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42631 commits

Author SHA1 Message Date
Kenneth Graunke
c87cb98bb4 glsl: Fix crashes caused by Bison error messages involving "'%'".
Invalid shaders containing the character % at an unexpected location
would cause Bison to call yyerror with a message of:

    syntax error, unexpected '%'

Bison expects yyerror() to take a string, while _mesa_glsl_error() is a
printf-style function.  This hit the classic printf string escape issue:

    _mesa_glsl_error(loc, state, "unexpected '%'");       // invalid!
    _mesa_glsl_error(loc, state, "%s", "unexpected '%'"); // correct.

This caused assertion failures after ralloc_asprintf_append called
vsnprintf to determine the length of the text that would be printed:
vsnprintf would see the invalid format and return -1, an invalid length.

The solution is to define a proper yyerror() wrapper function that calls
_mesa_glsl_error with the "%s".  Since we compile with -p "_mesa_glsl",
yyerror is defined as:

    #define yyerror         _mesa_glsl_error

So we have to #undef yyerror in order to be able to declare it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43564
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Paul Berry <stereotype441@gmail.com>
2011-12-13 22:54:16 -08:00
Ian Romanick
7e9cb2ac6d Regenerate files from previous commits
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Ian Romanick
0c6b930322 glapi/glx: For GLX code, use the existing _X_HIDDEN and _X_INTERNAL defines
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Ian Romanick
bc35da409b glapi/glx: Generate glapi_gentable.c so that the xserver can use it
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Ian Romanick
af50f3bf44 glapi/glx: Generate dispatch.h so that the xserver can use it
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Ian Romanick
2e16875873 glapi/glx: Xserver wants dispatch.h, not glapidispatch.h
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Ian Romanick
c0d2f4c123 glapi/glx: Don't send GL API files to the xserver
The versions in the xserver and in libGL have diverged enough that the
xserver doesn't want these.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Ian Romanick
e089a0e2ee glapi: Remove mention of nonexistent enums
glext.h doesn't have GL_MIN_PROGRAM_TEXEL_OFFSET_EXT or
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT.  Using them in the XML causes code to
be generated for the xserver that won't compile.  Use the names that
exist instead.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Ian Romanick
090dd9428d glapi/glx: Remove g_disptab.h from xserver generated files
That file was removed from the xserver with commit:

    commit a80780a7638f847c3be20e5e0c7fe85e83d9bdd1
    Author: Adam Jackson <ajax@redhat.com>
    Date:   Wed Nov 17 09:03:06 2010 -0500

        glx: Remove swap barrier and hyperpipe support

        Never implemented in any open source driver.  The implementation
        assumed explicit DDX driver knowledge of how the client-side driver
        worked, since at the time the server's GL renderer was not a DRI driver.
        But now, it is, so any implementation of these should be done with
        additional DRI driver API, like the swap control extension.

        Reviewed-by: Julien Cristau <jcristau@debian.org>
        Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
        Signed-off-by: Adam Jackson <ajax@redhat.com>

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Marek Olšák
35d2764f85 r300g: take advantage of KEEP_TILING_FLAGS flush flag
This fixes at least two multi-context-related races.
2011-12-13 21:34:18 +01:00
Marcin Slusarz
10e931219f nouveau: get rid of winsys object
Its only purpose was to destroy itself.
2011-12-13 21:06:29 +01:00
Stéphane Marchesin
642d11da20 i915g: Roll back to the previous shader limits.
Those shader limits seem to be responsible for a piglit hang.
2011-12-13 11:26:49 -08:00
Stéphane Marchesin
f41fd6b6c3 i915g: Update TODO. 2011-12-13 11:26:49 -08:00
Marek Olšák
41b75dc92c winsys/radeon: add flush option not to rewrite tiling flags in registers
Not used yet.
2011-12-13 18:41:17 +01:00
Marek Olšák
df809ae923 mesa: add const flags to skip MaxVarying and MaxUniform linker checks (v2)
This is only temporary until a better solution is available.

v2: print warnings and add gallium CAPs

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-12-13 17:49:00 +01:00
Marek Olšák
8a11d40c4e mesa: fix an out-of-bounds access in prog_print.c
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-12-13 17:49:00 +01:00
Bryan Cain
3b15f5046c glsl_to_tgsi: fix typo in comment 2011-12-13 10:39:52 -06:00
Bryan Cain
d24b44c37d glsl_to_tgsi: emit both operands of shift and bitwise operations
Fixes these operations when native integers are enabled.
2011-12-13 10:39:52 -06:00
Benjamin Franzke
2a58453e25 egl_dri2: Fix some valgrind reported leaks
Free the device_name, reported by Pekka Paalanen.

Destroy wayland display and drm resources,
if created by dri2_initialize_wayland.
2011-12-13 15:32:43 +01:00
Brian Paul
cbd65fe149 mesa: update comments for _DepthBuffer, _StencilBuffer fields
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:38 -07:00
Brian Paul
6596aeb4ff mesa: remove _DepthBuffer, _StencilBuffer resize code
This is handled in swrast now when we validate the framebuffer state.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:38 -07:00
Brian Paul
d7c0fac90b swrast: add debug code to test combined depth/stencil buffers
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:37 -07:00
Brian Paul
8ba9c22cdb mesa: remove unused depthstencil.[ch] files
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:37 -07:00
Brian Paul
6e1228976b mesa: move depth/stencil buffer validation to swrast
Since gl_framebuffer::_DepthBuffer and _StencilBuffer are only used
by swrast, do the validation of those fields in swrast too.
The main/depthstencil.[ch] code is no longer used and will be removed
next.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:37 -07:00
Brian Paul
2ac02ea29f swrast: update depth/stencil wrapper sizes
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:37 -07:00
Brian Paul
23527eb357 mesa: build swrast/s_depthstencil.c
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:37 -07:00
Brian Paul
ba35094068 swrast: add new s_depthstencil.[ch] files
These files are copies of main/depthstencil.[ch] with s/mesa/swrast/.
The main/depthstencil.[ch] will go away soon.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:37 -07:00
Brian Paul
c0a55cf68a mesa: move update_depth/stencil_buffer() functions
These functions update the gl_framebuffer::_DepthBuffer and _StencilBuffer
fields, possibly creating renderbuffer wrappers that make a shared
depth+stencil accessible as depth-only or stencil only.
This stuff is only used by swrast now and will be moved there next.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:37 -07:00
Brian Paul
2750809b2e radeon: stop using _DepthBuffer, _StencilBuffer fields
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:36 -07:00
Brian Paul
a782db5570 nouveau: stop using _DepthBuffer, _StencilBuffer fields
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:36 -07:00
Brian Paul
d124092864 mesa: stop using _Depth, _StencilBuffer fields in _mesa_BlitFramebufferEXT()
We're just looking at the depth/stencil renderbuffers to do error
checking.  We don't need to look at the depth/stencil wrappers to do
that.  Also, remove pointless readRb = depthRb = NULL assignments.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:36 -07:00
Brian Paul
02d12719e3 st/mesa: stop using _DepthBuffer, _StencilBuffer fields
We never want to use the depth/stencil buffer wrappers so always just
use the attachment renderbuffers.  This is a step toward removing the
_DepthBuffer, _StencilBuffer fields.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-13 06:45:36 -07:00
Brian Paul
22e806f570 swrast: add missing state validation calls for Blit, Clear 2011-12-13 06:45:36 -07:00
Marek Olšák
fc52534f01 mesa: fix possible precision issues in pack/unpack/fetch functions
GLfloat doesn't have enough precision to exactly represent 0xffffff
and 0xffffffff. (and a reciprocal of those, if I am not mistaken)

If -ffast-math is enabled, using GLfloat causes assertion failures in:
- fbo-blit-d24s8
- fbo-depth-sample-compare
- fbo-readpixels-depth-formats
- glean/depthStencil

For example:
fbo-depth-sample-compare: main/format_unpack.c:1769:
unpack_float_z_Z24_X8: Assertion `dst[i] <= 1.0F' failed.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-12-12 08:04:51 +01:00
Marek Olšák
4298c88f65 r300g: integer and fixed-point 16.16 textures are not supported 2011-12-12 08:04:51 +01:00
Marek Olšák
1ded658ce0 st/mesa: add color varyings to MaxVarying
The linker now adds color varyings to the number of used varyings and checks
against that limit.

NOTE: This is a candidate for the 7.11 branch.
2011-12-12 08:04:51 +01:00
Michael Karcher
592323de1e i915g: fix debug dump on 64 bit systems 2011-12-11 13:24:10 -08:00
Fatih Aşıcı
13632e64a0 i915g: Fix wrong indices for LINE_LOOP case 2011-12-11 13:23:42 -08:00
Maarten Lankhorst
45bb4b79f6 vl: Add missing mpeg fields to pipe_mpeg12_picture_desc
Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
2011-12-11 01:06:15 -05:00
Tobias Droste
e809f4e54c g3dvl/xlib: fix build by changing include order
fixes the following build error since
c83fb4d45f:

/usr/include/strings.h:46:13: error: expected declaration specifiers or
‘...’ before numeric constant
/usr/include/strings.h:46:13: error: conflicting types for ‘memset’
In file included from
../../../../src/gallium/winsys/g3dvl/xlib/xsp_winsys.c:34:0:
../../../../src/gallium/auxiliary/util/u_inlines.h: In function
‘pipe_buffer_create’:
../../../../src/gallium/auxiliary/util/u_inlines.h:189:4: error: too
many arguments to function ‘memset’
/usr/include/strings.h:46:13: note: declared here

bzero is defined in X11 as: #define bzero(b,len) memset(b,0,len)
including strings.h after the X11 header results in preprocessor
replacing 'bzero' in strings.h and generating unbuildable code.

Signed-off-by: Tobias Droste <tdroste@gmx.de>
2011-12-11 01:03:20 -05:00
Dave Airlie
72cb103cf5 st/mesa: move frag depth up a level.
This fixes the segfault, and seems to put this closer to where other
properties are being set. Hopefully it still conforms.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-10 17:30:37 +00:00
Dave Airlie
b1a8b7b019 Revert "st/mesa: only resolve is number of samples is > 1"
This reverts commit 8c713626db.

Didn't mean to push this at all
2011-12-10 09:04:51 +00:00
Dave Airlie
8c713626db st/mesa: only resolve is number of samples is > 1
This fixes the firefox crash but I've no idea if its correct.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-10 09:02:38 +00:00
Dave Airlie
f767e96131 mesa: add missing RG_INTEGER and some RED_INTEGER_EXT checks.
This just adds the correct checks and asserts in the right places. This doesn't
fix all the tests that I've sent to piglit, need to add int paths to go alongside the uint paths that don't go via float to fix it up properly.

I'm not sure how much of that could be templated/shared will have a look
once I write it the long way.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-10 09:02:17 +00:00
Marek Olšák
06f217d80f gallium: implement ARB_conservative_depth
This adds a new TGSI property to represent the GLSL layout qualifier in TGSI.
2011-12-10 01:27:11 +01:00
José Fonseca
c83fb4d45f util: Add strings.h include on unices
Fixes -Wimplicit-function-declaration for ffs with GCC.  Spotted/tested
by Kai Wasserbäch.
2011-12-09 20:17:34 +00:00
José Fonseca
f188c0d0f4 mesa/st: Don't modify the context draw/read buffers.
It sets the wrong values (GL_XXX_LEFT instead of GL_XXX), and no other
Mesa driver does this, given that Mesa sets the right draw/read buffers
provided the Mesa visual has the doublebuffer flag filled correctly
which is the case.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-12-09 18:34:40 +00:00
nobled
eefff37060 mesa,intel: use _mesa_image_offset() for PBOs
This avoids forming invalid pointers needlessly, which even if
never dereferenced is undefined behavior. It also makes
_mesa_validate_pbo_access() more comprehensible.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-12-08 21:23:59 +00:00
nobled
4a2b9b5305 mesa: add _mesa_image_offset()
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-12-08 21:20:25 +00:00
nobled
f22421e9b9 mesa/image: assert on bad format
NULL as an error indicator is meaningless, since it will return NULL
on success anyway if the caller passes in zero as the image's address
and asks to calculate the offset of the first pixel. For example,
_mesa_validate_pbo_access() does this.

This also matches the code in the non-GL_BITMAP codepath, which
already has an assert like this.

v2: Per Brian Paul's review, remove the function call entirely
and tighten the assert to only accept the two formats compatible with
GL_BITMAP. They always have one component per pixel.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-12-08 21:20:25 +00:00