This reduces the number of BOs that we need for the BO lists during
a submission.
Currently uses a fairly simple linear search for finding free space,
that could eventually be improved to a binary tree, which with some
per-node info could make a check for space O(1) and finding it O(log n),
in the number of buffers in that slab.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
In some APU situations the reported visible size can be larger than
VRAM size. This properly clamps the value.
Surprisingly both CTS and spec seem to allow a heap type with size 0,
so this seemed like the easiest option to me.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Fixes: 4ae84efbc5 "radv: Use enum for memory heaps."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
On SI this was causing a hang in
dEQP-VK.pipeline.render_to_image.core.2d_array.mipmap.r16g16_sint_s8_uint
This was due to not handling the tile mode index for depth like
I fixed previously for new GPUs.
Fixes: 01d0c5a9 (radv: fix stencil regression since new addrlib import)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We have a few UUIDs, so lets be more specific.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Until we support sync fd, don't report the info.
Fixes CTS dEQP-VK.api.external.semaphore.sync_fd.* from crashing.
Fixes: eaa56eab6 (radv: initial support for shared semaphores (v2))
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This calculates ps_iter_samples from the minSampleShading input
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The spec says we should return VK_ERROR_FEATURE_NOT_PRESENT.
Ported from anv.
Fixes CTS test dEQP-VK.api.device_init.create_device_unsupported_features
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we get an fd, we need to close it before returning.
Fixes CTS test dEQP-VK.api.external.memory.opaque_fd.dedicated.device_only.import_multiple_times
Fixes: b70829708a (radv: Implement VK_KHR_external_memory)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds support for sharing semaphores using kernel syncobjects.
Syncobj backed semaphores are used for any semaphore which is
created with external flags, and when a semaphore is imported,
otherwise we use the current non-kernel semaphores.
Temporary imports from syncobj fd are also available, these
just override the current user until the next wait, when the
temp syncobj is dropped.
v2: allocate more chunks upfront, fix off by one after
previous refactor of syncobj setup, remove unnecessary null
check.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just a trivial enable.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Jason updated the Khronos spec to explicitly state that Wayland surfaces
must support VK_PRESENT_MODE_MAILBOX_KHR.
ANV did so since day one (back in 2015)
Cc: mesa-stable@lists.freedesktop.org
Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: Dave Airlie <airlied@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This patch uses addrlib to workout the tile swizzles according
to the surface index. It seems to produce the same values as
amdgpu-pro for the deferred test.
v2: don't apply swizzle to CMASK. the eg docs don't mention
it, and we clearly don't align cmask for that.
v3: disable surf index for dedicated images, as these will
most likely be shared, and I don't think the metadata has
space for this info in it yet.
v4: update for shareable images, rename combined_swizzle
to tile_swizzle
This gets the deferred demo from 730->950fps on my rx480.
(dcc cmask elim predication patches get it further)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
To not confuse apps in thinking it might be faster.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Andres Rodriguez <andresx7@gmail.com>
This effectively reverts commit 43a171878bb4b5aedb36a. Technically,
VK_KHR_get_memory_requirements2 and VK_KHR_dedicated_allocation are
required for the KHR version but this at least restores the removed
functionality. This patch builds but has received zero testing.
Acked-by: Dave Airlie <airlied@redhat.com>
Fished the SparseImage call out of the headers as the spec missed
the definition.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Dave Airlie <airlied@redhat.com>
These have been formally deprecated by Khronos never to be shipped
again. The KHR versions should be implemented/used instead.
Acked-by: Dave Airlie <airlied@redhat.com>
Rather than using 64k, use what addrlib returns as the base
alignment for vulkan allocations.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This doesn't get used yet, it just adds support to various PKT3
emissions to enable it later.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We have some cases where changing between depth and stencil only aspect
was causing hangs.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Acked-by: Dave Airlie <airlied@redhat.com>
I'm not 100% sure this is all wired up but it looks like it is.
v2: actually enable extension.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Coverity pointed out this was returning uninitialised.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We have some features that seem to slow things down or cause other
possible undesireable side effects, but it would be nice to test
games etc with them easily.
I forsee multisample DCC and maybe some shader opt changes using this.
For now use it for batch chaining.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This means it can be reused for other Vulkan drivers. Also fix up a
typo, need to search for '.' in the version string rather than ','.
v2: Remove unneeded temporary version variable (Emil, Eric)
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We have Vulkan utilities in both src/util and src/vulkan/util. The
latter seems a more appropriate place for Vulkan-specific things, so
move them there.
v2: Android build system changes (from Tapani Pälli)
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
This just sets the vulkan device type depending on whether
this is an APU or GPU.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
We don't support these yet, and it'll take a bit of work to do so.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These are just some register changes ported from radeonsi for gfx9.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds some rb+ support, as on GFX9 we have to disable
it as per radeonsi.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
GFX9 needs to write event EOP to a fence buffer, allocate some
space for this, and just write an ever increasing number to it,
this isn't exactly what radeonsi does, but it seems to work.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just adds the strings and includes the gfx9 register defs
in some files that we need them in.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just moves the code around in preparation for gfx9 support.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In advance of GFX9 to reduce chances for regression, refactor
this code out so adding the GFX9 changes will be more obvious.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is mostly mechanical changes of renaming types and introducing
"legacy" everywhere.
It doesn't use the ac_surface computation functions yet.
Reviewed-by: Dave Airlie <airlied@redhat.com>
This adds support for exporting 2D images, to an
opaque fd.
This implements the:
VK_KHX_external_memory_capabilities
VK_KHX_external_memory
VK_KHX_external_memory_fd
extensions.
These are used by SteamVR, we should work with anv
to decide if we should ship these under an env
var or something.
v2 (Bas): - Don't expose the semaphore ext without implementing it.
- Only export the capabilities ext as instance ext.
- Implement radv_GetPhysicalDeviceExternalBufferPropertiesKHX.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
This just adds the chip in the right places.
We don't set the partial_vs_wave workaround, as radeonsi
doesn't, but have to confirm it's not required.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
After successful drmGetDevices2() call, drmFreeDevices() needs to be called.
Fixes: 743315f2 "radv: do not open random render node(s)"
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
drmGetDevices2 takes count and not size. Probably hasn't caused problems
yet in practice and was missed as setups with more than 8 DRM devices
are not very common.
Fixes: 743315f2 "radv: do not open random render node(s)"
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This still doesn't give us complete pWaitDstStageMask support,
but it should provide enough to be correct if not as efficent as
possible.
If we have wait semaphores we must flush between submits and
flush the shaders as well.
This fixes the remaining fails in:
dEQP-VK.synchronization.op.single_queue.semaphore.*ssbo*
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>