Add a counter to count how many images from our swapchain are currently "sent"
to the X server via Present extension. An image is sent when it has been
presented but we have not yet received an idle event for it.
CC: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6513>
This is based on an early summary written by Daniel, but updated to
reflect the current state of ACO and reworded to better fit the format.
Also added is a table which details what SW stages correspond to what
HW stages on each HW generation.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4164>
The old "readme" is not really a readme but rather just
a bunch of notes with our findings about the GCN/RDNA ISA.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4164>
If a is Nan, fsat(NaN) is expected to be 0 and some optimizations
should be marked as inexact.
Fixes a GPU hang with Death Stranding and RADV/ACO (RADV/LLVM
isn't affected because it lowers fsat).
No fossils-db change.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3368
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6519>
Because the driver now waits for idle after every draw/dispatch
calls, we shouldn't report gfx pipelines when the GPU hang happens
after a dispatch (or the opposite).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6471>
It's a requirement to be able to identify the first bad draw or
dispatch call.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6471>
Fix warnings reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable info going out of scope leaks the storage it
points to.
Fixes: 9bc5b2d169 ("vulkan: add initial device selection layer. (v6.1)")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6509>
Fix warning reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable handles going out of scope leaks the storage it
points to.
Fixes 485ea7d711 ("radv/winsys: pass the buffer list via the CS ioctl for less CPU overhead")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6510>
Since OpenCL images don't have types, we can't use the image type here.
Rather than special-casing and only using SPIR-V return type for CL images,
we can just always use the return type to fill out the tex info.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5242>
There's a few quirks: kernel images are untyped, whether they're
sampled is unknown, and they're passed as inputs to the kernel even though
SPIR-V declares their address space as UniformConstant.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5242>
The semantics of inputs for CL are a closer match to the semantics of uniforms for graphics.
Rather than cross-stage data, it's data that every thread sees uniformly.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6497>
It's not enough to multiply by a .w reciprocal, we have to be taking the
reciprocal of the thing we're actually multiplying against.
Fixes incorrect rendering in Manhattan.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6525>
In 957bbc6ad9 we merged all the per stages allocations of push
constants into a single one. Unfortunately one field remained per
stage.
This fixes the issue by including all the per stage values of the
masked registers for robust buffer access into the push constant data.
v2: Drop unneeded loop (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 957bbc6ad9 ("anv: simplify push constant emissions")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6505>
In nir-to-tgsi, I want to free temps storing SSA values when they go dead,
and NIR liveness has most of the information I need. Hoever, when I reach
the end of a block, I need to free whatever temps were in liveout which
are dead at that point. If liveout is indexed by live_index, then I don't
know the maximum live_index for iterating the live_out bitset, and I also
don't have a way to map that index back to the def->index that my temps
are stored under.
We can use the more typical def->index for these bitsets, which resolves
both of those problems. The only cost is that ssa_undefs don't get merged
into a single bit in the bitfield, but there are generally 1-4 of them in
a shader and we don't track liveness for those anyway so splitting them
apart is fine.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6408>
The ir3 disk cache is initialized when we use the ir3 compiler, even if we
don't use it ourselves, and it requires a build id. With lld, it seems we
don't end up getting one included by default.
Fixes: f97acb4bb4 ("freedreno/ir3: disk-cache support")
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6324>
If you've inserted the instruction into a block, then we can get to the
shader. This improves our instruction output, giving you i/o semantics
and variable names in intrinsics.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6496>
The state->shader is missing when used outside of nir_print_shader, just
drop these details in that case. We can fix nir_print_instr() to look up
the shader, but let's also make sure that an instr detached from a shader
(such as one you're constructing but haven't yet inserted) still works.
Fixes: 2b1ef5df4e ("nir: print IO semantics (v2)")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6496>
This is needed for ARB_transform_feedback2, which I plan on requiring
for ES3. Also update docs/features.txt
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6247>
All objects are expected to have the base internal object for private
data storage.
This also fixes a memory leak of a gen_perf_registers structure.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 51c6bc13ce ("anv,vulkan: Implement VK_EXT_private_data")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6255>
EXT_packed_depth_stencil adds GL_UNSIGNED_INT_24_8_EXT which is an interleaved format,
but vulkan spec states that reading/writing the corresponding format provides only the
D24 component, which requires that we perform separate operations for each component
using separate buffers
fixesmesa/mesa#3031
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6266>
For several schedule restrictions, we are checking if the instruction
is using the vpm. So far it was implemented as being a read or a write
of the vpm. But VPM wait (vpmwt) is not a read or a write (it is a
wait until all pending writes finishes). This is relevant to implement
peripheral accesses restrictions, as for some cases where vpm
read|writes are allowed, vpmwt is not.
Fixes:
dEQP-VK.binding_model.descriptorset_random.sets8.constant.ubolimitlow.sbolimitlow.sampledimglow.outimgtexlow.noiub.nouab.vert.noia.0
On the sim, as it was raising an assert for wrong peripheral access.
v2: simplify v3d_qpu_waits_vpm (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6498>
As previously shown, it is a mode on top of textureLod. The main gotcha
is the results are swizzled; we reuse the Broadcom lowering for that.
Also, there's a pretty significant erratum affecting gathers of cubemaps
which can be dealt with... eventually.
Fixes:
dEQP-GLES31.functional.texture.gather.basic.2d.*
dEQP-GLES31.functional.texture.gather.basic.2d_array.*
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6516>
By applying `textureGather` to a `sampler2DShadow`, the blob produces
(under the old disassembly):
tex_22.vtx.2d.shadow.cont.last r29, texture0, fsampler0.zwyx, r29,
The op 0x22 is 10|0010 in binary, the old shadow parameter is 1, and old
gather parameter is 0, so we get 0110|0010 in binary, or an op of
textureLod with a mod of 0110 = 6.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6516>
We reduce the op to 4-bits, such that the derivative mode becomes its
own adjacent parameter. This cleans up handling of texture gathers, but
does not affect functionality.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6516>
Also goes down the magical ld_color_buffer_32u_old path, but with a
different magic number.
Maybe should just be the ld_magic instruction.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6516>
We don't properly support 64-bit vec2 yet for various reasons, and as-is
vectorize will try to create vec4 which we choke on. Since any workloads
relying on 64-bit vector performance are already DOA at this point,
let's just do the conformant thing.
Fixes:
dEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.uvec2_highp_compute
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6516>
Required for pthread_set_name_np() on OpenBSD as there is no
pthread_setaffinity_np() to define PTHREAD_SETAFFINITY_IN_NP_HEADER.
Fixes: dcf9d91a80 ("util: Handle differences in pthread_setname_np")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5630>
Fix absolute to relative timeout computation.
Add sanity checks to futex_wait()
- handle the NULL timeout pointer case
- avoid negative cases.
From Matthieu Herrb and Scott Cheloha.
Fixes: c91997b6c4 ("util/futex: use futex syscall on OpenBSD")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5630>
Follow libGL and only include -ldl in gbm pkg-config file if libdl was
actually found. Many systems have these functions in libc and don't
have libdl.
Fixes: 816bf7d164 ("meson: build gbm")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5630>