Just like other input loads, radeonsi needs to know the barycentric
coordinates for it. This adds the src and determines the optimal barycentric
coordinates in nir_lower_point_smooth, the only producer of the intrinsic.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33046>
When point smoothing is enabled then this lowering pass will
modifies the alpha component of every write to fragment output.
Anti-aliased points get rounded with respect to their radius instead
of square.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15117>