Commit graph

40746 commits

Author SHA1 Message Date
Owen W. Taylor
c63a86e1e5 r600g: Fix location for clip plane registers
The stride between the different clip plane registers was incorrect.

https://bugs.freedesktop.org/show_bug.cgi?id=31788

agd5f: fix evergreen as well.
2010-11-20 12:18:56 -05:00
Marek Olšák
ffb732d8bd r300g: fix rendering with no vertex elements
Fixes glsl-vs-point-size, although I meant to fix glsl-novertexdata.
Since swrast fails glsl-novertexdata too, I guess it's a core issue.
2010-11-20 16:20:48 +01:00
Eric Anholt
b6b91fa029 i965: Remove duplicate MRF writes in the FS backend.
This is quite common for multitexture sampling, and not only cuts down
on the second and later set of MOVs, but typically also allows
compute-to-MRF on the first set.

No statistically siginficant performance difference in nexuiz (n=3),
but it reduces instruction count in one of its shaders and seems like
a good idea.
2010-11-19 20:05:56 -08:00
Eric Anholt
47b1aac1cf i965: Improve compute-to-mrf.
We were skipping it if the instruction producing the value we were
going to compute-to-mrf used its result reg as a source reg.  This
meant that the typical "write interpolated color to fragment color" or
"texture from interpolated texcoord" shader didn't compute-to-MRF.
Just don't check for the interference cases until after we've checked
if this is the instruction we wanted to compute-to-MRF.

Improves nexuiz high-settings performance on my laptop 0.48% +- 0.08%
(n=3).
2010-11-19 19:54:11 -08:00
Eric Anholt
ac89a90401 ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.
The goal here is to avoid regressing performance on ir_to_mesa drivers
for fixed function fragment shaders requiring saturates.
2010-11-19 19:09:32 -08:00
Eric Anholt
19631fab35 i965: Recognize saturates and turn them into a saturated mov.
On pre-gen6, this turns 4 instructions into 1.  We could still do
better by folding the saturate into the instruction generating the
value if nobody else uses it, but that should be a separate pass.
2010-11-19 19:09:31 -08:00
Eric Anholt
02939d643f glsl: Add a helper function for determining if an rvalue could be a saturate.
Hardware pretty commonly has saturate modifiers on instructions, and
this can be used in codegen to produce those, without everyone else
needing to understand clamping other than min and max.
2010-11-19 19:09:18 -08:00
Eric Anholt
602ae2441a i965: Fold constants into the second arg of BRW_SEL as well.
This hits a common case with min/max operations.
2010-11-19 17:42:07 -08:00
Eric Anholt
f9b420d3bd i965: Remove extra \n at the end of every instruction in INTEL_DEBUG=wm. 2010-11-19 17:42:07 -08:00
Eric Anholt
5944cda6ed i965: Just use memset() to clear most members in FS constructors.
This should make it a lot harder to forget to zero things.
2010-11-19 17:42:07 -08:00
Eric Anholt
61126278a3 i965: Fix compute_to_mrf to not move a MRF write up into another live range.
Fixes glsl-fs-copy-propagation-texcoords-1.
2010-11-19 17:42:06 -08:00
Eric Anholt
6b1d7dd781 mesa: Include C++ files in the makedepend of DRI drivers. 2010-11-19 17:42:06 -08:00
Vinson Lee
a172368ef1 glsl: Fix type of label 'default' in switch statement. 2010-11-19 17:28:22 -08:00
Vinson Lee
7aebe181f3 glsl: Add lower_vector.cpp to SConscript. 2010-11-19 17:23:07 -08:00
Ian Romanick
bb756bb0a6 glsl: Fix matrix constructors with vector parameters
When the semantics of write masks in assignments were changed, this
code was not correctly updated.

Fixes piglit test glsl-mat-from-vec-ctor-01.
2010-11-19 17:17:25 -08:00
Kenneth Graunke
63684a9ae7 glsl: Combine many instruction lowering passes into one.
This should save on the overhead of tree-walking and provide a
convenient place to add more instruction lowering in the future.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-11-19 15:56:28 -08:00
Kenneth Graunke
b943fb94bf glsl: Simplify a type check by using type->is_integer(). 2010-11-19 15:06:58 -08:00
Ian Romanick
11d6f1c698 glsl: Add ir_quadop_vector expression
The vector operator collects 2, 3, or 4 scalar components into a
vector.  Doing this has several advantages.  First, it will make
ud-chain tracking for components of vectors much easier.  Second, a
later optimization pass could collect scalars into vectors to allow
generation of SWZ instructions (or similar as operands to other
instructions on R200 and i915).  It also enables an easy way to
generate IR for SWZ instructions in the ARB_vertex_program assembler.
2010-11-19 15:00:26 -08:00
Ian Romanick
13f57d42b6 glsl: Add unary ir_expression constructor 2010-11-19 15:00:25 -08:00
Ian Romanick
8e498050dc glsl: Add ir_rvalue::is_negative_one predicate 2010-11-19 15:00:25 -08:00
Ian Romanick
fc92e87b97 glsl: Eliminate assumptions about size of ir_expression::operands
This may grow in the near future.
2010-11-19 15:00:25 -08:00
Ian Romanick
f2616e56de glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
The operate just like ir_unop_sin and ir_unop_cos except that they
expect their inputs to be limited to the range [-pi, pi].  Several
GPUs require this limited range for their sine and cosine
instructions, so having these as operations (along with a to-be-written
lowering pass) helps this architectures.

These new operations also matche the semantics of the
GL_ARB_fragment_program SCS instruction.  Having these as operations
helps in generating GLSL IR directly from assembly fragment programs.
2010-11-19 15:00:25 -08:00
Alex Deucher
04ffbe1ac6 r600g: use full range of VS resources for vertex samplers
Now that we have fetch shaders, the full range of VS resources
can be used for sampling.
2010-11-19 15:51:24 -05:00
Alex Deucher
4afd068385 r600g: use meaningful defines for chiprev
Makes the code much clearer.
2010-11-19 15:32:02 -05:00
Alex Deucher
52c66120d8 r600g: translate ARR instruction for evergreen
evergreen variant of:
9f7ec103e2
2010-11-19 15:20:59 -05:00
Jerome Glisse
f609b2ab03 r600g: add fetch shader capabilities
Use fetch shader instead of having fetch instruction in the vertex
shader. Allow to restrict shader update to a smaller part when
vertex buffer input layout changes.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-19 13:40:55 -05:00
Alex Deucher
3e76ed4e25 r600g: All EVENT_WRITE packets need the EVENT_INDEX field
6xx-evergreen
2010-11-19 13:35:53 -05:00
Viktor Novotný
af17d89966 dri/nouveau: Clean up magic numbers in get_rt_format
Signed-off-by: Viktor Novotný <noviktor@seznam.cz>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-11-19 19:04:50 +01:00
Jerome Glisse
fab804bdfe r600g: fix occlusion query on evergreen (avoid lockup)
Occlusion query on evergreen need the event index field to be
set otherwise we endup locking up the GPU.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-19 11:53:01 -05:00
Ian Romanick
c05ccc1ebd ir_to_mesa: Generate smarter code for some conditional moves
Condiation moves with a condition of (a < 0), (a > 0), (a <= 0), or (a
>= 0) can be generated with "a" directly as an operand of the CMP
instruction.  This doesn't help much now, but it will help with
assembly shaders that use the CMP instruction.
2010-11-18 18:19:45 -08:00
Ian Romanick
ad87f2ddc7 glsl: Make is_zero and is_one virtual methods of ir_rvalue
This eliminates the need in some cames to validate that an rvalue is
an ir_constant before checking to see if it's 0 or 1.
2010-11-18 18:19:45 -08:00
Brian Paul
83e93b6008 mesa: pass gl_format to _mesa_init_teximage_fields()
This should prevent the field going unset in the future.  See bug
http://bugs.freedesktop.org/show_bug.cgi?id=31544 for background.

Also remove unneeded calls to clear_teximage_fields().

Finally, call _mesa_set_fetch_functions() from the
_mesa_init_teximage_fields() function so callers have one less
thing to worry about.
2010-11-18 16:15:38 -07:00
José Fonseca
3dcc3153b0 scons: Use inline wrap helpers more consistently. 2010-11-18 13:02:36 +00:00
Dave Airlie
185d862cd8 gallium/noop: report GL 2.1
this should at least make app use the same paths as they would for a real
driver.
2010-11-18 18:11:27 +10:00
Vinson Lee
855c66bde7 glsl: Fix 'control reaches end of non-void function' warning.
Fix this GCC warning.
ir.cpp: In static member function
'static unsigned int ir_expression::get_num_operands(ir_expression_operation)':
ir.cpp:199: warning: control reaches end of non-void function
2010-11-17 22:43:52 -08:00
Chia-I Wu
ca9f99d9c5 mesa: Clean up core.h.
Remove version.h and context.h from core.h.
2010-11-18 11:56:01 +08:00
Chia-I Wu
997a2547d1 st/glx: Replace MESA_VERSION_STRING by xmesa_get_name.
xmesa_get_name returns the name of the st_api, which is the same as
MESA_VERSION_STRING.
2010-11-18 11:56:01 +08:00
Chia-I Wu
db1689c236 st/wgl: Use st_context_iface::share for DrvShareLists. 2010-11-18 11:56:01 +08:00
Chia-I Wu
4f38dcd974 gallium: Add st_context_iface::share to st_api.
It will be used to implement wglShareLists.  Fill st_context_iface::copy
for glXCopyContext as well.
2010-11-18 11:56:00 +08:00
Chia-I Wu
28105471af gallium: Add st_api::name.
It is the name of the rendering API.  This field is informative.
2010-11-18 11:56:00 +08:00
Chia-I Wu
cc5c908d7d st/vega: Do not wait NULL fences. 2010-11-18 11:56:00 +08:00
Eric Anholt
50b4508319 i965: Eliminate dead code more aggressively.
If an instruction writes reg but nothing later uses it, then we don't
need to bother doing it.  Before, we were just killing code that was
never read after it was ever written.

This removes many interpolation instructions for attributes with only
a few comopnents used.  Improves nexuiz high-settings performance .46%
+/- .12% (n=3) on my Ironlake.
2010-11-18 11:16:14 +08:00
Brian Paul
48af60b465 mesa: upgrade to glext.h version 66
The type of the num/count parameter to glProgramParameters4[df]vNV()
changed so some API dispatch code needed updates too.
2010-11-17 20:04:45 -07:00
Alex Deucher
a23f25eba1 r600g: fix buffer alignment
This should fix the remaining buffer alignment issues in r600g.
2010-11-17 21:33:40 -05:00
Eric Anholt
da35388044 i965: Fail on loops on gen6 for now until we write the EU emit code for it. 2010-11-18 09:18:47 +08:00
Eric Anholt
3c8db58a17 i965: Add dumping of the sampler default color. 2010-11-18 09:18:47 +08:00
Eric Anholt
95addca019 i965: Add state dumping for sampler state. 2010-11-18 09:18:47 +08:00
Eric Anholt
03ff02d08b mesa: Don't spam the console in a debug build unless some spam is requested.
It's annoying to use test suites under a Mesa debug build because
pretty output is cluttered with stderr's continuous reports that
you're still using the debug driver.
2010-11-18 09:18:47 +08:00
Eric Anholt
d512cbf58f i965: Shut up spurious gcc warning about GLSL_TYPE enums. 2010-11-18 09:18:47 +08:00
Jakob Bornecrantz
e89e8a4347 gallium: Remove redundant sw and debug target helpers 2010-11-17 23:49:09 +00:00