Fixes: 14cad8786a ("radv: generate the same driver UUID as radeonsi")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This fixes the world.
Fixes: 5f5ac19f13 ("radv: Implement VK_EXT_pipeline_creation_feedback.")"
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes leaks for each glsl_type generated:
==32470== 384 bytes in 3 blocks are possibly lost in loss record 18 of 18
==32470== at 0x483880B: malloc (vg_replace_malloc.c:309)
==32470== by 0x4C43F4A: ralloc_size (ralloc.c:119)
==32470== by 0x4C44014: rzalloc_size (ralloc.c:151)
==32470== by 0x4C44258: rzalloc_array_size (ralloc.c:215)
==32470== by 0x4D38957: glsl_type::glsl_type(glsl_struct_field const*, unsigned int, char const*) (glsl_types.cpp:114)
==32470== by 0x4D3BEED: glsl_type::get_struct_instance(glsl_struct_field const*, unsigned int, char const*) (glsl_types.cpp:1146)
==32470== by 0x4D42ECC: glsl_struct_type (nir_types.cpp:501)
==32470== by 0x4CDB5A1: vtn_handle_type (spirv_to_nir.c:1269)
==32470== by 0x4CE53DD: vtn_handle_variable_or_type_instruction (spirv_to_nir.c:4018)
==32470== by 0x4CD8CFF: vtn_foreach_instruction (spirv_to_nir.c:365)
==32470== by 0x4CE5E6B: spirv_to_nir (spirv_to_nir.c:4490)
==32470== by 0x497AF10: anv_shader_compile_to_nir (anv_pipeline.c:173)
v2: move release call to vkDestroyInstance
v3: apply fix also to radv driver
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Does what it says on the tin.
The per stage time is only an approximation due to linking and
the Vega merged stages.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The mask should be accumulated if two calls are used for
binding two buffers at different indexes. Otherwise, the
driver only accounts for the last one.
Noticed while glancing at this code.
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The if is actually returning true on success, enabling fast clears, so we
need to have the test succeed when the iview dimensions are right.
Fixes: d5400a5ec2 "radv: provide a helper for comparing an image extents."
Reviewed-by: Dave Airlie <airlied@redhat.com>
For VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL and
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL we do not care about
the queue mask because
1) using these is only allowed on the gfx queue
2) transitions for these are only allowed on the gfx queue.
This enables some fast clears for Doom that uses
VK_SHARING_MODE_CONCURRENT.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Avoids
src/freedreno/vulkan/meson.build:42:0: ERROR: Tried to create target "vk_format_table.c", but a target of that name already exists.
when building both radv and turnip.
Fixes: 26380b3a9f "turnip: Add driver skeleton (v2)"
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
This fixes a rendering issue with Hellblade and DXVK.
Fixes: a66b186beb ("radv: use typed buffer loads for vertex input fetches")
Reported-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
HTILE should always be initialized when transitioning from
VK_IMAGE_LAYOUT_UNDEFINED to other image layouts. Otherwise,
if an app does a transition from UNDEFINED to GENERAL, the
driver doesn't initialize HTILE and it tries to decompress
the depth surface. For some reasons, this results in VM faults.
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107563
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The struct version sets IDXEN=1, while the raw version sets IDXEN=0.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
They are required for using typed buffer loads.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This fixes random SteamVR corruption, see
https://github.com/ValveSoftware/SteamVR-for-Linux/issues/181
Fixes: 4d30f2c6f4 ("radv/winsys: remove the max IBs per submit limit for the fallback path")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The values should match the ones that are emitted.
This fixes new CTS dEQP-VK.rasterization.primitive_size.points.*.
Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
In order to be used for OpenGL (right now for ARB_gl_spirv).
This commit adds two new structures:
* nir_xfb_varying_info: that identifies each individual varying. For
each one, we need to know the type, buffer and xfb_offset
* nir_xfb_buffer_info: as now for each buffer, in addition to the
stride, we need to know how many varyings are assigned to it.
For this patch, the only case where num_outputs != num_varyings is
with the case of doubles, that for dvec3/4 could require more than one
output. There are more cases though (like aoa), that will be handled
on following patches.
v2: updated after new nir general XFB support introduced for "anv: Add
support for VK_EXT_transform_feedback"
v3: compute num_varyings beforehand for allocating, instead of relying
on num_outputs as approximate value (Timothy Arceri)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This changes is actually wrong because we have to sync
before doing image layout transitions.
This fixes rendering issues in Batman, Path of Exile and
probably more titles.
This reverts commit 76c17cfd8d.
Fixes: 76c17cfd8d ("radv: execute external subpass barriers after ending subpasses")
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 58bcebd987 ("spirv: Allow [i/u]mulExtended to use new nir opcode")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
In 61e009d2c4 we changed the number of components in the
vulkan_resource_index intrinsic and forgot the update Radv's code for
it.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 61e009d2c4 ("spirv: Use the same types for resource indices as pointers")
Reviewed-by: Samuel Pitoiset samuel.pitoiset@gmail.com
If alignement is 0, offets returned by
radv_cmd_buffer_upload_alloc() are always 0. These two
virtual addresses were pointing at the same location.
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This fixes some CTS crashes with:
dEQP-VK.renderpass2.suballocation.attachment_write_mask.attachment_count_8.start_index_*
Ideally, we should check cmd_buffer->cs->max_dw because there is
likely enough space (the internal clear draws allocate space), but
keep that way for consistency.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This export format is faster. Seems to improve performance in
Wreckfest.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Seems like dxvk used integer builtins without setting the flat
interpolation decoration.
I believe in the current spec the app is required to set these,
but in the meantime to avoid breaking things in stable releases
(and so close to release for 19.0), only expand the interpolation
to float16 and struct (which cannot be builtins as our spirv parser
lowers the builtin block).
Fixes: f324784104 "radv: Allow interpolation on non-float types."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Sampler descriptors don't have a buffer list.
This fixes some crashes with new CTS
dEQP-VK.binding_model.descriptor_copy.*.sampler_*.
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
We shouldn't increment the buffer list pointers twice.
This fixes some crashes with new CTS
dEQP-VK.binding_model.descriptor_copy.*.
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
If no framebuffer is bound, get the number of samples and the
image format from the render pass.
This fixes new CTS dEQP-VK.geometry.layered.*.secondary_cmd_buffer.
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
float16 types can have non-flat interpolation so set up the HW
correctly for that.
Fixes: 62024fa775 "radv: enable VK_KHR_16bit_storage extension / 16bit storage features"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Needed for https://gitlab.freedesktop.org/mesa/mesa/merge_requests/248 .
That MR keeps the clip and cull arrays split.
So we have to handle
- compact arrays with location_frac != 0
- VARYING_SLOT_CLIP_DIST1
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
So that the signature is correct and consistent, the inputs to a export
intrinsic should always be 32-bit floats.
This and the previous commit fixes a large amount crashes from
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.input_output_int_*
tests
Fixes: b722b29f10 ('radv: add support for 16bit input/output')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
16-bit outputs are stored as 16-bit floats in the outputs array, so they
have to be bitcast.
Fixes: b722b29f10 ('radv: add support for 16bit input/output')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This version is better and safer.
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The elements added into a vector should have the same type as the
first one, otherwise this hits an assertion in LLVM.
Fixes: 4b3549c084 ("radv: reduce the number of loaded channels for vertex input fetches")
reported-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
normalized and scaled formats also return floats.
Fixes: 4b3549c084 ("radv: reduce the number of loaded channels for vertex input fetches")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
We should check that num_channels is 4, otherwise that breaks
the world. Sorry for the short breakage.
Fixes: 4b3549c084 ("radv: reduce the number of loaded channels for vertex input fetches")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The formats will be used for reducing the number of loaded channels.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>