Jakob Bornecrantz
86710c3334
svga: Scrub Makefiles a bit
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Remove x86 specific hacks. Not that they will ever be used on
none x86 arches, but they are built by default. And the way the
flags where added was a hack.
2009-11-23 20:09:00 +01:00
Michel Dänzer
601edbef17
Fix the DRI swrast driver for big endian platforms.
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Too bad I didn't realize earlier how easy this could be...
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=22767 .
2009-11-23 19:56:37 +01:00
Michal Krol
18384af749
slang: Check return value from emit_instruction().
2009-11-23 13:22:04 +01:00
Michal Krol
c511e0b844
tgsi: Clamp the source argument in micro_exp2() to avoid Inf.
2009-11-23 11:32:58 +01:00
Michal Krol
eacdd8fa75
tgsi: Remove code that actually had no effect.
2009-11-23 11:29:29 +01:00
Michal Krol
cc93fa3527
softpipe: Initialise TGSI machine's Face.
2009-11-23 10:51:07 +01:00
Michal Krol
cc35a454da
tgsi: Fix POSITION and FACE fragment shader inputs.
2009-11-23 10:49:41 +01:00
Michal Krol
b7590cde4a
tgsi: Bring BGNFOR/ENDFOR implementation up to spec.
2009-11-23 10:40:05 +01:00
Michal Krol
cde758a2b5
tgsi: Fake TXD implementation in exec.
2009-11-23 10:29:08 +01:00
Michal Krol
f359ac5486
tgsi: Add execution debugging facilities to exec.
2009-11-23 10:29:07 +01:00
Michal Krol
f61865799d
slang: Be more robust with memory in concat_shaders().
2009-11-23 10:29:05 +01:00
Vinson Lee
67125c7f9a
mesa: Initialize variable in _mesa_get_texel_fetch_func.
2009-11-23 01:52:59 -05:00
Vinson Lee
4b0b250aae
glx: Prevent potential null pointer deference in driCreateContext.
2009-11-23 01:30:32 -05:00
Vinson Lee
5b925b7daa
glu/sgi: Fix memory leak in bitmapBuild2DMipmaps.
2009-11-23 01:09:06 -05:00
Vinson Lee
b611f639b4
glu/sgi: Fix memory leak in gluScaleImage3D.
2009-11-23 00:57:37 -05:00
Keith Whitwell
0a89ad80d9
i965g: gs nr_attrs also tracks nr fragment shader inputs
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Or, equivalently, nr of outputs of active vertex shader varient.
2009-11-23 03:06:58 +00:00
Keith Whitwell
cd0e6619e6
i965g: correct test for unfilled modes
2009-11-23 03:00:47 +00:00
Richard Li
a12b468d00
r600 : add support for shader instruction trunc and discard.
2009-11-22 21:37:44 -05:00
Keith Whitwell
968a7dfb29
i965g: use correct key size for vs upload
2009-11-23 01:47:57 +00:00
Keith Whitwell
21172d4358
i965g: apply linear math to both linear and perspective attrs
2009-11-23 00:58:13 +00:00
Dave Airlie
c3c8c40cab
r600: hopefully fix segfault.
2009-11-23 06:44:29 +10:00
Dave Airlie
f9b0f1dfa1
r600: fix inline issues
2009-11-23 06:31:29 +10:00
Richard Li
1f8c23d9db
r600 : add stack depth calculation, enable CF pop.
2009-11-22 13:03:20 -05:00
Richard Li
a02938a842
r600 : use cf for all pop now, left optimization for future.
2009-11-22 13:03:19 -05:00
Maciej Cencora
e0fda04013
r300: fix VP source conflict resolution on 64-bit machines
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On 32bit machines we were lucky because the sizeof(reg) == sizeof(rc_src_register).
On 64bit machines pointers are 8 bytes long, so we were overwriting other data.
2009-11-22 15:08:46 +01:00
Maciej Cencora
dfe440c856
r300: fix SIN/COS/SCS instructions for R300 fp
2009-11-22 14:13:18 +01:00
Vinson Lee
a9c540f5de
glu/sgi: Fix memory leak in gluScaleImage.
2009-11-22 01:57:35 -05:00
Vinson Lee
d3b4c99c70
glu: Fix memory leak in __gl_meshMakeEdge.
2009-11-22 01:45:53 -05:00
Vinson Lee
57d389aab5
svga: Prevent potential null pointer deference in vmw_surface.c.
2009-11-22 01:26:32 -05:00
Vinson Lee
b62a74d3b9
svga: Fix memory leak in vmw_screen_ioctl.c
2009-11-22 01:20:07 -05:00
Vinson Lee
88aab56a26
st/xorg: Prevent potential null pointer deference in xorg_xv.c.
2009-11-22 01:10:38 -05:00
Vinson Lee
46feb7db71
st/xorg: Reorder cases in switch statement.
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Silences missing break statement warning.
2009-11-22 00:55:52 -05:00
Corbin Simpson
2b07b64061
r300g: Build fix.
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Oops.
2009-11-21 19:13:26 -08:00
Marek Olšák
44c0aaf990
r300g: do not reallocate r300_vertex_info and r300_rs_block all the time
2009-11-21 14:52:26 -08:00
Marek Olšák
3a2cd66af8
r300g: clean up vs/fs tabs
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Instead of vs_tab, we use vs_output_tab and it's local now. fs_tab hasn't
been used anywhere, so I removed it and r300_update_fs_tab too.
2009-11-21 14:52:26 -08:00
Michal Krol
6199a0cf89
glsl/apps: No need to purify source text for tokeniser.
2009-11-21 20:44:16 +01:00
Michal Krol
1cf021475a
slang: No need to purify source text for tokeniser.
2009-11-21 20:43:02 +01:00
Michal Krol
abe1f33298
glsl/pp: Do purification and tokenisation in a single step.
2009-11-21 20:41:48 +01:00
Maciej Cencora
563fe6e8f6
radeon: fix compressed mipmapped textures
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Tested on r300 only, other cards may require adjusting texture_compressed_row_align.
2009-11-21 16:49:18 +01:00
Maciej Cencora
1d1f81af93
radeon: fix glCompressedTexSubImage
2009-11-21 16:49:18 +01:00
Maciej Cencora
d20b79172d
radeon: fix compressed mipmapped textures
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Tested on r300 only, other cards may require adjusting texture_compressed_row_align.
2009-11-21 16:30:48 +01:00
Maciej Cencora
df87877636
radeon: fix glCompressedTexSubImage
2009-11-21 16:30:41 +01:00
Roland Scheidegger
465fee75ee
intel: make CopyTex[Sub]Image fallback debug messages more consistent
2009-11-21 04:41:43 -08:00
Roland Scheidegger
c367f4d46e
mesa: handle different RowStride in _mesa_get_compressed_teximage
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drivers storing compressed textures with non-native stride but relying on
_mesa_get_compressed_teximage for GetCompressedTexImage otherwise won't
work correctly (for instance i965 compressed mipmaps).
2009-11-21 04:41:43 -08:00
Eric Anholt
8451b29d96
i965: Fix several memory leaks on exit.
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Bug #25194 .
2009-11-21 13:33:57 +01:00
Marek Olšák
435c495549
r300g: silence warnings
2009-11-20 18:06:21 -08:00
Marek Olšák
624a0cd9c1
r300g: fix typo in r300_reg.h to prevent the RS unit from doing random things
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And reorder fragment shader inputs so that the colors are before texcoords,
as is allocated by the shader compiler. This commit makes VS->FS attribute
routing work on R500.
2009-11-20 18:05:21 -08:00
Marek Olšák
4e1236e602
r300g: fix updating a vertex format
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We must update PSC when we change the vertex format, e.g. vertex colors
from RGBA to BGRA.
2009-11-20 18:04:06 -08:00
Marek Olšák
b7078a8811
r300g: add texture lod clamping
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These now work:
piglit/lodclamp
piglit/levelclamp
2009-11-20 17:58:13 -08:00
Keith Whitwell
8bf75f28de
i965g: get basic texturing working again
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Revert to fixed-layout surface binding table -- it's probably the best
way to do this. Pass sampler and texture numbers separately even
though we're always keeping them the same at present.
2009-11-21 01:52:22 +00:00