Commit graph

95026 commits

Author SHA1 Message Date
Chris Wilson
3f353342a6 i965: Use I915_EXEC_NO_RELOC
If we correctly fill the batch with the right relocation value, and that
matches the expected location of the object, we can then tell the kernel
it can forgo checking each individual relocation by only checking
whether the object moved.

v2: Rebase to apply ahead of I915_EXEC_HANDLE_LUT

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-08-04 10:26:37 -07:00
Kenneth Graunke
12a77f391f i965: Initialize flags to 0 and |= in new flags.
This makes it a bit easier to add new unconditional flags.
2017-08-04 10:26:37 -07:00
Kenneth Graunke
cf412f3afe i965: Make add_exec_bo return the validation list index.
This will be useful for I915_EXEC_HANDLE_LUT and I915_EXEC_NO_RELOC.
2017-08-04 10:26:37 -07:00
Chris Wilson
00f822ddfd i965: Track last location of bo used for the batch
Borrow a trick from anv, and use the last known index for the bo to skip
a search of the batch->exec_bo when adding a new relocation. In defence
against the bo being used in multiple batches simultaneously, we check
that this slot exists and points back to us.

v2: Also update brw_batch_references()
v3: Reset bo->index on creation (Daniel)
v4: Improved explanation of bo->index (Kenneth)

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-08-04 10:26:37 -07:00
Chris Wilson
2410deefff i965: Always use the pre-computed offset for the relocation entry
We must be careful to only compute the address once based on the
per-context information (rather than accessing the unlocked global
bo->offset64) so that the value in the batch does match the
reloc.presumed_offset we declare to the kernel. Otherwise, highly
unlikely, but we may see GPU hangs in multithreaded users.

The only real complication here is isl_surf_fill_state() which needs to
adjust the reloc.delta to both general a tile offset and to encode state
into the lower 12 bits.

(Rebased on ISL changes by Ken.)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-08-04 10:26:37 -07:00
Kenneth Graunke
1d0bd0d174 i965: Make brw_emit_reloc assert that the target BO is non-NULL.
You need an actual BO to emit a relocation to it.

Suggested by me, authored by Chris, split out of a larger patch.
2017-08-04 10:26:37 -07:00
Emil Velikov
5c007203b7 configure.ac: drop manual detection of expat header/library
Use the .pc file, as provided by version prior 2.1.0 onward and dropping
the manual header/library check.

Version 2.1.0 was released back in Mar 2012 and all major distributions
use it.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (IRC)
2017-08-04 14:58:50 +01:00
Emil Velikov
6f9298dbde configure.ac: unconditionally check for expat
Earlier commits moved the xmlconfig library to a wider userbase.
Thus having the check within --enable-dri is insufficient.

Upon closer look, nine needed it from it's early days - 948e6c5228
("nine: Add drirc options (v2)")

Fixes: 601093f95d ("xmlconfig: move into src/util")
Cc: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (IRC)
2017-08-04 14:58:50 +01:00
Mauro Rossi
f99a733e38 android: radeonsi: add nir include paths
Android build changes to avoid the following building error:

target  C: libmesa_pipe_radeonsi <= external/mesa/src/gallium/drivers/radeonsi/si_pipe.c
...
In file included from external/mesa/src/gallium/drivers/radeonsi/si_pipe.c:38:
external/mesa/src/compiler/nir/nir.h:48:10: fatal error: 'nir_opcodes.h' file not found
         ^
1 error generated.

Fixes: da62a31c5b "radeonsi: add nir include paths"
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-04 14:58:50 +01:00
Chris Wilson
b4f639d02a i965: Prefer using streaming reads from WC mmaps
For buffer objects, where we primarily expect to be writing to them and
so already have a WC mmap (for !llc access) reusing the existing mmap
and keeping the buffer out of the CPU cache seems preferable.

Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Matt Turner <mattst88@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-08-04 12:06:44 +01:00
Nicolai Hähnle
27ba094a4a pipe-loader: fix swrast probing
Missed updating this caller of pipe_loader_find_module.

Fixes: 0d7d60b7ea ("pipe-loader: pass only the driver_name to pipe_loader_find_module")
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-04 10:46:27 +02:00
Nicolai Hähnle
ae7283dcbc pipe-loader: remove config from pipe_loader_create_screen
The config passed into the screen should be independent from the state
tracker, because at least in the case of radeonsi, the screen structure
can be shared between different state trackers.

Incidentally, this also fixes crashes that were recently introduced.

Fixes: a35a9e7c ("gallium: add driconf options to pipe_screen_config")
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-04 10:46:24 +02:00
Nicolai Hähnle
9fb8476e67 gallium: get rid of pipe_screen_config::flags
They were set only by the DRI state tracker, which is problematic
when radeonsi is used with different state trackers in the same
process.

Also, we don't need them anymore.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-04 10:46:20 +02:00
Nicolai Hähnle
12ce39d3de radeonsi: set drirc compiler options before calling common screen init
Also, access the options directly, allowing us to get rid of the
PIPE_SCREEN_xxx flags.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-04 10:46:01 +02:00
Juan A. Suarez Romero
3b5743ead5 util: Makefile.am: add merge_driinfo.py in extra dist
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-04 09:54:46 +02:00
Juan A. Suarez Romero
5ff4c5aef4 radeonsi: Makefile.sources: include driinfo_radeonsi.h
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-04 09:54:46 +02:00
Juan A. Suarez Romero
86c68e0a33 anv: Makefile.vulkan.am: ICD json files are now generated with python
Commit 0ab04ba979 (anv: Use python to generate ICD json files) changed
the way ICD json files are created.

Remove the old .in files from extra dist, and add the python script.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-04 09:54:46 +02:00
Dave Airlie
fc625ba072 radv: also fix texture image descriptors for mipmap tile swizzle
This fixes the image descriptors for mipmapped tile swizzle

Fixes: 2b7e8556 (ac/surface: enable tile swizzle for mipmapped textures)
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-04 07:13:40 +01:00
Dave Airlie
a6b4f04d9b radv: fix tile swizzle regression on mipmaps.
When Marek enabled mipmapped swizzle, radv didn't
have the code in place to handle it. This fixes the
regression.

I'll look more into GFX9 once I have a vega card (soon).
Fixes: 2b7e8556 (ac/surface: enable tile swizzle for mipmapped textures)

Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-04 06:45:36 +01:00
Michel Dänzer
b73d8d4547 pipe-loader: Add driver build directory for si_driinfo.h include path
Fixes out-of-tree build failure:

.../src/gallium/targets/pipe-loader/pipe_radeonsi.c: In function ‘drm_configuration’:
.../src/gallium/targets/pipe-loader/pipe_radeonsi.c:38:33: fatal error: radeonsi/si_driinfo.h: No such file or directory
 #include "radeonsi/si_driinfo.h"
                                 ^
compilation terminated.
Makefile:994: recipe for target 'pipe_radeonsi.lo' failed
make[4]: *** [pipe_radeonsi.lo] Error 1

Trivial.

Fixes: 0f8c5de869 ("radeonsi: prepare for driver-specific driconf
                        options")
2017-08-04 11:49:46 +09:00
Jan Vesely
08f44a497c clover: Fix build after llvm r309911
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2017-08-03 20:59:16 -04:00
Marek Olšák
da942a4b81 radeonsi: program tile swizzle for color and FMASK surfaces for GFX & SDMA
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
ae5d86e94d radeonsi: if FMASK is disabled, set CB_COLORi_FMASK = CB_COLORi_BASE properly
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
7726092795 gallium/radeon: reallocate textures with non-zero tile_swizzle on export
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
4a758a17da winsys/amdgpu: enable computation of tile swizzle
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
c60c5accd1 ac/surface: align DCC size for surfaces that use tile swizzle
Note that dcc_alignment = pipe_interleave_bytes * num_pipes * num_banks,
which is greater than the previous open-coded alignment.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
0141beadd8 ac/surface: limit tile swizzle to non-mipmaps on SI
Mipmapping with tile swizzle doesn't work.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
2b7e85562a ac/surface: enable tile swizzle for mipmapped textures
The tile swizzle computation was done after the whole miptree was computed,
but that was too late, because at that point AddrSurfInfoOut contained
information about the smallest miplevel, which is never 2D-tiled.

The correct way is to do the computation before the second level is computed.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
6fb382d9fb ac/surface: set structure size and handle errors for AddrComputeBaseSwizzle
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
59144d4bf5 ac/surface: increment surf_index only when tile swizzle is allowed
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
9059400247 ac/surface: compute tile swizzle only when it's allowed
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
4e757d591d ac/surface: add RADEON_SURF_SHAREABLE
Shareable textures won't use tile swizzle.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
d311e837f4 ac/surface: remove RADEON_SURF_HAS_TILE_MODE_INDEX
it's useless

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Marek Olšák
4662e45350 ac/surface: move tile_swizzle to ac_surface and document it
Gfx9 will use it too.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-04 02:10:04 +02:00
Brian Paul
6839d33699 st/mesa: fix handling of NumSamples=1 (v2)
In Mesa we use the convention that if gl_renderbuffer::NumSamples
or gl_texture_image::NumSamples is zero, it's a non-MSAA surface.
Otherwise, it's an MSAA surface.  But in gallium nr_samples=1 is a
non-MSAA surface.

Before, if the user called glRenderbufferStorageMultisample() or
glTexImage2DMultisample() with samples=1 we skipped the search for the
next higher number of supported samples and asked the gallium driver to
create a surface with nr_samples=1.  So we got a non-MSAA surface.
This failed to meet the expection of the user making those calls.

This patch changes the sample count checks in st_AllocTextureStorage()
and st_renderbuffer_alloc_storage() to test for samples > 0 instead of > 1.
And we now start querying for MSAA support at samples=2 since gallium has
no concept of a 1x MSAA surface.

A specific example of this problem is the Piglit arb_framebuffer_srgb-blit
test.  It calls glRenderbufferStorageMultisample() with samples=1 to
request an MSAA renderbuffer with the minimum supported number of MSAA
samples.  Instead of creating a 4x or 8x, etc. MSAA surface, we wound up
creating a non-MSAA surface.

Finally, add a comment on the gl_renderbuffer::NumSamples field.

There is one piglit regression with the VMware driver:
ext_framebuffer_multisample-blit-mismatched-formats fails because
now we're actually creating 4x MSAA surfaces (the requested sample
count is 1) and we're hitting some sort of bug in the blitter code.  That
will have to be fixed separately.  Other drivers may find regressions
too now that MSAA surfaces are really being created.

v2: start quering for MSAA support with samples=2 instead of 1.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-03 14:13:57 -06:00
Brian Paul
426673e271 gallium/docs: add more info about TXF and MSAA textures
If the texture is multisampled, the coord.w component indicates which
sample to fetch.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2017-08-03 14:13:57 -06:00
Brian Paul
9e94aa7758 st/mesa: minor clean-ups in st_atom_msaa.c
Whitespace, formatting, combine nr_bits assignment with declaration.
Trivial.
2017-08-03 14:13:57 -06:00
Brian Paul
722ba1ad19 gallium/docs: document automatic per-sample FS execution
Both the GLSL 4.00 specs and DX10.1 specs specify that if a fragment
shader uses the sample ID or sample position inputs, the shader is
automatically run at per sample frequency.  Document that expectation
for gallium fragment shaders.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2017-08-03 14:13:57 -06:00
Brian Paul
6c46caedab mesa: init more msaa fields
The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE
are missing from the state tables in the GL spec, but they're supposed
to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec.

Add code for that, just to be explicit.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-03 14:13:57 -06:00
Chuck Atkins
f0da70a964 swr: Add arch flags to support Cray and PGI compilers
Note that the Cray flags (-target-cpu=) need to come first since the
cray programming environment uses wappers around other compilers.  By
checking the wrapper flags first, you can be sure to match the wrapper
flag instead of the underlying compiler (gcc, intel, pgi, etc.) flags.

Signed-off-by: Chuck Atkins <chuck.atkins@kitware.com>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
2017-08-03 11:06:50 -05:00
Bruce Cherniak
9966c85e01 st/osmesa: add osmesa framebuffer iface hash table per st manager
Commit bbc29393d3 didn't include osmesa state_tracker.  This patch adds
necessary initialization.

Fixes crash in OSMesa initialization.

Created-by: Charmaine Lee <charmainel@vmware.com>
Tested-by: Bruce Cherniak <bruce.cherniak@intel.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>

Cc: 17.2 <mesa-stable@lists.freedesktop.org>
2017-08-03 11:05:58 -05:00
Lionel Landwerlin
1006cd512d anv: put anv_extensions.c in gitignore
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-08-03 16:14:45 +01:00
Nicolai Hähnle
33f7d71d53 pipe-loader: fix build of dynamic pipe-drivers
v2: add libxmlconfig.la to the dynamic pipe_radeonsi driver
v3: add libxmlconfig.la to targets/opencl build
v4: add EXPAT_LIBS to opencl build
    (note: for only-opencl builds, Emil's configure.ac changes
     are also needed)

Fixes: bc7f41e11d ("gallium: add pipe_screen_config to screen_create functions")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102014
Tested-by: Andy Furniss <adf.lists@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (v1)
2017-08-03 15:40:41 +02:00
Tapani Pälli
ca6237eb4f android: anv_extensions.c is generated to libmesa_vulkan_common
Fixes build error with anv_extensions.c not found for
libmesa_anv_entrypoints.

Fixes: d62063c "anv: Autogenerate extension query and lookup"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-03 13:09:59 +03:00
Mauro Rossi
5baed8f0e6 android: radeonsi: prepare for driver-specific driconf options
Android build changes to avoid the following building error:

In file included from external/mesa/src/gallium/targets/dri/target.c:1:
external/mesa/src/gallium/auxiliary/target-helpers/drm_helper.h:185:10:
fatal error: 'radeonsi/si_driinfo.h' file not found
         ^
1 error generated.

Fixes: 0f8c5de869 "radeonsi: prepare for driver-specific driconf options"
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-03 10:55:29 +01:00
Mauro Rossi
56eb2f3570 android: ac/common: always build NIR translation
Android build changes to avoid the following building error:

external/mesa/src/gallium/drivers/radeonsi/si_shader_nir.c:505:
error: undefined reference to 'ac_nir_translate'

Fixes: 86d4b46d66 "ac/common: always build NIR translation"
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-03 10:55:27 +01:00
Samuel Pitoiset
8e103371ed mesa: only check errors when the state change in glLogicOp()
When this GL call is a no-op, it should be a little faster.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-08-03 10:56:02 +02:00
Samuel Pitoiset
39df62551c mesa: only check errors when the state change in glBlendEquationSeparateiARB()
When this GL call is a no-op, it should be a little faster.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-08-03 10:56:02 +02:00
Kenneth Graunke
6d8af9fd50 i965: Drop unnecessary I915_PARAM_HAS_EXEC_CAPTURE defines
These were only here to keep building without needing to update libdrm.
Now that we include i915_drm.h in Mesa, we don't need this - our copy
is new enough and has the #define.

Trivial.
2017-08-03 01:31:08 -07:00
Juan A. Suarez Romero
06ab6ce612 ac: add ac_shader_abi.h in distcheck
Fixes:

  CXXLD    addrlib/libamdgpu_addrlib.la
ar: `u' modifier ignored since `D' is the default (see `U')
../../../../src/amd/common/ac_nir_to_llvm.c:33:27: fatal error:
ac_shader_abi.h: No such file or directory
 #include "ac_shader_abi.h"
                           ^
compilation terminated.
Makefile:985: recipe for target
'common/common_libamd_common_la-ac_nir_to_llvm.lo' failed

When running `make distcheck`

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
2017-08-03 09:53:09 +02:00