Commit graph

850 commits

Author SHA1 Message Date
Jesse Natalie
cfa260cd27 dzn: Use common physical device list/enumeration helpers
Implements EnumeratePhysicalDeviceGroups for us for free

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20823>
2023-01-24 17:22:25 +00:00
Jesse Natalie
0bae7a307c dzn: Support vkCmdDispatchBase
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20823>
2023-01-24 17:22:25 +00:00
Jesse Natalie
296ad630db spirv2dxil: Support dispatches with base group indices
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20823>
2023-01-24 17:22:25 +00:00
Jesse Natalie
6bb765f3d1 microsoft/compiler: Lower device index to zero
Maybe we'll support actual device groups at some point, but today
is not that day.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20823>
2023-01-24 17:22:25 +00:00
Jesse Natalie
725948c6c9 microsoft/compiler: Fix atomic image umax
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20823>
2023-01-24 17:22:25 +00:00
Jesse Natalie
bfd891fe66 dzn: Support basic subgroups
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
2023-01-20 18:50:57 +00:00
Jesse Natalie
33f59578fa spirv2dxil: Support basic subgroups
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
2023-01-20 18:50:57 +00:00
Jesse Natalie
8872d5d1dc spirv2dxil: Use 32-bit shared offsets
nir_build_deref_var assumes that you're going to do so, and
there's no reason to use 64-bit types for Vulkan compute.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
2023-01-20 18:50:57 +00:00
Jesse Natalie
2f8a8b5949 microsoft/compiler: Add lowering passes for basic subgroup vars
DXIL doesn't have a "subgroup ID" or "num subgroups" construct,
so add lowering to construct them. Subgroup ID is done using
once-per-subgroup atomics on a workgroup-shared variable, and
then broadcasting that (using read_first_invocation) to the other
threads. Num subgroups is just a division with the workgroup size.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
2023-01-20 18:50:57 +00:00
Jesse Natalie
a422df4b61 microsoft/compiler: Implement a few basic wave/subgroup intrinsics
These are the ones that map perfectly between SPIR-V and DXIL that
are in the "basic" extension group (except for read-lane-first,
but we'll use with some lowering shortly).

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
2023-01-20 18:50:57 +00:00
Jesse Natalie
142faf894b microsoft/compiler: Add an overload param to unary function helpers
Subgroup ops aren't i32, they use none.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
2023-01-20 18:50:57 +00:00
Jesse Natalie
e8c8a94c2e dzn: Rework meta blit VS
Some D3D12 drivers, like my PC's AMD driver, don't like using a
dynamic index to load from a constant buffer that's bound via
root constants. Instead, just go ahead and load the full set of
vertex data and just bcsel which one to use.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20778>
2023-01-20 00:35:59 +00:00
Jesse Natalie
8de0c23ac9 dzn: Delete an unnecessary assert
As far as I can tell, having multiple levels in the view for a
color target just means to target the first one.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20778>
2023-01-20 00:35:59 +00:00
Jesse Natalie
c92729c3ce dzn: Enable independent blending
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20778>
2023-01-20 00:35:59 +00:00
Dylan Baker
7aca37fc28 meson: use [] instead of 'lib for !windows name_prefix
This is a poorly documented value that uses the default value, but
doesn't emit a warning. In the future Meson will fix this.

Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20752>
2023-01-19 23:06:07 +00:00
Dylan Baker
c31629ee78 meson: remove version checks for < 0.59
Which is now required, so these are useless

Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20752>
2023-01-19 23:06:07 +00:00
Jesse Natalie
8c0531cf91 dzn: Enable multiview
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
ebf2604562 dzn: Implement multiview queries
This is a weird way to do queries, but in multiview, each query
takes up N slots, where N is the number of views. D3D doesn't do
it that way, and only has one result, which fortunately is a valid
way to do Vulkan queries. We just need to take care to zero out
the other view results, and make sure they get "signaled" when
the cmdbuf is submitted.

Note that it is invalid in D3D to use ResolveQueryData on query
slots that have never actually been begun/ended, so we zero out
the data by copying zeroes into the buffer. This probably could
be optimized but oh well.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
4586b308d8 dzn: Handle draws and clears for multiview rendering
For draws, when we're emulating multiview, we need to loop them
and set up the right sysval. For clears, we always need to loop.
When not emulating, we also need to set up the right view instance
mask.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
6fca32cb38 dzn: Handle multiview pipeline creation
This handles both native and emulated pipeline creation

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
ea9d092655 dzn: Put nir compilation options in a struct
The function signatures are getting unwieldly...

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
3299ab04cb spirv2dxil: Claim multiview support
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
95a90b359a spirv2dxil: Implement lowering for multiview
D3D's view instancing is an optional feature, and even when it's
supported, it only goes up to 4 views, where Vulkan requires a
minimum of 6 supported views. So, we need to have a path for handling
the cases where we can't use the native feature.

In this mode, pass the view ID as a runtime var. The caller is then
responsible for looping the draw calls and filling out the constant
buffer value correctly for each draw. When we get to the last pre-rast
stage, we'll additionally want to write out gl_Layer to select the
right RTV array slice. Lastly, for the fragment shader, if there's
any input attachments, those get loaded using the RTV slice instead
of the view ID. RTV slice input into the PS is done with a signature
entry (which must be output from the previous stage) rather than a
system value.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
2d56b3214d spirv2dxil: Pass runtime conf struct to lower_shader_system_values
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
58488b9d85 microsoft/compiler: Support view instancing
This adds support for D3D12-native view instancing to the compiler.
Essentially, it's just the ability to load SV_ViewID (dx.op.viewID),
set the right capability, and fill out some more PSV data. Note that
the PSV data is currently garbage. Ideally, we'd fill out a proper
input -> output and viewID -> output dependency table, but AFAIK
this is only used to enforce D3D API validation, and drivers ignore
it, so it's less critical to get it right.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
4a440889a8 microsoft/compiler: Delete stale TODO comment
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
e0024a844c microsoft/compiler: Subpass textures are supposed to be arrays
When doing multiview subpass rendering, they get loaded with the
view/layer index.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Jesse Natalie
8924fe9fc3 microsoft/compiler: Delete incorrect implementation for load_layer_id
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20650>
2023-01-19 21:14:50 +00:00
Caleb Cornett
75415e58e3 dxil_validator: Add support for Xbox GDK.
In addition to the DLL names being different, we don't have to do the versioning work since we don't have to fuss with known bad versions (for example).

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: David Jacewicz <david.jacewicz@protonmail.com>
Co-authored-by: tieuchanlong <tieuchanlong@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19022>
2023-01-19 03:25:55 +00:00
Caleb Cornett
a32d6071e1 d3d12: Lower minimum supported Shader Model to 6.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20769>
2023-01-18 18:06:37 +00:00
Jesse Natalie
ca8c8f2fc1 dzn: Remove cmdbuf query 'wait' list
From the Vulkan spec, the WAIT flag on vkCmdCopyQueryPoolResults only
serves to increase the first synchronization scope to include query end
commands, but either way, the synchronization scope only includes
commands that occur earlier in submission order. In other words, we
don't need to enforce queue ordering, a pipeline barrier is all that's
needed.

Fixes deadlocks in the timestamp.misc_tests.two_cmd_buffers_primary test.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
261102bd9c dzn: Fix format support checks for storage/uniform texel buffers
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
0069ac9e6e dzn: Disable depth when the rasterizer is disabled due to no position output
D3D considers the rasterizer enabled if there's a pixel shader *or* if
depth is enabled, since you can do depth-only rendering. After parsing
shaders, if we find that there was supposed to be a pixel shader, but
we removed it because there was no output position, disable depth too.

Also, store this info in the cache, since we might not even load the
nir shaders if we'd seen this pipeline before.

Fixes dEQP-VK.synchronization.internally_synchronized_objects.pipeline_cache_graphics

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
682605a99b dzn: Add a zeroed zsa state when depth or raster is disabled
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
25d460a818 dzn: Always align cached pipeline header size to input element align
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
4565490b71 dzn: Support unnormalized coordinate samplers
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
552ab9c2f7 dzn: Support root signature 1.2
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
1e0adac84a dzn: Define a symbol that was present in older D3D headers
D3D12_BARRIER_SYNC_INPUT_ASSEMBLER was renamed to D3D12_BARRIER_SYNC_INDEX_INPUT,
so conditionally define the old name based on the version of the headers that are
being used.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20617>
2023-01-17 20:17:42 +00:00
Jesse Natalie
2f4c7b5ccf dzn: Use typeless format for creation of depth-only or stencil-only D24S8
When querying capabilities or creating views using a scoped aspect
mask, we want to return the format for the correct single-channel
format, but when actually creating the resource (aspect mask 0),
we want to use the typeless format, since the single-channel formats
don't report multisampling support.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
9f928adf81 dzn: Set MultisampleEnable to enable MSAA lines
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
ca20577622 dzn: Storage buffer sizes need to be 4-byte-aligned
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
b948a5db4f dzn: Support int border colors
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
10282bbd96 dzn: Use R24G8_TYPELESS for 24/8 depth resources
This is the same that was already being done for R32G8X24, not sure
why it was missed for R24G8.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
a3005ecb56 dzn: When changing root signature, dirty descriptors too
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
14f0c85874 dzn: Support alpha blend factor
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
aa3fc8753d dzn: Get options13
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
22eb9b1c12 spirv2dxil: Replace not-provided inputs with zero instead of undef
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
61c391781e spirv2dxil: Allow killing position as an undef varying
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
3ddf41cb7d spirv2dxil: When removing unused inputs, make sure they're actually inputs
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00
Jesse Natalie
00b9c10cf7 spirv2dxil: For removing unused vars, consider the whole I/O var size
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20614>
2023-01-17 12:47:16 +00:00