, we
can combine them into a single recursive function. I also pulled up the
mat_subdet() function because it was doing basically what we need, so
it's now shared between determinant and inverse. This shrinks the
implementation significantly, as can be seen from the diffstat.

The real reason I want to change this, though, is that it fixes
dEQP-VK.glsl.builtin.precision_fp16_storage16b.inverse.compute.mat3 with
turnip. Qualcomm uses round-to-zero for 16-bit frcp, which combined with
some inaccuracy in the old method of calculating the determinant led us
to fail. Qualcomm's driver uses something like the new method to
calculate the determinant in the inverse. We could argue that Mesa's
method should be allowed, because round-to-zero for floating-point
division is within spec and there are no precision guarantees given for
determinant() or inverse(). However we might as well use the more
efficient method.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14652>
2022-02-19 02:03:25 +00:00
Connor Abbott
6761550357 nir/serialize: Don't access blob->data directly
It won't work if the blob is fixed-size and we overrun the size, which
will be the case with the Vulkan pipeline cache.

This gets a bit tricky for the repeated-header optimization, because we
can't read the header from the blob. Instead we have to store the header
itself.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15028>
2022-02-19 01:25:46 +00:00
Alyssa Rosenzweig
2d6233d04f nir: Check all sizes in nir_alu_instr_is_comparison
nir_alu_instr_is_comparison needs to consider all comparison opcodes regardless
of size. Otherwise, they will be missed by nir_opt_move/sink.

Without this change, lowering booleans to integers regresses register
pressure (and spills/fills) significantly in certain shaders on Panfrost,
like android/com.miHoYo.GenshinImpact/1420.shader_test.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15073>
2022-02-18 19:22:01 +00:00
Jose Maria Casanova Crespo
90f966e05f v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15057>
2022-02-18 11:50:07 +01:00
Alyssa Rosenzweig
7ec1d96e5e nir: Set internal=true in nir_builder_init_simple_shader
Matches the expected use by callers. We do need to fix up a few callers which
use this call for external shaders.

v2: Fix up a radv call site (Rhys).

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net> [v1]
Acked-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14936>
2022-02-17 23:30:46 +00:00
Ian Romanick
a01b262990 nir: Add missing dependency on nir_opcodes.py
Commit 38800b38 changed nir_opcodes.py, but that doesn't seem to have
triggered nir_opt_algebraic.py.  The change in 75ef5991 depends on
opt_algebraic lowering 16-bit versions of slt, but if opt_algebraic is
not rebuilt, this may not happen.  This resulted in some people seeing
assertion failures in, for example,
dEQP-VK.spirv_assembly.instruction.compute.float16.arithmetic_3.step,
due to the backend seeing nir_op_slt that it didn't know how to handle.

v2: Add nir_opcodes.py to nir_algebraic_py so that all the per-driver
algebraic passes pick up the dependency too.  Rename it to
nir_algebraic_depends.  Suggested by Emma.

Closes: #6047
Fixes: d1992255bb ("meson: Add build Intel "anv" vulkan driver")
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15050>
2022-02-17 22:57:33 +00:00
Lionel Landwerlin
768930a73a nir: fix lower_memcpy
memcpy is divided into chunks that are vec4 sized max. The problem
here happens with a structure of 24 bytes :

  struct {
    float3 a;
    float3 b;
  }

If you memcpy that struct, the lowering will emit 2 load/store, one of
sized 8, next one sized 16. But both end up located at offset 0, so we
effectively drop 2 floats.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a3177cca99 ("nir: Add a lowering pass to lower memcpy")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15049>
2022-02-17 15:12:45 +00:00
Emma Anholt
3f4bfecee6 nir: Add some notes about const/uniform array access rules in GL.
I was doing some RE on freedreno and we had some questions about when the
hardware might need non-uniform or non-constant array access for various
descriptor types, so let's leave some notes for the next person.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13621>
2022-02-16 20:06:21 +00:00
Samuel Pitoiset
74b932f8d3 nir: add nir_intrinsic_load_vrs_rates_amd
This intrinsic specific to RADV will be used to load VRS rates from
an user SGPR when RADV_FORCE_VRS is enabled by the application.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
2022-02-16 08:11:12 +01:00
Timur Kristóf
e6cfd1ed64 spirv: Create PRIMITIVE_INDICES for NV_mesh_shader on-demand.
The shader can have SpvOpWritePackedPrimitiveIndices4x8NV while the
output variable may not exist. This seems to be a defect in the
NV_mesh_shader SPIR-V spec, let's work around it by creating the
variable on-demand.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15005>
2022-02-14 11:13:45 +01:00
Timur Kristóf
0445802ab2 compiler: Extract num_mesh_vertices_per_primitive function.
Prevent code duplication.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15005>
2022-02-14 11:13:42 +01:00
Ilia Mirkin
b91b036322 isaspec: add gen-based leaf bitset separation
This is necessary for some ops which have slightly different encoding on
a4xx/a5xx, but are otherwise identical. This helps keeping the compiler
from having to worry about these details and creating separate ops.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14789>
2022-02-12 13:46:07 -05:00
Ilia Mirkin
40468430a4 isaspec: fix gen_max to be 2^32-1
The minus sign has higher preference than shift:

>>> 1 << 32 - 1
2147483648
>>> (1 << 32) - 1
4294967295

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14789>
2022-02-12 13:45:57 -05:00
Ian Romanick
59889eb3ae Re-indentation after the previous commit
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:34 +00:00
Ian Romanick
912299cb39 glsl: Eliminate ir_assignment::condition
Reformatting is left for the next commit.

v2: Remove assignments from the contructors. :face_palm:

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
fb630cd783 glsl: Make ir_assignment::condition private
And add get_condition().

This proof that nothing remains that could possibly set ::condition to
anything other than NULL.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
5208c116f2 glsl: Don't visit rvalues in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
1c22f06970 glsl: Don't lower vector indexing in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
2652b9a83d glsl: Don't split structures in the condition of an assignment
At this point, this should always be NULL.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
d07551ad4e glsl: Don't split arrays in the condition of an assignment
At this point, this should always be NULL.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
41f6b42b08 glsl: Don't tree graft in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
97ffca80a8 glsl: Don't dead-built-in varying eliminate in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
231459ad26 glsl: Remove unused condition parameter from ir_assignment constructor
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
ec5c9649ba glsl: Don't constant-fold the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
697a460e49 glsl: Don't clone assignment conditions
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
d27e3c6adc glsl: Eliminate unused conditional assignment constructor
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
50a0d0d875 glsl: Remove the ability to read text IR with conditional assignments
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
710adf2e60 glsl: Add ir_assignment constructor that takes just a write mask
The other constructor that takes a write mask and a condition will be
removed shortly.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
afee5dc63f glsl: Lower if to conditional select instead of conditional assignment
Platforms that don't have flow control also don't have anything that
could be written that has a side effect.  It should be safe to implement
these condition writes as

    foo = csel(condition, bar, foo);

This should eliminate the last thing in the GLSL compiler that can
create new conditions on assignments.  Everything else that can store
something in ir_assignment::condition derives it from a pre-existing
condition.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
c3626e1580 glsl/ir_builder: Eliminate unused conditional assignment builders
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
46a9df6aac glsl: Don't try to emit the "linear sequence" in lower_variable_index_to_cond_assign
When there are four or fewer elements left in the array partition, the
strategy changes from a binary search of nested flow control to sequence
of conditional assignments like

    (assign, dest, src[constant_i+0], index == constant_i+0)
    (assign, dest, src[constant_i+1], index == constant_i+1)
    (assign, dest, src[constant_i+2], index == constant_i+2)
    (assign, dest, src[constant_i+3], index == constant_i+3)

or

    (assign, dest[constant_i+0], src, index == constant_i+0)
    (assign, dest[constant_i+1], src, index == constant_i+1)
    (assign, dest[constant_i+2], src, index == constant_i+2)
    (assign, dest[constant_i+3], src, index == constant_i+3)

Realistically, the first case should use ir_triop_csel instead.

The second case will either get turned back into flow control like

    if (index == constant_i+0)
        (assign, dest[constant_i+0], src)

    if (index == constant_i+1)
        (assign, dest[constant_i+1], src)

    if (index == constant_i+2)
        (assign, dest[constant_i+2], src)

    if (index == constant_i+3)
        (assign, dest[constant_i+3], src)

or a sequence of conditional selects like

    (assign, dest[constant_i+0], (csel, index == constant_i+0, src, dest[constant_i+0]))
    (assign, dest[constant_i+1], (csel, index == constant_i+1, src, dest[constant_i+1]))
    (assign, dest[constant_i+2], (csel, index == constant_i+2, src, dest[constant_i+2]))
    (assign, dest[constant_i+3], (csel, index == constant_i+3, src, dest[constant_i+3]))

The former case should continue to use the binary search.  The later
case could be generated from the binary search by other lowering passes.

At the end of the day, conditional assignments don't really help
anything here, so stop using them.

Radeon R430
total instructions in shared programs: 2398683 -> 2398419 (-0.01%)
instructions in affected programs: 5143 -> 4879 (-5.13%)
helped: 9
HURT: 8

total vinst in shared programs: 616292 -> 616010 (-0.05%)
vinst in affected programs: 4467 -> 4185 (-6.31%)
helped: 9
HURT: 8

total sinst in shared programs: 315417 -> 315667 (0.08%)
sinst in affected programs: 2568 -> 2818 (9.74%)
helped: 2
HURT: 15

total flowcontrol in shared programs: 1049 -> 1048 (-0.10%)
flowcontrol in affected programs: 7 -> 6 (-14.29%)
helped: 1
HURT: 0

total presub in shared programs: 47027 -> 47027 (0.00%)
presub in affected programs: 127 -> 127 (0.00%)
helped: 1
HURT: 1

total omod in shared programs: 3618 -> 3615 (-0.08%)
omod in affected programs: 8 -> 5 (-37.50%)
helped: 3
HURT: 0

total temps in shared programs: 450757 -> 451312 (0.12%)
temps in affected programs: 837 -> 1392 (66.31%)
helped: 8
HURT: 6

total consts in shared programs: 1031928 -> 1031920 (<.01%)
consts in affected programs: 1211 -> 1203 (-0.66%)
helped: 6
HURT: 7

The shaders that were hurt for temps... are all lies.  None of those
shaders should have compiled as all 6 had more than 32 temps to begin
with.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
05703a49f9 glsl: Use csel in do_vec_index_to_cond_assign
This matches what NIR does.  See nir_vector_extract.

This improves code generation for several reasons.  First, it only
requires 3 comparisons instead of 4 (vec3(i > 0, i > 1, i > 2) vs
vec4(i == 0, i == 1, i == 2, i == 3)).

Secondly, it shortens the liverange of some values, possibly quite
dramatically.  Consider a loop in the old version (after lowering
if-statements to selects):

    loop {
        ...
	x = csel(i == 0, a[0], x);
	x = csel(i == 1, a[1], x);
	x = csel(i == 2, a[2], x);
	x = csel(i == 3, a[3], x);
        ...
    }

x is live for the whole loop across iterations.  In the new version, x
is only live while its value is needed:

    loop {
        ...
	t0 = csel(i > 0 , a[1], a[0]);
	t1 = csel(i > 2 , a[3], a[2]);
	x = csel(i > 1, t1, t0);
        ...
    }

Outside a loop, this also means more values of the array may have their
liveness reduced sooner (by consuming two values at once).

All Intel platforms had similar results. (Tigerlake shown)
total instructions in shared programs: 21171336 -> 21163615 (-0.04%)
instructions in affected programs: 89680 -> 81959 (-8.61%)
helped: 40
HURT: 4
helped stats (abs) min: 1 max: 450 x̄: 193.68 x̃: 196
helped stats (rel) min: 0.41% max: 13.32% x̄: 6.01% x̃: 6.22%
HURT stats (abs)   min: 1 max: 12 x̄: 6.50 x̃: 6
HURT stats (rel)   min: 0.50% max: 0.66% x̄: 0.58% x̃: 0.58%
95% mean confidence interval for instructions value: -229.68 -121.28
95% mean confidence interval for instructions %-change: -6.93% -3.89%
Instructions are helped.

total cycles in shared programs: 832879641 -> 829513122 (-0.40%)
cycles in affected programs: 44738430 -> 41371911 (-7.52%)
helped: 35
HURT: 2
helped stats (abs) min: 2 max: 189948 x̄: 96186.49 x̃: 116154
helped stats (rel) min: 0.37% max: 11.08% x̄: 5.88% x̃: 6.47%
HURT stats (abs)   min: 4 max: 4 x̄: 4.00 x̃: 4
HURT stats (rel)   min: 0.69% max: 0.69% x̄: 0.69% x̃: 0.69%
95% mean confidence interval for cycles value: -112881.94 -69092.06
95% mean confidence interval for cycles %-change: -6.77% -4.27%
Cycles are helped.

total spills in shared programs: 8061 -> 7338 (-8.97%)
spills in affected programs: 873 -> 150 (-82.82%)
helped: 24
HURT: 0

total fills in shared programs: 7501 -> 6388 (-14.84%)
fills in affected programs: 1389 -> 276 (-80.13%)
helped: 24
HURT: 0

Radeon R430
total instructions in shared programs: 2449852 -> 2449136 (-0.03%)
instructions in affected programs: 6285 -> 5569 (-11.39%)
helped: 64
HURT: 0
helped stats (abs) min: 4 max: 12 x̄: 11.19 x̃: 12
helped stats (rel) min: 8.16% max: 21.62% x̄: 12.09% x̃: 10.91%

total consts in shared programs: 1032517 -> 1032482 (<.01%)
consts in affected programs: 966 -> 931 (-3.62%)
helped: 35
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 2.94% max: 10.00% x̄: 4.26% x̃: 3.57%

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
ed66d7c385 glsl/lower_vector_derefs: Don't emit conditional assignments
Use if-statements instead.  Any hardware that supports this sort of
tessellation has flow control, so it will probably emit the conditional
assignment using an if-statement anyway.  This is definitely what
st_glsl_to_nir does.

v2: Fix copy-and-paste bug in the ir_type_swizzle handling.  This bug
caused segfaults in tests/spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-swiz-index-wr.shader_test.

Reviewed-by: Matt Turner <mattst88@gmail.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Daniel Schürmann
2a92452a0e nir/opt_shrink_vectors: Remove shrinking of store intrinsics data source
This is done via nir_opt_shrink_stores.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14480>
2022-02-11 11:50:47 +01:00