Likely related to other ARB_texture_integer fails, instead of something
specific to ARB_clear_texture.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
ARB_clear_texture is now implemented in common code.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
This better explain what this function does, making it less likely that
people mistakenly use it instead of util_default_clear_texture.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
This removes some shared code between backends that implemented their
version of pipe->clear_texture without anything driver-specific code.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
util_clear_texture implements clear_texture through a memset.
This patch implements u_default_clear_texture, which tries to clear the
given texture using a surface plus clear_render_target or
clear_depth_stencil.
In case this path fails, either because the formats are non-renderable
or for some other reason, we fallback to `util_clear_texture`, which is
guaranteed to work.
This will allow us to make ARB_clear_texture available to every driver,
as well as provide HW acceleration for the clear_texture operation.
If some hardware doesn't want to use it, such as llvmpipe, it can always
just directly point to the software version using pipe->clear_texture.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
Enable the latest changes with vrend-video
Change the default branch of virglrenderer to main as upstream did
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24067>
Remove check of VIRGL_CAP_V2_UNTYPED_RESOURCE flag in
virgl_resource_from_handle() so that guest can still call
into virglrenderer to import external vulkan resource via
OpenGL APIs even if egl is not initialized.
Signed-off-by: Julia Zhang <julia.zhang@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23680>
This issue is mainly a consequence of a call to util_blitter_clear()
with unnecessary blitter states, these states are never freed.
This change is inspired from radeonsi and r600.
Note: PAN_SAVE_FRAGMENT_STATE is added and always enabled
at this stage.
For instance, this issue is triggered on Mali-T720 with
"piglit/bin/fcc-read-after-clear sample tex -auto -fbo", "piglit/bin/cubemap -auto"
and "piglit/bin/fbo-srgb -auto" or on Mali-T820 with "piglit/bin/longprim -auto -fbo"
and "piglit/bin/ext_render_snorm-render -auto -fbo"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
cc: mesa-stable
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22522>
Kopper requires that any depth/stencil images are created through winsys which
was not taken into account by the WGL frontend causing it to hit an assert:
'Assertion failed: ctx->fb_state.zsbuf->texture->bind & PIPE_BIND_DISPLAY_TARGET'
fixes#9256
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24055>
Instead of manually indexing a single-dimensional array as 2-dimensional
(and using the wrong stride for the outer array) just actually make it
a 2-dimensional array.
Fixes: 7edae456 ("d3d12: Track up to 16 contexts worth of batch references locally in bos")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24041>
According to Bspec, COMPCS0_CCS_AUX_INV register offset
is 042C8h and COMPCS0_AUX_TABLE_BASE_ADDR is defined to 042C0h.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23958>
Avoids the generation of sampler views as they are unnecessary
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23159>
Use a lightweight container for ping, ssh, curl and bash support.
Also use an image located at fd.o infrastructure, since we are having
some issues with Collabora's gitlab one lately.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23534>
The pipe cap isn't really accurate since shaders created by lavapipe take
a different codepath compared to GL. The format information is part of
the descriptor.
This allows vkd3d-proton to advertise typed UAV loads. (Whatever that
means)
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24014>
Some drivers might return 0 indicating they haven't written any data. But
treating it as 0 for all current `COMPUTE_CAP`s is fine, so no need to
panic at runtime here.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Nora Allen <blackcatgames@protonmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22893>
This will be required for `cl_intel_required_subgroup_size`, but it
already helps implementing OpenCL subgroups as this allows us to check
with every subgroup size when implementing
`CL_KERNEL_LOCAL_SIZE_FOR_SUB_GROUP_COUNT`.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22893>
Same as DIV_ROUND_UP
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Nora Allen <blackcatgames@protonmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22893>
This will be required by drivers supporting multiple subgroup sizes with
a given CSO to properly implement OpenCL subgroups.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22893>
OpenCL 3.0 core requires __opencl_c_subgroups to be set, the OpenCL
cl_khr_subgroups extenions can only be enabled if and only if the driver
guarentees independent forward progress between subgroups.
See CL_DEVICE_SUB_GROUP_INDEPENDENT_FORWARD_PROGRESS for more information.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Nora Allen <blackcatgames@protonmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22893>