Commit graph

39076 commits

Author SHA1 Message Date
Vinson Lee
cef42f925c r600g: Remove unused variable. 2010-09-18 00:59:16 -07:00
Vinson Lee
b1a5c63467 nvfx: Silence uninitialized variable warnings. 2010-09-18 00:51:07 -07:00
Vinson Lee
013e4cca9f nvfx: Remove const qualifer from nvfx_vertprog_translate.
Silences this GCC warning.
nvfx_vertprog.c: In function 'nvfx_vertprog_translate':
nvfx_vertprog.c:998: warning: assignment discards qualifiers from pointer target type
2010-09-18 00:47:36 -07:00
Tilman Sauerbeck
3894fddccc glsl2: Fixed cloning of ir_call error instructions.
Those have the callee field set to the null pointer, so
calling the public constructor will segfault.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-18 09:19:57 +02:00
Vinson Lee
a822ae3f1a glsl: Fix 'control reaches end of non-void function' warning.
Fixes this GCC warning.

lower_variable_index_to_cond_assign.cpp:
In member function
'bool variable_index_to_cond_assign_visitor::needs_lowering(ir_dereference_array*) const':

lower_variable_index_to_cond_assign.cpp:261:
warning: control reaches end of non-void function
2010-09-18 00:14:20 -07:00
Vinson Lee
9ea2a3af9c x86: Silence unused variable warning on Mac OS X.
Silences the following GCC warning on Mac OS X.
x86/common_x86.c:58: warning: 'detection_debug' defined but not used
2010-09-17 23:59:23 -07:00
Vinson Lee
c32bac57ed mesa: Silence "'valid_texture_object' defined but not used" warning. 2010-09-17 23:43:38 -07:00
Vinson Lee
ff78d6dcc0 ir_to_mesa: Remove unused member array_indexed from struct statevar_element.
Fixes this GCC warning.
warning: missing initializer for member 'statevar_element::array_indexed'
2010-09-17 23:35:09 -07:00
Vinson Lee
3c9653c3a0 mesa: bump version to 7.10 2010-09-17 17:52:13 -07:00
Tilman Sauerbeck
19f8f32a96 glsl2: Empty functions can be inlined.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-09-18 01:28:47 +02:00
Vinson Lee
da3db66c08 r600g: Silence unused variable warnings.
The variables are used in code that is currently ifdef'ed out.
2010-09-17 14:27:39 -07:00
Vinson Lee
d74a8da2cb r600g: Silence uninitialized variable warning. 2010-09-17 14:21:32 -07:00
Vinson Lee
2da4694955 r600g: Fix memory leak on error path. 2010-09-17 14:17:26 -07:00
Vinson Lee
d56e46577e r600g: Fix implicit declaration warning.
Fixes this GCC warning.
r600_state2.c: In function 'r600_context_flush':
r600_state2.c:946: error: implicit declaration of function 'drmCommandWriteRead'
2010-09-17 14:06:23 -07:00
Vinson Lee
36033a6446 r600g: Remove unnecessary headers. 2010-09-17 12:40:54 -07:00
Vinson Lee
694b1883ee r600g: Remove unnecessary header. 2010-09-17 12:38:29 -07:00
José Fonseca
65822eba94 llvmpipe: Default to no threading on single processor systems. 2010-09-17 19:18:43 +01:00
José Fonseca
903a66abaf util: linearized sRGB values don't fit into 8bits
Fixes glean texture_srgb test.
2010-09-17 19:18:42 +01:00
Brian Paul
c70d539e24 gallivm: added missing case for PIPE_TEXTURE_RECT
Fixes fd.o bug 30245
2010-09-17 12:16:45 -06:00
Jerome Glisse
fd266ec62c r600g: alternative command stream building from context
Winsys context build a list of register block a register block is
a set of consecutive register that will be emited together in the
same pm4 packet (the various r600_block* are there to provide basic
grouping that try to take advantage of states that are linked together)
Some consecutive register are emited each in a different block,
for instance the various cb[0-7]_base. At winsys context creation,
the list of block is created & an index into the list of block. So
to find into which block a register is in you simply use the register
offset and lookup the block index. Block are grouped together into
group which are the various pkt3 group of config, context, resource,

Pipe state build a list of register each state want to modify,
beside register value it also give a register mask so only subpart
of a register can be updated by a given pipe state (the oring is
in the winsys) There is no prebuild register list or define for
each pipe state. Once pipe state are built they are bound to
the winsys context.

Each of this functions will go through the list of register and
will find into which block each reg falls and will update the
value of the block with proper masking (vs/ps resource/constant
are specialized variant with somewhat limited capabilities).

Each block modified by r600_context_pipe_state_set* is marked as
dirty and we update a count of dwords needed to emit all dirty
state so far.

r600_context_pipe_state_set* should be call only when pipe context
change some of the state (thus when pipe bind state or set state)

Then to draw primitive you make a call to r600_context_draw
void r600_context_draw(struct r600_context *ctx, struct r600_draw *draw)
It will check if there is enough dwords in current cs buffer and
if not will flush. Once there is enough room it will copy packet
from dirty block and then add the draw packet3 to initiate the draw.

The flush will send the current cs, reset the count of dwords to
0 and remark all states that are enabled as dirty and recompute
the number of dwords needed to send the current context.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-17 10:49:05 -04:00
Tilman Sauerbeck
d80bed1566 r600g: Fixed the shift in S_02880C_KILL_ENABLE.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 14:08:54 +02:00
Tilman Sauerbeck
54d688f148 r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:49:51 +02:00
Tilman Sauerbeck
70a85c39a9 r600g: Only set PA_SC_EDGERULE on rv770 and greater.
This is what xf86-video-ati and r600c do.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:17:48 +02:00
Tilman Sauerbeck
5f97d0a218 r600g: Added DB_SHADER_CONTROL defines.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:06:07 +02:00
Tilman Sauerbeck
5edb778c1b r600g: Formatting fixes.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:06:07 +02:00
Ian Romanick
a6ecd1c372 glsl2: Add flags to enable variable index lowering 2010-09-17 11:00:24 +02:00
Ian Romanick
6e4fe39da2 glsl2: Refactor testing for whether a deref is of a matrix or array 2010-09-17 11:00:24 +02:00
Luca Barbieri
a47539c7a1 glsl: add pass to lower variable array indexing to conditional assignments
Currenly GLSL happily generates indirect addressing of any kind of
arrays.

Unfortunately DirectX 9 GPUs are not guaranteed to support any of them in
general.

This pass fixes that by lowering such constructs to a binary search on the
values, followed at the end by vectorized generation of equality masks, and
4 conditional assignments for each mask generation.

Note that this requires the ir_binop_equal change so that we can emit SEQ
to generate the boolean masks.

Unfortunately, ir_structure_splitting is too dumb to turn the resulting
constant array references to individual variables, so this will need to
be added too before this pass can actually be effective for temps.

Several patches in the glsl2-lower-variable-indexing were squashed
into this commit.  These patches fix bugs in Luca's original
implementation, and the individual patches can be seen in that branch.
This was done to aid bisecting in the future.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-17 10:58:58 +02:00
Dave Airlie
dab2a7660a r600g: oops got the use_mem_constant the wrong way around.
this fixes evergreen gears again.
2010-09-18 00:28:06 +10:00
Dave Airlie
d0502297e0 r600g: use calloc for ctx bo allocations
since the reference code relies on these being NULL.
2010-09-17 15:29:32 +10:00
Dave Airlie
3ddc714b20 r600g: fixup map flushing.
long lived maps were getting removed when they shouldn't this
tries to avoid that problem by only adding to the flush list
on unmap.
2010-09-17 15:29:32 +10:00
Dave Airlie
0d76bb5d4c r600g: add upload manager support.
this add support for the upload manager for uploading user vbo/index buffers.

this provides a considerable speedup in q3 type games.
2010-09-17 15:29:31 +10:00
Dave Airlie
a927d0477a r600g: add winsys bo caching.
this adds the bo caching layer and uses it for vertex/index/constant bos.

ctx needs to take references on hw bos so the flushing works okay, also
needs to flush the maps.
2010-09-17 15:29:31 +10:00
Dave Airlie
da96313afe r600g: add support for kernel bo
this moves to using a pb bufmgr instead of kernel bos directly.
2010-09-17 15:29:31 +10:00
Dave Airlie
189a597513 r600g: use malloc bufmgr for constant buffers 2010-09-17 15:29:31 +10:00
Dave Airlie
7c1fcc41be r600g: move constant buffer creation behind winsys abstraction.
this paves the way for moving to pb bufmgrs now.
2010-09-17 15:29:31 +10:00
Chia-I Wu
0dbcf3b014 libgl-xlib: Remove unused st_api_create_OpenGL.
st/egl no longer relies on libGL for OpenGL support.
2010-09-17 12:54:26 +08:00
Chia-I Wu
cadc4ad963 targets/egl: Use C++ compiler to link GL/ES state trackers.
Otherwise, applications compiled with C compiler might have trouble
using them.
2010-09-17 12:54:03 +08:00
Francisco Jerez
82c4af33b0 dri/nv10: Fix the CLAMP texture wrap mode. 2010-09-17 05:34:32 +02:00
Brian Paul
4b27c614cf tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0
Basically, change the loop from:
  do {...} while (--num_inputs != 0)
into:
  while (num_inputs != 0) { ... --num_inputs; }

Fixes fd.o bug 29987.
2010-09-16 19:05:09 -06:00
Dave Airlie
f70f79f6f6 r600g: attempt to abstract kernel bos from pipe driver.
introduce an abstraction layer between kernel bos and the winsys BOs.

this is to allow plugging in pb manager with minimal disruption to pipe driver.
2010-09-17 10:57:49 +10:00
Dave Airlie
ec9d838aa5 r600g: hide radeon_ctx inside winsys.
no need for this info to be exported to pipe driver.
2010-09-17 10:57:44 +10:00
Vinson Lee
b54d10b62e gallivm: Remove unnecessary header. 2010-09-16 15:34:24 -07:00
Brian Paul
7aadd5ecb5 gallivm: fix wrong return value in bitwise functions 2010-09-16 20:20:49 +01:00
José Fonseca
6d173da5c8 gallivm: Clamp indirect register indices to file_max.
Prevents crashes with bogus data, or bad shader translation.
2010-09-16 20:20:49 +01:00
José Fonseca
795eb3d64a gallivm: Start collecting bitwise arithmetic helpers in a new module. 2010-09-16 20:20:49 +01:00
José Fonseca
3d5b9c1f2d gallivm: Fix address register swizzle.
We're actually doing a double swizzling:

  indirect_reg->Swizzle[indirect_reg->SwizzleX]

instead of simply

  indirect_reg->SwizzleX
2010-09-16 20:20:49 +01:00
Francisco Jerez
50ac56bf98 meta: Don't bind the created texture object in init_temp_texture().
This function is executed outside _mesa_meta_begin/end(), that means
that e.g. _mesa_meta_Bitmap() clobbers the texturing state because it
changes the currently active texture object.

There's no need to bind the new texture when it's created, it's done
again later anyway (from setup_drawpix/copypix_texture()).

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-16 13:00:57 -06:00
Brian Paul
3a6f9d0f47 mesa: include mfeatures.h in formats.c
Otherwise, FEATURE_EXT_texture_sRGB was undefined.
This is (part of?) the fix for fd.o bug 30177.
2010-09-16 12:41:51 -06:00
Marek Olšák
d4b2de13bc r300g/swtcl: fix CS overrun
https://bugs.freedesktop.org/show_bug.cgi?id=29901
2010-09-16 20:33:43 +02:00