Commit graph

14326 commits

Author SHA1 Message Date
Keith Whitwell
c4917c6231 tgsi: make loop structure clearer, use x86_lea for increments 2008-04-28 18:50:31 +01:00
Keith Whitwell
9fb444f191 tsgi: add a makefile 2008-04-28 18:43:27 +01:00
Keith Whitwell
546ab045d8 translate: squash warnings 2008-04-28 18:11:55 +01:00
Keith Whitwell
a41b78d107 pb: remove unused variable, squash warning 2008-04-28 18:11:55 +01:00
Michal Krol
b6d9666a42 gallium: Set SSE_SWIZZLES to 0 by default. 2008-04-28 19:03:20 +02:00
Michal Krol
58d3dff0d3 gallium: Generate SSE code to swizzle and unswizzle vs inputs and outputs.
Change SSE_SWIZZLES #define to 0 to disable it.
2008-04-28 18:50:58 +02:00
Brian Paul
7f5e9d3f07 gallium: check for PIPE_FORMAT_X8Z24_UNORM format 2008-04-28 09:40:26 -06:00
Brian Paul
44c79f88b8 gallium: replace some code with a call to st_choose_format() 2008-04-28 09:39:48 -06:00
Brian Paul
ee4434121c gallium: return enum pipe_format, not uint, for a few functions 2008-04-28 09:38:18 -06:00
Brian Paul
0d179ffe97 gallium: add cases for PIPE_FORMAT_X8Z24_UNORM 2008-04-28 09:33:20 -06:00
José Fonseca
083008d808 pipebuffer: Be extra cautious with the incoming buffers.
A common mistake is trying to fence user or malloc buffers. So don't let
the crash happen inside pipebuffer lib.
2008-04-27 21:19:34 +09:00
José Fonseca
e3c4159957 rtasm: Implement x86_retw. 2008-04-27 21:09:45 +09:00
Brian
a8e39b6f5a gallium: fix broken SGT, SLE 2008-04-25 19:25:26 -06:00
Brian
a94aad297d use PIPE_ARCH_X86 2008-04-25 18:46:29 -06:00
Brian Paul
aad9dd14d8 gallium: tweak comments, minor var renaming 2008-04-25 16:27:52 -06:00
Brian Paul
5e3b0d227c gallium: tweak comments, minor var renaming 2008-04-25 16:27:52 -06:00
Brian Paul
1cf1641427 gallium: remove unneeded st->bitmap_texcoord_bias 2008-04-25 16:12:11 -06:00
Brian Paul
332b77b852 gallium: use simple color pass-through fragment shader if textures don't exist
If we run out of texture memory we may not have the texture needed by the
fragment shader.  If this happens, plug in a color passthrough shader.
So instead of crashing, we just don't see the texture.
GL_OUT_OF_MEMORY is raised, of course.
2008-04-25 15:24:07 -06:00
Brian Paul
4c50969334 gallium: added null ptr check 2008-04-25 15:24:07 -06:00
Brian Paul
9b44f5a755 gallium: added a null ptr check 2008-04-25 15:24:07 -06:00
Brian Paul
1437b41d90 gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/ 2008-04-25 14:18:09 -06:00
Brian Paul
149a4175fa gallium: consolidate quad drawing code 2008-04-25 14:18:09 -06:00
Brian Paul
b6d8b21cc8 gallium: remove unused st_draw_vertices() 2008-04-25 14:18:09 -06:00
Brian Paul
7dcbbdf353 gallium: use util_draw_vertex_buffer() instead of st_draw_vertices() 2008-04-25 14:18:09 -06:00
José Fonseca
1e71283cce scons: Silent MSVC CRT security warnings. 2008-04-26 01:55:43 +09:00
Brian Paul
3faea292e5 gallium: fix the compressed texture hack in st_texture_image_copy()
Actually, the hack is still there and needs to be revisited, but I get a bit
further with compressed textures now.
2008-04-25 10:34:42 -06:00
José Fonseca
658f5e7213 scons: A few fixes for building mesa on windows. 2008-04-26 01:14:52 +09:00
Keith Whitwell
1aedbf9efe draw: emit extra flags whenever pipeline is active
The assert was in fact over-sensitive, but emitting the extra flags
is pretty trivial & we may as well just do it whenever we know the
pipeline is running.
2008-04-25 16:16:14 +01:00
Michel Dänzer
3c0dc8242b gallium: Use util_blit_pixels() for glCopyTexSubImage when appropriate. 2008-04-25 15:01:09 +01:00
Michel Dänzer
96cfd804f6 gallium: Add draw_pt_varray.c to scons build. 2008-04-25 14:57:50 +01:00
Keith Whitwell
2325d19597 tgsi: fix compile when HIGH_PRECISION not defined 2008-04-25 14:20:26 +01:00
Keith Whitwell
14cfcb1820 draw: no need to special-case elts/get_elts for varray frontend 2008-04-25 14:20:25 +01:00
Keith Whitwell
4e46e6f52b draw: remove unused vars 2008-04-25 14:20:25 +01:00
Zack Rusin
992d0b997f frontend for rendering without elts 2008-04-25 14:20:25 +01:00
José Fonseca
a7ce6d3992 scons: More windows userspace fixes. 2008-04-25 19:56:44 +09:00
Michel Dänzer
d7b523b46b gallium: Tell the driver the texture is updated when we finish rendering to it. 2008-04-25 10:34:20 +01:00
José Fonseca
b06cd4debf gallium: Windows user mode portability fixes. 2008-04-25 18:19:51 +09:00
José Fonseca
dacfef1589 gallium: New configuration header.
To abstract all those weird #ifdef (__???__) checks.

It should typically be the first included header.
2008-04-25 18:18:48 +09:00
José Fonseca
35460fc91c scons: Teach scons about user-land windows.
Actually, more like get rid of all our hacks when compiling for
user-land windows.

Only MSVC is supported atm though.
2008-04-25 18:16:25 +09:00
Brian Paul
b4c7a48d5c gallium: fix an edgeflags crash 2008-04-24 16:40:08 -06:00
Keith Whitwell
2926e59e4a draw: remove old assignment of edgeflag value 2008-04-24 23:31:35 +01:00
Brian Paul
ef683014dd gallium: initial edgeflags code 2008-04-24 16:01:18 -06:00
Brian Paul
9816531862 gallium: plug in softpipe_set_edgeflags() function 2008-04-24 15:59:08 -06:00
Brian Paul
909894e34c gallium: comments 2008-04-24 15:58:46 -06:00
Keith Whitwell
da8312a1cf draw: default edgeflag should be one 2008-04-24 21:14:23 +01:00
Brian Paul
bceebffc17 gallium: disable the bitmap/texcoord bias
Doesn't seem to be needed after fixing the float->int conversion problem.
2008-04-24 13:44:40 -06:00
Brian Paul
72c8d2f244 mesa: adjust glBitmap coords by a small epsilon
Fixes problem with bitmaps jumping around by one pixel depending on window
size.  The rasterpos is often X.9999 instead of X+1.
Run progs/redbook/drawf and resize window to check.
2008-04-24 13:36:26 -06:00
Brian Paul
a770d40c3d gallium: use cso_destroy_vertex/fragment_shader() functions
Also, rearrange the st_destroy_context() code a bit to prevent some
invalid/NULL ptr derefs during tear-down.
2008-04-24 12:15:05 -06:00
Brian Paul
386102c62a gallium: make cso_release_all() public 2008-04-24 12:15:05 -06:00
Brian Paul
a41804909d gallium: minor clean-ups, comments 2008-04-24 12:15:05 -06:00