Commit graph

37886 commits

Author SHA1 Message Date
Vinson Lee
e01a49af61 r300g: Remove unnecessary header. 2010-08-14 11:44:01 -07:00
Luca Barbieri
9232566269 u_cpu_detect: remove arch and little_endian
This logic duplicates the one in p_config.h, so remove it and adjust
the only two places that were using it.
2010-08-14 19:23:52 +02:00
José Fonseca
eacb624a4a gallivm: Refactor the Newton-Rapshon steps, and disable once again.
It causes a very ugly corruption on the Earth's halo on Google Earth.
2010-08-14 18:03:13 +01:00
José Fonseca
9349379d1a Revert "glsl2: Use stdint.h instead of inttypes.h"
This reverts commit a77a6bc008.
2010-08-14 16:01:24 +01:00
José Fonseca
8df0bea9c5 Replace our custom C99 headers with http://code.google.com/p/msinttypes/
Perhaps http://www.azillionmonkeys.com/qed/pstdint.h would be a better
(more portable) choice, but only MSVC uses this anyway, and we can always
change later.
2010-08-14 16:00:52 +01:00
José Fonseca
1cbcf6693a glsl: Standardize a few more uses of struct vs class keyword. 2010-08-14 15:35:57 +01:00
José Fonseca
1d22923fae scons: Link talloc. 2010-08-14 15:29:15 +01:00
José Fonseca
4b1721eaf3 glsl: Silence gcc warning "control reaches end of non-void function". 2010-08-14 14:40:39 +01:00
José Fonseca
19acfa42ed mesa: Silence gcc warning "control reaches end of non-void function". 2010-08-14 14:40:06 +01:00
José Fonseca
325aa1b3cd mesa: Silence gcc warning "missing initializer for member". 2010-08-14 14:38:09 +01:00
José Fonseca
8881b0fe43 mesa: Recent versions of MSVC define the single precision functions already. 2010-08-14 13:10:24 +01:00
José Fonseca
2322404b55 scons: Add new source files. 2010-08-14 12:45:14 +01:00
José Fonseca
68f602afb1 mesa: atan2f and powf need two args. 2010-08-14 12:44:41 +01:00
Vinson Lee
3c9b00e6e8 glsl: Clean up header file inclusion in slang_builtin.h.
Remove prog_parameter.h and slang_utility.h.
Include glheader.h for GL symbols.
Include mtypes.h for gl_*_result symbols.
2010-08-14 01:59:54 -07:00
Vinson Lee
71a6dea0f5 glsl: Clean up header file inclusion. 2010-08-14 01:46:21 -07:00
Vinson Lee
d75eac5db1 glsl: Include missing header in slang_compile.c.
Include sl_pp_purify.h for sl_pp_purify_options symbol.
2010-08-14 01:38:04 -07:00
Vinson Lee
de33671a4f glsl/cl: Add forward declaration. 2010-08-14 00:53:28 -07:00
Ian Romanick
443a7e4e9a Merge branch 'master' into glsl2 2010-08-13 20:22:46 -07:00
Ian Romanick
2f8ee757ab mesa: Work-arounds for platforms that lack C99 math functions 2010-08-13 20:18:08 -07:00
Kenneth Graunke
9364ad8528 glsl2/Makefile: Add a 'make builtins' target.
This copies over a dummy builtin_functions.cpp and rebuilds a
bootstrapped version of the compiler, then uses that to generate the
proper list of builtins.  Finally, it rebuilds the compiler with the new
list.

Unfortunately, it's no longer automatic, but at least it works.
2010-08-13 19:09:36 -07:00
Kenneth Graunke
43ff8f1a4b glsl2: Rework builtin function generation.
Each language version/extension and target now has a "profile" containing
all of the available builtin function prototypes.  These are written in
GLSL, and come directly out of the GLSL spec (except for expanding genType).

A new builtins/ir/ folder contains the hand-written IR for each builtin,
regardless of what version includes it.  Only those definitions that have
prototypes in the profile will be included.

The autogenerated IR for texture builtins is no longer written to disk,
so there's no longer any confusion as to what's hand-written or
generated.

All scripts are now in python instead of perl.
2010-08-13 19:09:36 -07:00
Kenneth Graunke
d802ba110f ir_reader: Don't mark functions as defined if their body is empty. 2010-08-13 19:09:35 -07:00
Ian Romanick
d01bf822dd glsl2: Commit generated file change by commit ab18be74
This would have been included in commit 23f6017d, but make wisely did
not regenerate the file when the .lpp file did not change.
2010-08-13 19:05:54 -07:00
Eric Anholt
8f8cdbfba4 glsl2: Add a pass to strip out noop swizzles.
With the glsl2-965 branch, the optimization of glsl-algebraic-rcp-rcp
regressed due to noop swizzles hiding information from ir_algebraic.
This cleans up those noop swizzles for us.
2010-08-13 17:54:47 -07:00
Eric Anholt
42cab131da glsl2: Convert ir_constant_propagation to ir_rvalue_visitor.
This one is a little tricky because of the LHS handling.
2010-08-13 17:54:47 -07:00
Eric Anholt
b3b0cf6a4c glsl2: Add a generic visitor class to call back with pointers to each rvalue.
I keep copy and pasting this code all over, so consolidate it in one
place.
2010-08-13 17:54:46 -07:00
Eric Anholt
9c3acce680 mesa: Avoid using c++ keyword in dri_util.h when compiled with c++. 2010-08-13 17:54:46 -07:00
Eric Anholt
c374487a54 intel: Remove include of texmem.h, since we haven't used it in ages. 2010-08-13 17:54:46 -07:00
Eric Anholt
d19eecef54 glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks.
This lets drivers override ir_to_mesa with their own codegen, or at
least have a native alternative.
2010-08-13 17:54:42 -07:00
Eric Anholt
013bbbbb0a glsl2: Add support for ir_unop_neg to ir_mat_op_to_vec 2010-08-13 17:47:00 -07:00
Eric Anholt
2f4fe15168 glsl2: Move the common optimization passes to a helper function.
These are passes that we expect all codegen to be happy with.  The
other lowering passes for Mesa IR are moved to the Mesa IR generator.
2010-08-13 17:47:00 -07:00
Kenneth Graunke
c55aa4292f glsl2: Refresh autogenerated bison parser. 2010-08-13 17:16:43 -07:00
Vinson Lee
07ca55b7fa Fix an MSVC build error (bugzilla 29570). 2010-08-13 17:11:21 -07:00
Ian Romanick
768b55a526 glsl2: Remove unnecessary use of 'struct' before type names
In C++ you don't have to say 'struct' or 'class' if the declaration of
the type has been seen.  Some compilers will complain if you use
'struct' when 'class' should have been used and vice versa.

Fixes bugzilla #29539.
2010-08-13 16:46:43 -07:00
Ian Romanick
d960b61ea3 Add missing intmax_t and uintmax_t 2010-08-13 16:22:38 -07:00
Ian Romanick
a77a6bc008 glsl2: Use stdint.h instead of inttypes.h 2010-08-13 16:22:21 -07:00
Brian Paul
e8000ffeaf mesa: assorted clean-ups, var type changes, assertions in prog_optimize.c 2010-08-13 15:59:25 -06:00
Benjamin Segovia
9021c56a57 mesa: more/better program optimizations
This is the patch from Benjamin's Aug 11, 2010 email with minor fixes
(such as moving declarations before code)

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-08-13 15:59:25 -06:00
Ian Romanick
23f6017d70 glsl2: Commit generated file changed by previous commit 2010-08-13 14:50:53 -07:00
Ian Romanick
ab18be74ac glsl2: Use --nounistd to fix MSVC build
Also remove the --never-interactive command line option for the
preprocessor lexer.  This was already done for main compiler lexer.
2010-08-13 14:50:53 -07:00
Ian Romanick
c33e78f62b linker: Assign attrib location 0 if gl_Vertex is not used
If gl_Vertex is not used in the shader, then attribute location 0 is
available for use.

Fixes piglit test case glsl-getattriblocation (bugzilla #29540).
2010-08-13 14:50:48 -07:00
George Sapountzis
5c0a0f2198 st/dri: make dri_drawable_validate_att static 2010-08-13 23:08:02 +03:00
George Sapountzis
c14b4371ed st/dri: move TFP code to dri_drawable.c
This is based on a patch by nobled <nobled@dreamwidth.org> and allows the TFP
extension to be enabled for DRISW also. This patch does not enable TFP for DRISW
though, because testing on xephyr segfaults here (for both classic and gallium):

Program received signal SIGSEGV, Segmentation fault.
0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788
788	   ASSERT_OUTSIDE_BEGIN_END(ctx);
(gdb)
(gdb) where
\#0  0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788
\#1  0x0817a004 in __glXDisp_GenTextures ()
\#2  0x08168498 in __glXDispatch ()
\#3  0x0808b6ce in Dispatch ()
\#4  0x08084435 in main ()

The TFP code is generic except for the teximage call. We need to verify that
DRISW correclty implements whatever hook teximage finally calls.
2010-08-13 22:58:11 +03:00
nobled
5270deaab6 st/dri: Fix segmentation fault in sw drivers 2010-08-13 22:57:26 +03:00
George Sapountzis
d3758feb6b st/dri: dri_drawable_get_format is shared between DRI2 and DRISW 2010-08-13 22:20:19 +03:00
Jakob Bornecrantz
204d4cbea0 glsl2: Include string.h in preprocessor 2010-08-13 18:36:55 +01:00
Ian Romanick
103453659d glsl2: Commit generated files changed by previous two commits 2010-08-13 09:34:52 -07:00
Ian Romanick
5c77efc0b2 glsl2: Avoid token name collisions with names used by Windows header files 2010-08-13 09:30:56 -07:00
Ian Romanick
5b9f3db719 glsl2: Eliminate tokens for square matrix short names
MAT2 and MAT2X2, for example, are treated identically by the parser.
The language version based error checking (becuase mat2x2 is not
available in GLSL 1.10) is already done in the lexer.
2010-08-13 09:29:39 -07:00
José Fonseca
3a3cdb909d scons: Build the new glsl2 code. 2010-08-13 13:55:34 +01:00