r300g: fix updating a vertex format

We must update PSC when we change the vertex format, e.g. vertex colors
from RGBA to BGRA.
This commit is contained in:
Marek Olšák 2009-11-15 16:41:25 +01:00 committed by Corbin Simpson
parent b7078a8811
commit 4e1236e602
2 changed files with 5 additions and 2 deletions

View file

@ -687,6 +687,8 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
draw_flush(r300->draw);
draw_set_vertex_buffers(r300->draw, count, buffers);
}
r300->state |= R300_NEW_VERTEX_FORMAT;
}
static void r300_set_vertex_elements(struct pipe_context* pipe,

View file

@ -512,7 +512,7 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
r300->vertex_info = vformat;
r300->rs_block = rs_block;
r300->dirty_state |= (R300_NEW_VERTEX_FORMAT | R300_NEW_RS_BLOCK);
r300->dirty_state |= R300_NEW_RS_BLOCK;
}
static void r300_update_ztop(struct r300_context* r300)
@ -551,7 +551,8 @@ static void r300_update_ztop(struct r300_context* r300)
void r300_update_derived_state(struct r300_context* r300)
{
if (r300->dirty_state &
(R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) {
(R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER |
R300_NEW_VERTEX_FORMAT)) {
r300_update_derived_shader_state(r300);
}