This was hidden originally to workaround a bug in the RK3399 display
driver. The patch resolving this issue has been merged in the upstream
kernel, and in fact...
1. The issue was visible on 21.0 even with this workaround under certain
configurations (sway with an external monitor).
2. Even on buggy kernels, due to other platform details this is an
obscure bug to hit (not aware of any ways to trigger it OOTB with
current userspaces other than sway with an external monitor)
So why bother? Let's just delete the hack and let AFBC be used freely.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10148>
Fixes text printed to stderr appearing in the middle of disassembly
when piping stdout and stderr to the same place.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10088>
Indirect draws are implemented with compute jobs patching the
vertex/tiler jobs. Provide helpers to do that.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8700>
We want to define structures containing pan_pool objects in pan_device.h
but it is prevented by the
pan_device.h -> pan_pool.h -> pan_bo.h
^____________________________|
loop.
Break this loop by not including pan_device.h from pan_bo.h.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8700>
Inherited from Midgard, it's easier to just do at NIR->BIR time now that
we have a builder that doesn't suck. Impeded certain optimizations.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10065>
The trick is that downcasts are just swizzling out what you don't want,
so things like U32_TO_F16 can be synthesized as V2U16_TO_V2F16 with
src.h00
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10065>
No more progress loop needed. I'm skeptical we really want a dataflow
approach long-term, though, this is annoyingly expensive.
No shader-db changes.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9421>
We need to update `replacement` with the results of copyprop earlier
within the pass, but after that there's no point running more than once
if we're not going to materialize any new moves.
No shader-db changes.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9421>
Now that we have surface descriptors defined in midgard.xml we can use
pan_pack() to emit them.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9827>
Right now the code manipulates mali_ptr, but having surface descriptors
properly defined will allow us to use the descriptors allocator when
allocating a midgard texture.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9827>
Got the alignment wrong a few times, so I figured it would be good to
have helpers that take care of the alignment requirements based on
the midgard.xml definitions.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9827>
Once we have that in place, we can provide macros to simplify descriptor
allocation.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9827>
When always using 128-bit operations, an access at the end of an SSBO
could spill over to the next page and cause a GPU fault. To avoid
this, pick the smallest instruction that fits.
The if ladder might need extending for sizes of less than 32 bits, but
those currently fail in other parts of the compiler so are untested.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9747>
The texture and sampler descriptors are well separated in Vulkan,
let's add a new field to allow mixing sampler and texture descs.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9517>
On Bifrost the vertex/instance ID are preloaded in special registers,
no need to add special attribute entries.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9517>
There's a minus(1) modifier on the entries field. Take it into account.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9517>
UBO index assignment is a bit special in Vulkan, it's based on the
descriptor set layout, which doesn't know about shaders' internal UBOs
(our sysval UBOs). Extend the backend compilers so we can place sysval
UBOs where we want: after all explicit UBOs.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9517>
I'm just too lazy to implement the logic to prepare push constant
buffers in the Vulkan driver. Besides, Vulkan has explicit push
constants, which AFAIK is not handled in the compiler backends yet,
and that will probably conflict with the UBO -> push constant
promotion.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9517>
Some opcodes come with both type and size variants. Right now, only the
size is taken into account. Extend the builder to provide wrappers that
take a nir_type in addition to the bitsize.
While at it, fix wrappers taking a compare operator to use the proper
.{i,s,u} variant based on the comparison (equal and non-equal should
use .i, other comparisons should use .{u,s}).
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9520>
We will have 2 compute jobs per indexed indirect draw, one doing the
min-max index search and one patching the cmdstream. The second compute
job needs to depend on the first one, as well as the previous indirect
draw job to avoid corrupting the indirect draw context which is shared
at the batch level (global dependency).
Instead of handling that case in panfrost_add_job(), extend
panfrost_add_job() to accept an explicit global dependency.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9520>
This is needed for indirect draws so the compute job can patch the
vertex/tiler jobs which are following in the chain.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9520>