Instead of having a hardcoded list of endian-independent format aliases
in the header, generate them from the format definitions.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29649>
Add some util methods to be able to translate from an AFRC modifier
to the associated compression bitrate (bits-per-components) and
vice-versa. Also add a method to query all the supported compression
bitrate for a format.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28813>
Add support for all three block sizes (16, 24 and 32) and two
paging tiles layout (rotation or scan optimized). The size of the
resource is aligned to the paging tile width and height.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28813>
v10 restricts component orders when AFRC is in use, so we use the
same solution as for AFBC on v7.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28813>
There are mainly two parameters to control the fixed-rate
compression:
- Block size: the size (16, 24 or 32 bytes) that will take a
coding unit (format dependent).
- AFRC format: the pixel format and paging tile layout
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28813>
As of now, only Mali-G310 supports ARM fixed-rate compression but
it should be advertised in bit 25 of TEXTURE_FEATURES_0
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28813>
Right now we assume the fragment job chain contains only one job, but
with multilayer/multiview rendering, we want to submit fragment jobs
for all layers at once.
Turn pan_emit_fragment_job() into pan_emit_fragment_job_payload() and
delegate the job header packing to the caller.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29450>
Right now, we always emit a framebuffer descriptor for the first layer
in the RT views. Extend the logic so we can emit one FBD per layer we're
supposed to render to without having to manually modify the RT views.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29450>
This flag is mostly redundant with uses_discard and was only
introduced to implement demote with LLVM when it didn't have
that intrinsic.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27617>
It was previously possible to overflow the data_size calculation (for
example with width=4096, height=4096, array_size=256 and any format)
This was then causing GetImageMemoryRequirements2 to return a size of 0.
Fix "dEQP-VK.pipeline.*.render_to_image.core.2d_array.huge.width_height_layers.r8g8b8a8_unorm" failures.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29670>
The SamplerDescriptor structure has a field which describes how
floating point coordinates should be converted to fixed point.
Setting this to "true" (which causes round to nearest even) fixes
a failing CTS test.
The CTS test in question is:
dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_float_color
The OpenGL spec is somewhat vague about how rounding is to be
performed, so it appears both settings should be legal; this may
indicate a problem with the CTS. Nevertheless "round to nearest even"
is probably a better default and since it fixes the failing test we
may as well use it.
Cc: mesa-stable
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29464>
Vulkan stencil image views of combined stencil Z32_S8 buffers can result
in a PIPE_FORMAT_X32_S8X24_UINT format being passed to the stencil view.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29382>
The hardware doesn't prevent us from mapping random 2DArray layers
as cube/cube arrays. The only restriction we have is on the number
of layers we pass (must be a multiple of 6 for cube arrays).
This patch makes the surface emission logic cube-agnostic, and
moves the cube face -> surface index conversion logic one layer
up to simplify things.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28909>
The surface iterator here doesn't really help much. It seems much more
to the point to explicitly iterate over the surfaces in the order the HW
descriptors expects it.
This will make it easier to change how things works in the future,
especially for V9 and later. More on that in a later commit.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28909>
Adjusting the cube-dimensions to account for layers and faces does
nothing to change the number of elements, it just shifts the number
between the two.
This means we can simplify things a bit, and avoid a questionable assert
in the process.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28909>
Will be used in panvk.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
We will expose pan_blend_create_shader() so panvk can use it for its
blend shader logic. In panvk, we pass the blend constants through push
uniforms, and as such, we don't want constant inlining, so we can
re-use the same shader no matter the constants.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
Allocations targeting a pan_kmod_dev can happen concurrently, so we
need the pan_kmod_dev allocator to be thread-safe.
ralloc() is not thread-safe, and we don't really need a hierarchical
allocator in this context anyway, so let's just switch to calloc/free
instead.
Fixes: d95ec56f8c ("panfrost: Abstract kernel driver operations")
Reported-by: Eric Smith <eric.smith@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Eric Smith <eric.smith@collabora.com>
Reviewed-by: Eric Smith <eric.smith@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28926>
Make sure we release the syncobj attached to the BO if the object is
sharable.
Fixes: 97f6a62f7e ("pan/kmod: Add a backend for panthor")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Constantine Shablia <constantine.shablya@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28926>
If we unconditionally assign false to first *before* we use it, it's
never true when used. Instead, let's assign it *both* at the end *and*
when continuing.
Fixes: 4da88060d0 ("panfrost: Skip blit shader labelling if the buffer has no space")
CID: 1476270
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28856>
This also fix missing encoding of indice with non immediate index.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27846>
Lower tex/sampler table in indices on panfrost.
This also implement wide indices and change the format of texture and sampler
indices received by the compiler.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27846>
Will be useful for the cs_builder, where we have
and we don't want cs_alloc_ins() to be called more than once.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>
This way we allow JUMPs to be decoded when the decode function is
passed an indirect CS buffer that's called from a kernelmode queue.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>
Various improvements to the CS related definitions:
- make the field name consistent across all instructions using the same
pattern
- define missing fields,
- replace the CEU prefix by a CS prefix
- define enums where it makes sense
- re-order instruction definitions by IDs
- add missing instructions
While at it, extend decode_csf.c to support all known instructions.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>
The code has already been patched to support v10, we just need to add
v10 to the version array when compiling per-arch files.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>
Panthor is a new kernel driver handling CSF-based GPUs. It's designed
around the new VM model where:
- VM management is all explicit (you get to choose where objects are
mapped in the GPU VA space)
- synchronization is explicit too (there's not BO_WAIT, and we don't
pass BOs around to serve as implicit deps)
We add a few panthor specific helpers (those exposed in panthor_kmod.h)
too:
- panthor_kmod_xxx_sync_point() are needed to make pan_kmod_bo_wait()
work with the new synchronization/VM model
- panthor_kmod_get_flush_id() is exposing the LATEST_FLUSH_ID register
- panthor_kmod_vm_handle() is providing a way to query the VM handle
attached to the pan_kmod_vm object (needed for a few panthor ioctls)
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>
Some GPU gens have variants impacting the GPU capabilities. Let the
kmod backend report a variant ID through a new
pan_kmod_dev_props::gpu_variant field, and patch the panfrost_model
logic to match both the gpu_id and the gpu_variant.
All existing entries are assumed to have no variant, hence the
gpu_variant field assigned to zero.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>
Rework the way we compute thread info to make it mostly GPU-agnostic
outside of the kmod backend.
The new logic is based on the following information extracted from
GPU registers:
- mximum number of threads per core
- maximum number ot threads per workgroup
- number of registers per core
If the GPU doesn't provide this information (registers are zero), we
pick the per-arch defaults we had in panfrost_max_thread_count().
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>
Panfrost kernel driver has been around long enough to bump the minimal
requirement to 1.1. This allows us to get rid of the texture_features
hack we had to cope with the absence of
DRM_PANFROST_PARAM_TEXTURE_FEATURES[0-3] kernel side.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26358>