Commit graph

2589 commits

Author SHA1 Message Date
Caio Oliveira
d37cbfad66 util/ra: Don't store a pointer to a ra_regs per ra_reg
Each reg may store a list of conflict regs.  This was handled by
util_dynarray, however each of those hold an extra pointer for
the ra_regs (which serves as mem_ctx for that).  Since the usage
here is very simple, we just handle the array growth manually.
The initial size remains the same as before.

The mem_ctx of each ra_reg was being used to identify the case
in which the list wasn't used.  Change to use a bool in the
ra_regs struct instead.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Caio Oliveira
298740d7a1 util/ra: Bump the initial size of adjacency lists
For Intel, looking at a few fossils, the majority of nodes
have more than 32 entries in the list.  I'd expect other backends
to have similar numbers.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Caio Oliveira
9cccb89dbc util/ra: Don't store a pointer to graph per ra_node
Each node stores a list of adjacent nodes.  This was handled by
util_dynarray, however each of those hold an extra pointer for
the ra_graph (which serves as mem_ctx for that).  Since the usage
here is very simple, we just handle the array growth manually.

For now keep using the same initial size as was being used by dynarray.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Caio Oliveira
3753c9ed1b util/ra: Move less used data out of ra_node
Create a parallel array to hold them.  In particular, the `spill_cost` is
used at a completely different moment than the main node data.

Reduces the `struct ra_node` size to 40 bytes.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Marek Olšák
842c91300f mesa: enable GL name reuse by default for all drivers except virgl
v2: detect qemu, crossvm

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32715>
2025-01-11 05:54:52 +00:00
Marek Olšák
b15c8fe3f1 mesa: rework enablement of force_gl_names_reuse
force_gl_names_reuse is changed to integer.
 -1 means default (currently disabled), 0 means disabled, 1 means enabled

The names reuse initialization is moved to _mesa_alloc_shared_state ->
_mesa_InitHashTable instead of _mesa_HashEnableNameReuse.

It will be enabled by default.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32715>
2025-01-11 05:54:52 +00:00
Caio Oliveira
d35b6919a5 util: Add operator new[] to linear context helper declarations
This allow us to allocate arrays with `new (lin_ctx) MyStruct[10]`.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Antonio Ospite <None>
Reviewed-by: Kenneth Graunke <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32916>
2025-01-10 07:05:35 +00:00
Mary Guillemard
5f8addfd99 util/bitpack_helpers: Make fixed packs CL safe
We emulate roundf and llroundf for compatibility.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32939>
2025-01-08 11:37:27 +00:00
Mary Guillemard
bd872e2aaa util/bitpack_helpers: Use UINT64_MAX instead of ~0ULL
This fixes issues with LLVM on OpenCL C failing to represent 128-bit
integers.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32939>
2025-01-08 11:37:27 +00:00
Marek Olšák
9033e64b02 util/disk_cache: silence unused result warnings
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32810>
2025-01-03 02:03:06 +00:00
Thomas H.P. Andersen
e38150f2fa drirc/nvk: force_vk_vendor=-1 for Artifact Classic
Without this the game crashes during the loading screen.

The game uses vkUpdateDescriptorSetWithTemplate and, in certain cases,
passes VkDescriptorBufferInfo structures where the offset + range
exceeds the size of the buffer. This triggers an assertion when
vk_buffer_range() is called, causing the game to crash.

When the nvidia vendor id is used the range is consistently set to 65536.
Without it the range varies and is much smaller - never exceeding 1000.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12349
Cc: stable
Reviewed-by: Faith Ekstrand <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32764>
2024-12-23 16:12:35 +00:00
Felix DeGrood
5bb1b38409 anv: remove unnecessary driconf entries for anv_enable_buffer_comp
Prior commit enables this option for all vkd3d apps, making these
entries superfluous.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32692>
2024-12-18 21:02:19 +00:00
Felix DeGrood
e8a81ba98e anv: allow compressed buffers types on vkd3d titles
Extending MR !23519 to all vkd3d titles.

Additional improvements/regressions:
 - AssassinsCreedValhalla +6%
 - DyingLight2.dx12 +5%
 - Witcher3.dx12 +2%
 - SpidermanRemastered -0.5%

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12282
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32692>
2024-12-18 21:02:19 +00:00
Connor Abbott
a8b2f45346 util/dynarray: Add macro for appending an array
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32165>
2024-12-18 15:50:59 +00:00
Mykhailo Skorokhodov
ffdbc3bbef drirc/anv: force_vk_vendor=-1 for Bellwright
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12301

Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32649>
2024-12-18 14:48:04 +00:00
Kevron Rees
da4e2af010 anv, drirc: Add workaround to speed up Spiderman reg allocation
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11971
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32438>
2024-12-17 17:40:44 +00:00
Qiang Yu
679c450184 util/blake3: add _mesa_blake3_from_printed_string
To convert printed blake3 string back to blake3 hash.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32570>
2024-12-16 07:35:06 +00:00
Alyssa Rosenzweig
13a4186c96 util/bitpack_helpers: make partially CL safe
add enough preprocessor guards that we can include this from CL and get basic
implementations of things. FIXED packs are missing due to llroundf (probably
fixable).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32529>
2024-12-12 21:16:12 +00:00
Samuel Pitoiset
c7a7f0244f radv: add radv_lower_terminate_to_discard and enable for Indiana Jones
To workaround game bug.

This fixes the rendering issue with eyes.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32606>
2024-12-12 19:54:39 +00:00
Hans-Kristian Arntzen
e815d6523c radv: Add radv_invariant_geom=true for Indiana Jones.
Water puddles expect invariant position, but does not declare such in
the vertex shaders, leading to random glitches.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32607>
2024-12-12 13:54:27 +00:00
Juan A. Suarez Romero
5b42da1be8 util/format: nr_channels is always <= 4
While the nr_channels is defined with 3 bits, which allows up to 7
channels, actually the number of channels is less or equal to 4.

This adds an assertion that helps static analyzers to avoid several
false positives related with this.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32589>
2024-12-11 18:34:47 +00:00
Eric R. Smith
6f95870561 format: Add R8_G8B8_422_UNORM format
This is the format that drivers will want to use for NV16
without YUV conversion (if they support this natively).
Previously we had NV16 working but it was always emulated
with R8 + GR88.

Fixes: 440b69210a ("dri, mesa: fix NV16 texture format")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32524>
2024-12-11 15:28:08 +00:00
Alyssa Rosenzweig
33d839a72a util/printf: add context-ful helpers
drivers wishing to integrate driver CL printf/abort have to do some delicate
dances to maintain the data structure with the buffer size and abort flag. wrap
it all up in common helpers -- the driver just supplies the memory allocation
and calls in periodically.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32564>
2024-12-10 19:13:07 +00:00
Alyssa Rosenzweig
85e06f5a55 util/printf: be robust against truncated buffers
this can happen with shader aborts. don't blow up with theatrics.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32564>
2024-12-10 19:13:07 +00:00
Tapani Pälli
03c9f164e8 drirc/anv: force_vk_vendor=-1 for Marvel Rivals
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12280
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32555>
2024-12-10 18:30:48 +00:00
Karmjit Mahil
3f18c91a0b util/idalloc: Minor refactor of util_idalloc_foreach()
Changes the `for` loop code to be similar to
`util_idalloc_forach_no_zero_safe()` for cohesion.

Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32546>
2024-12-10 08:29:00 +00:00
Karmjit Mahil
af346cd77f util/idalloc: Fix util_idalloc_foreach() build issue
Currently `util_idalloc_foreach()` isn't being used in the codebase
but if used it causes a build error as `num_used` doesn't exist.
Fix that by using `num_set_elements`.

Fixes: 0589dfe4e2 ("util/idalloc: optimize foreach by tracking the greatest non-zero element")
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32546>
2024-12-10 08:29:00 +00:00
Samuel Pitoiset
e3d1f27b31 radv: add radv_disable_dcc_stores and enable for Indiana Jones: The Great Circle
Likely a game bug but can't be 100% sure because the game uses RT by
default and renderdoc still doesn't have support for it.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32528>
2024-12-09 17:52:43 +00:00
Nanley Chery
483c40a21d anv: Allow compressed memtypes with default buffer types
Source 2 games segfault if certain buffers are not able to use the same
memory types as images. CS2 specifically expects this to be the case for
vertex and index buffers (VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT,
VK_BUFFER_USAGE_2_VERTEX_BUFFER_BIT). I have not tested other Source 2
games to see how much the requirement differs for the usage (if at all).

Up until now, we've disabled CCS for the Source 2 engine with the
anv_disable_xe2_ccs driconf option. However, this option is not great
for performance. So, replace this with a new option to allow the same
memory types we use for images on buffers - anv_enable_buffer_comp.

Compression of buffers is generally not good for performance. I
collected the result of unconditionally enabling the feature in the
performance CI on BMG. I used the default configuration to average the
result of two runs of each trace.

The CI reports that 4 game traces would regress between 0.44-1.01% FPS
with buffer compression. However, the CI actually shows it to be
beneficial in three of our game traces:

* Cyberpunk-trace-dx12-1080p-high 106.51%
* Hitman3-trace-dx12-1080p-med    101.59%
* Blackops3-trace-dx11-1080p-high 100.44%

So, enable the option for the two games we already have driconf entries
for, Cyberpunk and Hitman3.

Of course, also enable the option for Source 2 games. Casey Bowman
reports that on BMG, some frame times drop from ~15ms to ~7ms in CS2.
This is in large part due to the removal of HiZ resolves, which is a
consequence of the game now using of HIZ_CCS_WT instead of plain HIZ.

Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Acked-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32519>
2024-12-06 17:21:06 +00:00
Friedrich Vock
c2f8f20ef7 radv,driconf: Apply DOOM Eternal/idTech workarounds for Indiana Jones
It's based on idTech and exhibits the same idTech bugs.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32521>
2024-12-06 09:21:17 +00:00
Samuel Pitoiset
6b671d4dab radv: remove redundant drirc for incorrect dual-source blending
The pass that lowers PS outputs has been rewritten since 45d8cd037a
("ac/nir: rewrite ac_nir_lower_ps epilog to fix dual src blending
with mono PS") to handle invalid uses of dual-source blending.

This drirc used to workaround game bugs on GFX11 only should no longer
be necessary.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32514>
2024-12-06 07:54:23 +00:00
Marek Olšák
16f7d22394 util/bitset: add BITSET_GET_RANGE_INSIDE_WORD
to be used later

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32424>
2024-12-04 13:40:41 +00:00
Marek Olšák
da3f9e3626 util/bitset_test: test the return value of BITSET_TEST_RANGE_INSIDE_WORD better
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32424>
2024-12-04 13:40:41 +00:00
Bas Nieuwenhuizen
0702c554de util/perf: Fix some warnings.
Warnings about long unsigned vs. long long unsigned, so lets use the proper thing.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32019>
2024-12-02 15:15:52 +00:00
Caio Oliveira
a9acc0bea4 util/ra: Remove unimplemented function declaration
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32395>
2024-11-28 19:19:26 +00:00
Marek Olšák
a3516dafc9 util,amd: add inlinable versions of drmIoctl/drmCommandWrite*
The reason for this is to inline those calls in drivers.
They are very trivial, so why not.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32067>
2024-11-26 00:16:02 -05:00
Eric R. Smith
1ea79ec164 egl, mesa: add support for NV15 and NV20 textures
Support external images with 10 bit YUV in NV15 and NV20 formats.
These are produced by some hardware decoders, so this will be
useful.

Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31854>
2024-11-25 13:04:19 +00:00
Eric R. Smith
440b69210a dri, mesa: fix NV16 texture format
Support for NV16 was kind of half done, by declaring it to be
NV12. That didn't actually work though, so add some more stuff
to make it work.

Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31854>
2024-11-25 13:04:19 +00:00
Eric R. Smith
b6531e45ed util: rename PIPE_FORMAT_Y8_U8V8_422_UNORM
Y8_U8V8_422_UNORM is more commonly known as NV16. There has been
a fourcc for NV16 for a while now, so let's rename it to be in
line with NV12 and similar formats.

Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31854>
2024-11-25 13:04:19 +00:00
Lionel Landwerlin
0fa3be44aa anv: add a workaround for X4 Foundations
This title incorrectly tries to allocate descriptor sets larger than
the number of sampler items in the descriptor pool.

Workaround by taking other largest item count in the descriptor pool
and use that for samplers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11795
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lina Versace <lina@kiwitree.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32285>
2024-11-22 06:44:34 +00:00
Georg Lehmann
12d026d679 util: add BITSET_LAST_BIT_BEFORE
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32145>
2024-11-21 14:50:45 +00:00
Juston Li
cbb3bb5c7b util/cache_test: Fix racey Cache.List test
Instead of using unreliable polling to wait for foz db updater to parse
and load from the dynamic list, also use inotify to wait for foz db
updater close the list file after its done updating.

Fixes: 4dfd306454 ("disk_cache: Disable the "List" test for RO disk cache.")
Signed-off-by: Juston Li <justonli@google.com>
Reviewed-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32237>
2024-11-21 02:11:32 +00:00
Alyssa Rosenzweig
847e0e78f8 util: add u_tristate data structure
rip the pan_tristate enum from panfrost and move it to common.

I've often wanted some sort of "yes/no/maybe" or "true/false/unknown" or
"always/never/sometimes" data structure. This adds a common one that is
hopefully neutral enough to cover all of the above.

Asahi will use this.

The Intel drivers could be ported to this (brw_sometimes/elk_sometimes), it
should be straightforward but I don't want to do that without being able to
easily test those changes.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32224>
2024-11-20 16:10:11 +00:00
Marek Olšák
23eb4f3454 nir: rename nir_io_glsl_opt_varyings to nir_io_dont_optimize and deprecate it
The meaning is negated.

This NIR option is deprecated and shouldn't be used. It means any IO
optimizations can be disabled and it's a currently a workaround for zink,
which is the only driver that asks for it by default. The original option
is replaced by an environment variable for the GLSL linker.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32173>
2024-11-19 23:48:38 +00:00
Samuel Pitoiset
2f13723c0a radv: add a new drirc option to disable DCC for mips and enable it for RDR2
The game aliases two images. It binds a memory object to two different
images, the first one being an image with 4 mips and the second with
only one mip but the bind offset is incorrect. It's like it queried
the first image size with different usage flags, so that DCC was
disabled.

Force disabling DCC for mips fixes the incorrect rendering and doesn't
hurt performance.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10200
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32190>
2024-11-19 07:39:13 +00:00
Manuel
217c17e8a2 gfxstream: Avoid repeated functionality
Removed a function that creates anonymous file descriptors when called.
Additionally replaced a call of said function with the one from the "util"
directory. The intention is to avoid repeated functionality

util: Allow code to be compatible in c++ compilers

Added an extern "C" statement and preprocessor directives to make the
“os_create_anonymous_file” function compatible with c++ compilers

Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32096>
2024-11-18 15:51:48 +00:00
Brad Smith
67333c2632 util: Support elf_aux_info() on OpenBSD arm and ppc
Signed-off-by: Brad Smith <brad@comstyle.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31102>
2024-11-18 01:03:28 +00:00
Sam Lantinga
4ed8ef74b4 util: Fixed crash in HEVC encoding on 32-bit systems
This builds on https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25059, and extends that change to all 32-bit systems.

This fixes a crash on SteamOS with the following test case:

        unsigned char data[] = {
          0x00, 0x00, 0x00, 0x01, 0x40, 0x01, 0x0c, 0x01, 0xff, 0xff, 0x01, 0x60,
          0x00, 0x00, 0x03, 0x00, 0xb0, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00,
          0x99, 0x2c, 0x0c, 0x01, 0x64, 0x7c, 0x00, 0x7c, 0xd2, 0x56, 0x01, 0x40,
          0x00, 0x00, 0x00, 0x01, 0x42, 0x01, 0x01, 0x01, 0x60, 0x00, 0x00, 0x03,
          0x00, 0xb0, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x99, 0xa0, 0x02,
          0x80, 0x80, 0x32, 0x16, 0x24, 0xbb, 0x90, 0x84, 0x48, 0x9a, 0x83, 0x03,
          0x03, 0x02, 0x00, 0xb2, 0x3e, 0x00, 0x3e, 0x69, 0x2b, 0x00, 0x5f, 0x08,
          0x04, 0x10, 0x00, 0x00, 0x00, 0x01, 0x44, 0x01, 0xc0, 0x62, 0x0f, 0x02,
          0x24
        };
        vlVaContext context;
        vlVaBuffer buf;

        memset(&context, 0, sizeof(context));
        memset(&buf, 0, sizeof(buf));
        context.packed_header_emulation_bytes = true;
        buf.data = data;
        buf.size = sizeof(data);
        vlVaHandleVAEncPackedHeaderDataBufferTypeHEVC(&context, &buf);

Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31596>
2024-11-15 09:51:39 +00:00
Michel Dänzer
fdc1c61306 Revert "util: Use persistent array of index entries"
This reverts commit 031f2c2a69.

It broke the macOS build.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12083
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32078>
2024-11-14 14:20:18 +00:00
Michel Dänzer
66d68263f8 Revert "util/mesa-db: Further simplify mesa_db_compact"
This reverts commit 92893309bc.

Need to revert this as well for the next revert.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32078>
2024-11-14 14:20:18 +00:00