Some binding table entries have been identify as unused in the shaders
by the push constant analysis pass. We can just put the null entry in
there.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b49b18f0b7 ("anv: reduce BT emissions & surface state writes with push descriptors")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
We can't just check the load_ubo range is contained in the push entry,
we also need to check that the push entry set/binding matches the
load_ubo set/binding.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ff91c5ca42 ("anv: add analysis for push descriptor uses and store it in shader cache")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
We'll use those to fill the push constant addresses, so we can't have
them turned to null.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ff91c5ca42 ("anv: add analysis for push descriptor uses and store it in shader cache")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
Patch sets memory object external format (which is otherwise
PIPE_FORMAT_NONE for memory objects) before main surface gets
configured. With this we can add a check that when dealing
with external resource that has no modifier set, we let isl
figure out the tiling mode.
Fixes memobj tests on DG2:
piglit.spec.ext_external_objects.vk-image-display-muliple-textures
piglit.spec.ext_external_objects.vk-image-display-overwrite
piglit.spec.ext_external_objects.vk-depth-display
piglit.spec.ext_external_objects.vk-image-display
piglit.spec.ext_external_objects.vk-stencil-display
v2: add assert and comment on tiling decision (Ken)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7684
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Simon Zeni <simon@bl4ckb0ne.ca>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20473>
The scratch allocation alignment on GFX11 is small enough that this should
help. Would be nice to someday remove this hack completely though.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20534>
This lets us use less scratch if both VGPR spilling and scratch intrinsics
are used.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20534>
fossil-db (gfx1100):
Totals from 112 (0.08% of 134574) affected shaders:
Scratch: 1513472 -> 1455360 (-3.84%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20534>
zink_prep_fb_attachment() calls acquire internally, which means it's theoretically
possible that fixups are required very late in this function
never seen it happen, but who knows
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20584>
if the clear region is oob, this is illegal and may crash some drivers
fixes (lavapipe):
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_clear_render
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_render_clear
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20584>
This can't be checked in EU validation because the bits to describe the
base type of the individual sources no longer exist.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20527>
p_cvt_f16_f32_rtne will be lowered to v_cvt_f16_f32 and we already know that
preserves the high bits.
I tested the others on GFX1036.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20574>
This makes these instructions free when considering pipeline statistics
and s_delay_alu insertion.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20512>
Use gpr_map to determine how many cycles each dependency of the
s_delay_alu needs. This information helps the pass avoid further
s_delay_alu instructions.
fossil-db (gfx1100):
Totals from 13097 (9.73% of 134574) affected shaders:
Instrs: 30711894 -> 30702692 (-0.03%)
CodeSize: 153462500 -> 153425692 (-0.02%)
Latency: 372758612 -> 372741922 (-0.00%)
InvThroughput: 50164111 -> 50160717 (-0.01%); split: -0.01%, +0.00%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20512>
The driver re-emits the tessellation domain origin state when a new
pipeline with tessellation is bound, so this can be moved there.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20486>
The winding order can be different between pipelines.
Fixes new dEQP-VK.pipeline.pipeline_library.dynamic_control_points.change_*_winding.
Fixes: f22290949d ("radv: add support for dynamic tessellation domain origin")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20486>
This 2 PIPELINE_CONTROL flushes are not necessary for TGL and newer
and also it have different requirements of flush, so here doing
this two changes at the same time.
As no ANV_PIPE_INVALIDATE_BITS is set as parameter of
anv_add_pending_pipe_bits(),
genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer) will only emit one
PIPELINE_CONTROL.
BSpec: 44505
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20501>
This 2 PIPELINE_CONTROL flushes are not necessary for TGL and newer
and also it have different requirements of flush, so here doing
this two changes at the same time.
BSpec: 44505
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20501>
The same functionnality can be achieved using GALLIUM_HUD=stdout,fps (and for
now a fallback is doing this if LIBGL_SHOW_FPS=1 is used).
This removes one entry from the vtable and simplify dri3_handle_present_event.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20494>
LIBGL_SHOW_FPS=1 is now almost equivalent to using:
GALLIUM_HUD=stdout,fps
GALLIUM_HUD_VISIBLE=false
GALLIUM_HUD_PERIOD=$LIBGL_SHOW_FPS
so we can drop LIBGL_SHOW_FPS handling in dri and move it to hud.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20494>
Mesa utilizes only one type of cache at a time. This patch enables support
for combined reading from read-only Fossilize cache + non-foz read-write
caches.
From now on, a non-foz read-write caches will first try to retrieve data
from a read-only foz cache if new MESA_DISK_CACHE_COMBINE_RW_WITH_RO_FOZ
environment variable is set to true, otherwise the caching behaviour is
unchanged. The new flag has no effect when MESA_DISK_CACHE_SINGLE_FILE=1,
i.e. when the single-file foz cache is used.
This change allows us to ship a prebuilt RO caches for a certain
applications, while the rest of applications will benefit from the
regular RW caching that supports cache-size limitation. This feature
will be used by ChromeOS.
Usage example #1:
MESA_DISK_CACHE_DATABASE=0
MESA_DISK_CACHE_SINGLE_FILE=0
MESA_DISK_CACHE_COMBINE_RW_WITH_RO_FOZ=1
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=rocache1,rocache2
Usage example #2:
MESA_DISK_CACHE_DATABASE=1
MESA_DISK_CACHE_SINGLE_FILE=0
MESA_DISK_CACHE_COMBINE_RW_WITH_RO_FOZ=1
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=rocache1,rocache2
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18551>
Store values of all environment variables related to disk caching within
struct disk_cache. This makes code cleaner and also will allow us to
combine read-only single-file cache with read-write caches.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18551>
The foz_prepare() doesn't perform cleanup on failure and then foz_destroy()
is never invoked for the foz_db, causing minor memory and FD leaks. Add the
cleanup to foz_prepare() error code paths. Make foz_destroy() to clear the
foz_db struct for consistency, right now the destroying is invoked only once,
but Mesa cache error code paths aren't trivial and may change in the future.
Suggested-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18551>
The passthrough geometery shader was using points for smooth lines.
This meant the shader would always statically get 1 vertex and never emit a line.
Fixes: 80285db9ef ("zink: lower smooth-lines if not supported")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20582>