Clearing all of the modified bits an relying on OR'ing the needed bits
back in the loop below doesn't quite work out, Because of early continue
if the SSBO has not changed.
Fixes: 0ed053f03d ("freedreno: simplify fd_set_shader_buffers(..)")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20575>
(cherry picked from commit e41d19a711)
We have to take multi-slot instructions into account, and we don't fail
when there are still possible bank swizzle values to be checked.
For clarity also rename the bank swizzle iterator iterator.
Fixes: 79ca456b48
r600/sfn: rewrite NIR backend
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20739>
(cherry picked from commit ca5bbff558)
opaque should not be set when logicops are enabled, that needs blending
even on Bifrost. Fixes is for when I believe the bug became possible to hit.
The logical error is older.
Fixes Piglit logicop tests again.
Fixes: d849d9779a ("panfrost: Avoid blend shader when not blending")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20685>
(cherry picked from commit 41d99c10d1)
Unlike literally every other mesa/st emulation, for some inexplicable reason we
need to pretend to support the CAP and then set a different EMULATE cap instead
of the emulation keying off the lack of support for the CAP. Set the CAPs
accordingly so we get NV_primitive_restart (with emulation of non-fixed
indices).
This gets Mesa to advertise GL 3.1 on Mali-G57 as intended.
Fixes: 30c14f54cf ("panfrost: Disable PIPE_CAP_PRIMITIVE_RESTART on v9")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20702>
(cherry picked from commit fe4dc59e99)
Future changes to nir_lower_blend cause fsat(reg.yx) instructions to be
generated, which correspond to "FCLAMP.v2f16 x.h10" pseudoinstructions. These
get their swizzles lowered, but we forgot to clear the swizzle out, so we end up
with extra swap (cancelling out the intended swizzle).
Fix the lowering logic.
Fixes: ac636f5adb ("pan/bi: Use FCLAMP pseudo op for clamp prop")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20683>
(cherry picked from commit ed46c617b0)
We set the different data being freed to NULL after freeing it, and
checks for NULL before freeing it.
This fixes several double free crash with v3dv, when running OOM wsi
tests, like for example:
dEQP-VK.wsi.xlib.swapchain.simulate_oom.composite_alpha
Although note that only one person got those on a new fresh install of
the Raspbian OS, so this problem was rare.
Fixes: 5b13d74583 ("vulkan/wsi/drm: Break create_native_image in pieces")
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20695>
(cherry picked from commit b27e42dcb5)
If we pass a physical 2D texture descriptor we should also pass 2
coords. Otherwise it just uses the random content in the second
register which ends up funny sometimes.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20696>
(cherry picked from commit edca10e9c9)
Some format modifiers change the number of planes used by an image.
For instance AMD DCC modifiers uses 2 or 3 planes. However the
format modifier was ignored in the PIPE_RESOURCE_PARAM_NPLANES
get_param hook.
Fix this by using get_dmabuf_modifier_planes() instead of
util_format_get_num_planes().
This fixes wlroots-based compositors under zink.
Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: c025cb9ee9 ("zink: fix dmabuf plane returns")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20395>
(cherry picked from commit 2e2775c11b)
I thought I'd fixed this already, must have gotten lost in a rebase.
fixes
dEQP-VK.pipeline.pipeline_library.graphics_library.misc.bind_null_descriptor_set.1010
Fixes: 20902d1ed6 ("lavapipe: fix descriptor set layout reference counting in layout merge")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20662>
(cherry picked from commit 417c51a511)
fixes a memory leak seen in lavapipe asan tests
dEQP-VK.robustness.robustness2.bind.template.rg32f.unroll.nonvolatile.storage_buffer.readwrite.no_fmt_qual.null_descriptor.samples_1.1d.frag
Fixes: 2909c654b0 ("llvmpipe: add fragment shader image support")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit ff0433b8cb)
When creating a merged layout, don't use ralloc, just use the
correct reference counting, also only reference a layout if the
pipeline uses it.
Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit 474965adb3)
When taking the descriptor set layouts from the pipeline layout, make
sure to take references
Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit 20902d1ed6)
In Vulkan this is expected to work with single sample scenarios too.
Fixes new test in CTS main:
dEQP-VK.pipeline.monolithic.multisample.alpha_to_one.samples_1
cc: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20634>
(cherry picked from commit 09782e5e6d)
I'm convinced that u_blitter interactions with fbfetch can't be handled
in si_update_ps_colorbuf0_slot alone, so it has to be force-disabled
by si_blitter_begin. Another reason why it has to be disabled for u_blitter
and not ignored is because FBFETCH with MSAA enables sample shading
regardless of context states, and we don't want that for u_blitter.
Also, si_update_ps_colorbuf0_slot now disables FBFETCH explicitly before
its own DCC and CMASK decompression because even though u_blitter can't do
anything (due to blitter_running), si_blitter_end calls it too.
The result is that no recursion can occur thanks to the blitter_running
and suppress_update_ps_colorbuf0_slot flags, and FBFETCH is always
force-disabled before those flags are set, which is the state we want
to be in.
Fixes: bc6d22b920 ("radeonsi: fix ps_uses_fbfetch value")
Acked-by: Yogesh Mohan Marimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20318>
(cherry picked from commit 3632d39835)
Instead of replicating the lower half of the clear value, properly
use the upper half to program the second clear value BLT state.
CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20586>
(cherry picked from commit 03fdcbba19)
tu6_vpc_varying_mode returned how many bits are consumed IF they are
non-zero, for SMOOTH mode nothing is written and it was treated like
no bits were consumed.
When input with smooth interpolation was the last one and straddled
the VPC_VARYING_INTERP_MODE regs, the last interp mode were not written.
Fixes misrendering in "Psychonauts 2".
Cc: mesa-stable
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20533>
(cherry picked from commit a45d32b10b)
if the render area exceeds the attachment size, this is not only illegal,
it will crash later
cc: mesa-stable
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20583>
(cherry picked from commit 847d198c1f)
Some binding table entries have been identify as unused in the shaders
by the push constant analysis pass. We can just put the null entry in
there.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b49b18f0b7 ("anv: reduce BT emissions & surface state writes with push descriptors")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
(cherry picked from commit 2d627f28c8)
We can't just check the load_ubo range is contained in the push entry,
we also need to check that the push entry set/binding matches the
load_ubo set/binding.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ff91c5ca42 ("anv: add analysis for push descriptor uses and store it in shader cache")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
(cherry picked from commit e2b0086b78)
We'll use those to fill the push constant addresses, so we can't have
them turned to null.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ff91c5ca42 ("anv: add analysis for push descriptor uses and store it in shader cache")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
(cherry picked from commit 48bb3df951)
Patch sets memory object external format (which is otherwise
PIPE_FORMAT_NONE for memory objects) before main surface gets
configured. With this we can add a check that when dealing
with external resource that has no modifier set, we let isl
figure out the tiling mode.
Fixes memobj tests on DG2:
piglit.spec.ext_external_objects.vk-image-display-muliple-textures
piglit.spec.ext_external_objects.vk-image-display-overwrite
piglit.spec.ext_external_objects.vk-depth-display
piglit.spec.ext_external_objects.vk-image-display
piglit.spec.ext_external_objects.vk-stencil-display
v2: add assert and comment on tiling decision (Ken)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7684
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Simon Zeni <simon@bl4ckb0ne.ca>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20473>
(cherry picked from commit 319d485679)
if the clear region is oob, this is illegal and may crash some drivers
fixes (lavapipe):
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_clear_render
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_render_clear
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20584>
(cherry picked from commit 6f02fe8842)
The winding order can be different between pipelines.
Fixes new dEQP-VK.pipeline.pipeline_library.dynamic_control_points.change_*_winding.
Fixes: f22290949d ("radv: add support for dynamic tessellation domain origin")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20486>
(cherry picked from commit f1b3e6aefd)
The ordering of enum pipe_shader_type changed, but not all locations where
the host uses the original ordering were changed to translate to the new
ordering, namely reading the shader caps was not fixed up so do this now.
v2: - inline virgl_shader_stage_convert (Corentin)
- encapuslate use of host shader stage when reading array elements
of host caps
Fixes: a26543f636
gallium: reorder the shader stage enum to match Mesa
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8023
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20544>
(cherry picked from commit c91a78c03a)
Now that renderonly.h includes util/simple_mtx.h, which itself includes
valgrind.h, dep_valgrind is required by any module that includes
renderonly.h.
In file included from ../src/gallium/auxiliary/renderonly/renderonly.h:33,
from ../src/gallium/winsys/kmsro/drm/kmsro_drm_winsys.c:39:
../src/util/simple_mtx.h:34:12: fatal error: valgrind.h: No such file or directory
34 | # include <valgrind.h>
| ^~~~~~~~~~~~
compilation terminated.
dep_valgrind is part of idep_mesautil, which should be used instead of
copying the list of deps for each util header included (which would
have to be updated every time a util header changes its own includes),
so let's add idep_mesautil everywhere that includes renderonly.h.
Fixes: ad4d7ca833 ("kmsro: Fix renderonly_scanout BO aliasing")
Tested-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20530>
(cherry picked from commit aab4a260db)