Commit graph

2936 commits

Author SHA1 Message Date
Rhys Perry
b729cd58d7 nir/algebraic: eliminate exact a*0.0 if float execution mode allow it
fossil-db (GFX10):
Totals from 611 (0.44% of 139391) affected shaders:
SGPRs: 40528 -> 40288 (-0.59%)
VGPRs: 16136 -> 16152 (+0.10%); split: -0.15%, +0.25%
CodeSize: 970192 -> 951036 (-1.97%)
MaxWaves: 10561 -> 10557 (-0.04%); split: +0.08%, -0.11%
Instrs: 174874 -> 172879 (-1.14%); split: -1.18%, +0.04%

fossil-db (GFX10.3):
Totals from 611 (0.44% of 139391) affected shaders:
SGPRs: 40680 -> 40488 (-0.47%)
VGPRs: 18368 -> 18276 (-0.50%); split: -0.57%, +0.07%
CodeSize: 1050712 -> 1033624 (-1.63%); split: -1.64%, +0.02%
MaxWaves: 8658 -> 8674 (+0.18%)
Instrs: 205364 -> 201220 (-2.02%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5523>
2021-01-26 11:36:13 +00:00
Rhys Perry
614ab26afd nir/algebraic: optimize out exact a+0.0 if it's used only as a float
fossil-db (GFX10):
Totals from 133 (0.10% of 139391) affected shaders:
SGPRs: 7864 -> 7856 (-0.10%); split: -0.20%, +0.10%
VGPRs: 4884 -> 4836 (-0.98%)
CodeSize: 288932 -> 287084 (-0.64%)
MaxWaves: 1973 -> 1979 (+0.30%)
Instrs: 53899 -> 53550 (-0.65%)

fossil-db (GFX10.3):
Totals from 133 (0.10% of 139391) affected shaders:
SGPRs: 7832 -> 7835 (+0.04%); split: -0.06%, +0.10%
VGPRs: 5144 -> 5088 (-1.09%)
CodeSize: 318912 -> 316696 (-0.69%)
MaxWaves: 1735 -> 1746 (+0.63%)
Instrs: 65367 -> 64853 (-0.79%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5523>
2021-01-26 11:36:13 +00:00
Rhys Perry
2849f0b5aa nir/algebraic: optimize out exact a*1.0 if it's used only as a float
fossil-db (GFX10):
Totals from 10180 (7.30% of 139391) affected shaders:
SGPRs: 549392 -> 549448 (+0.01%); split: -0.00%, +0.01%
VGPRs: 243228 -> 243008 (-0.09%); split: -0.11%, +0.02%
CodeSize: 12939080 -> 12603996 (-2.59%); split: -2.59%, +0.00%
MaxWaves: 186948 -> 186976 (+0.01%)
Instrs: 2497266 -> 2414648 (-3.31%)

fossil-db (GFX10.3):
Totals from 10180 (7.30% of 139391) affected shaders:
SGPRs: 549672 -> 549280 (-0.07%); split: -0.23%, +0.16%
VGPRs: 289296 -> 283672 (-1.94%); split: -2.83%, +0.88%
CodeSize: 13920180 -> 13255560 (-4.77%); split: -4.77%, +0.00%
MaxWaves: 151789 -> 153165 (+0.91%)
Instrs: 2756978 -> 2671517 (-3.10%); split: -3.10%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5523>
2021-01-26 11:36:13 +00:00
Caio Marcelo de Oliveira Filho
cb7352ae95 nir: Add a data pointer to the callback in nir_remove_dead_variables
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8706>
2021-01-26 05:58:34 +00:00
Rhys Perry
f8072c133d nir/opt_uniform_atomics: fix elect detection
fossil-db (GFX10.3):
Totals from 30 (0.02% of 139391) affected shaders:
SGPRs: 1736 -> 1712 (-1.38%)
CodeSize: 262116 -> 254728 (-2.82%)
Instrs: 50341 -> 48857 (-2.95%)
Cycles: 486384 -> 477556 (-1.82%)
VMEM: 4821 -> 4589 (-4.81%)
Copies: 5013 -> 4890 (-2.45%)
Branches: 2108 -> 1983 (-5.93%)
PreSGPRs: 1444 -> 1418 (-1.80%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8654>
2021-01-25 21:04:52 +00:00
Rhys Perry
eb70c52abe nir/opt_uniform_atomics: recognize more complicated invocation comparisons
For example, gl_LocalInvocationID.x + gl_LocalInvocationID.y * 8.

fossil-db (GFX10.3):
Totals from 8 (0.01% of 139391) affected shaders:
CodeSize: 15224 -> 14800 (-2.79%)
Instrs: 2880 -> 2798 (-2.85%)
Cycles: 44556 -> 44204 (-0.79%)
VMEM: 407 -> 473 (+16.22%); split: +17.69%, -1.47%
Copies: 491 -> 483 (-1.63%)
Branches: 200 -> 192 (-4.00%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8654>
2021-01-25 21:04:52 +00:00
Erik Faye-Lund
bc0222d471 compiler/nir: add texcoord replace lowering pass
This lowering pass allows us to replace point-sprites to gl_PointCoord,
which better match what modern hardware does.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6473>
2021-01-25 17:32:33 +00:00
Connor Abbott
6ca1ab3bb4 nir/lower_tex: Assume that nir_tex_instr::dest_type is sized
This reverts the code back to the form it was before, but with an
explicitly sized float32 instead of float, now that all producers are
switched over.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:59 +01:00
Connor Abbott
708c47e663 nir: Validate nir_tex_instr::dest_type bitsize
In theory, we could also verify this against the sampler type for
sampler derefs, but there are a number of complications there:

- SPIR-V 1.4 lets you override the signedness of integer samplers
per-instruction. So the base type may not match.
- mediump/RelaxedPrecision samplers may get lowered to f16 in the
instruction or may not. So the bitsize may not match.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:53 +01:00
Connor Abbott
b2da598ff9 nir: Use sized types for nir_tex_instr::dest_type
Revieweeviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:48 +01:00
Connor Abbott
3d803893da nir/lower_bool: Rewrite dest_type for boolean destinations
This happens with nir_texop_samples_identical, and we need to keep
things consistent and (soon) keep the validator happy when expanding
booleans once we switch that to having a dest_type of bool1.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:42 +01:00
Connor Abbott
acd6616eab nir/lower_tex: Handle sized tex destination types
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:26 +01:00
Jason Ekstrand
178820212b nir/lower_int64: Lower 64-bit vote_ieq
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7329>
2021-01-22 18:38:37 +00:00
Jason Ekstrand
731adf1e17 nir/lower_int64: Add lowering for 64-bit iadd shuffle/reduce
Lowering iadd is a bit trickier because we have to deal with potential
overflow but it's still not bad to do in NIR.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7329>
2021-01-22 18:38:37 +00:00
Jason Ekstrand
bf7a114246 nir/lower_int64: Add lowering for some 64-bit subgroup ops
These are all pretty trivial because we can just split the op into one
subgroup op per half of the value.  There's some question as to whether
these belong in lower_int64 or lower_subgroups but, on Intel, they key
decider of whether or not we need the lowering is based on whether or
not we have hardware int64 support.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7329>
2021-01-22 18:38:37 +00:00
Jason Ekstrand
da331f814f nir/lower_int64: Fix lowering of f2[ui]64 for 16-bit float
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7329>
2021-01-22 18:38:37 +00:00
Jason Ekstrand
70b4524de5 nir/lower_int64: Add a level of wrapper functions
We're about to start lowering a few intrinsics so we need support more
than just ALU.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7329>
2021-01-22 18:38:37 +00:00
Rhys Perry
a6d92eaf4f nir/sink,nir/move: sink/move reorderable load_ssbo
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6490>
2021-01-21 18:07:03 +00:00
Rhys Perry
e200ce0996 nir/lower_io: fix array_length lowering if buffer is smaller than offset
Matches SPIR-V -> NIR implementation of OpArrayLength.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8163>
2021-01-21 11:53:12 +00:00
Jesse Natalie
13b21156e4 nir: Work around MSVC x86 internal compiler error
Fixes: 1fd8b466 ("nir,spirv: add sparse image loads")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4108
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8581>
2021-01-20 20:42:48 +00:00
Mike Blumenkrantz
652e51e1f3 nir/lower_uniforms_to_ubo: set explicit_binding on uniform_0
this variable is always bound to buffer index 0, so the binding info
here is actually useful

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7935>
2021-01-14 17:29:09 +00:00
Mike Blumenkrantz
491e7decad util/set: add the found param to search_or_add
this brings parity with the internal api

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8450>
2021-01-14 13:51:35 +00:00
Rhys Perry
dfe429eb41 nir/loop_unroll: unroll more aggressively if it can improve load scheduling
Significantly improves performance of a Control compute shader. Also seems
to increase FPS at the very start of the game by ~5% (RX 580, 1080p,
medium settings, no MSAA).

fossil-db (Sienna):
Totals from 81 (0.06% of 139391) affected shaders:
SGPRs: 3848 -> 4362 (+13.36%); split: -0.99%, +14.35%
VGPRs: 4132 -> 4648 (+12.49%)
CodeSize: 275532 -> 659188 (+139.24%)
MaxWaves: 986 -> 906 (-8.11%)
Instrs: 54422 -> 126865 (+133.11%)
Cycles: 1057240 -> 750464 (-29.02%); split: -42.61%, +13.60%
VMEM: 26507 -> 61829 (+133.26%); split: +135.56%, -2.30%
SMEM: 4748 -> 5895 (+24.16%); split: +31.47%, -7.31%
VClause: 1933 -> 6802 (+251.89%); split: -0.72%, +252.61%
SClause: 1179 -> 1810 (+53.52%); split: -3.14%, +56.66%
Branches: 1174 -> 1157 (-1.45%); split: -23.94%, +22.49%
PreVGPRs: 3219 -> 3387 (+5.22%); split: -0.96%, +6.18%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6538>
2021-01-13 18:54:18 +00:00
Daniel Schürmann
08fbd5d454 nir/divergence_analysis: mark load_push_constant as uniform
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8439>
2021-01-12 14:46:13 +00:00
Daniel Schürmann
bd8e84eb8d nir: replace .lower_sub with .has_fsub and .has_isub
This allows a more fine-grained control about whether
a backend supports one of these instructions.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6597>
2021-01-11 19:13:51 +00:00
Daniel Schürmann
b3ce55b445 nir,vc4: Lower fneg to fmul(x, -1.0)
This patch also replaces lower_negate with lower_ineg / lower_fneg.

The fneg semantics have been clarified as of Version 1.5, Revision 1
of the SPIR-V specification, which means that the previous lowering
to fsub is not a viable solution anymore, and is replaced with
lowering to fmul(x, -1.0).

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6597>
2021-01-11 19:13:51 +00:00
Erico Nunes
faaba0d6af nir/lower_vec_to_movs: don't vectorize unsupports ops
If the instruction being coalesced would be vectorized but the target
doesn't support vectorizing that op, skip coalescing.
Reuse the callbacks from alu_to_scalar to describe which ops should not
be vectorized.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6506>
2021-01-11 13:13:30 +00:00
Rhys Perry
b634d7f3e2 nir/opt_vectorize: fix srcs_equal() with two different non-const
To match hash_alu_src(), this should return false if both are different
non-const ssa defs.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8391>
2021-01-09 11:14:05 +00:00
Rhys Perry
bdf316ae7b nir/opt_vectorize: fix typo in instr_can_rewrite()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8391>
2021-01-09 11:14:05 +00:00
Eric Anholt
670944ba04 nir/lower_locals_to_regs: Use the imul_imm helper instead of forcing it.
Cleaned up a bit of addressing math in the shader I just had to debug.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8373>
2021-01-08 21:04:31 +00:00
Rhys Perry
f5adf27fb9 nir,radv: add and use nir_vectorize_tess_levels()
fossil-db (Sienna):
Totals from 1342 (0.97% of 138791) affected shaders:
CodeSize: 3287996 -> 3269572 (-0.56%); split: -0.56%, +0.00%
Instrs: 629896 -> 628191 (-0.27%); split: -0.31%, +0.04%
Cycles: 2619244 -> 2612424 (-0.26%); split: -0.30%, +0.04%
VMEM: 388807 -> 389273 (+0.12%); split: +0.14%, -0.02%
SMEM: 90655 -> 90700 (+0.05%); split: +0.06%, -0.01%
VClause: 21831 -> 21812 (-0.09%)
PreVGPRs: 44155 -> 44058 (-0.22%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4202>
2021-01-07 16:34:53 +00:00
Rhys Perry
f199b7188b nir/load_store_vectorize: add data as callback args
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4202>
2021-01-07 16:34:53 +00:00
Rhys Perry
00c8bec47b nir: add nir_load_store_vectorize_options
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4202>
2021-01-07 16:34:53 +00:00
Rhys Perry
f4eb833a12 nir/load_store_vectorize: don't ignore subgroup memory barriers
Not sure why I thought this was correct, but we should consider them for
optimization purposes.

Fixes: ce9205c03b ('nir: add a load/store vectorization pass')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4202>
2021-01-07 16:34:53 +00:00
Rhys Perry
c73c246e05 nir: gather whether a compute shader uses non-quad subgroup intrinsics
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7918>
2021-01-07 15:01:02 +00:00
Rhys Perry
7d1d4acbd5 nir/lower_tex: fix lower_tg4_offsets with sparse fetches
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Rhys Perry
2d2decc905 nir: add sparse_residency_code_and
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Rhys Perry
4cbdf9ec4d nir,spirv: implement SpvOpImageSparseTexelsResident
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Rhys Perry
1fd8b46667 nir,spirv: add sparse image loads
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Rhys Perry
3a7972f72a nir,spirv: add sparse texture fetches
Like SPIR-V and GL_ARB_sparse_texture2, these return a residency code. It
is placed in the destination after the rest of the result. If it's zero,
then the texel is resident. Otherwise, it's not resident.

Besides the larger destination and the residency code, sparse fetches
work the same as normal fetches.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Rhys Perry
95819663b7 nir: allow 5 component vectors
These will be useful for sparse texture instructions and image load
intrinsics.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Rhys Perry
ba4a73a502 nir/tests: fix callback for load/store vectorizer tests
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Daniel Schürmann
22b89d9a52 nir/opt_vectorize: fix call to filter function
Due to the typo, it could happen that instructions
got further vectorized than intended.

Fixes: 8eaf9c61d1 ('nir/opt_vectorize: don't hash filtered instructions')
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8352>
2021-01-06 19:03:07 +00:00
Christian Gmeiner
c0fe111d64 nir: use intrinsic builders
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8295>
2021-01-06 14:34:41 +00:00
Mike Blumenkrantz
b5fb66a5ed nir: preserve explicit_binding in lower_atomics_to_ssbo
it's important to be able to tell whether this is explicitly set by the
user

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7489>
2021-01-06 12:56:09 +00:00
Jesse Natalie
4d83306a9a nir: Update saturated float->int/uint conversion algorithm
The mantissa for a float doesn't contain enough data to accurately represent
the min/max values for some destination types. Instead of clamping before
converting, clamp after converting when coming from floats. This improves
conformance of CL conversions, specifically for float -> long/ulong with
int64 emulation enabled.

Refactors the limit determination from the clamp, so we can determine
limits for the dest type (int/uint) in both the source (float) and dest
type. The limit as a float is used for comparison, while the limit as a
dest type is used for bcsel.

Important note is that the comparison is inverted to fge instead of flt,
so the bcsel chooses the direct int/uint over the converted float in the
case where the comparison comes up equal, but the conversion can't produce
the exact min/max value.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8256>
2021-01-05 19:46:25 +00:00
Ian Romanick
539c25c2da nir/algebraic: Move the flrp -> bcsel rule earlier
If multiple rules could match, the rule that appears first in the file
is used.

Only Tiger Lake and Ice Lake are affected.  Other platforms either have
a LRP instruction or can't run any shaders from shader-db that would
benefit.

v2: Fix issues created when this commit was rebased on top of
3c8934a644 ("nir/algebraic: add flrp patterns for 16 and 64 bits").
Noticed by Caio.

Tiger Lake and Ice Lake had similar results.
total instructions in shared programs: 20908672 -> 20908661 (<.01%)
instructions in affected programs: 419 -> 408 (-2.63%)
helped: 5
HURT: 0
helped stats (abs) min: 1 max: 3 x̄: 2.20 x̃: 3
helped stats (rel) min: 1.85% max: 3.19% x̄: 2.49% x̃: 2.65%
95% mean confidence interval for instructions value: -3.56 -0.84
95% mean confidence interval for instructions %-change: -3.24% -1.73%
Instructions are helped.

total cycles in shared programs: 473513940 -> 473513793 (<.01%)
cycles in affected programs: 7176 -> 7029 (-2.05%)
helped: 12
HURT: 0
helped stats (abs) min: 5 max: 22 x̄: 12.25 x̃: 12
helped stats (rel) min: 0.84% max: 3.24% x̄: 2.09% x̃: 1.80%
95% mean confidence interval for cycles value: -15.43 -9.07
95% mean confidence interval for cycles %-change: -2.57% -1.61%
Cycles are helped.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
ec16f935fe nir/algebraic: Mark comparisons generated from lowered fsign precise
This prevents other transformations from converting them to 'a != 0'.
For example, both of these transformations can do this:

   (('~flt', 0.0, ('fabs', a)), ('fne', a, 0.0)),
   (('~flt', ('fneg', ('fabs', a)), 0.0), ('fne', a, 0.0)),

Both fsign(fabs(NaN)) and fsign(fneg(fabs(NaN))) should produce zero,
but, since 'NaN != 0.0' is true, cascading these transformations could
cause them to generate 1.0 or -1.0 respecively.

No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
9771af5dde nir/algebraic: Fix broken NaN and -0.0 behavior
No shader-db or fossil-db changes on any Intel platform.

v2: Add a coding line to fix SCons build problems caused by the ±
character.

Fixes: 25bfba3335 ("nir/algebraic: Recognize open-coded copysign(1.0, a)")
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00
Ian Romanick
55621c6d1c nir/algebraic: Add some compare-with-zero optimizations that are exact
This prevents some fossil-db regressions in "spir-v: Mark floating point
comparisons exact".

v2: Note that the patterns and replacements produce the same value when
isnan(b).  Suggested by Caio.

v3: Use C99 isfinite() instead of (obsolete) BSD finite().  Fixes
various Windows builds.

No fossil-db changes on any Inetl platform, Vega, or Polaris10.

All Intel platforms had similar results. (Tiger Lake shown)
total instructions in shared programs: 20908670 -> 20908672 (<.01%)
instructions in affected programs: 69 -> 71 (2.90%)
helped: 0
HURT: 1

total cycles in shared programs: 473515288 -> 473513940 (<.01%)
cycles in affected programs: 4942 -> 3594 (-27.28%)
helped: 2
HURT: 0

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
2021-01-05 02:07:09 +00:00