They have a different frequency of updates and don't change when scissors
change.
I think this even fixes something in si_update_vs_viewport_state.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This should add all the pieces to enable tess shaders on virgl.
v2: fixup transform to handle tess and strip out precise.
set default for max patch varyings to work around issue when
tess gets enabled from v1 caps but v2 caps aren't in place. (Elie)
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
GLSL 4.60 offically added this but games and older CTS suites actually
had shaders that did this, we may as well enable it everywhere.
Adding stable because it appears apps in the wild do this.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.
Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.
Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Commit 54ba73ef10 (configure.ac/meson.build: Fix -latomic test) fixed
some checks for -latomic, and then commit 54bbe600ec (configure.ac:
rework -latomic check) further extended the fixes in configure.ac but
not in Meson. This commit extends those fixes to the Meson tests.
Fixes: 54bbe600ec (configure.ac: rework -latomic check)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
v3: - Remove "won't do" todos, so only completed todo's are now removed.
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com> (v2)
meson 0.43 gained support for optional modules, which clover wold like
to use. Since we require 0.44.1 now we can rely on them being available
for clover.
compile tested only.
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
v2: - Use -mpower8-vector in compiler test for altivec
- rename altivec option to power8
- reword power8 option description to be more clear, originally I
had made it a boolean, but replaced it with an auto option.
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This was blindly copied from autotools and tested by a helpful gentoo
user.
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
v2: - split this from the next patch
- Only include x86-64 and not x86 when buiding x86_64
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This just makes using cc and cpp easier.
v2: - Add this patch to fix altivec
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
The UBO push analysis pass incorrectly assumed that all values would fit
within a 32B chunk, and only recorded a bit for the 32B chunk containing
the starting offset.
For example, if a UBO contained the following, tightly packed:
vec4 a; // [0, 16)
float b; // [16, 20)
vec4 c; // [20, 36)
then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1,
which means that we ought to record two 32B chunks in the bitfield.
Similarly, dvec4s would suffer from the same problem.
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes to avoid building error after change in image->planes[] structure,
{bo,bo_offset} has to be replaced by address.{bo,offset}
and update is needed also in the assert() for debug builds.
external/mesa/src/intel/vulkan/anv_android.c:188:21:
error: no member named 'bo' in 'struct anv_image::(anonymous at external/mesa/src/intel/vulkan/anv_private.h:2647:4)'
image->planes[0].bo = bo;
~~~~~~~~~~~~~~~~ ^
1 error generated.
Fixes: bf34ef16ac ("anv: Use an address for each anv_image plane")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Changes to avoid building error:
external/mesa/src/intel/vulkan/anv_android.c:131:72:
error: too few arguments to function call, expected 5, have 4
result = anv_bo_cache_import(device, &device->bo_cache, dma_buf, &bo);
~~~~~~~~~~~~~~~~~~~ ^
1 error generated.
(v2) Set the correct bo_flags based on support of 48bit addresses and soft-pin
Fixes: b0d50247a7 ("anv/allocator: Set the BO flags in bo_cache_alloc/import")
Fixes: e7d0378bd9 ("anv: Soft-pin client-allocated memory")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We were enabling undefined memory checking for genxml values based on
Valgrind being installed at build time, even for release builds. This
generates piles and piles of assembly whenever you touch genxml.
With gcc 7.3.1 and -O3 and -march=native on a Kabylake with Valgrind
installed at build time:
text data bss dec hex filename
5978385 262884 13488 6254757 5f70a5 libvulkan_intel.so
3799377 262884 13488 4075749 3e30e5 libvulkan_intel.so
That's a 36% reduction in text size.
Fixes: 047ed02723 (vk/emit: Use valgrind to validate every packed field)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Now that we're using GitLab, let's take advantage of the "landing page"
README feature with some minimal information, mostly to point people to
the right resources.
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
v2: intel_miptree_release() already takes care of the planes, no need
to hand-code the loop (Lionel)
Coverity ID: 1436909
Fixes: 3352f2d746 "i965: Create multiple miptrees for planar YUV images"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
At least for PIPE_BUFFER, we could get the resource used as (for
example) R32F imageBuffer. So using cpp=1 from the rsc is wrong.
Signed-off-by: Rob Clark <robdclark@gmail.com>
In some cases we get plain tex opcodes (but w/ a lod argument).. in this
case always use the saml instruction.
Signed-off-by: Rob Clark <robdclark@gmail.com>
If using a fanin (collect) to collect of consecutive registers together,
we can CP mov's into the fanin, but not (abs) or (neg). No places that
allow those modifiers are consuming a fanin anyways. But this caused an
absneg to be lost between a ldgb and stgb for shaders like:
outputs[n] = abs(input[n])
Signed-off-by: Rob Clark <robdclark@gmail.com>
If we have a fanout (split) meta instruction to split the result of a
vector instruction, propagate the HALF flag back to the original
instruction. Otherwise result ends up in a full precision register
while instruction(s) that use the result look in a half-precision
register.
Signed-off-by: Rob Clark <robdclark@gmail.com>
image reads are handled via tex state, whereas image writes and atomics
are handled via SSBO state block. Previously we were only considering
image write, and not image atomics which also uses the SSBO state block.
Signed-off-by: Rob Clark <robdclark@gmail.com>
If FindProcIndex in egldispatchstubs.c is called with a name that's less than
the first entry in the array, it would end up trying to store an index of -1 in
an unsigned integer, wrap around to 2^32, and then crash when it tries to look
that up.
Change FindProcIndex so that it uses bsearch(3) instead of implementing its own
binary search, like the GLX equivalent FindGLXFunction does.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106810
Fixes: b4c37ce214 "i965: Add ARB_get_program_binary support using nir_serialization"
Ref: 3fe8d04a6d "mesa: don't always set _NEW_PROGRAM when linking"
Ref: c505d6d852 "mesa: use gl_program for CurrentProgram rather than gl_shader_program"
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>