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UBO index assignment is a bit special in Vulkan, it's based on the descriptor set layout, which doesn't know about shaders' internal UBOs (our sysval UBOs). Extend the backend compilers so we can place sysval UBOs where we want: after all explicit UBOs. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9517> |
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| bifrost | ||
| include | ||
| lib | ||
| midgard | ||
| shared | ||
| util | ||
| Android.bifrost.mk | ||
| Android.lib.mk | ||
| Android.midgard.mk | ||
| Android.mk | ||
| Android.shared.mk | ||
| Android.util.mk | ||
| Makefile.sources | ||
| meson.build | ||